// This is a reveal program. It reveals the map. #include #include #include using namespace std; #include #include #include #include int main (void) { uint32_t x_max,y_max,z_max; DFHack::designations40d designations; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context * DF; DFHack::Maps *Maps; try { DF = DFMgr.getSingleContext(); DF->Attach(); Maps = DF->getMaps(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } // init the map if(!Maps->Start()) { cerr << "Can't init map." << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::t_blockflags bflags; Maps->getSize(x_max,y_max,z_max); // walk the map, count flowing tiles, magma, water uint32_t flow1=0, flow2=0, flowboth=0, water=0, magma=0; cout << "Counting flows and liquids ."; for(uint32_t x = 0; x< x_max;x++) { for(uint32_t y = 0; y< y_max;y++) { for(uint32_t z = 0; z< z_max;z++) { if(Maps->isValidBlock(x,y,z)) { Maps->ReadBlockFlags(x, y, z, bflags); Maps->ReadDesignations(x, y, z, &designations); if (bflags.bits.liquid_1) flow1++; if (bflags.bits.liquid_2) flow2++; if (bflags.bits.liquid_1 && bflags.bits.liquid_2) flowboth++; for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++) { if (designations[i][j].bits.liquid_type == DFHack::liquid_magma) magma++; if (designations[i][j].bits.liquid_type == DFHack::liquid_water) water++; } // Maps->WriteDesignations(x, y, z, &designations); // Maps->WriteBlockFlags(x, y, z, bflags); cout << "."; } } } } cout << endl << "Done." << endl; cout << "Blocks with liquid_1=true: " << flow1 << endl; cout << "Blocks with liquid_2=true: " << flow2 << endl; cout << "Blocks with both: " << flowboth << endl; cout << "Water tiles: " << water << endl; cout << "Magma tiles: " << magma << endl; return 0; }