package dfproto; option optimize_for = LITE_RUNTIME; message Tile { enum TileType { EMPTY = 0; WALL = 1; PILLAR = 2; BROOK_BED = 3; FORTIFICATION = 4; STAIR_UP = 5; STAIR_DOWN = 6; STAIR_UPDOWN = 7; RAMP = 8; RAMP_TOP = 9; FLOOR = 10; BROOK_TOP = 11; RIVER_BED = 12; POOL = 13; TREE_DEAD = 14; TREE_OK = 15; SAPLING_DEAD = 16; SAPLING_OK = 17; SHRUB_DEAD = 18; SHRUB_OK = 19; BOULDER = 20; PEBLLES = 21; ENDLESS_PIT = 22; } enum LiquidType { WATER = 0; MAGMA = 1; } enum MaterialType { AIR = 0; SOIL = 1; STONE = 2; FEATSTONE = 3; OBSIDIAN = 4; VEIN = 5; ICE = 6; GRASS = 7; GRASS2 = 8; GRASS_DEAD = 9; GRASS_DRY = 10; DRIFTWOOD = 11; HFS = 12; MAGMA_TYPE = 13; CAMPFIRE = 14; FIRE = 15; ASHES = 16; CONSTRUCTED = 17; CYAN_GLOW = 18; } required uint32 x = 1; required uint32 y = 2; required TileType type = 3; optional MaterialType material_type = 4; optional uint32 material = 5; optional LiquidType liquid_type = 6; optional uint32 flow_size = 7; }