/* https://github.com/peterix/dfhack Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "Internal.h" #include #include #include #include using namespace std; #include "Core.h" #include "Error.h" #include "PluginManager.h" #include "MiscUtils.h" #include "Types.h" #include "modules/Job.h" #include "modules/Materials.h" #include "modules/Items.h" #include "DataDefs.h" #include "df/world.h" #include "df/ui.h" #include "df/unit.h" #include "df/building.h" #include "df/job.h" #include "df/job_item.h" #include "df/job_list_link.h" #include "df/specific_ref.h" #include "df/general_ref.h" #include "df/general_ref_unit_workerst.h" #include "df/general_ref_building_holderst.h" #include "df/interface_button_building_new_jobst.h" using namespace DFHack; using namespace df::enums; df::job *DFHack::Job::cloneJobStruct(df::job *job, bool keepEverything) { CHECK_NULL_POINTER(job); df::job *pnew = new df::job(*job); if ( !keepEverything ) { // Clean out transient fields pnew->flags.whole = 0; pnew->flags.bits.repeat = job->flags.bits.repeat; pnew->flags.bits.suspend = job->flags.bits.suspend; pnew->completion_timer = -1; pnew->posting_index = -1; } pnew->list_link = NULL; //pnew->items.clear(); //pnew->specific_refs.clear(); pnew->general_refs.clear(); //pnew->job_items.clear(); if ( keepEverything ) { for ( size_t a = 0; a < pnew->items.size(); a++ ) pnew->items[a] = new df::job_item_ref(*pnew->items[a]); for ( size_t a = 0; a < pnew->specific_refs.size(); a++ ) pnew->specific_refs[a] = new df::specific_ref(*pnew->specific_refs[a]); } else { pnew->items.clear(); pnew->specific_refs.clear(); } for ( size_t a = 0; a < pnew->job_items.size(); a++ ) pnew->job_items[a] = new df::job_item(*pnew->job_items[a]); for ( size_t a = 0; a < job->general_refs.size(); a++ ) if ( keepEverything || job->general_refs[a]->getType() != general_ref_type::UNIT_WORKER ) pnew->general_refs.push_back(job->general_refs[a]->clone()); return pnew; } void DFHack::Job::deleteJobStruct(df::job *job, bool keptEverything) { if (!job) return; // Only allow free-floating job structs if ( !keptEverything ) assert(!job->list_link && job->items.empty() && job->specific_refs.empty()); else assert(!job->list_link); if ( keptEverything ) { for ( size_t a = 0; a < job->items.size(); a++ ) delete job->items[a]; for ( size_t a = 0; a < job->specific_refs.size(); a++ ) delete job->specific_refs[a]; } for ( size_t a = 0; a < job->job_items.size(); a++ ) delete job->job_items[a]; for ( size_t a = 0; a < job->general_refs.size(); a++ ) delete job->general_refs[a]; delete job; } #define CMP(field) (a.field == b.field) bool DFHack::operator== (const df::job_item &a, const df::job_item &b) { CHECK_NULL_POINTER(&a); CHECK_NULL_POINTER(&b); if (!(CMP(item_type) && CMP(item_subtype) && CMP(mat_type) && CMP(mat_index) && CMP(flags1.whole) && CMP(quantity) && CMP(vector_id) && CMP(flags2.whole) && CMP(flags3.whole) && CMP(metal_ore) && CMP(reaction_class) && CMP(has_material_reaction_product) && CMP(min_dimension) && CMP(reagent_index) && CMP(reaction_id) && CMP(has_tool_use) && CMP(contains.size()))) return false; for (int i = a.contains.size()-1; i >= 0; i--) if (a.contains[i] != b.contains[i]) return false; return true; } bool DFHack::operator== (const df::job &a, const df::job &b) { CHECK_NULL_POINTER(&a); CHECK_NULL_POINTER(&b); if (!(CMP(job_type) && CMP(job_subtype) && CMP(mat_type) && CMP(mat_index) && CMP(item_subtype) && CMP(item_category.whole) && CMP(hist_figure_id) && CMP(material_category.whole) && CMP(reaction_name) && CMP(job_items.size()))) return false; for (int i = a.job_items.size()-1; i >= 0; i--) if (!