misery ====== .. dfhack-tool:: :summary: Make citizens more miserable. :tags: fort gameplay units When enabled, all of your citizens receive a negative thought about a particularly nasty soapy bath. You can vary the strength of this negative thought to increase or decrease the difficulty of keeping your citizens happy. Usage ----- :: enable misery misery [status] misery misery clear The default misery factor is ``2``, which will result in a moderate hit to your dwarves' happiness. Larger numbers increase the challenge. Examples -------- ``enable misery`` Start adding bad thoughts about nasty soapy baths to your citizens! ``misery 5`` Change the strength of the soapy bath negative thought to something quite large -- this is very challenging to handle! ``misery clear`` Clear away negative thoughts added by ``misery``. Note that this will not clear negative thoughts that your dwarves accumulated "naturally".