#define DF_VERSION_INT 42004 #define RFR_VERSION "0.16.1" #include #include #include #include "Console.h" #include "Core.h" #include "DataDefs.h" #include "Export.h" #include "Hooks.h" #include "MiscUtils.h" #include "PluginManager.h" #include "RemoteFortressReader.pb.h" #include "RemoteServer.h" #include "SDL_events.h" #include "SDL_keyboard.h" #include "TileTypes.h" #include "DFHackVersion.h" #include "modules/Gui.h" #include "modules/Items.h" #include "modules/MapCache.h" #include "modules/Maps.h" #include "modules/Materials.h" #include "modules/Translation.h" #include "modules/Units.h" #include "modules/World.h" #include "df/army.h" #include "df/army_flags.h" #include "df/block_square_event_item_spatterst.h" #include "df/block_square_event_material_spatterst.h" #include "df/body_appearance_modifier.h" #include "df/body_part_layer_raw.h" #include "df/body_part_raw.h" #include "df/bp_appearance_modifier.h" #include "df/builtin_mats.h" #include "df/building_wellst.h" #include "df/caste_raw.h" #include "df/caste_raw.h" #include "df/color_modifier_raw.h" #include "df/creature_raw.h" #include "df/creature_raw.h" #include "df/descriptor_color.h" #include "df/descriptor_color.h" #include "df/descriptor_pattern.h" #include "df/descriptor_pattern.h" #include "df/descriptor_shape.h" #include "df/dfhack_material_category.h" #include "df/enabler.h" #include "df/graphic.h" #include "df/historical_figure.h" #include "df/item.h" #include "df/item_constructed.h" #include "df/item_threadst.h" #include "df/itemimprovement.h" #include "df/itemimprovement_threadst.h" #include "df/itemdef.h" #include "df/job.h" #include "df/job_type.h" #include "df/job_item.h" #include "df/job_material_category.h" #include "df/map_block_column.h" #include "df/material_vec_ref.h" #include "df/matter_state.h" #include "df/mental_attribute_type.h" #include "df/physical_attribute_type.h" #include "df/plant.h" #include "df/plant_raw_flags.h" #include "df/region_map_entry.h" #include "df/site_realization_building.h" #include "df/site_realization_building_info_castle_towerst.h" #include "df/site_realization_building_info_castle_wallst.h" #include "df/site_realization_building_info_trenchesst.h" #include "df/tissue.h" #include "df/ui.h" #include "df/unit.h" #include "df/viewscreen_choose_start_sitest.h" #include "df/world.h" #include "df/world_data.h" #include "df/world_geo_biome.h" #include "df/world_geo_layer.h" #include "df/world_history.h" #include "df/world_population.h" #include "df/world_region.h" #include "df/world_region_details.h" #include "df/world_site.h" #include "df/world_site_realization.h" #include "df/entity_position.h" #if DF_VERSION_INT > 40001 #include "df/plant_growth.h" #include "df/plant_growth_print.h" #include "df/plant_tree_info.h" #include "df/plant_tree_tile.h" #endif #include "building_reader.h" using namespace DFHack; using namespace df::enums; using namespace RemoteFortressReader; using namespace std; DFHACK_PLUGIN("RemoteFortressReader"); #ifndef REQUIRE_GLOBAL using namespace df::global; #else REQUIRE_GLOBAL(world); REQUIRE_GLOBAL(gps); REQUIRE_GLOBAL(ui); REQUIRE_GLOBAL(gamemode); #endif // Here go all the command declarations... // mostly to allow having the mandatory stuff on top of the file and commands on the bottom static command_result GetGrowthList(color_ostream &stream, const EmptyMessage *in, MaterialList *out); static command_result GetMaterialList(color_ostream &stream, const EmptyMessage *in, MaterialList *out); static command_result GetTiletypeList(color_ostream &stream, const EmptyMessage *in, TiletypeList *out); static command_result GetBlockList(color_ostream &stream, const BlockRequest *in, BlockList *out); static command_result GetPlantList(color_ostream &stream, const BlockRequest *in, PlantList *out); static command_result CheckHashes(color_ostream &stream, const EmptyMessage *in); static command_result GetUnitList(color_ostream &stream, const EmptyMessage *in, UnitList *out); static command_result GetViewInfo(color_ostream &stream, const EmptyMessage *in, ViewInfo *out); static command_result GetMapInfo(color_ostream &stream, const EmptyMessage *in, MapInfo *out); static command_result ResetMapHashes(color_ostream &stream, const EmptyMessage *in); static command_result GetItemList(color_ostream &stream, const EmptyMessage *in, MaterialList *out); static command_result GetWorldMap(color_ostream &stream, const EmptyMessage *in, WorldMap *out); static command_result GetWorldMapNew(color_ostream &stream, const EmptyMessage *in, WorldMap *out); static command_result GetWorldMapCenter(color_ostream &stream, const EmptyMessage *in, WorldMap *out); static command_result GetRegionMaps(color_ostream &stream, const EmptyMessage *in, RegionMaps *out); static command_result GetRegionMapsNew(color_ostream &stream, const EmptyMessage *in, RegionMaps *out); static command_result GetCreatureRaws(color_ostream &stream, const EmptyMessage *in, CreatureRawList *out); static command_result GetPlantRaws(color_ostream &stream, const EmptyMessage *in, PlantRawList *out); static command_result CopyScreen(color_ostream &stream, const EmptyMessage *in, ScreenCapture *out); static command_result PassKeyboardEvent(color_ostream &stream, const KeyboardEvent *in); static command_result SendDigCommand(color_ostream &stream, const DigCommand *in); static command_result SetPauseState(color_ostream & stream, const SingleBool * in); static command_result GetPauseState(color_ostream & stream, const EmptyMessage * in, SingleBool * out); static command_result GetVersionInfo(color_ostream & stream, const EmptyMessage * in, RemoteFortressReader::VersionInfo * out); void CopyItem(RemoteFortressReader::Item * NetItem, df::item * DfItem); void CopyBlock(df::map_block * DfBlock, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC, DFCoord pos); const char* growth_locations[] = { "TWIGS", "LIGHT_BRANCHES", "HEAVY_BRANCHES", "TRUNK", "ROOTS", "CAP", "SAPLING", "SHRUB" }; #define GROWTH_LOCATIONS_SIZE 8 command_result dump_bp_mods(color_ostream &out, vector & parameters) { remove("bp_appearance_mods.csv"); ofstream output; output.open("bp_appearance_mods.csv"); output << "Race Index;Race;Caste;Bodypart Token;Bodypart Name;Tissue Layer;Modifier Type;Range\n"; for (int creatureIndex = 0; creatureIndex < world->raws.creatures.all.size(); creatureIndex++) { auto creatureRaw = world->raws.creatures.all[creatureIndex]; for (int casteIndex = 0; casteIndex < creatureRaw->caste.size(); casteIndex++) { df::caste_raw *casteRaw = creatureRaw->caste[casteIndex]; for (int partIndex = 0; partIndex < casteRaw->bp_appearance.part_idx.size(); partIndex++) { output << creatureIndex << ";"; output << creatureRaw->creature_id << ";"; output << casteRaw->caste_id << ";"; output << casteRaw->body_info.body_parts[casteRaw->bp_appearance.part_idx[partIndex]]->token << ";"; output << casteRaw->body_info.body_parts[casteRaw->bp_appearance.part_idx[partIndex]]->name_singular[0]->c_str() << ";"; int layer = casteRaw->bp_appearance.layer_idx[partIndex]; if (layer < 0) output << "N/A;"; else output << casteRaw->body_info.body_parts[casteRaw->bp_appearance.part_idx[partIndex]]->layers[layer]->layer_name << ";"; output << ENUM_KEY_STR(appearance_modifier_type, casteRaw->bp_appearance.modifiers[casteRaw->bp_appearance.modifier_idx[partIndex]]->type) << ";"; auto appMod = casteRaw->bp_appearance.modifiers[casteRaw->bp_appearance.modifier_idx[partIndex]]; if (appMod->growth_rate > 0) { output << appMod->growth_min << " - " << appMod->growth_max << "\n"; } else { output << casteRaw->bp_appearance.modifiers[casteRaw->bp_appearance.modifier_idx[partIndex]]->ranges[0] << " - "; output << casteRaw->bp_appearance.modifiers[casteRaw->bp_appearance.modifier_idx[partIndex]]->ranges[6] << "\n"; } } } } output.close(); return CR_OK; } // Mandatory init function. If you have some global state, create it here. DFhackCExport command_result plugin_init(color_ostream &out, std::vector &commands) { //// Fill the command list with your commands. commands.push_back(PluginCommand( "dump_bp_mods", "Dump bodypart mods for debugging", dump_bp_mods, false, /* true means that the command can't be used from non-interactive user interface */ // Extended help string. Used by CR_WRONG_USAGE and the help command: " This command does nothing at all.\n" "Example:\n" " isoworldremote\n" " Does nothing.\n" )); return CR_OK; } DFhackCExport RPCService *plugin_rpcconnect(color_ostream &) { RPCService *svc = new RPCService(); svc->addFunction("GetMaterialList", GetMaterialList); svc->addFunction("GetGrowthList", GetGrowthList); svc->addFunction("GetBlockList", GetBlockList); svc->addFunction("CheckHashes", CheckHashes); svc->addFunction("GetTiletypeList", GetTiletypeList); svc->addFunction("GetPlantList", GetPlantList); svc->addFunction("GetUnitList", GetUnitList); svc->addFunction("GetViewInfo", GetViewInfo); svc->addFunction("GetMapInfo", GetMapInfo); svc->addFunction("ResetMapHashes", ResetMapHashes); svc->addFunction("GetItemList", GetItemList); svc->addFunction("GetBuildingDefList", GetBuildingDefList); svc->addFunction("GetWorldMap", GetWorldMap); svc->addFunction("GetWorldMapNew", GetWorldMapNew); svc->addFunction("GetRegionMaps", GetRegionMaps); svc->addFunction("GetRegionMapsNew", GetRegionMapsNew); svc->addFunction("GetCreatureRaws", GetCreatureRaws); svc->addFunction("GetWorldMapCenter", GetWorldMapCenter); svc->addFunction("GetPlantRaws", GetPlantRaws); svc->addFunction("CopyScreen", CopyScreen); svc->addFunction("PassKeyboardEvent", PassKeyboardEvent); svc->addFunction("SendDigCommand", SendDigCommand); svc->addFunction("SetPauseState", SetPauseState); svc->addFunction("GetPauseState", GetPauseState); svc->addFunction("GetVersionInfo", GetVersionInfo); return svc; } // This is called right before the plugin library is removed from memory. DFhackCExport command_result plugin_shutdown(color_ostream &out) { // You *MUST* kill all threads you created before this returns. // If everything fails, just return CR_FAILURE. Your plugin will be // in a zombie state, but things won't crash. return CR_OK; } uint16_t fletcher16(uint8_t const *data, size_t bytes) { uint16_t sum1 = 0xff, sum2 = 0xff; while (bytes) { size_t tlen = bytes > 20 ? 