diggingInvaders =============== .. dfhack-tool:: :summary: Invaders dig and destroy to get to your dwarves. :tags: unavailable Usage ----- ``enable diggingInvaders`` Enable the plugin. ``diggingInvaders add `` Register the specified race as a digging invader. ``diggingInvaders remove `` Unregisters the specified race as a digging invader. ``diggingInvaders now`` Makes invaders try to dig now (if the plugin is enabled). ``diggingInvaders clear`` Clears the registry of digging invader races. ``diggingInvaders edgesPerTick `` Makes the pathfinding algorithm work on at most n edges per tick. Set to 0 or lower to make it unlimited. ``diggingInvaders setCost `` Set the pathing cost per tile for a particular action. This determines what invaders consider to be the shortest path to their target. ``diggingInvaders setDelay `` Set the time cost (in ticks) for performing a particular action. This determines how long it takes for invaders to get to their target. Note that the race is case-sensitive. You can get a list of races for your world with this command:: devel/query --table df.global.world.raws.creatures.all --search creature_id --maxdepth 1 --maxlength 5000 but in general, the race is what you'd expect, just capitalized (e.g. ``GOBLIN`` or ``ELF``). Actions: ``walk`` Default cost: 1, default delay: 0. This is the base cost for the pathing algorithm. ``destroyBuilding`` Default cost: 2, default delay: 1,000, ``dig`` Default cost: 10,000, default delay: 1,000. This is for digging soil or natural stone. ``destroyRoughConstruction`` Default cost: 1,000, default delay: 1,000. This is for destroying constructions made from boulders. ``destroySmoothConstruction`` Default cost: 100, default delay: 100. This is for destroying constructions made from blocks or bars. Example ------- ``diggingInvaders add GOBLIN`` Registers members of the GOBLIN race as a digging invader.