// Just show some position data #include #include #include #include #include #include #include using namespace std; #define DFHACK_WANT_MISCUTILS 1 #define DFHACK_WANT_TILETYPES 1 #include #include #include "termutil.h" using namespace DFHack; int main (int numargs, const char ** args) { bool temporary_terminal = TemporaryTerminal(); DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context *DF = DFMgr.getSingleContext(); BEGIN_PROBE: try { DF->Attach(); } catch (std::exception& e) { std::cerr << e.what() << std::endl; if(temporary_terminal) cin.ignore(); return 1; } DFHack::Gui *Gui = DF->getGui(); DFHack::Materials *Materials = DF->getMaterials(); DFHack::VersionInfo* mem = DF->getMemoryInfo(); DFHack::Maps *Maps = DF->getMaps(); DFHack::Process * p = DF->getProcess(); bool hasmats = Materials->ReadInorganicMaterials(); if(!Maps->Start()) { std::cerr << "Unable to access map data!" << std::endl; } else { MapExtras::MapCache mc (Maps); OffsetGroup *mapsg = mem->getGroup("Maps"); OffsetGroup *mapblockg = mapsg->getGroup("block"); uint32_t region_x_offset = mapsg->getAddress("region_x"); uint32_t region_y_offset = mapsg->getAddress("region_y"); uint32_t region_z_offset = mapsg->getAddress("region_z"); uint32_t designatus = mapblockg->getOffset("designation"); uint32_t occup = mapblockg->getOffset("occupancy"); uint32_t biomus = mapblockg->getOffset("biome_stuffs"); int32_t regionX, regionY, regionZ; // read position of the region inside DF world p->readDWord (region_x_offset, (uint32_t &)regionX); p->readDWord (region_y_offset, (uint32_t &)regionY); p->readDWord (region_z_offset, (uint32_t &)regionZ); bool have_features = Maps->StartFeatures(); int32_t cursorX, cursorY, cursorZ; Gui->getCursorCoords(cursorX,cursorY,cursorZ); if(cursorX != -30000) { DFCoord cursor (cursorX,cursorY,cursorZ); uint32_t blockX = cursorX / 16; uint32_t tileX = cursorX % 16; uint32_t blockY = cursorY / 16; uint32_t tileY = cursorY % 16; MapExtras::Block * b = mc.BlockAt(cursor/16); mapblock40d & block = b->raw; if(b) { printf("block addr: 0x%x\n", block.origin); int16_t tiletype = mc.tiletypeAt(cursor); naked_designation &des = block.designation[tileX][tileY].bits; uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation); uint32_t occupr = block.origin + occup + (tileX * 16 + tileY) * sizeof(t_occupancy); printf("designation offset: 0x%x\n", designato); print_bits(block.designation[tileX][tileY].whole,std::cout); std::cout << endl; printf("occupancy offset: 0x%x\n", occupr); print_bits(block.occupancy[tileX][tileY].whole,std::cout); std::cout << endl; // tiletype std::cout <<"tiletype: " << tiletype; if(tileName(tiletype)) std::cout << " = " << tileName(tiletype) << std::endl; DFHack::TileShape shape = tileShape(tiletype); DFHack::TileMaterial material = tileMaterial(tiletype); DFHack::TileSpecial special = tileSpecial(tiletype); printf("%-10s: %4d %s\n","Class" ,shape, TileShapeString[ shape ]); printf("%-10s: %4d %s\n","Material" ,material,TileMaterialString[ material ]); printf("%-10s: %4d %s\n","Special" ,special, TileSpecialString[ special ]); printf("%-10s: %4d\n" ,"Variant" ,tileVariant(tiletype)); printf("%-10s: %s\n" ,"Direction",tileDirection(tiletype).getStr()); std::cout << std::endl; std::cout <<"temperature1: " << mc.temperature1At(cursor) << " U" << std::endl; std::cout <<"temperature2: " << mc.temperature2At(cursor) << " U" << std::endl; // biome, geolayer std::cout << "biome: " << des.biome << std::endl; std::cout << "geolayer: " << des.geolayer_index << std::endl; int16_t base_rock = mc.baseMaterialAt(cursor); if(base_rock != -1) { cout << "Layer material: " << dec << base_rock; if(hasmats) cout << " / " << Materials->inorganic[base_rock].id << " / " << Materials->inorganic[base_rock].name << endl; else cout << endl; } int16_t vein_rock = mc.veinMaterialAt(cursor); if(vein_rock != -1) { cout << "Vein material (final): " << dec << vein_rock; if(hasmats) cout << " / " << Materials->inorganic[vein_rock].id << " / " << Materials->inorganic[vein_rock].name << endl; else cout << endl; } // liquids if(des.flow_size) { if(des.liquid_type == DFHack::liquid_magma) std::cout <<"magma: "; else std::cout <<"water: "; std::cout << des.flow_size << std::endl; } if(des.flow_forbid) std::cout << "flow forbid" << std::endl; if(des.pile) std::cout << "stockpile?" << std::endl; if(des.rained) std::cout << "rained?" << std::endl; if(des.smooth) std::cout << "smooth?" << std::endl; printf("biomestuffs: 0x%x\n", block.origin + biomus); #define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) ) PRINT_FLAG( hidden ); PRINT_FLAG( light ); PRINT_FLAG( skyview ); PRINT_FLAG( subterranean ); PRINT_FLAG( water_table ); PRINT_FLAG( rained ); DFCoord pc(blockX, blockY); if(have_features) { t_feature * local = 0; t_feature * global = 0; Maps->ReadFeatures(&(b->raw),&local,&global); PRINT_FLAG( feature_local ); if(local) { printf("%-16s", ""); printf(" %4d", block.local_feature); printf(" (%2d)", local->type); printf(" addr 0x%X ", local->origin); printf(" %s\n", sa_feature(local->type)); } PRINT_FLAG( feature_global ); if(global) { printf("%-16s", ""); printf(" %4d", block.global_feature); printf(" (%2d)", global->type); printf(" %s\n", sa_feature(global->type)); } } else { PRINT_FLAG( feature_local ); PRINT_FLAG( feature_global ); } #undef PRINT_FLAG cout << "local feature idx: " << block.local_feature << endl; cout << "global feature idx: " << block.global_feature << endl; cout << "mystery: " << block.mystery << endl; std::cout << std::endl; } } } DF->Detach(); if(temporary_terminal) { std::cout << "Press any key to refresh..." << std::endl; cin.ignore(); goto BEGIN_PROBE; } return 0; }