(*a.job_items[i] == *b.job_items[i])) return false; return true; } void DFHack::Job::printItemDetails(color_ostream &out, df::job_item *item, int idx) { CHECK_NULL_POINTER(item); ItemTypeInfo info(item); out << " Input Item " << (idx+1) << ": " << info.toString(); if (item->quantity != 1) out << "; quantity=" << item->quantity; if (item->min_dimension >= 0) out << "; min_dimension=" << item->min_dimension; out << endl; MaterialInfo mat(item); if (mat.isValid() || item->metal_ore >= 0) { out << " material: " << mat.toString(); if (item->metal_ore >= 0) out << "; ore of " << MaterialInfo(0,item->metal_ore).toString(); out << endl; } if (item->flags1.whole) out << " flags1: " << bitfield_to_string(item->flags1) << endl; if (item->flags2.whole) out << " flags2: " << bitfield_to_string(item->flags2) << endl; if (item->flags3.whole) out << " flags3: " << bitfield_to_string(item->flags3) << endl; if (!item->reaction_class.empty()) out << " reaction class: " << item->reaction_class << endl; if (!item->has_material_reaction_product.empty()) out << " reaction product: " << item->has_material_reaction_product << endl; if (item->has_tool_use >= (df::tool_uses)0) out << " tool use: " << ENUM_KEY_STR(tool_uses, item->has_tool_use) << endl; } void DFHack::Job::printJobDetails(color_ostream &out, df::job *job) { CHECK_NULL_POINTER(job); out.color(job->flags.bits.suspend ? COLOR_DARKGREY : COLOR_GREY); out << "Job " << job->id << ": " << ENUM_KEY_STR(job_type,job->job_type); if (job->flags.whole) out << " (" << bitfield_to_string(job->flags) << ")"; out << endl; out.reset_color(); df::item_type itype = ENUM_ATTR(job_type, item, job->job_type); MaterialInfo mat(job); if (itype == item_type::FOOD) mat.decode(-1); if (mat.isValid() || job->material_category.whole) { out << " material: " << mat.toString(); if (job->material_category.whole) out << " (" << bitfield_to_string(job->material_category) << ")"; out << endl; } if (job->item_subtype >= 0 || job->item_category.whole) { ItemTypeInfo iinfo(itype, job->item_subtype); out << " item: " << iinfo.toString() << " (" << bitfield_to_string(job->item_category) << ")" << endl; } if (job->hist_figure_id >= 0) out << " figure: " << job->hist_figure_id << endl; if (!job->reaction_name.empty()) out << " reaction: " << job->reaction_name << endl; for (size_t i = 0; i < job->job_items.size(); i++) printItemDetails(out, job->job_items[i], i); } df::general_ref *Job::getGeneralRef(df::job *job, df::general_ref_type type) { CHECK_NULL_POINTER(job); return findRef(job->general_refs, type); } df::specific_ref *Job::getSpecificRef(df::job *job, df::specific_ref_type type) { CHECK_NULL_POINTER(job); return findRef(job->specific_refs, type); } df::building *DFHack::Job::getHolder(df::job *job) { CHECK_NULL_POINTER(job); auto ref = getGeneralRef(job, general_ref_type::BUILDING_HOLDER); return ref ? ref->getBuilding() : NULL; } df::unit *DFHack::Job::getWorker(df::job *job) { CHECK_NULL_POINTER(job); auto ref = getGeneralRef(job, general_ref_type::UNIT_WORKER); return ref ? ref->getUnit() : NULL; } void DFHack::Job::setJobCooldown(df::building *workshop, df::unit *worker, int cooldown) { CHECK_NULL_POINTER(workshop); CHECK_NULL_POINTER(worker); if (cooldown <= 0) return; int idx = linear_index(workshop->job_claim_suppress, &df::building::T_job_claim_suppress::unit, worker); if (idx < 0) { auto obj = new df::building::T_job_claim_suppress; obj->unit = worker; obj->timer = cooldown; workshop->job_claim_suppress.push_back(obj); } else { auto obj = workshop->job_claim_suppress[idx]; obj->timer = std::max(obj->timer, cooldown); } } void DFHack::Job::removeJob(df::job *job) { using df::global::world; CHECK_NULL_POINTER(job); if (job->flags.bits.special) //I don't think you can cancel these, because DF wasn't build to expect it? return; //As far as I know there are only two general refs jobs have, the unit assigned to work it (if any) //and the workshop it was created at (if any). It's possible there are others, so we go ahead and wipe all //refs, but these two are the only ones that we really handle with any intelligence. If other refs //exist that might have return-references that need to be cleared, that needs to be implemented!!!! auto holderRef = getGeneralRef(job, general_ref_type::BUILDING_HOLDER); auto workerRef = getGeneralRef(job, general_ref_type::UNIT_WORKER); df::building *holder = NULL; df::unit *worker = NULL; if (holderRef) holder = holderRef->getBuilding(); if (workerRef) worker = workerRef->getUnit(); //removeWorker() adds a job cd about right now, but I chose not to do that because I'm pretty sure //that's only to stop removed workers from immediately reclaiming the job before doing something //else, and this job is gonna be dead in a second. //Remove return-refs from the holder & worker if (holder) { int jobIndex = linear_index(holder->jobs, job); if (jobIndex >= 0) vector_erase_at(holder->jobs, jobIndex); } if (worker) { if (worker->job.current_job == job) worker->job.current_job = NULL; } //Wipe all refs out while (job->general_refs.size() > 0) { auto ref = job->general_refs[0]; vector_erase_at(job->general_refs, 0); delete ref; } //Detach all items from the job while (job->items.size() > 0) { auto itemRef = job->items[0]; df::item *item = NULL; if (itemRef) { item = itemRef->item; if (item) { item->flags.bits.in_job = false; //Work backward through the specific refs & remove/delete all specific refs to this job int refCount = item->specific_refs.size(); for(int refIndex = refCount-1; refIndex >= 0; refIndex--) { auto ref = item->specific_refs[refIndex]; if (ref->type == df::specific_ref_type::JOB && ref->job == job) { vector_erase_at(item->specific_refs, refIndex); delete ref; } } } delete itemRef; } vector_erase_at(job->items, 0); } //Remove job from job board Job::removePostings(job, true); //Clean up job_items while (job->job_items.size() > 0) { auto jobItem = job->job_items[0]; vector_erase_at(job->job_items, 0); if (jobItem) { delete jobItem; } } //Remove job from global list if (job->list_link) { auto prev = job->list_link->prev; auto next = job->list_link->next; if (prev) prev->next = next; if (next) next->prev = prev; delete job->list_link; } delete job; } bool DFHack::Job::removeWorker(df::job *job, int cooldown) { CHECK_NULL_POINTER(job); if (job->flags.bits.special) return false; auto holder = getHolder(job); if (!holder || linear_index(holder->jobs,job) < 0) return false; for (size_t i = 0; i < job->general_refs.size(); i++) { df::general_ref *ref = job->general_refs[i]; if (ref->getType() != general_ref_type::UNIT_WORKER) continue; auto worker = ref->getUnit(); if (!worker || worker->job.current_job != job) return false; setJobCooldown(holder, worker, cooldown); vector_erase_at(job->general_refs, i); worker->job.current_job = NULL; delete ref; return true; } return false; } void DFHack::Job::checkBuildingsNow() { if (df::global::process_jobs) *df::global::process_jobs = true; } void DFHack::Job::checkDesignationsNow() { if (df::global::process_dig) *df::global::process_dig = true; } bool