#include "Core.h" #include "Console.h" #include "Export.h" #include "PluginManager.h" #include "DataDefs.h" #include "df/ui.h" #include "df/world.h" #include "df/unit.h" using std::string; using std::vector; using namespace DFHack; using df::global::world; using df::global::ui; // dfhack interface DFHACK_PLUGIN("fastdwarf"); DFhackCExport command_result plugin_shutdown ( color_ostream &out ) { return CR_OK; } static int enable_fastdwarf = false; DFhackCExport command_result plugin_onupdate ( color_ostream &out ) { // check run conditions if(!world || !world->map.block_index || !enable_fastdwarf) { // give up if we shouldn't be running' return CR_OK; } int32_t race = ui->race_id; int32_t civ = ui->civ_id; for (size_t i = 0; i < world->units.all.size(); i++) { df::unit *unit = world->units.all[i]; if (unit->race == race && unit->civ_id == civ && unit->counters.job_counter > 0) unit->counters.job_counter = 0; // could also patch the unit->job.current_job->completion_timer } return CR_OK; } static command_result fastdwarf (color_ostream &out, vector & parameters) { if (parameters.size() == 1 && (parameters[0] == "0" || parameters[0] == "1")) { if (parameters[0] == "0") enable_fastdwarf = 0; else enable_fastdwarf = 1; out.print("fastdwarf %sactivated.\n", (enable_fastdwarf ? "" : "de")); } else { out.print("Makes your minions move at ludicrous speeds.\n" "Activate with 'fastdwarf 1', deactivate with 'fastdwarf 0'.\n" "Current state: %d.\n", enable_fastdwarf); } return CR_OK; } DFhackCExport command_result plugin_init ( color_ostream &out, std::vector &commands) { commands.push_back(PluginCommand("fastdwarf", "enable/disable fastdwarf (parameter=0/1)", fastdwarf)); return CR_OK; }