#include #include #include #include #include using namespace std; #include #include int main (void) { DFHack::API DF("Memory.xml"); if(!DF.Attach()) { cerr << "DF not found" << endl; return 1; } vector Woods; DF.ReadWoodMatgloss(Woods); vector Plants; DF.ReadPlantMatgloss(Plants); vector Metals; DF.ReadMetalMatgloss(Metals); vector Stones; DF.ReadStoneMatgloss(Stones); vector CreatureTypes; DF.ReadCreatureMatgloss(CreatureTypes); cout << "Wood: " << Woods[0].id << endl; cout << "Plant: " << Plants[0].id << endl; cout << "Metal: " << Metals[0].id << endl; cout << "Stone: " << Stones[0].id << endl; cout << "Creature: " << CreatureTypes[0].id << endl; cout << endl; cout << "Dumping all stones!" << endl; for(int i = 0; i < Stones.size();i++) { cout << Stones[i].id << "$" << endl;; } DF.Detach(); #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }