/* www.sourceforge.net/projects/dfhack Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "DFCommonInternal.h" /* #if !defined(NDEBUG) #define BOOST_MULTI_INDEX_ENABLE_INVARIANT_CHECKING #define BOOST_MULTI_INDEX_ENABLE_SAFE_MODE #endif // really, we don't need it #define BOOST_MULTI_INDEX_DISABLE_SERIALIZATION #include #include #include #include #include #include #include using boost::multi_index_container; using namespace boost::multi_index; */ using namespace DFHack; /* * Private data */ class memory_info::Private { public: map addresses; map offsets; map hexvals; map strings; vector professions; vector jobs; vector skills; vector< vector > traits; map labors; // storage for class and multiclass vector classes; // cache for faster name lookup, indexed by classID vector classnames; // map between vptr and class id, needs further type id lookup for multi-classes, not inherited map classIDs; // index for the next added class uint32_t classindex; int32_t base; string version; OSType OS; }; // normal constructor memory_info::memory_info() :d(new Private) { d->base = 0; d->classindex = 0; } // copy constructor memory_info::memory_info(const memory_info &old) :d(new Private) { d->version = old.d->version; d->OS = old.d->OS; d->addresses = old.d->addresses; d->offsets = old.d->offsets; d->hexvals = old.d->hexvals; d->strings = old.d->strings; d->base = old.d->base; //d->classes = old.d->classes; for(uint32_t i = 0; i < old.d->classes.size(); i++) { t_class * copy = new t_class(*old.d->classes[i]); d->classes.push_back(copy); } d->classnames = old.d->classnames; d->classindex = old.d->classindex; d->professions = old.d->professions; d->jobs = old.d->jobs; d->skills = old.d->skills; d->traits = old.d->traits; d->labors = old.d->labors; } // destructor memory_info::~memory_info() { // delete the vtables for(uint32_t i = 0; i < d->classes.size();i++) { delete d->classes[i]; } // delete our data delete d; } void memory_info::setVersion(const char * v) { d->version = v; } void memory_info::setVersion(const string &v) { d->version = v; } string memory_info::getVersion() { return d->version; } void memory_info::setOS(const char *os) { string oss = os; if(oss == "windows") d->OS = OS_WINDOWS; else if(oss == "linux") d->OS = OS_LINUX; else d->OS = OS_BAD; } void memory_info::setOS(const string &os) { if(os == "windows") d->OS = OS_WINDOWS; else if(os == "linux") d->OS = OS_LINUX; else d->OS = OS_BAD; } void memory_info::setOS(OSType os) { if(os >= OS_WINDOWS && os < OS_BAD) { d->OS = os; return; } d->OS = OS_BAD; } memory_info::OSType memory_info::getOS() const { return d->OS; } uint32_t memory_info::getBase () const { return d->base; } void memory_info::setBase (const string &s) { d->base = strtol(s.c_str(), NULL, 16); } void memory_info::setBase (const uint32_t b) { d->base = b; } void memory_info::setOffset (const string & key, const string & value) { uint32_t offset = strtol(value.c_str(), NULL, 16); d->offsets[key] = offset; } void memory_info::setAddress (const string & key, const string & value) { uint32_t address = strtol(value.c_str(), NULL, 16); d->addresses[key] = address; } void memory_info::setHexValue (const string & key, const string & value) { uint32_t hexval = strtol(value.c_str(), NULL, 16); d->hexvals[key] = hexval; } void memory_info::setString (const string & key, const string & value) { d->strings[key] = value; } void memory_info::setLabor(const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); d->labors[keyInt] = value; } void memory_info::setProfession (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(d->professions.size() <= keyInt) { d->professions.resize(keyInt+1); } d->professions[keyInt] = value; } void memory_info::setJob (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(d->jobs.size() <= keyInt) { d->jobs.resize(keyInt+1); } d->jobs[keyInt] = value; } void memory_info::setSkill (const string & key, const string & value) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(d->skills.size() <= keyInt){ d->skills.resize(keyInt+1); } d->skills[keyInt] = value; } void memory_info::setTrait(const string & key, const string & value, const string & zero, const string & one, const string & two, const string & three, const string & four, const string & five) { uint32_t keyInt = strtol(key.c_str(), NULL, 10); if(d->traits.size() <= keyInt) { d->traits.resize(keyInt+1); } d->traits[keyInt].push_back(zero); d->traits[keyInt].push_back(one); d->traits[keyInt].push_back(two); d->traits[keyInt].push_back(three); d->traits[keyInt].push_back(four); d->traits[keyInt].push_back(five); d->traits[keyInt].push_back(value); } // FIXME: next three methods should use some kind of custom container so it doesn't have to search so much. t_class * memory_info::setClass (const char * name, uint32_t vtable, uint32_t typeoffset) { if(name == 0) return 0; for (uint32_t i=0; iclasses.size(); i++) { if(d->classes[i]->classname == name) { if(vtable != 0) d->classes[i]->vtable = vtable; if(typeoffset != 0) d->classes[i]->type_offset = typeoffset; return d->classes[i]; } } t_class *cls = new t_class(); // get an unique ID and add ourselves to the index cls->assign = d->classindex; cls->classname = name; d->classnames.push_back(name); // vtables no longer a requirement cls->vtable = vtable; // multi class yes/no cls->type_offset = typeoffset; d->classes.push_back(cls); d->classindex++; return cls; } void memory_info::setClassChild (t_class * parent, const char * name, const char * type) { vector & vec = parent->subs; for (uint32_t i=0; iclassname == name) { vec[i]->type = strtol(type, NULL, 16); return; } } // new multiclass child t_type *mcc = new t_type(d->classindex,strtol(type, NULL, 16),name); d->classnames.push_back(name); vec.push_back(mcc); d->classindex++; //cout << " classtype " << name << ", assign " << mcc->assign << ", vtable " << mcc->type << endl; } // FIXME: stupid. we need a better container bool memory_info::resolveObjectToClassID(const uint32_t address, int32_t & classid) { uint32_t vtable = g_pProcess->readDWord(address); // try to find the vtable in our cache map::iterator it; it = d->classIDs.find(vtable); t_class * cl; // class found in cache? if(it != d->classIDs.end()) { cl = (*it).second; } else// couldn't find? { // we set up the class for the first time string classname = g_pProcess->readClassName(vtable); d->classIDs[vtable] = cl = setClass(classname.c_str(),vtable); } // and isn't a multi-class if(!cl->type_offset) { // return classid = cl->assign; return true; } // and is a multiclass else { // find the type vector & vec = cl->subs; uint32_t type = g_pProcess->readWord(address + cl->type_offset); // return typed building if successful //FIXME: the vector should map directly to the type IDs here, so we don't have to mess with O(n) search for (uint32_t k = 0; k < vec.size();k++) { if(vec[k]->type == type) { //cout << " multi " << address + classes[i].type_offset << " " << vec[k].classname << endl; classid = vec[k]->assign; return true; } } // couldn't find the type... now what do we do here? throw? // this is a case where it might be a good idea, because it uncovers some deeper problems // we return the parent class instead, it doesn't change the API semantics and sort-of makes sense classid = cl->assign; return true; } } //ALERT: doesn't care about multiclasses bool memory_info::resolveClassnameToVPtr(const string classname, uint32_t & vptr) { // FIXME: another stupid search. for(uint32_t i = 0;i< d->classes.size();i++) { //if(classes[i].) if(d->classes[i]->classname == classname) // got class { vptr = d->classes[i]->vtable; return true; } } // we failed to find anything that would match return false; } bool memory_info::resolveClassIDToClassname (const int32_t classID, string & classname) { if (classID >=0 && classID < d->classnames.size()) { classname = d->classnames[classID]; return true; } return false; } // return pointer to our internal classID -> className mapping const vector * memory_info::getClassIDMapping() { return &d->classnames; } // change