20 : bytes; bytes -= tlen; do { sum2 += sum1 += *data++; } while (--tlen); sum1 = (sum1 & 0xff) + (sum1 >> 8); sum2 = (sum2 & 0xff) + (sum2 >> 8); } /* Second reduction step to reduce sums to 8 bits */ sum1 = (sum1 & 0xff) + (sum1 >> 8); sum2 = (sum2 & 0xff) + (sum2 >> 8); return sum2 << 8 | sum1; } void ConvertDfColor(int16_t index, RemoteFortressReader::ColorDefinition * out) { if (!df::global::enabler) return; auto enabler = df::global::enabler; out->set_red((int)(enabler->ccolor[index][0] * 255)); out->set_green((int)(enabler->ccolor[index][1] * 255)); out->set_blue((int)(enabler->ccolor[index][2] * 255)); } void ConvertDfColor(int16_t in[3], RemoteFortressReader::ColorDefinition * out) { int index = in[0] | (8 * in[2]); ConvertDfColor(index, out); } void ConvertDFColorDescriptor(int16_t index, RemoteFortressReader::ColorDefinition * out) { df::descriptor_color *color = world->raws.language.colors[index]; out->set_red(color->red * 255); out->set_green(color->green * 255); out->set_blue(color->blue * 255); } RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material) { switch (material) { case df::enums::tiletype_material::NONE: return RemoteFortressReader::NO_MATERIAL; break; case df::enums::tiletype_material::AIR: return RemoteFortressReader::AIR; break; case df::enums::tiletype_material::SOIL: return RemoteFortressReader::SOIL; break; case df::enums::tiletype_material::STONE: return RemoteFortressReader::STONE; break; case df::enums::tiletype_material::FEATURE: return RemoteFortressReader::FEATURE; break; case df::enums::tiletype_material::LAVA_STONE: return RemoteFortressReader::LAVA_STONE; break; case df::enums::tiletype_material::MINERAL: return RemoteFortressReader::MINERAL; break; case df::enums::tiletype_material::FROZEN_LIQUID: return RemoteFortressReader::FROZEN_LIQUID; break; case df::enums::tiletype_material::CONSTRUCTION: return RemoteFortressReader::CONSTRUCTION; break; case df::enums::tiletype_material::GRASS_LIGHT: return RemoteFortressReader::GRASS_LIGHT; break; case df::enums::tiletype_material::GRASS_DARK: return RemoteFortressReader::GRASS_DARK; break; case df::enums::tiletype_material::GRASS_DRY: return RemoteFortressReader::GRASS_DRY; break; case df::enums::tiletype_material::GRASS_DEAD: return RemoteFortressReader::GRASS_DEAD; break; case df::enums::tiletype_material::PLANT: return RemoteFortressReader::PLANT; break; case df::enums::tiletype_material::HFS: return RemoteFortressReader::HFS; break; case df::enums::tiletype_material::CAMPFIRE: return RemoteFortressReader::CAMPFIRE; break; case df::enums::tiletype_material::FIRE: return RemoteFortressReader::FIRE; break; case df::enums::tiletype_material::ASHES: return RemoteFortressReader::ASHES; break; case df::enums::tiletype_material::MAGMA: return RemoteFortressReader::MAGMA; break; case df::enums::tiletype_material::DRIFTWOOD: return RemoteFortressReader::DRIFTWOOD; break; case df::enums::tiletype_material::POOL: return RemoteFortressReader::POOL; break; case df::enums::tiletype_material::BROOK: return RemoteFortressReader::BROOK; break; case df::enums::tiletype_material::RIVER: return RemoteFortressReader::RIVER; break; #if DF_VERSION_INT > 40001 case df::enums::tiletype_material::ROOT: return RemoteFortressReader::ROOT; break; case df::enums::tiletype_material::TREE: return RemoteFortressReader::TREE_MATERIAL; break; case df::enums::tiletype_material::MUSHROOM: return RemoteFortressReader::MUSHROOM; break; case df::enums::tiletype_material::UNDERWORLD_GATE: return RemoteFortressReader::UNDERWORLD_GATE; break; #endif default: return RemoteFortressReader::NO_MATERIAL; break; } return RemoteFortressReader::NO_MATERIAL; } RemoteFortressReader::TiletypeSpecial TranslateSpecial(df::tiletype_special special) { switch (special) { case df::enums::tiletype_special::NONE: return RemoteFortressReader::NO_SPECIAL; break; case df::enums::tiletype_special::NORMAL: return RemoteFortressReader::NORMAL; break; case df::enums::tiletype_special::RIVER_SOURCE: return RemoteFortressReader::RIVER_SOURCE; break; case df::enums::tiletype_special::WATERFALL: return RemoteFortressReader::WATERFALL; break; case df::enums::tiletype_special::SMOOTH: return RemoteFortressReader::SMOOTH; break; case df::enums::tiletype_special::FURROWED: return RemoteFortressReader::FURROWED; break; case df::enums::tiletype_special::WET: return RemoteFortressReader::WET; break; case df::enums::tiletype_special::DEAD: return RemoteFortressReader::DEAD; break; case df::enums::tiletype_special::WORN_1: return RemoteFortressReader::WORN_1; break; case df::enums::tiletype_special::WORN_2: return RemoteFortressReader::WORN_2; break; case df::enums::tiletype_special::WORN_3: return RemoteFortressReader::WORN_3; break; case df::enums::tiletype_special::TRACK: return RemoteFortressReader::TRACK; break; #if DF_VERSION_INT > 40001 case df::enums::tiletype_special::SMOOTH_DEAD: return RemoteFortressReader::SMOOTH_DEAD; break; #endif default: return RemoteFortressReader::NO_SPECIAL; break; } return RemoteFortressReader::NO_SPECIAL; } RemoteFortressReader::TiletypeShape TranslateShape(df::tiletype_shape shape) { switch (shape) { case df::enums::tiletype_shape::NONE: return RemoteFortressReader::NO_SHAPE; break; case df::enums::tiletype_shape::EMPTY: return RemoteFortressReader::EMPTY; break; case df::enums::tiletype_shape::FLOOR: return RemoteFortressReader::FLOOR; break; case df::enums::tiletype_shape::BOULDER: return RemoteFortressReader::BOULDER; break; case df::enums::tiletype_shape::PEBBLES: return RemoteFortressReader::PEBBLES; break; case df::enums::tiletype_shape::WALL: return RemoteFortressReader::WALL; break; case df::enums::tiletype_shape::FORTIFICATION: return RemoteFortressReader::FORTIFICATION; break; case df::enums::tiletype_shape::STAIR_UP: return RemoteFortressReader::STAIR_UP; break; case df::enums::tiletype_shape::STAIR_DOWN: return RemoteFortressReader::STAIR_DOWN; break; case df::enums::tiletype_shape::STAIR_UPDOWN: return RemoteFortressReader::STAIR_UPDOWN; break; case df::enums::tiletype_shape::RAMP: return RemoteFortressReader::RAMP; break; case df::enums::tiletype_shape::RAMP_TOP: return RemoteFortressReader::RAMP_TOP; break; case df::enums::tiletype_shape::BROOK_BED: return RemoteFortressReader::BROOK_BED; break; case df::enums::tiletype_shape::BROOK_TOP: return RemoteFortressReader::BROOK_TOP; break; #if DF_VERSION_INT > 40001 case df::enums::tiletype_shape::BRANCH: return RemoteFortressReader::BRANCH; break; #endif #if DF_VERSION_INT < 40001 case df::enums::tiletype_shape::TREE: return RemoteFortressReader::TREE_SHAPE; break; #endif #if DF_VERSION_INT > 40001 case df::enums::tiletype_shape::TRUNK_BRANCH: return RemoteFortressReader::TRUNK_BRANCH; break; case df::enums::tiletype_shape::TWIG: return RemoteFortressReader::TWIG; break; #endif case df::enums::tiletype_shape::SAPLING: return RemoteFortressReader::SAPLING; break; case df::enums::tiletype_shape::SHRUB: return RemoteFortressReader::SHRUB; break; case df::enums::tiletype_shape::ENDLESS_PIT: return RemoteFortressReader::EMPTY; break; default: return RemoteFortressReader::NO_SHAPE; break; } return RemoteFortressReader::NO_SHAPE; } RemoteFortressReader::TiletypeVariant TranslateVariant(df::tiletype_variant variant) { switch (variant) { case df::enums::tiletype_variant::NONE: return RemoteFortressReader::NO_VARIANT; break; case df::enums::tiletype_variant::VAR_1: return RemoteFortressReader::VAR_1; break; case df::enums::tiletype_variant::VAR_2: return RemoteFortressReader::VAR_2; break; case df::enums::tiletype_variant::VAR_3: return RemoteFortressReader::VAR_3; break; case df::enums::tiletype_variant::VAR_4: return RemoteFortressReader::VAR_4; break; default: return RemoteFortressReader::NO_VARIANT; break; } return RemoteFortressReader::NO_VARIANT; } static command_result CheckHashes(color_ostream &stream, const EmptyMessage *in) { clock_t start = clock(); for (int i = 0; i < world->map.map_blocks.size(); i++) { df::map_block * block = world->map.map_blocks[i]; fletcher16((uint8_t*)(block->tiletype), 16 * 16 * sizeof(df::enums::tiletype::tiletype)); } clock_t end = clock(); double elapsed_secs = double(end - start) / CLOCKS_PER_SEC; stream.print("Checking all hashes took %f seconds.", elapsed_secs); return CR_OK; } void CopyMat(RemoteFortressReader::MatPair * mat, int type, int index) { if (type >= MaterialInfo::FIGURE_BASE && type < MaterialInfo::PLANT_BASE) { df::historical_figure * figure = df::historical_figure::find(index); if (figure) { type -= MaterialInfo::GROUP_SIZE; index = figure->race; } } mat->set_mat_type(type); mat->set_mat_index(index); } map hashes; bool IsTiletypeChanged(DFCoord pos) { uint16_t hash; df::map_block * block = Maps::getBlock(pos); if (block) hash = fletcher16((uint8_t*)(block->tiletype), 16 * 16 * (sizeof(df::enums::tiletype::tiletype))); else hash = 0; if (hashes[pos] != hash) { hashes[pos] = hash; return true; } return false; } map waterHashes; bool IsDesignationChanged(DFCoord pos) { uint16_t hash; df::map_block * block = Maps::getBlock(pos); if (block) hash = fletcher16((uint8_t*)(block->designation), 16 * 16 * (sizeof(df::tile_designation))); else hash = 0; if (waterHashes[pos] != hash) { waterHashes[pos] = hash; return true; } return false; } map buildingHashes; bool IsBuildingChanged(DFCoord pos) { df::map_block * block = Maps::getBlock(pos); bool changed = false; for (int x = 0; x < 16; x++) for (int y = 0; y < 16; y++) { DFCoord localPos = DFCoord(pos.x * 16 + x, pos.y * 16 + y, pos.z); auto bld = block->occupancy[x][y].bits.building; if (buildingHashes[pos] != bld) { buildingHashes[pos] = bld; changed = true; } } return changed; } map spatterHashes; bool IsspatterChanged(DFCoord pos) { df::map_block * block = Maps::getBlock(pos); bool changed = false; std::vector materials; std::vector items; if (!Maps::SortBlockEvents(block, NULL, NULL, &materials, NULL, NULL, NULL, &items)) return false; uint16_t hash = 0; for (int i = 0; i < materials.size(); i++) { auto mat = materials[i]; hash ^= fletcher16((uint8_t*)mat, sizeof(df::block_square_event_material_spatterst)); } for (int i = 0; i < items.size(); i++) { auto item = items[i]; hash ^= fletcher16((uint8_t*)item, sizeof(df::block_square_event_item_spatterst)); } if (spatterHashes[pos] != hash) { spatterHashes[pos] = hash; return true; } return false; } map itemHashes; bool isItemChanged(int i) { uint16_t hash = 0; auto item = df::item::find(i); if (item) { hash = fletcher16((uint8_t*)item, sizeof(df::item)); } if (itemHashes[i] != hash) { itemHashes[i] = hash; return true; } return false; } bool areItemsChanged(vector * items) { bool result = false; for (int i = 0; i < items->size(); i++) { if (isItemChanged(items->at(i))) result = true; } return result; } static command_result ResetMapHashes(color_ostream &stream, const EmptyMessage *in) { hashes.clear(); waterHashes.clear(); buildingHashes.clear(); spatterHashes.clear(); itemHashes.clear(); return CR_OK; } df::matter_state GetState(df::material * mat, uint16_t temp = 10015) { df::matter_state state = matter_state::Solid; if (temp >= mat->heat.melting_point) state = df::matter_state::Liquid; if (temp >= mat->heat.boiling_point) state = matter_state::Gas; return state; } static command_result GetMaterialList(color_ostream &stream, const EmptyMessage *in, MaterialList *out) { if (!Core::getInstance().isWorldLoaded()) { //out->set_available(false); return CR_OK; } df::world_raws *raws = &world->raws; df::world_history *history = &world->history; MaterialInfo mat; for (int i = 0; i < raws->inorganics.size(); i++) { mat.decode(0, i); MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type(0); mat_def->mutable_mat_pair()->set_mat_index(i); mat_def->set_id(mat.getToken()); mat_def->set_name(mat.toString()); //find the name at cave temperature; if (raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)] < raws->language.colors.size()) { ConvertDFColorDescriptor(raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)], mat_def->mutable_state_color()); } } for (int i = 0; i < 19; i++) { int k = -1; if (i == 7) k = 1;// for coal. for (int j = -1; j <= k; j++) { mat.decode(i, j); MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type(i); mat_def->mutable_mat_pair()->set_mat_index(j); mat_def->set_id(mat.getToken()); mat_def->set_name(mat.toString()); //find the name at cave temperature; if (raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])] < raws->language.colors.size()) { ConvertDFColorDescriptor(raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])], mat_def->mutable_state_color()); } } } for (int i = 0; i < raws->creatures.all.size(); i++) { df::creature_raw * creature = raws->creatures.all[i]; for (int j = 0; j < creature->material.size(); j++) { mat.decode(j + MaterialInfo::CREATURE_BASE, i); MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type(j + 19); mat_def->mutable_mat_pair()->set_mat_index(i); mat_def->set_id(mat.getToken()); mat_def->set_name(mat.toString()); //find the name at cave temperature; if (creature->material[j]->state_color[GetState(creature->material[j])] < raws->language.colors.size()) { ConvertDFColorDescriptor(creature->material[j]->state_color[GetState(creature->material[j])], mat_def->mutable_state_color()); } } } //for (int i = 0; i < history->figures.size(); i++) //{ // df::historical_figure * figure = history->figures[i]; // if (figure->race < 0) // continue; // df::creature_raw * creature = raws->creatures.all[figure->race]; // for (int j = 0; j < creature->material.size(); j++) // { // mat.decode(j + MaterialInfo::FIGURE_BASE, i); // MaterialDefinition *mat_def = out->add_material_list(); // mat_def->mutable_mat_pair()->set_mat_type(j + MaterialInfo::FIGURE_BASE); // mat_def->mutable_mat_pair()->set_mat_index(i); // stringstream id; // id << "HF" << i << mat.getToken(); // mat_def->set_id(id.str()); // mat_def->set_name(mat.toString()); //find the name at cave temperature; // if (creature->material[j]->state_color[GetState(creature->material[j])] < raws->language.colors.size()) // { // df::descriptor_color *color = raws->language.colors[creature->material[j]->state_color[GetState(creature->material[j])]]; // mat_def->mutable_state_color()->set_red(color->red * 255); // mat_def->mutable_state_color()->set_green(color->green * 255); // mat_def->mutable_state_color()->set_blue(color->blue * 255); // } // } //} for (int i = 0; i < raws->plants.all.size(); i++) { df::plant_raw * plant = raws->plants.all[i]; for (int j = 0; j < plant->material.size(); j++) { mat.decode(j + 419, i); MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type(j + 419); mat_def->mutable_mat_pair()->set_mat_index(i); mat_def->set_id(mat.getToken()); mat_def->set_name(mat.toString()); //find the name at cave temperature; if (plant->material[j]->state_color[GetState(plant->material[j])] < raws->language.colors.size()) { ConvertDFColorDescriptor(plant->material[j]->state_color[GetState(plant->material[j])], mat_def->mutable_state_color()); } } } return CR_OK; } static command_result GetItemList(color_ostream &stream, const EmptyMessage *in, MaterialList *out) { if (!Core::getInstance().isWorldLoaded()) { //out->set_available(false); return CR_OK; } FOR_ENUM_ITEMS(item_type, it) { MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type((int)it); mat_def->mutable_mat_pair()->set_mat_index(-1); mat_def->set_id(ENUM_KEY_STR(item_type, it)); if (it == item_type::BOX) { mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type((int)it); mat_def->mutable_mat_pair()->set_mat_index(0); mat_def->set_id("BOX_CHEST"); mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type((int)it); mat_def->mutable_mat_pair()->set_mat_index(1); mat_def->set_id("BOX_BAG"); } int subtypes = Items::getSubtypeCount(it); if (subtypes >= 0) { for (int i = 0; i < subtypes; i++) { mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type((int)it); mat_def->mutable_mat_pair()->set_mat_index(i); df::itemdef * item = Items::getSubtypeDef(it, i); mat_def->set_id(item->id); } } } return CR_OK; } static command_result GetGrowthList(color_ostream &stream, const EmptyMessage *in, MaterialList *out) { if (!Core::getInstance().isWorldLoaded()) { //out->set_available(false); return CR_OK; } df::world_raws *raws = &world->raws; if (!raws) return CR_OK;//'. for (int i = 0; i < raws->plants.all.size(); i++) { df::plant_raw * pp = raws->plants.all[i]; if (!pp) continue; MaterialDefinition * basePlant = out->add_material_list(); basePlant->set_id(pp->id + ":BASE"); basePlant->set_name(pp->name); basePlant->mutable_mat_pair()->set_mat_type(-1); basePlant->mutable_mat_pair()->set_mat_index(i); #if DF_VERSION_INT > 40001 for (int g = 0; g < pp->growths.size(); g++) { df::plant_growth* growth = pp->growths[g]; if (!growth) continue; for (int l = 0; l < GROWTH_LOCATIONS_SIZE; l++) { MaterialDefinition * out_growth = out->add_material_list(); out_growth->set_id(pp->id + ":" + growth->id + +":" + growth_locations[l]); out_growth->set_name(growth->name); out_growth->mutable_mat_pair()->set_mat_type(g * 10 + l); out_growth->mutable_mat_pair()->set_mat_index(i); } } #endif } return CR_OK; } void CopyBlock(df::map_block * DfBlock, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC, DFCoord pos) { NetBlock->set_map_x(DfBlock->map_pos.x); NetBlock->set_map_y(DfBlock->map_pos.y); NetBlock->set_map_z(DfBlock->map_pos.z); MapExtras::Block * block = MC->BlockAtTile(DfBlock->map_pos); int trunk_percent[16][16]; int tree_x[16][16]; int tree_y[16][16]; int tree_z[16][16]; for (int xx = 0; xx < 16; xx++) for (int yy = 0; yy < 16; yy++) { trunk_percent[xx][yy] = 255; tree_x[xx][yy] = -3000; tree_y[xx][yy] = -3000; tree_z[xx][yy] = -3000; } df::map_block_column * column = df::global::world->map.column_index[(DfBlock->map_pos.x / 48) * 3][(DfBlock->map_pos.y / 48) * 3]; for (int i = 0; i < column->plants.size(); i++) { df::plant* plant = column->plants[i]; if (plant->tree_info == NULL) continue; df::plant_tree_info * tree_info = plant->tree_info; if ( plant->pos.z - tree_info->roots_depth > DfBlock->map_pos.z || (plant->pos.z + tree_info->body_height) <= DfBlock->map_pos.z || (plant->pos.x - tree_info->dim_x / 2) > (DfBlock->map_pos.x + 16) || (plant->pos.x + tree_info->dim_x / 2) < (DfBlock->map_pos.x) || (plant->pos.y - tree_info->dim_y / 2) > (DfBlock->map_pos.y + 16) || (plant->pos.y + tree_info->dim_y / 2) < (DfBlock->map_pos.y) ) continue; DFCoord localPos = plant->pos - DfBlock->map_pos; for (int xx = 0; xx < tree_info->dim_x; xx++) for (int yy = 0; yy < tree_info->dim_y; yy++) { int xxx = localPos.x - (tree_info->dim_x / 2) + xx; int yyy = localPos.y - (tree_info->dim_y / 2) + yy; if (xxx < 0 || yyy < 0 || xxx >= 16 || yyy >= 16 ) continue; df::plant_tree_tile tile; if (-localPos.z < 0) { tile = tree_info->roots[-1 + localPos.z][xx + (yy*tree_info->dim_x)]; } else { tile = tree_info->body[-localPos.z][xx + (yy*tree_info->dim_x)]; } if (!tile.whole || tile.bits.blocked) continue; if (tree_info->body_height <= 1) trunk_percent[xxx][yyy] = 0; else trunk_percent[xxx][yyy] = -localPos.z * 100 / (tree_info->body_height - 1); tree_x[xxx][yyy] = xx - tree_info->dim_x / 2; tree_y[xxx][yyy] = yy - tree_info->dim_y / 2; tree_z[xxx][yyy] = localPos.z; } } for (int yy = 0; yy < 16; yy++) for (int xx = 0; xx < 16; xx++) { df::tiletype tile = DfBlock->tiletype[xx][yy]; NetBlock->add_tiles(tile); df::coord2d p = df::coord2d(xx, yy); t_matpair baseMat = block->baseMaterialAt(p); t_matpair staticMat = block->staticMaterialAt(p); switch (tileMaterial(tile)) { case tiletype_material::FROZEN_LIQUID: staticMat.mat_type = builtin_mats::WATER; staticMat.mat_index = -1; break; default: break; } CopyMat(NetBlock->add_materials(), staticMat.mat_type, staticMat.mat_index); CopyMat(NetBlock->add_layer_materials(), 0, block->layerMaterialAt(p)); CopyMat(NetBlock->add_vein_materials(), 0, block->veinMaterialAt(p)); CopyMat(NetBlock->add_base_materials(), baseMat.mat_type, baseMat.mat_index); RemoteFortressReader::MatPair * constructionItem = NetBlock->add_construction_items(); CopyMat(constructionItem, -1, -1); if (tileMaterial(tile) == tiletype_material::CONSTRUCTION) { df::construction *con = df::construction::find(DfBlock->map_pos + df::coord(xx, yy, 0)); if (con) { CopyMat(constructionItem, con->item_type, con->item_subtype); } } NetBlock->add_tree_percent(trunk_percent[xx][yy]); NetBlock->add_tree_x(tree_x[xx][yy]); NetBlock->add_tree_y(tree_y[xx][yy]); NetBlock->add_tree_z(tree_z[xx][yy]); } } void CopyDesignation(df::map_block * DfBlock, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC, DFCoord pos) { NetBlock->set_map_x(DfBlock->map_pos.x); NetBlock->set_map_y(DfBlock->map_pos.y); NetBlock->set_map_z(DfBlock->map_pos.z); for (int yy = 0; yy < 16; yy++) for (int xx = 0; xx < 16; xx++) { df::tile_designation designation = DfBlock->designation[xx][yy]; int lava = 0; int water = 0; if (designation.bits.liquid_type == df::enums::tile_liquid::Magma) lava = designation.bits.flow_size; else water = designation.bits.flow_size; NetBlock->add_magma(lava); NetBlock->add_water(water); NetBlock->add_aquifer(designation.bits.water_table); NetBlock->add_light(designation.bits.light); NetBlock->add_outside(designation.bits.outside); NetBlock->add_subterranean(designation.bits.subterranean); NetBlock->add_water_salt(designation.bits.water_salt); NetBlock->add_water_stagnant(designation.bits.water_stagnant); if (gamemode && (*gamemode == game_mode::ADVENTURE)) { auto fog_of_war = DfBlock->fog_of_war[xx][yy]; NetBlock->add_hidden(designation.bits.dig == TileDigDesignation::NO_DIG || designation.bits.hidden); NetBlock->add_tile_dig_designation(TileDigDesignation::NO_DIG); } else { NetBlock->add_hidden(designation.bits.hidden); switch (designation.bits.dig) { case df::enums::tile_dig_designation::No: NetBlock->add_tile_dig_designation(TileDigDesignation::NO_DIG); break; case df::enums::tile_dig_designation::Default: NetBlock->add_tile_dig_designation(TileDigDesignation::DEFAULT_DIG); break; case df::enums::tile_dig_designation::UpDownStair: NetBlock->add_tile_dig_designation(TileDigDesignation::UP_DOWN_STAIR_DIG); break; case df::enums::tile_dig_designation::Channel: NetBlock->add_tile_dig_designation(TileDigDesignation::CHANNEL_DIG); break; case df::enums::tile_dig_designation::Ramp: NetBlock->add_tile_dig_designation(TileDigDesignation::RAMP_DIG); break; case df::enums::tile_dig_designation::DownStair: NetBlock->add_tile_dig_designation(TileDigDesignation::DOWN_STAIR_DIG); break; case df::enums::tile_dig_designation::UpStair: NetBlock->add_tile_dig_designation(TileDigDesignation::UP_STAIR_DIG); break; default: NetBlock->add_tile_dig_designation(TileDigDesignation::NO_DIG); break; } } } for (int i = 0; i < world->job_postings.size(); i++) { auto job = world->job_postings[i]->job; if (job == nullptr) continue; if ( job->pos.z > DfBlock->map_pos.z || job->pos.z < DfBlock->map_pos.z || job->pos.x >= (DfBlock->map_pos.x + 16) || job->pos.x < (DfBlock->map_pos.x) || job->pos.y >= (DfBlock->map_pos.y + 16) || job->pos.y < (DfBlock->map_pos.y) ) continue; int index = (job->pos.x - DfBlock->map_pos.x) + (16 * (job->pos.y - DfBlock->map_pos.y)); switch (job->job_type) { case job_type::Dig: NetBlock->set_tile_dig_designation(index, TileDigDesignation::DEFAULT_DIG); break; case job_type::CarveUpwardStaircase: NetBlock->set_tile_dig_designation(index, TileDigDesignation::UP_STAIR_DIG); break; case job_type::CarveDownwardStaircase: NetBlock->set_tile_dig_designation(index, TileDigDesignation::DOWN_STAIR_DIG); break; case job_type::CarveUpDownStaircase: NetBlock->set_tile_dig_designation(index, TileDigDesignation::UP_DOWN_STAIR_DIG); break; case job_type::CarveRamp: NetBlock->set_tile_dig_designation(index, TileDigDesignation::RAMP_DIG); break; case job_type::DigChannel: NetBlock->set_tile_dig_designation(index, TileDigDesignation::CHANNEL_DIG); break; case job_type::FellTree: NetBlock->set_tile_dig_designation(index, TileDigDesignation::DEFAULT_DIG); break; case job_type::GatherPlants: NetBlock->set_tile_dig_designation(index, TileDigDesignation::DEFAULT_DIG); break; default: break; } } } void CopyBuildings(DFCoord min, DFCoord max, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC) { for (int i = 0; i < df::global::world->buildings.all.size(); i++) { df::building * bld = df::global::world->buildings.all[i]; if (bld->x1 >= max.x || bld->y1 >= max.y || bld->x2 < min.x || bld->y2 < min.y) continue; int z2 = bld->z; if (bld->getType() == building_type::Well) { df::building_wellst * well_building = virtual_cast(bld); if (well_building) { z2 = well_building->bucket_z; } } if (bld->z < min.z || z2 >= max.z) continue; auto out_bld = NetBlock->add_buildings(); CopyBuilding(i, out_bld); df::building_actual* actualBuilding = virtual_cast(bld); if (actualBuilding) { for (int i = 0; i < actualBuilding->contained_items.size(); i++) { auto buildingItem = out_bld->add_items(); buildingItem->set_mode(actualBuilding->contained_items[i]->use_mode); CopyItem(buildingItem->mutable_item(), actualBuilding->contained_items[i]->item); } } } } void Copyspatters(df::map_block * DfBlock, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC, DFCoord pos) { NetBlock->set_map_x(DfBlock->map_pos.x); NetBlock->set_map_y(DfBlock->map_pos.y); NetBlock->set_map_z(DfBlock->map_pos.z); std::vector materials; std::vector items; if (!Maps::SortBlockEvents(DfBlock, NULL, NULL, &materials, NULL, NULL, NULL, &items)) return; for (int yy = 0; yy < 16; yy++) for (int xx = 0; xx < 16; xx++) { auto send_pile = NetBlock->add_spatterpile(); for (int i = 0; i < materials.size(); i++) { auto mat = materials[i]; if (mat->amount[xx][yy] == 0) continue; auto send_spat = send_pile->add_spatters(); send_spat->set_state((MatterState)mat->mat_state); CopyMat(send_spat->mutable_material(), mat->mat_type, mat->mat_index); send_spat->set_amount(mat->amount[xx][yy]); } for (int i = 0; i < items.size(); i++) { auto item = items[i]; if (item->amount[xx][yy] == 0) continue; auto send_spat = send_pile->add_spatters(); CopyMat(send_spat->mutable_material(), item->mattype, item->matindex); send_spat->set_amount(item->amount[xx][yy]); auto send_item = send_spat->mutable_item(); send_item->set_mat_type(item->item_type); send_item->set_mat_index(item->item_subtype); } } } void CopyItem(RemoteFortressReader::Item * NetItem, df::item * DfItem) { NetItem->set_id(DfItem->id); NetItem->set_flags1(DfItem->flags.whole); NetItem->set_flags2(DfItem->flags2.whole); auto pos = NetItem->mutable_pos(); pos->set_x(DfItem->pos.x); pos->set_y(DfItem->pos.y); pos->set_z(DfItem->pos.z); auto mat = NetItem->mutable_material(); mat->set_mat_index(DfItem->getMaterialIndex()); mat->set_mat_type(DfItem->getMaterial()); auto type = NetItem->mutable_type(); type->set_mat_type(DfItem->getType()); type->set_mat_index(DfItem->getSubtype()); if (DfItem->getType() == item_type::BOX) { type->set_mat_index(DfItem->isBag()); } auto constructed_item = virtual_cast(DfItem); if(constructed_item) { for (int i = 0; i < constructed_item->improvements.size(); i++) { auto improvement = constructed_item->improvements[i]; if (!improvement || improvement->getType() != improvement_type::THREAD) continue; auto improvement_thread = virtual_cast(improvement); if (!improvement_thread || improvement_thread->dye.mat_type < 0) continue; DFHack::MaterialInfo info; if (!info.decode(improvement_thread->dye.mat_type, improvement_thread->dye.mat_index)) continue; ConvertDFColorDescriptor(info.material->powder_dye, NetItem->mutable_dye()); } } else if (DfItem->getType() == item_type::THREAD) { auto thread = virtual_cast(DfItem); if (thread && thread->dye_mat_type >= 0) { DFHack::MaterialInfo info; if (info.decode(thread->dye_mat_type, thread->dye_mat_index)) ConvertDFColorDescriptor(info.material->powder_dye, NetItem->mutable_dye()); } } } void CopyItems(df::map_block * DfBlock, RemoteFortressReader::MapBlock * NetBlock, MapExtras::MapCache * MC, DFCoord pos) { NetBlock->set_map_x(DfBlock->map_pos.x); NetBlock->set_map_y(DfBlock->map_pos.y); NetBlock->set_map_z(DfBlock->map_pos.z); for (int i = 0; i < DfBlock->items.size(); i++) { int id = DfBlock->items[i]; auto item = df::item::find(id); if(item) CopyItem(NetBlock->add_items(), item); } } static command_result GetBlockList(color_ostream &stream, const BlockRequest *in, BlockList *out) { int x, y, z; DFHack::Maps::getPosition(x, y, z); out->set_map_x(x); out->set_map_y(y); MapExtras::MapCache MC; int center_x = (in->min_x() + in->max_x()) / 2; int center_y = (in->min_y() + in->max_y()) / 2; int NUMBER_OF_POINTS = ((in->max_x() - center_x + 1) * 2) * ((in->max_y() - center_y + 1) * 2); int blocks_needed; if (in->has_blocks_needed()) blocks_needed = in->blocks_needed(); else blocks_needed = NUMBER_OF_POINTS*(in->max_z() - in->min_z()); int blocks_sent = 0; int min_x = in->min_x(); int min_y = in->min_y(); int max_x = in->max_x(); int max_y = in->max_y(); int min_z = in->min_z(); int max_z = in->max_z(); bool sentBuildings = false; //Always send all the buildings needed on the first block, and none on the rest. //stream.print("Got request for blocks from (%d, %d, %d) to (%d, %d, %d).