// Just show some position data #include #include #include #include #include #include #include #define DFHACK_WANT_MISCUTILS 1 #define DFHACK_WANT_TILETYPES 1 #include #include using namespace DFHack; int main (int numargs, const char ** args) { DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context *DF = DFMgr.getSingleContext(); #ifndef LINUX_BUILD BEGIN_PROBE: #endif try { DF->Attach(); } catch (std::exception& e) { std::cerr << e.what() << std::endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::Gui *Gui = DF->getGui(); DFHack::VersionInfo* mem = DF->getMemoryInfo(); DFHack::Maps *Maps = DF->getMaps(); DFHack::Process * p = DF->getProcess(); if(!Maps->Start()) { cerr << "Unable to access map data!" << endl; } else { MapExtras::MapCache mc (Maps); OffsetGroup *mapsg = mem->getGroup("Maps"); OffsetGroup *mapblockg = mapsg->getGroup("block"); uint32_t region_x_offset = mapsg->getAddress("region_x"); uint32_t region_y_offset = mapsg->getAddress("region_y"); uint32_t region_z_offset = mapsg->getAddress("region_z"); uint32_t designatus = mapblockg->getOffset("designation"); uint32_t occup = mapblockg->getOffset("occupancy"); uint32_t biomus = mapblockg->getOffset("biome_stuffs"); int32_t regionX, regionY, regionZ; // read position of the region inside DF world p->readDWord (region_x_offset, (uint32_t &)regionX); p->readDWord (region_y_offset, (uint32_t &)regionY); p->readDWord (region_z_offset, (uint32_t &)regionZ); vector global_features; std::map > local_features; bool have_local = Maps->ReadLocalFeatures(local_features); bool have_global = Maps->ReadGlobalFeatures(global_features); int32_t cursorX, cursorY, cursorZ; Gui->getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX != -30000) { DFCoord cursor (cursorX,cursorY,cursorZ); uint32_t blockX = cursorX / 16; uint32_t tileX = cursorX % 16; uint32_t blockY = cursorY / 16; uint32_t tileY = cursorY % 16; MapExtras::Block * b = mc.BlockAt(cursor/16); mapblock40d & block = b->raw; if(b) { printf("block addr: 0x%x\n", block.origin); int16_t tiletype = mc.tiletypeAt(cursor); naked_designation &des = block.designation[tileX][tileY].bits; uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation); uint32_t occupr = block.origin + occup + (tileX * 16 + tileY) * sizeof(t_occupancy); printf("designation offset: 0x%x\n", designato); print_bits(block.designation[tileX][tileY].whole,std::cout); std::cout << endl; printf("occupancy offset: 0x%x\n", occupr); print_bits(block.occupancy[tileX][tileY].whole,std::cout); std::cout << endl; // tiletype std::cout <<"tiletype: " << tiletype; if(tileTypeTable[tiletype].name) std::cout << " = " << tileTypeTable[tiletype].name << std::endl; printf("%-10s: %4d %s\n","Class",tileTypeTable[tiletype].c,TileClassString[ tileTypeTable[tiletype].c ]); printf("%-10s: %4d %s\n","Material",tileTypeTable[tiletype].c,TileMaterialString[ tileTypeTable[tiletype].m ]); printf("%-10s: %4d %s\n","Special",tileTypeTable[tiletype].c,TileSpecialString[ tileTypeTable[tiletype].s ]); printf("%-10s: %4d\n","Variant",tileTypeTable[tiletype].v); printf("%-10s: %s\n","Direction",tileTypeTable[tiletype].d.getStr()); std::cout << std::endl; std::cout <<"temperature1: " << mc.temperature1At(cursor) << " U" << std::endl; std::cout <<"temperature2: " << mc.temperature2At(cursor) << " U" << std::endl; // biome, geolayer std::cout << "biome: " << des.biome << std::endl; std::cout << "geolayer: " << des.geolayer_index << std::endl; // liquids if(des.flow_size) { if(des.liquid_type == DFHack::liquid_magma) std::cout <<"magma: "; else std::cout <<"water: "; std::cout << des.flow_size << std::endl; } if(des.flow_forbid) std::cout << "flow forbid" << std::endl; if(des.pile) std::cout << "stockpile?" << std::endl; if(des.rained) std::cout << "rained?" << std::endl; if(des.smooth) std::cout << "smooth?" << std::endl; printf("biomestuffs: 0x%x\n", block.origin + biomus); #define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) ) PRINT_FLAG( hidden ); PRINT_FLAG( light ); PRINT_FLAG( skyview ); PRINT_FLAG( subterranean ); PRINT_FLAG( water_table ); PRINT_FLAG( rained ); DFCoord pc(blockX, blockY); PRINT_FLAG( feature_local ); if( des.feature_local && have_local ) { printf("%-16s %4d (%2d) %s\n", "", block.local_feature, local_features[pc][block.local_feature]->type, sa_feature(local_features[pc][block.local_feature]->type) ); } PRINT_FLAG( feature_global ); if( des.feature_global && have_global ) { printf("%-16s %4d (%2d) %s\n", "", block.global_feature, global_features[block.global_feature].type, sa_feature(global_features[block.global_feature].type) ); } #undef PRINT_FLAG cout << "local feature idx: " << block.local_feature << endl; cout << "global feature idx: " << block.global_feature << endl; cout << "mystery: " << block.mystery << endl; std::cout << std::endl; } } } DF->Detach(); #ifndef LINUX_BUILD std::cout << "Press any key to refresh..." << std::endl; cin.ignore(); goto BEGIN_PROBE; #endif return 0; }