#include // for memset #include #include #include #include #include #include #include using namespace std; #include // the header name comes from the build system. #include #include #include #include #include #define DFHACK_WANT_MISCUTILS #define DFHACK_WANT_TILETYPES #include using namespace DFHack; string error; Context * pDF = 0; struct t_tempz { int32_t limit; int character; }; t_tempz temp_limits[]= { {50, '.'}, {100, '+'}, {500, '*'}, {1000, '#'}, {2000, '!'} }; #define NUM_LIMITS 5 static void finish(int sig); int gotoxy(int x, int y) { wmove(stdscr, y , x ); return 0; } void putch(int x, int y, int znak, int color) { attron(COLOR_PAIR(color)); mvwaddch(stdscr, y, x, znak); attroff(COLOR_PAIR(color)); } void putwch(int x, int y, int znak, int color) { attron(COLOR_PAIR(color)); mvwaddch(stdscr, y, x, znak); attroff(COLOR_PAIR(color)); } /* enum TileClass { EMPTY, WALL, PILLAR, FORTIFICATION, STAIR_UP, STAIR_DOWN, STAIR_UPDOWN, RAMP, FLOOR, TREE_DEAD, TREE_OK, SAPLING_DEAD, SAPLING_OK, SHRUB_DEAD, SHRUB_OK, BOULDER, PEBBLES };*/ void puttile(int x, int y, int tiletype, int color) { unsigned int znak; switch(tileShape(tiletype)) { case EMPTY: znak = ' '; break; case PILLAR: case WALL: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u2593"); attroff(COLOR_PAIR(color)); //znak = ; return; case FORTIFICATION: znak = '#'; break; case STAIR_DOWN: znak = '>'; break; case STAIR_UP: znak = '<'; break; case STAIR_UPDOWN: znak = '='; break; case RAMP: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u25B2"); attroff(COLOR_PAIR(color)); return; case RAMP_TOP: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u25BC"); attroff(COLOR_PAIR(color)); return; case FLOOR: znak = '.'; break; case TREE_DEAD: case TREE_OK: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u2663"); attroff(COLOR_PAIR(color)); return; case SAPLING_DEAD: case SAPLING_OK: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u03C4"); attroff(COLOR_PAIR(color)); return; case SHRUB_DEAD: case SHRUB_OK: attron(COLOR_PAIR(color)); mvwaddwstr(stdscr, y, x, L"\u2666"); attroff(COLOR_PAIR(color)); return; case BOULDER: case PEBBLES: znak= '*'; break; } attron(COLOR_PAIR(color)); mvwaddch(stdscr, y, x, znak); attroff(COLOR_PAIR(color)); } int cprintf(const char *fmt, ...) { va_list ap; va_start(ap, fmt); int i = vwprintw(stdscr,fmt, ap); va_end(ap); return i; } void clrscr() { wbkgd(stdscr, COLOR_PAIR(COLOR_BLACK)); wclear(stdscr); } /* enum TileMaterial { AIR, SOIL, STONE, FEATSTONE, // whatever it is OBSIDIAN, VEIN, ICE, GRASS, GRASS2, GRASS_DEAD, GRASS_DRY, DRIFTWOOD, HFS, MAGMA, CAMPFIRE, FIRE, ASHES, CONSTRUCTED }; */ int pickColor(int tiletype) { switch(tileMaterial(tiletype)) { case AIR: return COLOR_BLACK; case STONE: case FEATSTONE: case OBSIDIAN: case CONSTRUCTED: case ASHES: default: return COLOR_WHITE; case SOIL: case GRASS_DEAD: case GRASS_DRY: case DRIFTWOOD: return COLOR_YELLOW; case ICE: return COLOR_CYAN; case VEIN: return COLOR_MAGENTA; case GRASS: case GRASS2: return COLOR_GREEN; case HFS: case MAGMA: case CAMPFIRE: case FIRE: return COLOR_RED; } } /* address = absolute address of dump start length = length in bytes */ void hexdump (DFHack::Context* DF, uint32_t address, uint32_t length, int filenum) { uint32_t reallength; uint32_t lines; lines = (length / 16) + 1; reallength = lines * 16; char *buf = new char[reallength]; ofstream myfile; stringstream ss; ss << "hexdump" << filenum << ".txt"; string name = ss.str(); myfile.open (name.c_str()); DF->ReadRaw(address, reallength, (uint8_t *) buf); for (size_t i = 0; i < lines; i++) { // leading offset myfile << "0x" << hex << setw(4) << i*16 << " "; // groups for(int j = 0; j < 4; j++) { // bytes for(int k = 0; k < 4; k++) { int idx = i * 16 + j * 4 + k; myfile << hex << setw(2) << int(static_cast(buf[idx])) << " "; } myfile << " "; } myfile << endl; } delete buf; myfile.close(); } // p = attached process // blockaddr = address of the block // blockX, blockY = local map X and Y coords in 16x16 of the block // printX, printX = where to print stuff on the screen /* void do_features(Process* p, uint32_t blockaddr, uint32_t blockX, uint32_t blockY, int printX, int printY, vector &stonetypes) { memory_info* mem = p->getDescriptor(); uint32_t block_feature1 = mem->getOffset("map_data_feature_local"); uint32_t block_feature2 = mem->getOffset("map_data_feature_global"); uint32_t region_x_offset = mem->getAddress("region_x"); uint32_t region_y_offset = mem->getAddress("region_y"); uint32_t region_z_offset = mem->getAddress("region_z"); uint32_t feature1_start_ptr = mem->getAddress("local_feature_start_ptr"); int32_t regionX, regionY, regionZ; // read position of the region inside DF world p->readDWord (region_x_offset, (uint32_t &)regionX); p->readDWord (region_y_offset, (uint32_t &)regionY); p->readDWord (region_z_offset, (uint32_t &)regionZ); // local feature present ? int16_t idx = p->readWord(blockaddr + block_feature1); if(idx != -1) { gotoxy(printX,printY); cprintf("local feature present: %d", idx); uint64_t block48_x = blockX / 3 + regionX; gotoxy(printX,printY+1); cprintf("blockX: %d, regionX: %d\nbigblock_x: %d\n", blockX, regionX, block48_x); // region X coord offset by 8 big blocks (48x48 tiles) uint16_t region_x_plus8 = ( block48_x + 8 ) / 16; //uint16_t v12b = block48_x / 16; //cout << "v12: " << v12 << " : " << v12b << endl; // plain region Y coord uint64_t region_y_local = (blockY / 3 + regionY) / 16; gotoxy(printX,printY+2); cprintf("region_y_local: %d\n", region_y_local); // deref pointer to the humongo-structure uint32_t base = p->readDWord(feature1_start_ptr); gotoxy(printX,printY+3); cprintf("region_y_local: 0x%x\n", base); // this is just a few pointers to arrays of 16B (4 DWORD) structs uint32_t array_elem = p->readDWord(base + (region_x_plus8 / 16) * 4); gotoxy(printX,printY+4); cprintf("array_elem: 0x%x\n", array_elem); // second element of the struct is a pointer uint32_t wtf = p->readDWord(array_elem + (16*(region_y_local/16)) + 4); // rounding! gotoxy(printX,printY+5); cprintf("wtf : 0x%x @ 0x%x\n", wtf, array_elem + (16*(region_y_local/16)) ); if(wtf) { //v14 = v10 + 24 * ((signed __int16)_tX + 16 * v9 % 16); uint32_t feat_vector = wtf + 24 * (16 * (region_x_plus8 % 16) + (region_y_local % 16)); gotoxy(printX,printY+6); cprintf("local feature vector: 0x%x\n", feat_vector); DfVector p_features(p, feat_vector); gotoxy(printX,printY + 7); cprintf("feature %d addr: 0x%x\n", idx, p_features[idx]); if(idx >= p_features.size()) { gotoxy(printX,printY + 8); cprintf("ERROR, out of vector bounds."); } else { string name = p->readClassName(p->readDWord( p_features[idx] )); bool discovered = p->readDWord( p_features[idx] + 4 ); gotoxy(printX,printY+8); cprintf("%s", name.c_str()); if(discovered) { gotoxy(printX,printY+9); cprintf("You've discovered it already!"); } if(name == "feature_init_deep_special_tubest") { int32_t master_type = p->readWord( p_features[idx] + 0x30 ); int32_t slave_type = p->readDWord( p_features[idx] + 0x34 ); char * matname = "unknown"; // is stone? if(master_type == 0) { matname = stonetypes[slave_type].id; } gotoxy(printX,printY+10); cprintf("material %d/%d : %s", master_type, slave_type, matname); } } } } // global feature present idx = p->readWord(blockaddr + block_feature2); if(idx != -1) { gotoxy(printX,printY+11); cprintf( "global feature present: %d\n", idx); DfVector p_features (p,mem->getAddress("global_feature_vector")); if(idx < p_features.size()) { uint32_t feat_ptr = p->readDWord(p_features[idx] + mem->getOffset("global_feature_funcptr_")); gotoxy(printX,printY+12); cprintf("feature descriptor?: 0x%x\n", feat_ptr); string name = p->readClassName(p->readDWord( feat_ptr)); bool discovered = p->readDWord( feat_ptr + 4 ); gotoxy(printX,printY+13); cprintf("%s", name.c_str()); if(discovered) { gotoxy(printX,printY+14); cout << "You've discovered it already!" << endl; } if(name == "feature_init_underworld_from_layerst") { int16_t master_type = p->readWord( feat_ptr + 0x34 ); int32_t slave_type = p->readDWord( feat_ptr + 0x38 ); char * matname = "unknown"; // is stone? if(master_type == 0) { matname = stonetypes[slave_type].id; } gotoxy(printX,printY+15); cprintf("material %d/%d : %s", master_type, slave_type, matname); } } } } */ void do_features(Context* DF, mapblock40d * block, uint32_t blockX, uint32_t blockY, int printX, int printY, vector &stonetypes) { Maps * Maps = DF->getMaps(); Process * p = DF->getProcess(); if(!Maps) return; vector global_features; std::map > local_features; if(!Maps->ReadGlobalFeatures(global_features)) return; if(!Maps->ReadLocalFeatures(local_features)) return; DFCoord pc(blockX, blockY); int16_t idx =block->global_feature; if(idx != -1) { t_feature &ftr =global_features[idx]; gotoxy(printX,printY); cprintf( "global feature present: %d @ 0x%x\n", idx, ftr.origin); if(ftr.discovered ) { gotoxy(printX,printY+1); cprintf("You've discovered it already!"); } char * matname = (char *) "unknown"; // is stone? if(ftr.main_material == 0) { matname = stonetypes[ftr.sub_material].id; } gotoxy(printX,printY+2); cprintf("%d:%s, material %d/%d : %s", ftr.type, sa_feature(ftr.type), ftr.main_material, ftr.sub_material, matname); { gotoxy(printX,printY+3); string name = p->readClassName(p->readDWord( ftr.origin )); cprintf("%s", name.c_str()); } } idx =block->local_feature; if(idx != -1) { vector &ftrv = local_features[pc]; if(idx < ftrv.size()) { t_feature & ftr = *ftrv[idx]; gotoxy(printX,printY + 4); cprintf( "local feature present: %d @ 0x%x\n", idx, ftr.origin); if(ftr.discovered ) { gotoxy(printX,printY+ 5); cprintf("You've discovered it already!"); } char * matname = (char *) "unknown"; // is stone? if(ftr.main_material == 0) { matname = stonetypes[ftr.sub_material].id; } gotoxy(printX,printY+6); cprintf("%d:%s, material %d/%d : %s", ftr.type, sa_feature(ftr.type), ftr.main_material, ftr.sub_material, matname); gotoxy(printX,printY+7); string name = p->readClassName(p->readDWord( ftr.origin )); cprintf("%s", name.c_str()); } else { gotoxy(printX,printY + 4); cprintf( "local feature vector overflow: %d", idx); } } } int main(int argc, char *argv[]) { /* initialize your non-curses data structures here */ signal(SIGINT, finish); /* arrange interrupts to terminate */ setlocale(LC_ALL,""); initscr(); /* initialize the curses library */ keypad(stdscr, TRUE); /* enable keyboard mapping */ nonl(); /* tell curses not to do NL->CR/NL on output */ cbreak(); /* take input chars one at a time, no wait for \n */ noecho(); /* don't echo input */ //nodelay(stdscr, true); keypad(stdscr, TRUE); scrollok(stdscr, TRUE); if (has_colors()) { start_color(); /* * Simple color assignment, often all we need. */ init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); init_color(COLOR_CYAN, 700, 700, 700); // lt grey init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); } int