\n", in->min_x(), in->min_y(), in->min_z(), in->max_x(), in->max_y(), in->max_z()); for (int zz = max_z - 1; zz >= min_z; zz--) { // (di, dj) is a vector - direction in which we move right now int di = 1; int dj = 0; // length of current segment int segment_length = 1; // current position (i, j) and how much of current segment we passed int i = center_x; int j = center_y; int segment_passed = 0; for (int k = 0; k < NUMBER_OF_POINTS; ++k) { if (blocks_sent >= blocks_needed) break; if (!(i < min_x || i >= max_x || j < min_y || j >= max_y)) { DFCoord pos = DFCoord(i, j, zz); df::map_block * block = DFHack::Maps::getBlock(pos); if (block != NULL) { int nonAir = 0; for (int xxx = 0; xxx < 16; xxx++) for (int yyy = 0; yyy < 16; yyy++) { if ((DFHack::tileShapeBasic(DFHack::tileShape(block->tiletype[xxx][yyy])) != df::tiletype_shape_basic::None && DFHack::tileShapeBasic(DFHack::tileShape(block->tiletype[xxx][yyy])) != df::tiletype_shape_basic::Open) || block->designation[xxx][yyy].bits.flow_size > 0 || block->occupancy[xxx][yyy].bits.building > 0) nonAir++; } if (nonAir > 0 || !sentBuildings) { bool tileChanged = IsTiletypeChanged(pos); bool desChanged = IsDesignationChanged(pos); bool spatterChanged = IsspatterChanged(pos); bool buildingChanged = !sentBuildings; bool itemsChanged = areItemsChanged(&block->items); //bool bldChanged = IsBuildingChanged(pos); RemoteFortressReader::MapBlock *net_block; if (tileChanged || desChanged || spatterChanged || buildingChanged || itemsChanged) net_block = out->add_map_blocks(); if (tileChanged) { CopyBlock(block, net_block, &MC, pos); blocks_sent++; } if (desChanged) CopyDesignation(block, net_block, &MC, pos); if (buildingChanged) { CopyBuildings(DFCoord(min_x, min_y, min_z), DFCoord(max_x, max_y, max_z), net_block, &MC); sentBuildings = true; } if (spatterChanged) Copyspatters(block, net_block, &MC, pos); if (itemsChanged) CopyItems(block, net_block, &MC, pos); } } } // make a step, add 'direction' vector (di, dj) to current position (i, j) i += di; j += dj; ++segment_passed; //System.out.println(i + " " + j); if (segment_passed == segment_length) { // done with current segment segment_passed = 0; // 'rotate' directions int buffer = di; di = -dj; dj = buffer; // increase segment length if necessary if (dj == 0) { ++segment_length; } } } } MC.trash(); return CR_OK; } static command_result GetTiletypeList(color_ostream &stream, const EmptyMessage *in, TiletypeList *out) { int count = 0; FOR_ENUM_ITEMS(tiletype, tt) { Tiletype * type = out->add_tiletype_list(); type->set_id(tt); type->set_name(ENUM_KEY_STR(tiletype, tt)); const char * name = tileName(tt); if (name != NULL && name[0] != 0) type->set_caption(name); type->set_shape(TranslateShape(tileShape(tt))); type->set_special(TranslateSpecial(tileSpecial(tt))); type->set_material(TranslateMaterial(tileMaterial(tt))); type->set_variant(TranslateVariant(tileVariant(tt))); type->set_direction(tileDirection(tt).getStr()); count++; } return CR_OK; } static command_result GetPlantList(color_ostream &stream, const BlockRequest *in, PlantList *out) { int min_x = in->min_x() / 3; int min_y = in->min_y() / 3; int min_z = in->min_z(); int max_x = in->max_x() / 3; int max_y = in->max_y() / 3; int max_z = in->max_z(); #if DF_VERSION_INT < 40001 //plants are gotten differently here #else for (int xx = min_x; xx < max_x; xx++) for (int yy = min_y; yy < max_y; yy++) { if (xx < 0 || yy < 0 || xx >= world->map.x_count_block || yy >= world->map.y_count_block) continue; df::map_block_column * column = world->map.column_index[xx][yy]; for (int i = 0; i < column->plants.size(); i++) { df::plant * plant = column->plants[i]; if (!plant->tree_info) { if (plant->pos.z < min_z || plant->pos.z >= max_z) continue; if (plant->pos.x < in->min_x() * 16 || plant->pos.x >= in->max_x() * 16) continue; if (plant->pos.y < in->min_y() * 16 || plant->pos.y >= in->max_y() * 16) continue; } else { if (plant->pos.z - plant->tree_info->roots_depth < min_z || plant->pos.z + plant->tree_info->body_height > max_z) continue; if (plant->pos.x - plant->tree_info->dim_x / 2 < in->min_x() * 16 || plant->pos.x + plant->tree_info->dim_x / 2 >= in->max_x() * 16) continue; if (plant->pos.y - plant->tree_info->dim_y / 2 < in->min_y() * 16 || plant->pos.y + plant->tree_info->dim_y / 2 >= in->max_y() * 16) continue; } RemoteFortressReader::PlantDef * out_plant = out->add_plant_list(); out_plant->set_index(plant->material); out_plant->set_pos_x(plant->pos.x); out_plant->set_pos_y(plant->pos.y); out_plant->set_pos_z(plant->pos.z); } } #endif return CR_OK; } static command_result GetUnitList(color_ostream &stream, const EmptyMessage *in, UnitList *out) { auto world = df::global::world; for (int i = 0; i < world->units.all.size(); i++) { df::unit * unit = world->units.all[i]; auto send_unit = out->add_creature_list(); send_unit->set_id(unit->id); send_unit->set_pos_x(unit->pos.x); send_unit->set_pos_y(unit->pos.y); send_unit->set_pos_z(unit->pos.z); send_unit->mutable_race()->set_mat_type(unit->race); send_unit->mutable_race()->set_mat_index(unit->caste); ConvertDfColor(Units::getProfessionColor(unit), send_unit->mutable_profession_color()); send_unit->set_flags1(unit->flags1.whole); send_unit->set_flags2(unit->flags2.whole); send_unit->set_flags3(unit->flags3.whole); send_unit->set_is_soldier(ENUM_ATTR(profession, military, unit->profession)); auto size_info = send_unit->mutable_size_info(); size_info->set_size_cur(unit->body.size_info.size_cur); size_info->set_size_base(unit->body.size_info.size_base); size_info->set_area_cur(unit->body.size_info.area_cur); size_info->set_area_base(unit->body.size_info.area_base); size_info->set_length_cur(unit->body.size_info.length_cur); size_info->set_length_base(unit->body.size_info.length_base); if (unit->name.has_name) { send_unit->set_name(DF2UTF(Translation::TranslateName(Units::getVisibleName(unit)))); } auto appearance = send_unit->mutable_appearance(); for (int j = 0; j < unit->appearance.body_modifiers.size(); j++) appearance->add_body_modifiers(unit->appearance.body_modifiers[j]); for (int j = 0; j < unit->appearance.bp_modifiers.size(); j++) appearance->add_bp_modifiers(unit->appearance.bp_modifiers[j]); for (int j = 0; j < unit->appearance.colors.size(); j++) appearance->add_colors(unit->appearance.colors[j]); appearance->set_size_modifier(unit->appearance.size_modifier); send_unit->set_profession_id(unit->profession); std::vector pvec; if (Units::getNoblePositions(&pvec, unit)) { for (int j = 0; j < pvec.size(); j++) { auto noble_positon = pvec[j]; send_unit->add_noble_positions(noble_positon.position->code); } } } return CR_OK; } static command_result GetViewInfo(color_ostream &stream, const EmptyMessage *in, ViewInfo *out) { int x, y, z, w, h, cx, cy, cz; Gui::getWindowSize(w, h); Gui::getViewCoords(x, y, z); Gui::getCursorCoords(cx, cy, cz); auto embark = Gui::getViewscreenByType(0); if (embark) { df::embark_location location = embark->location; df::world_data * data = df::global::world->world_data; if (data && data->region_map) { z = data->region_map[location.region_pos.x][location.region_pos.y].elevation; } } out->set_view_pos_x(x); out->set_view_pos_y(y); out->set_view_pos_z(z); out->set_view_size_x(w); out->set_view_size_y(h); out->set_cursor_pos_x(cx); out->set_cursor_pos_y(cy); out->set_cursor_pos_z(cz); out->set_follow_unit_id(ui->follow_unit); out->set_follow_item_id(ui->follow_item); return CR_OK; } static command_result GetMapInfo(color_ostream &stream, const EmptyMessage *in, MapInfo *out) { if (!Maps::IsValid()) return CR_FAILURE; uint32_t size_x, size_y, size_z; int32_t pos_x, pos_y, pos_z; Maps::getSize(size_x, size_y, size_z); Maps::getPosition(pos_x, pos_y, pos_z); out->set_block_size_x(size_x); out->set_block_size_y(size_y); out->set_block_size_z(size_z); out->set_block_pos_x(pos_x); out->set_block_pos_y(pos_y); out->set_block_pos_z(pos_z); out->set_world_name(DF2UTF(Translation::TranslateName(&df::global::world->world_data->name, false))); out->set_world_name_english(DF2UTF(Translation::TranslateName(&df::global::world->world_data->name, true))); out->set_save_name(df::global::world->cur_savegame.save_dir); return CR_OK; } DFCoord GetMapCenter() { DFCoord output; auto embark = Gui::getViewscreenByType(0); if (embark) { df::embark_location location = embark->location; output.x = (location.region_pos.x * 16) + 8; output.y = (location.region_pos.y * 16) + 8; output.z = 100; df::world_data * data = df::global::world->world_data; if (data && data->region_map) { output.z = data->region_map[location.region_pos.x][location.region_pos.y].elevation; } } else if (Maps::IsValid()) { int x, y, z; Maps::getPosition(x,y,z); output = DFCoord(x, y, z); } else for (int i = 0; i < df::global::world->armies.all.size(); i++) { df::army * thisArmy = df::global::world->armies.all[i]; if (thisArmy->flags.is_set(df::enums::army_flags::player)) { output.x = (thisArmy->pos.x / 3) - 1; output.y = (thisArmy->pos.y / 3) - 1; output.z = thisArmy->pos.z; } } return output; } static command_result GetWorldMapCenter(color_ostream &stream, const EmptyMessage *in, WorldMap *out) { if (!df::global::world->world_data) { out->set_world_width(0); out->set_world_height(0); return CR_FAILURE; } df::world_data * data = df::global::world->world_data; int width = data->world_width; int height = data->world_height; out->set_world_width(width); out->set_world_height(height); DFCoord pos = GetMapCenter(); out->set_center_x(pos.x); out->set_center_y(pos.y); out->set_center_z(pos.z); out->set_name(Translation::TranslateName(&(data->name), false)); out->set_name_english(Translation::TranslateName(&(data->name), true)); out->set_cur_year(World::ReadCurrentYear()); out->set_cur_year_tick(World::ReadCurrentTick()); return CR_OK; } static command_result GetWorldMap(color_ostream &stream, const EmptyMessage *in, WorldMap *out) { if (!df::global::world->world_data) { out->set_world_width(0); out->set_world_height(0); return CR_FAILURE; } df::world_data * data = df::global::world->world_data; if (!data->region_map) { out->set_world_width(0); out->set_world_height(0); return CR_FAILURE; } int width = data->world_width; int height = data->world_height; out->set_world_width(width); out->set_world_height(height); out->set_name(Translation::TranslateName(&(data->name), false)); out->set_name_english(Translation::TranslateName(&(data->name), true)); auto poles = data->flip_latitude; switch (poles) { case df::world_data::None: out->set_world_poles(WorldPoles::NO_POLES); break; case df::world_data::North: out->set_world_poles(WorldPoles::NORTH_POLE); break; case df::world_data::South: out->set_world_poles(WorldPoles::SOUTH_POLE); break; case df::world_data::Both: out->set_world_poles(WorldPoles::BOTH_POLES); break; default: break; } for (int yy = 0; yy < height; yy++) for (int xx = 0; xx < width; xx++) { df::region_map_entry * map_entry = &data->region_map[xx][yy]; df::world_region * region = data->regions[map_entry->region_id]; out->add_elevation(map_entry->elevation); out->add_rainfall(map_entry->rainfall); out->add_vegetation(map_entry->vegetation); out->add_temperature(map_entry->temperature); out->add_evilness(map_entry->evilness); out->add_drainage(map_entry->drainage); out->add_volcanism(map_entry->volcanism); out->add_savagery(map_entry->savagery); out->add_salinity(map_entry->salinity); auto clouds = out->add_clouds(); clouds->set_cirrus(map_entry->clouds.bits.cirrus); clouds->set_cumulus((RemoteFortressReader::CumulusType)map_entry->clouds.bits.cumulus); clouds->set_fog((RemoteFortressReader::FogType)map_entry->clouds.bits.fog); clouds->set_front((RemoteFortressReader::FrontType)map_entry->clouds.bits.front); clouds->set_stratus((RemoteFortressReader::StratusType)map_entry->clouds.bits.stratus); if (region->type == world_region_type::Lake) { out->add_water_elevation(region->lake_surface); } else out->add_water_elevation(99); } DFCoord pos = GetMapCenter(); out->set_center_x(pos.x); out->set_center_y(pos.y); out->set_center_z(pos.z); out->set_cur_year(World::ReadCurrentYear()); out->set_cur_year_tick(World::ReadCurrentTick()); return CR_OK; } static void SetRegionTile(RegionTile * out, df::region_map_entry * e1) { df::world_region * region = df::world_region::find(e1->region_id); df::world_geo_biome * geoBiome = df::world_geo_biome::find(e1->geo_index); out->set_rainfall(e1->rainfall); out->set_vegetation(e1->vegetation); out->set_temperature(e1->temperature); out->set_evilness(e1->evilness); out->set_drainage(e1->drainage); out->set_volcanism(e1->volcanism); out->set_savagery(e1->savagery); out->set_salinity(e1->salinity); if (region->type == world_region_type::Lake) out->set_water_elevation(region->lake_surface); else out->set_water_elevation(99); int topLayer = 0; for (int i = 0; i < geoBiome->layers.size(); i++) { auto layer = geoBiome->layers[i]; if (layer->top_height == 0) { topLayer = layer->mat_index; } if (layer->type != geo_layer_type::SOIL && layer->type != geo_layer_type::SOIL_OCEAN && layer->type != geo_layer_type::SOIL_SAND) { auto mat = out->add_stone_materials(); mat->set_mat_index(layer->mat_index); mat->set_mat_type(0); } } auto surfaceMat = out->mutable_surface_material(); surfaceMat->set_mat_index(topLayer); surfaceMat->set_mat_type(0); for (int i = 0; i < region->population.size(); i++) { auto pop = region->population[i]; if (pop->type == world_population_type::Grass) { auto plantMat = out->add_plant_materials(); plantMat->set_mat_index(pop->plant); plantMat->set_mat_type(419); } else if (pop->type == world_population_type::Tree) { auto plantMat = out->add_tree_materials(); plantMat->set_mat_index(pop->plant); plantMat->set_mat_type(419); } } out->set_snow(e1->snowfall); } static command_result GetWorldMapNew(color_ostream &stream, const EmptyMessage *in, WorldMap *out) { if (!df::global::world->world_data) { out->set_world_width(0); out->set_world_height(0); return CR_FAILURE; } df::world_data * data = df::global::world->world_data; if (!data->region_map) { out->set_world_width(0); out->set_world_height(0); return CR_FAILURE; } int width = data->world_width; int height = data->world_height; out->set_world_width(width); out->set_world_height(height); out->set_name(Translation::TranslateName(&(data->name), false)); out->set_name_english(Translation::TranslateName(&(data->name), true)); auto poles = data->flip_latitude; switch (poles) { case df::world_data::None: out->set_world_poles(WorldPoles::NO_POLES); break; case df::world_data::North: out->set_world_poles(WorldPoles::NORTH_POLE); break; case df::world_data::South: out->set_world_poles(WorldPoles::SOUTH_POLE); break; case df::world_data::Both: out->set_world_poles(WorldPoles::BOTH_POLES); break; default: break; } for (int yy = 0; yy < height; yy++) for (int xx = 0; xx < width; xx++) { df::region_map_entry * map_entry = &data->region_map[xx][yy]; df::world_region * region = data->regions[map_entry->region_id]; auto regionTile = out->add_region_tiles(); regionTile->set_elevation(map_entry->elevation); SetRegionTile(regionTile, map_entry); auto clouds = out->add_clouds(); clouds->set_cirrus(map_entry->clouds.bits.cirrus); clouds->set_cumulus((RemoteFortressReader::CumulusType)map_entry->clouds.bits.cumulus); clouds->set_fog((RemoteFortressReader::FogType)map_entry->clouds.bits.fog); clouds->set_front((RemoteFortressReader::FrontType)map_entry->clouds.bits.front); clouds->set_stratus((RemoteFortressReader::StratusType)map_entry->clouds.bits.stratus); } DFCoord pos = GetMapCenter(); out->set_center_x(pos.x); out->set_center_y(pos.y); out->set_center_z(pos.z); out->set_cur_year(World::ReadCurrentYear()); out->set_cur_year_tick(World::ReadCurrentTick()); return CR_OK; } static void AddRegionTiles(WorldMap * out, df::region_map_entry * e1, df::world_data * worldData) { df::world_region * region = worldData->regions[e1->region_id]; out->add_rainfall(e1->rainfall); out->add_vegetation(e1->vegetation); out->add_temperature(e1->temperature); out->add_evilness(e1->evilness); out->add_drainage(e1->drainage); out->add_volcanism(e1->volcanism); out->add_savagery(e1->savagery); out->add_salinity(e1->salinity); if (region->type == world_region_type::Lake) out->add_water_elevation(region->lake_surface); else out->add_water_elevation(99); } static void AddRegionTiles(WorldMap * out, df::coord2d pos, df::world_data * worldData) { if (pos.x < 0) pos.x = 0; if (pos.y < 0) pos.y = 0; if (pos.x >= worldData->world_width) pos.x = worldData->world_width - 1; if (pos.y >= worldData->world_height) pos.y = worldData->world_height - 1; AddRegionTiles(out, &worldData->region_map[pos.x][pos.y], worldData); } static void AddRegionTiles(RegionTile * out, df::coord2d pos, df::world_data * worldData) { if (pos.x < 0) pos.x = 0; if (pos.y < 0) pos.y = 0; if (pos.x >= worldData->world_width) pos.x = worldData->world_width - 1; if (pos.y >= worldData->world_height) pos.y = worldData->world_height - 1; SetRegionTile(out, &worldData->region_map[pos.x][pos.y]); } static df::coord2d ShiftCoords(df::coord2d source, int direction) { switch (direction) { case 1: return df::coord2d(source.x - 1, source.y + 1); case 2: return df::coord2d(source.x, source.y + 1); case 3: return df::coord2d(source.x + 1, source.y + 1); case 4: return df::coord2d(source.x - 1, source.y); case 5: return source; case 6: return df::coord2d(source.x + 1, source.y); case 7: return df::coord2d(source.x - 1, source.y - 1); case 8: return df::coord2d(source.x, source.y - 1); case 9: return df::coord2d(source.x + 1, source.y - 1); default: return source; } } static void CopyLocalMap(df::world_data * worldData, df::world_region_details* worldRegionDetails, WorldMap * out) { int pos_x = worldRegionDetails->pos.x; int pos_y = worldRegionDetails->pos.y; out->set_map_x(pos_x); out->set_map_y(pos_y); out->set_world_width(17); out->set_world_height(17); char name[256]; sprintf(name, "Region %d, %d", pos_x, pos_y); out->set_name_english(name); out->set_name(name); auto poles = worldData->flip_latitude; switch (poles) { case df::world_data::None: out->set_world_poles(WorldPoles::NO_POLES); break; case df::world_data::North: out->set_world_poles(WorldPoles::NORTH_POLE); break; case df::world_data::South: out->set_world_poles(WorldPoles::SOUTH_POLE); break; case df::world_data::Both: out->set_world_poles(WorldPoles::BOTH_POLES); break; default: break; } df::world_region_details * south = NULL; df::world_region_details * east = NULL; df::world_region_details * southEast = NULL; for (int i = 0; i < worldData->region_details.size(); i++) { auto region = worldData->region_details[i]; if (region->pos.x == pos_x + 1 && region->pos.y == pos_y + 1) southEast = region; else if (region->pos.x == pos_x + 1 && region->pos.y == pos_y) east = region; else if (region->pos.x == pos_x && region->pos.y == pos_y + 1) south = region; } for (int yy = 0; yy < 17; yy++) for (int xx = 0; xx < 17; xx++) { //This is because the bottom row doesn't line up. if (xx == 16 && yy == 16 && southEast != NULL) { out->add_elevation(southEast->elevation[0][0]); AddRegionTiles(out, ShiftCoords(df::coord2d(pos_x + 1, pos_y + 1), (southEast->biome[0][0])), worldData); } else if (xx == 16 && east != NULL) { out->add_elevation(east->elevation[0][yy]); AddRegionTiles(out, ShiftCoords(df::coord2d(pos_x + 1, pos_y), (east->biome[0][yy])), worldData); } else if (yy == 16 && south != NULL) { out->add_elevation(south->elevation[xx][0]); AddRegionTiles(out, ShiftCoords(df::coord2d(pos_x, pos_y + 1), (south->biome[xx][0])), worldData); } else { out->add_elevation(worldRegionDetails->elevation[xx][yy]); AddRegionTiles(out, ShiftCoords(df::coord2d(pos_x, pos_y), (worldRegionDetails->biome[xx][yy])), worldData); } if (xx == 16 || yy == 16) { out->add_river_tiles(); } else { auto riverTile = out->add_river_tiles(); auto east = riverTile->mutable_east(); auto north = riverTile->mutable_north(); auto south = riverTile->mutable_south(); auto west = riverTile->mutable_west(); north->set_active(worldRegionDetails->rivers_vertical.active[xx][yy]); north->set_elevation(worldRegionDetails->rivers_vertical.elevation[xx][yy]); north->set_min_pos(worldRegionDetails->rivers_vertical.x_min[xx][yy]); north->set_max_pos(worldRegionDetails->rivers_vertical.x_max[xx][yy]); south->set_active(worldRegionDetails->rivers_vertical.active[xx][yy + 1]); south->set_elevation(worldRegionDetails->rivers_vertical.elevation[xx][yy + 1]); south->set_min_pos(worldRegionDetails->rivers_vertical.x_min[xx][yy + 1]); south->set_max_pos(worldRegionDetails->rivers_vertical.x_max[xx][yy + 1]); west->set_active(worldRegionDetails->rivers_horizontal.active[xx][yy]); west->set_elevation(worldRegionDetails->rivers_horizontal.elevation[xx][yy]); west->set_min_pos(worldRegionDetails->rivers_horizontal.y_min[xx][yy]); west->set_max_pos(worldRegionDetails->rivers_horizontal.y_max[xx][yy]); east->set_active(worldRegionDetails->rivers_horizontal.active[xx + 1][yy]); east->set_elevation(worldRegionDetails->rivers_horizontal.elevation[xx + 1][yy]); east->set_min_pos(worldRegionDetails->rivers_horizontal.y_min[xx + 1][yy]); east->set_max_pos(worldRegionDetails->rivers_horizontal.y_max[xx + 1][yy]); } } } static void CopyLocalMap(df::world_data * worldData, df::world_region_details* worldRegionDetails, RegionMap * out) { int pos_x = worldRegionDetails->pos.x; int pos_y = worldRegionDetails->pos.y; out->set_map_x(pos_x); out->set_map_y(pos_y); char name[256]; sprintf(name, "Region %d, %d", pos_x, pos_y); out->set_name_english(name); out->set_name(name); df::world_region_details * south = NULL; df::world_region_details * east = NULL; df::world_region_details * southEast = NULL; for (int i = 0; i < worldData->region_details.size(); i++) { auto region = worldData->region_details[i]; if (region->pos.x == pos_x + 1 && region->pos.y == pos_y + 1) southEast = region; else if (region->pos.x == pos_x + 1 && region->pos.y == pos_y) east = region; else if (region->pos.x == pos_x && region->pos.y == pos_y + 1) south = region; } RegionTile* outputTiles[17][17]; for (int yy = 0; yy < 17; yy++) for (int xx = 0; xx < 17; xx++) { auto tile = out->add_tiles(); outputTiles[xx][yy] = tile; //This is because the bottom row doesn't line up. if (xx == 16 && yy == 16 && southEast != NULL) { tile->set_elevation(southEast->elevation[0][0]); AddRegionTiles(tile, ShiftCoords(df::coord2d(pos_x + 1, pos_y + 1), (southEast->biome[0][0])), worldData); } else if (xx == 16 && east != NULL) { tile->set_elevation(east->elevation[0][yy]); AddRegionTiles(tile, ShiftCoords(df::coord2d(pos_x + 1, pos_y), (east->biome[0][yy])), worldData); } else if (yy == 16 && south != NULL) { tile->set_elevation(south->elevation[xx][0]); AddRegionTiles(tile, ShiftCoords(df::coord2d(pos_x, pos_y + 1), (south->biome[xx][0])), worldData); } else { tile->set_elevation(worldRegionDetails->elevation[xx][yy]); AddRegionTiles(tile, ShiftCoords(df::coord2d(pos_x, pos_y), (worldRegionDetails->biome[xx][yy])), worldData); } auto riverTile = tile->mutable_river_tiles(); auto east = riverTile->mutable_east(); auto north = riverTile->mutable_north(); auto south = riverTile->mutable_south(); auto west = riverTile->mutable_west(); if (xx < 16) { north->set_active(worldRegionDetails->rivers_vertical.active[xx][yy]); north->set_elevation(worldRegionDetails->rivers_vertical.elevation[xx][yy]); north->set_min_pos(worldRegionDetails->rivers_vertical.x_min[xx][yy]); north->set_max_pos(worldRegionDetails->rivers_vertical.x_max[xx][yy]); } else { north->set_active(0); north->set_elevation(100); north->set_min_pos(-30000); north->set_max_pos(-30000); } if (yy < 16 && xx < 16) { south->set_active(worldRegionDetails->rivers_vertical.active[xx][yy + 1]); south->set_elevation(worldRegionDetails->rivers_vertical.elevation[xx][yy + 1]); south->set_min_pos(worldRegionDetails->rivers_vertical.x_min[xx][yy + 1]); south->set_max_pos(worldRegionDetails->rivers_vertical.x_max[xx][yy + 1]); } else { south->set_active(0); south->set_elevation(100); south->set_min_pos(-30000); south->set_max_pos(-30000); } if (yy < 16) { west->set_active(worldRegionDetails->rivers_horizontal.active[xx][yy]); west->set_elevation(worldRegionDetails->rivers_horizontal.elevation[xx][yy]); west->set_min_pos(worldRegionDetails->rivers_horizontal.y_min[xx][yy]); west->set_max_pos(worldRegionDetails->rivers_horizontal.y_max[xx][yy]); } else { west->set_active(0); west->set_elevation(100); west->set_min_pos(-30000); west->set_max_pos(-30000); } if (xx < 16 && yy < 16) { east->set_active(worldRegionDetails->rivers_horizontal.active[xx + 1][yy]); east->set_elevation(worldRegionDetails->rivers_horizontal.elevation[xx + 1][yy]); east->set_min_pos(worldRegionDetails->rivers_horizontal.y_min[xx + 1][yy]); east->set_max_pos(worldRegionDetails->rivers_horizontal.y_max[xx + 1][yy]); } else { east->set_active(0); east->set_elevation(100); east->set_min_pos(-30000); east->set_max_pos(-30000); } } auto regionMap = worldData->region_map[pos_x][pos_y]; for (int i = 0; i < worldData->sites.size(); i++) { df::world_site* site = worldData->sites[i]; if (!site) continue; int region_min_x = pos_x * 16; int region_min_y = pos_y * 16; if ((site->global_min_x > (region_min_x + 16)) || (site->global_min_y > (region_min_y + 16)) || (site->global_max_x < (region_min_x)) || (site->global_max_y < (region_min_y))) continue; if (site->realization == NULL) continue; auto realization = site->realization; for (int site_x = 0; site_x < 17; site_x++) for (int site_y = 0; site_y < 17; site_y++) { int region_x = site->global_min_x - region_min_x + site_x; int region_y = site->global_min_y - region_min_y + site_y; if (region_x < 0 || region_y < 0 || region_x >= 16 || region_y >= 16) continue; for (int j = 0; j < realization->building_map[site_x][site_y].buildings.size(); j++) { auto in_building = realization->building_map[site_x][site_y].buildings[j]; auto out_building = outputTiles[region_x][region_y]->add_buildings(); out_building->set_id(in_building->id); out_building->set_type((SiteRealizationBuildingType)in_building->type); out_building->set_min_x(in_building->min_x - (site_x * 48)); out_building->set_min_y(in_building->min_y - (site_y * 48)); out_building->set_max_x(in_building->max_x - (site_x * 48)); out_building->set_max_y(in_building->max_y - (site_y * 48)); CopyMat(out_building->mutable_material(), in_building->item.mat_type, in_building->item.mat_index); STRICT_VIRTUAL_CAST_VAR(tower_info, df::site_realization_building_info_castle_towerst, in_building->building_info); if (tower_info) { CopyMat(out_building->mutable_material(), tower_info->wall_item.mat_type, tower_info->wall_item.mat_index); auto out_tower = out_building->mutable_tower_info(); out_tower->set_roof_z(tower_info->roof_z); out_tower->set_round(tower_info->shape.bits.round); out_tower->set_goblin(tower_info->shape.bits.goblin); } STRICT_VIRTUAL_CAST_VAR(wall_info, df::site_realization_building_info_castle_wallst, in_building->building_info); if (wall_info) { CopyMat(out_building->mutable_material(), wall_info->wall_item.mat_type, wall_info->wall_item.mat_index); auto out_wall = out_building->mutable_wall_info(); out_wall->set_start_x(wall_info->start_x - (site_x * 48)); out_wall->set_start_y(wall_info->start_y - (site_y * 48)); out_wall->set_start_z(wall_info->start_z); out_wall->set_end_x(wall_info->end_x - (site_x * 48)); out_wall->set_end_y(wall_info->end_y - (site_y * 48)); out_wall->set_end_z(wall_info->end_z); } } } } } static command_result GetRegionMaps(color_ostream &stream, const EmptyMessage *in, RegionMaps *out) { if (!df::global::world->world_data) { return CR_FAILURE; } df::world_data * data = df::global::world->world_data; for (int i = 0; i < data->region_details.size(); i++) { df::world_region_details * region = data->region_details[i]; if (!region) continue; WorldMap * regionMap = out->add_world_maps(); CopyLocalMap(data, region, regionMap); } return CR_OK; } static command_result GetRegionMapsNew(color_ostream &stream, const EmptyMessage *in, RegionMaps *out) { if (!df::global::world->world_data) { return CR_FAILURE; } df::world_data * data = df::global::world->world_data; for (int i = 0; i < data->region_details.size(); i++) { df::world_region_details * region = data->region_details[i]; if (!region) continue; RegionMap * regionMap = out->add_region_maps(); CopyLocalMap(data, region, regionMap); } return CR_OK; } static command_result GetCreatureRaws(color_ostream &stream, const EmptyMessage *in, CreatureRawList *out) { if (!df::global::world) return CR_FAILURE; df::world * world = df::global::world; for (int i = 0; i < world->raws.creatures.all.size(); i++) { df::creature_raw * orig_creature = world->raws.creatures.all[i]; auto send_creature = out->add_creature_raws(); send_creature->set_index(i); send_creature->set_creature_id(orig_creature->creature_id); send_creature->add_name(orig_creature->name[0]); send_creature->add_name(orig_creature->name[1]); send_creature->add_name(orig_creature->name[2]); send_creature->add_general_baby_name(orig_creature->general_baby_name[0]); send_creature->add_general_baby_name(orig_creature->general_baby_name[1]); send_creature->add_general_child_name(orig_creature->general_child_name[0]); send_creature->add_general_child_name(orig_creature->general_child_name[1]); send_creature->set_creature_tile(orig_creature->creature_tile); send_creature->set_creature_soldier_tile(orig_creature->creature_soldier_tile); ConvertDfColor(orig_creature->color, send_creature->mutable_color()); send_creature->set_adultsize(orig_creature->adultsize); for (int j = 0; j < orig_creature->caste.size(); j++) { auto orig_caste = orig_creature->caste[j]; if (!orig_caste) continue; auto send_caste = send_creature->add_caste(); send_caste->set_index(j); send_caste->set_caste_id(orig_caste->caste_id); send_caste->add_caste_name(orig_caste->caste_name[0]); send_caste->add_caste_name(orig_caste->caste_name[1]); send_caste->add_caste_name(orig_caste->caste_name[2]); send_caste->add_baby_name(orig_caste->baby_name[0]); send_caste->add_baby_name(orig_caste->baby_name[1]); send_caste->add_child_name(orig_caste->child_name[0]); send_caste->add_child_name(orig_caste->child_name[1]); send_caste->set_gender(orig_caste->gender); for (int partIndex = 0; partIndex < orig_caste->body_info.body_parts.size(); partIndex++) { auto orig_part = orig_caste->body_info.body_parts[partIndex]; if (!orig_part) continue; auto send_part = send_caste->add_body_parts(); send_part->set_token(orig_part->token); send_part->set_category(orig_part->category); send_part->set_parent(orig_part->con_part_id); for (int partFlagIndex = 0; partFlagIndex <= ENUM_LAST_ITEM(body_part_raw_flags); partFlagIndex++) { send_part->add_flags(orig_part->flags.is_set((body_part_raw_flags::body_part_raw_flags)partFlagIndex)); } for (int layerIndex = 0; layerIndex < orig_part->layers.size(); layerIndex++) { auto orig_layer = orig_part->layers[layerIndex]; if (!orig_layer) continue; auto send_layer = send_part->add_layers(); send_layer->set_layer_name(orig_layer->layer_name); send_layer->set_tissue_id(orig_layer->tissue_id); send_layer->set_layer_depth(orig_layer->layer_depth); for (int layerModIndex = 0; layerModIndex < orig_layer->bp_modifiers.size(); layerModIndex++) { send_layer->add_bp_modifiers(orig_layer->bp_modifiers[layerModIndex]); } } send_part->set_relsize(orig_part->relsize); } send_caste->set_total_relsize(orig_caste->body_info.total_relsize); for (int k = 0; k < orig_caste->bp_appearance.modifiers.size(); k++) { auto send_mod = send_caste->add_modifiers(); auto orig_mod = orig_caste->bp_appearance.modifiers[k]; send_mod->set_type(ENUM_KEY_STR(appearance_modifier_type, orig_mod->type)); if (orig_mod->growth_rate > 0) { send_mod->set_mod_min(orig_mod->growth_min); send_mod->set_mod_max(orig_mod->growth_max); } else { send_mod->set_mod_min(orig_mod->ranges[0]); send_mod->set_mod_max(orig_mod->ranges[6]); } } for (int k = 0; k < orig_caste->bp_appearance.modifier_idx.size(); k++) { send_caste->add_modifier_idx(orig_caste->bp_appearance.modifier_idx[k]); send_caste->add_part_idx(orig_caste->bp_appearance.part_idx[k]); send_caste->add_layer_idx(orig_caste->bp_appearance.layer_idx[k]); } for (int k = 0; k < orig_caste->body_appearance_modifiers.size(); k++) { auto send_mod = send_caste->add_body_appearance_modifiers(); auto orig_mod = orig_caste->body_appearance_modifiers[k]; send_mod->set_type(ENUM_KEY_STR(appearance_modifier_type, orig_mod->type)); if (orig_mod->growth_rate > 0) { send_mod->set_mod_min(orig_mod->growth_min); send_mod->set_mod_max(orig_mod->growth_max); } else { send_mod->set_mod_min(orig_mod->ranges[0]); send_mod->set_mod_max(orig_mod->ranges[6]); } } for (int k = 0; k < orig_caste->color_modifiers.size(); k++) { auto send_mod = send_caste->add_color_modifiers(); auto orig_mod = orig_caste->color_modifiers[k]; for (int l = 0; l < orig_mod->pattern_index.size(); l++) { auto orig_pattern = world->raws.language.patterns[orig_mod->pattern_index[l]]; auto send_pattern = send_mod->add_patterns(); for (int m = 0; m < orig_pattern->colors.size(); m++) { auto send_color = send_pattern->add_colors(); auto orig_color = world->raws.language.colors[orig_pattern->colors[m]]; send_color->set_red(orig_color->red * 255.0); send_color->set_green(orig_color->green * 255.0); send_color->set_blue(orig_color->blue * 255.0); } send_pattern->set_id(orig_pattern->id); send_pattern->set_pattern((PatternType)orig_pattern->pattern); } for (int l = 0; l < orig_mod->body_part_id.size(); l++) { send_mod->add_body_part_id(orig_mod->body_part_id[l]); send_mod->add_tissue_layer_id(orig_mod->tissue_layer_id[l]); send_mod->set_start_date(orig_mod->start_date); send_mod->set_end_date(orig_mod->end_date); send_mod->set_part(orig_mod->part); } } send_caste->set_description(orig_caste->description); send_caste->set_adult_size(orig_caste->misc.adult_size); } for (int j = 0; j < orig_creature->tissue.size(); j++) { auto orig_tissue = orig_creature->tissue[j]; auto send_tissue = send_creature->add_tissues(); send_tissue->set_id(orig_tissue->id); send_tissue->set_name(orig_tissue->tissue_name_singular); send_tissue->set_subordinate_to_tissue(orig_tissue->subordinate_to_tissue); CopyMat(send_tissue->mutable_material(), orig_tissue->mat_type, orig_tissue->mat_index); } } return CR_OK; } static command_result GetPlantRaws(color_ostream &stream, const EmptyMessage *in, PlantRawList *out) { if (!df::global::world) return CR_FAILURE; df::world * world = df::global::world; for (int i = 0; i < world->raws.plants.all.size(); i++) { df::plant_raw* plant_local = world->raws.plants.all[i]; PlantRaw* plant_remote = out->add_plant_raws(); plant_remote->set_index(i); plant_remote->set_id(plant_local->id); plant_remote->set_name(plant_local->name); if (!plant_local->flags.is_set(df::plant_raw_flags::TREE)) plant_remote->set_tile(plant_local->tiles.shrub_tile); else plant_remote->set_tile(plant_local->tiles.tree_tile); for (int j = 0; j < plant_local->growths.size(); j++) { df::plant_growth* growth_local = plant_local->growths[j]; TreeGrowth * growth_remote = plant_remote->add_growths(); growth_remote->set_index(j); growth_remote->set_id(growth_local->id); growth_remote->set_name(growth_local->name); for (int k = 0; k < growth_local->prints.size(); k++) { df::plant_growth_print* print_local = growth_local->prints[k]; GrowthPrint* print_remote = growth_remote->add_prints(); print_remote->set_priority(print_local->priority); print_remote->set_color(print_local->color[0] | (print_local->color[2] * 8)); print_remote->set_timing_start(print_local->timing_start); print_remote->set_timing_end(print_local->timing_end); print_remote->set_tile(print_local->tile_growth); } growth_remote->set_timing_start(growth_local->timing_1); growth_remote->set_timing_end(growth_local->timing_2); growth_remote->set_twigs(growth_local->locations.bits.twigs); growth_remote->set_light_branches(growth_local->locations.bits.light_branches); growth_remote->set_heavy_branches(growth_local->locations.bits.heavy_branches); growth_remote->set_trunk(growth_local->locations.bits.trunk); growth_remote->set_roots(growth_local->locations.bits.roots); growth_remote->set_cap(growth_local->locations.bits.cap); growth_remote->set_sapling(growth_local->locations.bits.sapling); growth_remote->set_timing_start(growth_local->timing_1); growth_remote->set_timing_end(growth_local->timing_2); growth_remote->set_trunk_height_start(growth_local->trunk_height_perc_1); growth_remote->set_trunk_height_end(growth_local->trunk_height_perc_2); CopyMat(growth_remote->mutable_mat(), growth_local->mat_type, growth_local->mat_index); } } return CR_OK; } static command_result CopyScreen(color_ostream &stream, const EmptyMessage *in, ScreenCapture *out) { df::graphic * gps = df::global::gps; out->set_width(gps->dimx); out->set_height(gps->dimy); for (int i = 0; i < (gps->dimx * gps->dimy); i++) { int index = i * 4; auto tile = out->add_tiles(); tile->set_character(gps->screen[index]); tile->set_foreground(gps->screen[index + 1] | (gps->screen[index + 3] * 8)); tile->set_background(gps->screen[index + 2]); } return CR_OK; } static command_result PassKeyboardEvent(color_ostream &stream, const KeyboardEvent *in) { SDL::Event e; e.key.type = in->type(); e.key.state = in->state(); e.key.ksym.mod = (SDL::Mod)in->mod(); e.key.ksym.scancode = in->scancode(); e.key.ksym.sym = (SDL::Key)in->sym(); e.key.ksym.unicode = in->unicode(); SDL_PushEvent(&e); return CR_OK; } static command_result SendDigCommand(color_ostream &stream, const DigCommand *in) { MapExtras::MapCache mc; for (int i = 0; i < in->locations_size(); i++) { auto pos = in->locations(i); auto des = mc.designationAt(DFCoord(pos.x(), pos.y(), pos.z())); switch (in->designation()) { case NO_DIG: des.bits.dig = tile_dig_designation::No; break; case DEFAULT_DIG: des.bits.dig = tile_dig_designation::Default; break; case UP_DOWN_STAIR_DIG: des.bits.dig = tile_dig_designation::UpDownStair; break; case CHANNEL_DIG: des.bits.dig = tile_dig_designation::Channel; break; case RAMP_DIG: des.bits.dig = tile_dig_designation::Ramp; break; case DOWN_STAIR_DIG: des.bits.dig = tile_dig_designation::DownStair; break; case UP_STAIR_DIG: des.bits.dig = tile_dig_designation::UpStair; break; default: break; } mc.setDesignationAt(DFCoord(pos.x(), pos.y(), pos.z()), des); } mc.WriteAll(); return CR_OK; } static command_result SetPauseState(color_ostream &stream, const SingleBool *in) { DFHack::World::SetPauseState(in->value()); return CR_OK; } static command_result GetPauseState(color_ostream &stream, const EmptyMessage *in, SingleBool *out) { out->set_value(World::ReadPauseState()); return CR_OK; } command_result GetVersionInfo(color_ostream & stream, const EmptyMessage * in, RemoteFortressReader::VersionInfo * out) { out->set_dfhack_version(DFHACK_VERSION); out->set_dwarf_fortress_version(DF_VERSION); out->set_remote_fortress_reader_version(RFR_VERSION); return command_result(); }