#include #include #include #include "steam_api.h" #include const uint32 DFHACK_STEAM_APPID = 2346660; const uint32 DF_STEAM_APPID = 975370; static BOOL is_running_on_wine() { typedef const char* (CDECL wine_get_version)(void); static wine_get_version* pwine_get_version; HMODULE hntdll = GetModuleHandle("ntdll.dll"); if(!hntdll) return FALSE; pwine_get_version = (wine_get_version*) GetProcAddress(hntdll, "wine_get_version"); return !!pwine_get_version; } static LPCWSTR launch_via_steam_posix() { const char* argv[] = { "/bin/sh", "-c", "\"steam -applaunch 975370\"", NULL }; // does not return on success _execv(argv[0], argv); return L"Could not launch Dwarf Fortress"; } static LPCWSTR launch_via_steam_windows() { STARTUPINFOW si; PROCESS_INFORMATION pi; ZeroMemory(&si, sizeof(si)); si.cb = sizeof(si); ZeroMemory(&pi, sizeof(pi)); WCHAR steamPath[1024] = L""; DWORD datasize = 1024; LONG retCode = RegGetValueW(HKEY_CURRENT_USER, L"SOFTWARE\\Valve\\Steam", L"SteamExe", RRF_RT_REG_SZ, NULL, &steamPath, &datasize); if (retCode != ERROR_SUCCESS) return L"Could not find Steam client executable"; WCHAR commandLine[1024] = L"steam.exe -applaunch 975370"; BOOL res = CreateProcessW(steamPath, commandLine, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi); if (res) { WaitForSingleObject(pi.hProcess, INFINITE); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); return NULL; } else { return L"Could not launch Dwarf Fortress"; } } static LPCWSTR launch_direct() { STARTUPINFOW si; PROCESS_INFORMATION pi; ZeroMemory(&si, sizeof(si)); si.cb = sizeof(si); ZeroMemory(&pi, sizeof(pi)); BOOL res = CreateProcessW(L"Dwarf Fortress.exe", NULL, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi); if (res) { WaitForSingleObject(pi.hProcess, INFINITE); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); return NULL; } return L"Could not launch via non-steam fallback method"; } DWORD findDwarfFortressProcess() { PROCESSENTRY32W entry; entry.dwSize = sizeof(PROCESSENTRY32W); const auto snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL); if (!Process32FirstW(snapshot, &entry)) { CloseHandle(snapshot); return -1; } do { std::wstring executableName(entry.szExeFile); if (executableName == L"Dwarf Fortress.exe") { CloseHandle(snapshot); return entry.th32ProcessID; } } while (Process32NextW(snapshot, &entry)); CloseHandle(snapshot); return -1; } bool waitForDF() { DWORD df_pid = findDwarfFortressProcess(); if (df_pid == -1) return false; HANDLE hDF = OpenProcess(PROCESS_QUERY_INFORMATION | SYNCHRONIZE, FALSE, df_pid); // in the future open an IPC connection so that we can proxy SteamAPI calls for the DFSteam module // this will eventuallyh need to become a loop with a WaitForMultipleObjects call WaitForSingleObject(hDF, INFINITE); CloseHandle(hDF); return true; } int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nShowCmd) { // initialize steam context if (SteamAPI_RestartAppIfNecessary(DFHACK_STEAM_APPID)) { exit(0); } if (waitForDF()) exit(0); if (!SteamAPI_Init()) { // could not initialize steam context, attempt fallback launch LPCWSTR err = launch_direct(); if (err != NULL) { MessageBoxW(NULL, err, NULL, 0); exit(1); } exit(0); } bool wine = is_running_on_wine(); if (wine) { // attempt launch via steam client LPCWSTR err = launch_via_steam_posix(); if (err != NULL) // steam client launch failed, attempt fallback launch err = launch_direct(); if (err != NULL) { MessageBoxW(NULL, err, NULL, 0); exit(1); } exit(0); } // steam detected and not running in wine bool df_installed = SteamApps()->BIsAppInstalled(DF_STEAM_APPID); if (!df_installed) { // Steam DF is not installed. Assume DF is installed in same directory as DFHack and do a fallback launch LPCWSTR err = launch_direct(); if (err != NULL) { MessageBoxW(NULL, err, NULL, 0); exit(1); } exit(0); } // obtain DF app path char buf[2048] = ""; int b1 = SteamApps()->GetAppInstallDir(DFHACK_STEAM_APPID, (char*)&buf, 2048); std::string dfhack_install_folder = (b1 != -1) ? std::string(buf) : ""; int b2 = SteamApps()->GetAppInstallDir(DF_STEAM_APPID, (char*)&buf, 2048); std::string df_install_folder = (b2 != -1) ? std::string(buf) : ""; if (df_install_folder != dfhack_install_folder) { // DF and DFHack are not installed in the same library MessageBoxW(NULL, L"DFHack and Dwarf Fortress must be installed in the same Steam library.\nAborting.", NULL, 0); exit(1); } if (waitForDF()) exit(0); LPCWSTR err = launch_via_steam_windows(); if (err != NULL) { MessageBoxW(NULL, err, NULL, 0); exit(1); } int counter = 0; while (!waitForDF()) { if (counter++ > 60) { MessageBoxW(NULL, L"Dwarf Fortress took too long to launch, aborting", NULL, 0); exit(1); } Sleep(1000); } exit(0); }