x_max,y_max,z_max; uint32_t x_max_a,y_max_a,z_max_a; /* uint16_t tiletypes[16][16]; DFHack::t_designation designations[16][16]; uint8_t regionoffsets[16]; */ map materials; materials.clear(); mapblock40d blocks[3][3]; vector effects; vector< vector > layerassign; vector veinVector; vector IceVeinVector; vector splatter; vector grass; vector wconstructs; t_temperatures b_temp1; t_temperatures b_temp2; DFHack::Materials * Mats = 0; DFHack::Maps * Maps = 0; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context* DF; try { pDF = DF = DFMgr.getSingleContext(); DF->Attach(); Maps = DF->getMaps(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif finish(0); } bool hasmats = true; try { Mats = DF->getMaterials(); } catch (exception&) { hasmats = false; } // init the map if(!Maps->Start()) { error = "Can't find a map to look at."; finish(0); } Maps->getSize(x_max_a,y_max_a,z_max_a); x_max = x_max_a; y_max = y_max_a; z_max = z_max_a; bool hasInorgMats = false; bool hasPlantMats = false; bool hasCreatureMats = false; if(hasmats) { // get stone matgloss mapping if(Mats->ReadInorganicMaterials()) { hasInorgMats = true; } if(Mats->ReadCreatureTypes()) { hasCreatureMats = true; } if(Mats->ReadOrganicMaterials()) { hasPlantMats = true; } } /* // get region geology if(!DF.ReadGeology( layerassign )) { error = "Can't read local geology."; pDF = 0; finish(0); } */ // FIXME: could fail on small forts int cursorX = x_max/2 - 1; int cursorY = y_max/2 - 1; int cursorZ = z_max/2 - 1; bool dig = false; bool dump = false; bool digbit = false; bool dotwiddle; unsigned char twiddle = 0; int vein = 0; int filenum = 0; bool dirtybit = false; uint32_t blockaddr = 0; uint32_t blockaddr2 = 0; t_blockflags bflags; bflags.whole = 0; enum e_tempmode { TEMP_NO, TEMP_1, TEMP_2, WATER_SALT, WATER_STAGNANT }; e_tempmode temperature = TEMP_NO; // resume so we don't block DF while we wait for input DF->Resume(); for (;;) { dig = false; dump = false; dotwiddle = false; digbit = false; int c = getch(); /* refresh, accept single keystroke of input */ flushinp(); clrscr(); /* process the command keystroke */ switch(c) { case KEY_DOWN: cursorY ++; break; case KEY_UP: cursorY --; break; case KEY_LEFT: cursorX --; break; case KEY_RIGHT: cursorX ++; break; case KEY_NPAGE: cursorZ --; break; case KEY_PPAGE: cursorZ ++; break; case '+': vein ++; break; case 'd': dig = true; break; case 'o': dump = true; break; case '-': vein --; break; case 'z': digbit = true; break; case '/': if(twiddle != 0) twiddle--; break; case '*': twiddle++; break; case 't': dotwiddle = true; break; case 'b': temperature = TEMP_NO; break; case 'n': temperature = TEMP_1; break; case 'm': temperature = TEMP_2; break; case 'c': temperature = WATER_SALT; break; case 'v': temperature = WATER_STAGNANT; break; case 27: // escape key DF->Detach(); return 0; break; default: break; } cursorX = max(cursorX, 0); cursorY = max(cursorY, 0); cursorZ = max(cursorZ, 0); cursorX = min(cursorX, x_max - 1); cursorY = min(cursorY, y_max - 1); cursorZ = min(cursorZ, z_max - 1); if(twiddle > 31) twiddle = 31; // clear data before we suspend memset(blocks,0,sizeof(blocks)); veinVector.clear(); IceVeinVector.clear(); effects.clear(); splatter.clear(); grass.clear(); dirtybit = 0; // Supend, read/write data DF->Suspend(); // restart cleared modules Maps->Start(); if(hasmats) { Mats->Start(); if(hasInorgMats) { Mats->ReadInorganicMaterials(); } if(hasPlantMats) { Mats->ReadOrganicMaterials(); } if(hasCreatureMats) { Mats->ReadCreatureTypes(); } } /* if(DF.InitReadEffects(effectnum)) { for(uint32_t i = 0; i < effectnum;i++) { t_effect_df40d