DFHack::Job::linkIntoWorld(df::job *job, bool new_id) { using df::global::world; using df::global::job_next_id; assert(!job->list_link); if (new_id) { job->id = (*job_next_id)++; job->list_link = new df::job_list_link(); job->list_link->item = job; linked_list_append(&world->job_list, job->list_link); return true; } else { df::job_list_link *ins_pos = &world->job_list; while (ins_pos->next && ins_pos->next->item->id < job->id) ins_pos = ins_pos->next; if (ins_pos->next && ins_pos->next->item->id == job->id) return false; job->list_link = new df::job_list_link(); job->list_link->item = job; linked_list_insert_after(ins_pos, job->list_link); return true; } } bool DFHack::Job::removePostings(df::job *job, bool remove_all) { using df::global::world; CHECK_NULL_POINTER(job); bool removed = false; if (!remove_all) { if (job->posting_index >= 0 && job->posting_index < world->job_postings.size()) { world->job_postings[job->posting_index]->flags.bits.dead = true; removed = true; } } else { for (auto it = world->job_postings.begin(); it != world->job_postings.end(); ++it) { if ((**it).job == job) { (**it).job = NULL; (**it).flags.bits.dead = true; removed = true; } } } job->posting_index = -1; return removed; } bool DFHack::Job::listNewlyCreated(std::vector *pvec, int *id_var) { using df::global::world; using df::global::job_next_id; pvec->clear(); if (!job_next_id || *job_next_id <= *id_var) return false; int old_id = *id_var; int cur_id = *job_next_id; *id_var = cur_id; pvec->reserve(std::min(20,cur_id - old_id)); df::job_list_link *link = world->job_list.next; for (; link; link = link->next) { int id = link->item->id; if (id >= old_id) pvec->push_back(link->item); } return true; } bool DFHack::Job::attachJobItem(df::job *job, df::item *item, df::job_item_ref::T_role role, int filter_idx, int insert_idx) { CHECK_NULL_POINTER(job); CHECK_NULL_POINTER(item); /* * Functionality 100% reverse-engineered from DF code. */ if (role != df::job_item_ref::TargetContainer) { if (item->flags.bits.in_job) return false; item->flags.bits.in_job = true; } auto item_link = new df::specific_ref(); item_link->type = specific_ref_type::JOB; item_link->job = job; item->specific_refs.push_back(item_link); auto job_link = new df::job_item_ref(); job_link->item = item; job_link->role = role; job_link->job_item_idx = filter_idx; if (size_t(insert_idx) < job->items.size()) vector_insert_at(job->items, insert_idx, job_link); else job->items.push_back(job_link); return true; } bool Job::isSuitableItem(df::job_item *item, df::item_type itype, int isubtype) { CHECK_NULL_POINTER(item); if (itype == item_type::NONE) return true; ItemTypeInfo iinfo(itype, isubtype); MaterialInfo minfo(item); return iinfo.isValid() && iinfo.matches(*item, &minfo); } bool Job::isSuitableMaterial(df::job_item *item, int mat_type, int mat_index) { CHECK_NULL_POINTER(item); if (mat_type == -1 && mat_index == -1) return true; ItemTypeInfo iinfo(item); MaterialInfo minfo(mat_type, mat_index); return minfo.isValid() && iinfo.matches(*item, &minfo); } std::string Job::getName(df::job *job) { CHECK_NULL_POINTER(job); std::string desc; auto button = df::allocate(); button->reaction_name = job->reaction_name; button->hist_figure_id = job->hist_figure_id; button->job_type = job->job_type; button->item_type = job->item_type; button->item_subtype = job->item_subtype; button->mat_type = job->mat_type; button->mat_index = job->mat_index; button->item_category = job->item_category; button->material_category = job->material_category; button->getLabel(&desc); delete button; return desc; }