0x0 ==================================================================== T R A I T S ==================================================================== TODO: parse this, turn into Trait tags. Maybe most of it will be same as 40d. ==================================================================== P R O F E S S I O N S ==================================================================== TODO: Parse this and turn it into Profession tags. Cross-reference with Memory-40d.xml 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 90 91 92 93 94 95 96 97 98 88 89 90 ==================================================================== J O B S ==================================================================== TODO: Parse this and turn it into Job tags ==================================================================== S K I L L S ==================================================================== 0 1 2 49 3 4 5 6 7 8 9 10 11 22 23 57 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 24 25 26 67 68 66 65 27 28 29 30 31 32 33 34 35 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 38 39 41 42 43 44 50 52 45 46 47 48 70 36 12 69 37 13 14 16 17 18 53 54 55 56 40 51 21 15 58 19 20 106 59 60 61 62 63 64 ==================================================================== L A B O R S ==================================================================== 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 ==================================================================== V -- T A B L E S (for stonesense) ==================================================================== .,:rsr, :2;,;r2A@@5 @2::s5A#@@@ @r. . sd;:riXA#@@ :@@@Gir;;AS9 Bs::sS3A#@2 @@#AhXirsS#; iHrLr5d#@@@ .@#95sr;;rie i*' `*@3 @@A2sr;:;r#5 :..:rll: @@A5sr::r3@ @Hr;iZ#@@@@ `:rr;;;;: S@r.;i2#@@@ @s. .. @2::ri2A@@# B@G2ir:...5i :@r,r3X##@@ @G5sr:..,:A .@Ar;;rSB@@# H#2sr;,..,is .' `* ,@ASs;:..,:B ;rr;:,..,:. `''' W I N D O W S and W I N E 851c1190b6a7b42f2463967623d18575 0x4BB45F99 Basic things ============ 0x18 0xC Vector layout in MSVC 9: DWORD Allocator? DWORD ? DWORD ? DWORD Start DWORD End DWORD AllocationEnd 0x1C
0x0165B188
Position and window dimensions ==============================
0xe32798
0xe60838
0xe60814
0xae82cc
0x17f5ab8
Found addresses: (next to each other!) 0x17f5ab8 0x17f5ac0 0x17f5ac8 0x17f5ad0 GUI State =========
0x146e45f
Found addresses: 0x146e45f 0x185b677 Bogus:
0xae82cc
0x017f6f38
Bogus:
0xae82cc
Map stuff =========
0x016AD718
0x08 0x009A 0x029C 0x1D9C * map size in blocks *
0x016ad738
0x016ad73C
0x016ad740
* map size in tiles *
0x016ad744
0x016ad748
0x016ad74C
* Suspected region coords *
0x016ad750
0x016ad754
0x016ad758
* World size * (WORDs)
0x016AEDD4
0x016AEDD6
0x16AF52C
0x16AF574
0x64 0x60 0x4 vector 0x4 vector Name struct =========== 0x0 0x1C 0x38 Creatures =========
0x0166ecc4
0x01470fbc
0x0 0x6c 0x88 0x8C 0x90 0xF8 0xFC 0x110 0x114 0X120 0X1F4 0x238 0x464 0x390 0x6D0 0x770 0x073C 0x0754 0x830 Souls ===== 0x0 0x1F4 0x88 Materials ========= this is an array of 4B pointers to material templates and length 0x292 base_type_array = WORLD + 0x5DF44
0x016b90cc
0x16afcec
inorganics vector = WORLD + 0x54B7C = 0x16AFD04
0x16afd04
0x178
0x16afd1C
0x16afd34
0x16afd4C
0x16afd64
0x16afd7C
0x16AFD94
0x16AFDAC
0x16AFDC4
0x16AFDDC
0x16AFDF4
0x16AFE0C
0x016AFE58
Constructions =============
0x165b290
0x14 Translations ============
0x016AFFD8
0x016B0008
0x4C Vegetation ==========
0x0167030C
belal: 0x017f6d98 ... what? 0x6C Buildings =========
0x0166f9a0
Effects ======= :( Settlements =========== :( Hotkeys =======
0x01476ecc
0x1C 0x20 0x2C
23dfe141c7ea4e63ebb3c618a12b48ec 0x4BBDF378 .-"""-. ' \ |,. ,-. | _________________________ |()L( ()| | \ \ |,' `".| | /_ Nothing here yet :( \ |.___.',| ` \________________________\ .j `--"' ` `. / ' ' \ / / ` `. / / ` . / / l | . , L I N U X | | ,"`. .| | _.' ``. | `..-'l | `.`, | `. | `. __.j ) |__ |--""___| ,-' `"--...,+"""" `._,.-'