effect; DF.ReadEffect(i,effect); effects.push_back(effect); } } */ for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ)) { Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block); // extra processing of the block in the middle if(i == 0 && j == 0) { if(hasInorgMats) do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic); // read veins Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass, &wconstructs); // get pointer to block blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ); blockaddr2 = Block->origin; // dig all veins and trees if(dig) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int16_t tiletype = Block->tiletypes[x][y]; TileShape tc = tileShape(tiletype); TileMaterial tm = tileMaterial(tiletype); if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD) { Block->designation[x][y].bits.dig = designation_default; } } Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); } // read temperature data Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 ); if(dotwiddle) { bitset<32> bs ((int)Block->designation[0][0].whole); bs.flip(twiddle); Block->designation[0][0].whole = bs.to_ulong(); Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); dotwiddle = false; } // do a dump of the block data if(dump) { hexdump(DF,blockaddr,0x1E00,filenum); filenum++; } // read/write dirty bit of the block Maps->ReadDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); Maps->ReadBlockFlags(cursorX+i,cursorY+j,cursorZ,bflags); if(digbit) { dirtybit = !dirtybit; Maps->WriteDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); } } } } // Resume, print stuff to the terminal DF->Resume(); for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int color = COLOR_BLACK; color = pickColor(Block->tiletypes[x][y]); /* if(!Block->designation[x][y].bits.hidden) { puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); } else*/ { attron(A_STANDOUT); puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); attroff(A_STANDOUT); } } // print effects for the center tile /* if(i == 0 && j == 0) { for(uint zz = 0; zz < effects.size();zz++) { if(effects[zz].z == cursorZ && !effects[zz].isHidden) { // block coords to tile coords uint16_t x = effects[zz].x - (cursorX * 16); uint16_t y = effects[zz].y - (cursorY * 16); if(x < 16 && y < 16) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } } } */ } gotoxy(50,0); cprintf("arrow keys, PGUP, PGDN = navigate"); gotoxy(50,1); cprintf("+,- = switch vein"); gotoxy(50,2); uint32_t mineralsize = veinVector.size(); uint32_t icesize = IceVeinVector.size(); uint32_t splattersize = splatter.size(); uint32_t grasssize = grass.size(); uint32_t wconstrsize = wconstructs.size(); uint32_t totalVeinSize = mineralsize+ icesize + splattersize + grasssize + wconstrsize; if(vein == totalVeinSize) vein = totalVeinSize - 1; if(vein < -1) vein = -1; cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize); if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty() || !grass.empty() || !wconstructs.empty()) { if(vein != -1 && vein < totalVeinSize) { uint32_t realvein = 0; if(vein < mineralsize) { realvein = vein; //iterate through vein rows for(uint32_t j = 0;j<16;j++) { //iterate through the bits for (uint32_t k = 0; k< 16;k++) { // and the bit array with a one-bit mask, check if the bit is set bool set = !!