base of all addresses void memory_info::RebaseAddresses(const int32_t new_base) { map::iterator iter; int32_t rebase = - (int32_t)d->base + new_base; for(iter = d->addresses.begin(); iter != d->addresses.end(); iter++) { d->addresses[iter->first] = iter->second + rebase; } } // change base of all addresses *and* vtable entries void memory_info::RebaseAll(int32_t new_base) { map::iterator iter; int32_t rebase = - (int32_t)d->base + new_base; for(iter = d->addresses.begin(); iter != d->addresses.end(); iter++) { d->addresses[iter->first] = iter->second + rebase; } RebaseVTable(rebase); } // change all vtable entries by offset void memory_info::RebaseVTable(int32_t offset) { vector::iterator iter; for(iter = d->classes.begin(); iter != d->classes.end(); iter++) { (*iter)->vtable += offset; } } // Get named address uint32_t memory_info::getAddress (const char *key) { map ::iterator iter = d->addresses.find(key); if(iter != d->addresses.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("address", key); } // Get named offset uint32_t memory_info::getOffset (const char *key) { map ::iterator iter = d->offsets.find(key); if(iter != d->offsets.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("offset", key); } // Get named numerical value uint32_t memory_info::getHexValue (const char *key) { map ::iterator iter = d->hexvals.find(key); if(iter != d->hexvals.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("hexvalue", key); } // Get named address uint32_t memory_info::getAddress (const string &key) { map ::iterator iter = d->addresses.find(key); if(iter != d->addresses.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("address", key.c_str()); } // Get named offset uint32_t memory_info::getOffset (const string &key) { map ::iterator iter = d->offsets.find(key); if(iter != d->offsets.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("offset", key.c_str()); } // Get named numerical value uint32_t memory_info::getHexValue (const string &key) { map ::iterator iter = d->hexvals.find(key); if(iter != d->hexvals.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("hexvalue", key.c_str()); } // Get named string std::string memory_info::getString (const string &key) { map ::iterator iter = d->strings.find(key); if(iter != d->strings.end()) { return (*iter).second; } throw Error::MissingMemoryDefinition("string", key.c_str()); } // Get Profession string memory_info::getProfession (const uint32_t key) const { if(d->professions.size() > key) { return d->professions[key]; } throw Error::MissingMemoryDefinition("profession", key); } // Get Job string memory_info::getJob (const uint32_t key) const { if(d->jobs.size() > key) { return d->jobs[key]; } throw Error::MissingMemoryDefinition("job", key); } string memory_info::getSkill (const uint32_t key) const { if(d->skills.size() > key) { return d->skills[key]; } throw Error::MissingMemoryDefinition("skill", key); } // FIXME: ugly hack that needs to die int absolute (int number) { if (number < 0) return -number; return number; } string memory_info::getTrait (const uint32_t traitIdx, const uint32_t traitValue) const { if(d->traits.size() > traitIdx) { int diff = absolute(traitValue-50); if(diff < 10) { return string(""); } if (traitValue >= 91) return d->traits[traitIdx][5]; else if (traitValue >= 76) return d->traits[traitIdx][4]; else if (traitValue >= 61) return d->traits[traitIdx][3]; else if (traitValue >= 25) return d->traits[traitIdx][2]; else if (traitValue >= 10) return d->traits[traitIdx][1]; else return d->traits[traitIdx][0]; } throw Error::MissingMemoryDefinition("trait", traitIdx); } string memory_info::getTraitName(const uint32_t traitIdx) const { if(d->traits.size() > traitIdx) { return d->traits[traitIdx][d->traits[traitIdx].size()-1]; } throw Error::MissingMemoryDefinition("traitname", traitIdx); } string memory_info::getLabor (const uint32_t laborIdx) { if(d->labors.count(laborIdx)) { return d->labors[laborIdx]; } throw Error::MissingMemoryDefinition("labor", laborIdx); }