#include "Internal.h" #include #include #include #include #include "private/ContextShared.h" #include "dfhack/DFMemInfo.h" #include "dfhack/DFProcess.h" #include "dfhack/modules/Materials.h" #include "dfhack/modules/Creatures.h" #include "dfhack/modules/Maps.h" #include "dfhack/modules/Position.h" #include "dfhack/modules/Translation.h" #include "dfhack/modules/Vegetation.h" #include "dfhack/modules/Gui.h" #include "dfhack/modules/World.h" #include "dfhack/modules/Buildings.h" #include "dfhack/modules/Constructions.h" #include "dfhack/modules/WindowIO.h" using namespace DFHack; DFContextShared::DFContextShared() { // init modules creatures = 0; maps = 0; position = 0; gui = 0; world = 0; materials = 0; translation = 0; vegetation = 0; buildings = 0; constructions = 0; items = 0; windowio = 0; } DFContextShared::~DFContextShared() { if(creatures) delete creatures; if(maps) delete maps; if(position) delete position; if(gui) delete gui; if(materials) delete materials; if(translation) delete translation; if(vegetation) delete vegetation; if(buildings) delete buildings; if(constructions) delete constructions; if(world) delete world; if(windowio) delete windowio; } bool DFContextShared::InitReadNames() { name_firstname_offset = offset_descriptor->getOffset("name_firstname"); name_nickname_offset = offset_descriptor->getOffset("name_nickname"); name_words_offset = offset_descriptor->getOffset("name_words"); return true; } void DFContextShared::readName(t_name & name, uint32_t address) { p->readSTLString(address + name_firstname_offset , name.first_name, 128); p->readSTLString(address + name_nickname_offset , name.nickname, 128); p->read(address + name_words_offset ,48, (uint8_t *) name.words); }