(((1 << k) & veinVector[realvein].assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id); } } else if (vein < mineralsize + icesize) { realvein = vein - mineralsize; t_frozenliquidvein &frozen = IceVeinVector[realvein]; for(uint32_t i = 0;i<16;i++) { for (uint32_t j = 0; j< 16;j++) { int color = COLOR_BLACK; int tile = frozen.tiles[i][j]; color = pickColor(tile); attron(A_STANDOUT); puttile(i+16,j+16,tile, color); attroff(A_STANDOUT); } } gotoxy(50,3); cprintf("ICE"); } else if(vein < mineralsize + icesize + splattersize) { realvein = vein - mineralsize - icesize; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = splatter[realvein].intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'*', COLOR_RED); attroff(A_STANDOUT); } } } if(hasCreatureMats) { gotoxy(50,3); cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str()); } } else if(vein < mineralsize + icesize + splattersize + grasssize) { realvein = vein - mineralsize - icesize - splattersize; t_grassvein & grassy =grass[realvein]; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = grassy.intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'X', COLOR_RED); attroff(A_STANDOUT); } } } if(hasPlantMats) { gotoxy(50,3); cprintf("Grass: 0x%x, %s",grassy.address_of, Mats->organic[grassy.material].id); } } else { realvein = vein - mineralsize - icesize - splattersize - grasssize; t_worldconstruction & wconstr=wconstructs[realvein]; for(uint32_t j = 0; j < 16; j++) { for(uint32_t k = 0; k < 16; k++) { bool set = !!(((1 << k) & wconstr.assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Road: 0x%x, %d - %s", wconstr.address_of, wconstr.material,Mats->inorganic[wconstr.material].id); } } } } mapblock40d * Block = &blocks[1][1]; t_temperatures * ourtemp; if(temperature == TEMP_NO) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { if((Block->occupancy[x][y].whole & (1 << twiddle))) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } } else if(temperature == WATER_SALT) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { if(Block->designation[x][y].bits.water_salt) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } gotoxy (50,8); cprintf ("Salt water"); } else if(temperature == WATER_STAGNANT) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { if(Block->designation[x][y].bits.water_stagnant) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } gotoxy (50,8); cprintf ("Stagnant water"); } else { if(temperature == TEMP_1) ourtemp = &b_temp1; else if(temperature == TEMP_2) ourtemp = &b_temp2; uint64_t sum = 0; uint16_t min, max; min = max = (*ourtemp)[0][0]; for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { uint16_t temp = (*ourtemp)[x][y]; if(temp < min) min = temp; if(temp > max) max = temp; sum += temp; } uint64_t average = sum/256; gotoxy (50,8); if(temperature == TEMP_1) cprintf ("temperature1 [°U] (min,avg,max): %d,%d,%d", min, average, max); else if(temperature == TEMP_2) cprintf ("temperature2 [°U] (min,avg,max): %d,%d,%d", min, average, max); for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int32_t temper = (int32_t) (*ourtemp)[x][y]; temper -= average; uint32_t abs_temp = abs(temper); int color; unsigned char character = ' '; if(temper >= 0) color = COLOR_RED; else color = COLOR_BLUE; for(int i = 0; i < NUM_LIMITS; i++) { if(temp_limits[i].limit < abs_temp) character = temp_limits[i].character; else break; } if( character != ' ') { putch(x + 16,y + 16,character,color); } } } gotoxy (50,4); cprintf("block address 0x%x, flags 0x%08x",blockaddr, bflags.whole); gotoxy (50,5); cprintf("dirty bit: %d, twiddle: %d",dirtybit,twiddle); gotoxy (50,6); cprintf ("d - dig veins, o - dump map block, z - toggle dirty bit"); gotoxy (50,7); cprintf ("b - no temperature, n - temperature 1, m - temperature 2"); wrefresh(stdscr); } pDF = 0; finish(0); } static void finish(int sig) { // ugly if(pDF) { pDF->ForceResume(); pDF->Detach(); } endwin(); if(!error.empty()) { cerr << error << endl; } exit(0); }