diggingInvaders =============== Makes invaders dig or destroy constructions to get to your dwarves. To enable/disable the pluging, use: ``diggingInvaders (1|enable)|(0|disable)`` Basic usage: :add GOBLIN: registers the race GOBLIN as a digging invader. Case-sensitive. :remove GOBLIN: unregisters the race GOBLIN as a digging invader. Case-sensitive. :now: makes invaders try to dig now, if plugin is enabled :clear: clears all digging invader races :edgesPerTick n: makes the pathfinding algorithm work on at most n edges per tick. Set to 0 or lower to make it unlimited. You can also use ``diggingInvaders setCost (race) (action) n`` to set the pathing cost of particular action, or ``setDelay`` to set how long it takes. Costs and delays are per-tile, and the table shows default values. ============================== ======= ====== ================================= Action Cost Delay Notes ============================== ======= ====== ================================= ``walk`` 1 0 base cost in the path algorithm ``destroyBuilding`` 2 1,000 delay adds to the job_completion_timer of destroy building jobs that are assigned to invaders ``dig`` 10,000 1,000 digging soil or natural stone ``destroyRoughConstruction`` 1,000 1,000 constructions made from boulders ``destroySmoothConstruction`` 100 100 constructions made from blocks or bars ============================== ======= ====== =================================