// // Hello World client // Connects REQ socket to tcp://localhost:5555 // Sends "Hello" to server, expects "World" back // #include #include #include #include int main (void) { void *context = zmq_init (1); // Socket to talk to server printf ("Connecting to hello world server…\n"); void *requester = zmq_socket (context, ZMQ_REQ); zmq_connect (requester, "tcp://localhost:5555"); int request_nbr; for (request_nbr = 0; request_nbr != 10; request_nbr++) { zmq_msg_t request; zmq_msg_init_size (&request, 5); memcpy (zmq_msg_data (&request), "Hello", 5); printf ("Sending Hello %d…\n", request_nbr); zmq_send (requester, &request, 0); zmq_msg_close (&request); zmq_msg_t reply; zmq_msg_init (&reply); zmq_recv (requester, &reply, 0); printf ("Received World %d\n", request_nbr); zmq_msg_close (&reply); } zmq_close (requester); zmq_term (context); return 0; }