autoclothing ============ Automatically manage clothing work orders. It allows you to set how many of each clothing type every citizen should have. Usage:: enable autoclothing autoclothing [number] ``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be anything your civilization can produce, such as "dress" or "mitten". When invoked without a number, it shows the current configuration for that material and item. Examples: * ``autoclothing cloth "short skirt" 10``: Sets the desired number of cloth short skirts available per citizen to 10. * ``autoclothing cloth dress``: Displays the currently set number of cloth dresses chosen per citizen.