syntax = "proto2"; package DwarfControl; //Attempts to provide a complete framework for reading everything from a fortress needed for vizualization option optimize_for = LITE_RUNTIME; import "ui_sidebar_mode.proto"; import "RemoteFortressReader.proto"; enum BuildCategory { NotCategory = 0; SiegeEngines = 1; Traps = 2; Workshops = 3; Furnaces = 4; Constructions = 5; MachineComponents = 6; Track = 7; } enum MenuAction { MenuNone = 0; MenuSelect = 1; MenuCancel = 2; MenuSelectAll = 3; } enum BuildSelectorStage { StageNoMat = 0; StagePlace = 1; StageItemSelect = 2; } message SidebarState { optional proto.enums.ui_sidebar_mode.ui_sidebar_mode mode = 1; repeated MenuItem menu_items = 2; optional BuildSelector build_selector = 3; } message MenuItem { optional RemoteFortressReader.BuildingType building_type = 1; optional int32 existing_count = 2; optional BuildCategory build_category = 3; } message SidebarCommand { optional proto.enums.ui_sidebar_mode.ui_sidebar_mode mode = 1; optional int32 menu_index = 2; optional MenuAction action = 3; optional RemoteFortressReader.Coord selection_coord = 4; } message BuiildReqChoice { optional int32 distance = 1; optional string name = 2; optional int32 num_candidates = 3; optional int32 used_count = 4; } message BuildItemReq { //Put filter here = 1 optional int32 count_required = 2; optional int32 count_max = 3; optional int32 count_provided = 4; } message BuildSelector { optional RemoteFortressReader.BuildingType building_type = 1; optional BuildSelectorStage stage = 2; repeated BuiildReqChoice choices = 3; optional int32 sel_index = 4; repeated BuildItemReq requirements = 5; optional int32 req_index = 6; repeated string errors = 7; optional int32 radius_x_low = 8; optional int32 radius_y_low = 9; optional int32 radius_x_high = 10; optional int32 radius_y_high = 11; optional RemoteFortressReader.Coord cursor = 12; repeated int32 tiles = 13; }