// De-ramp. All ramps marked for removal are replaced with given tile (presently, normal floor). #include "Core.h" #include "Console.h" #include "Export.h" #include "PluginManager.h" #include "DataDefs.h" #include "df/world.h" #include "df/map_block.h" #include "df/tile_dig_designation.h" #include "TileTypes.h" using std::vector; using std::string; using namespace DFHack; using df::global::world; using namespace DFHack; // This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates df::map_block *getBlock (int32_t x, int32_t y, int32_t z) { if ((x < 0) || (y < 0) || (z < 0)) return NULL; if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count)) return NULL; return world->map.block_index[x >> 4][y >> 4][z]; } DFhackCExport command_result df_deramp (Core * c, vector & parameters) { for(int i = 0; i < parameters.size();i++) { if(parameters[i] == "help" || parameters[i] == "?") { c->con.print("This command does two things:\n" "If there are any ramps designated for removal, they will be instantly removed.\n" "Any ramps that don't have their counterpart will be removed (fixes bugs with caveins)\n" ); return CR_OK; } } CoreSuspender suspend(c); int count = 0; int countbad = 0; int num_blocks = 0, blocks_total = world->map.map_blocks.size(); for (int i = 0; i < blocks_total; i++) { df::map_block *block = world->map.map_blocks[i]; df::map_block *above = getBlock(block->map_x, block->map_y, block->map_z + 1); for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { int16_t oldT = block->tiletype[x][y]; if ((tileShape(oldT) == RAMP) && (block->designation[x][y].bits.dig == df::tile_dig_designation::Default)) { // Current tile is a ramp. // Set current tile, as accurately as can be expected int16_t newT = findSimilarTileType(oldT, FLOOR); // If no change, skip it (couldn't find a good tile type) if (oldT == newT) continue; // Set new tile type, clear designation block->tiletype[x][y] = newT; block->designation[x][y].bits.dig = df::tile_dig_designation::No; // Check the tile above this one, in case a downward slope needs to be removed. if ((above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP)) above->tiletype[x][y] = 32; // open space count++; } // ramp fixer else if ((tileShape(oldT) != RAMP) && (above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP)) { above->tiletype[x][y] = 32; // open space countbad++; } } } } if (count) c->con.print("Found and changed %d tiles.\n", count); if (countbad) c->con.print("Fixed %d bad down ramps.\n", countbad); return CR_OK; } DFhackCExport const char * plugin_name ( void ) { return "deramp"; } DFhackCExport command_result plugin_init ( Core * c, std::vector &commands) { commands.clear(); commands.push_back(PluginCommand("deramp", "De-ramp. All ramps marked for removal are replaced with floors.", df_deramp)); return CR_OK; } DFhackCExport command_result plugin_shutdown ( Core * c ) { return CR_OK; }