#include "Core.h" #include "Console.h" #include "Export.h" #include "PluginManager.h" #include "DataDefs.h" #include "df/world.h" #include "df/ui.h" #include "df/building_type.h" #include "df/building_farmplotst.h" #include "df/buildings_other_id.h" #include "df/global_objects.h" #include "df/item.h" #include "df/item_plantst.h" #include "df/items_other_id.h" #include "df/unit.h" #include "df/building.h" #include "df/plant_raw.h" #include "df/plant_raw_flags.h" #include "df/biome_type.h" #include "modules/Items.h" #include "modules/Maps.h" #include "modules/World.h" using std::vector; using std::string; using std::map; using std::set; using std::endl; using namespace DFHack; using namespace df::enums; using df::global::world; using df::global::ui; static command_result autofarm(color_ostream &out, vector & parameters); DFHACK_PLUGIN("autofarm"); DFHACK_PLUGIN_IS_ENABLED(enabled); const char *tagline = "Automatically handle crop selection in farm plots based on current plant stocks."; const char *usage = ( "autofarm enable\n" "autofarm default 30\n" "autofarm threshold 150 helmet_plump tail_pig\n" ); class AutoFarm { private: map thresholds; int defaultThreshold = 50; map lastCounts; public: void initialize() { thresholds.clear(); defaultThreshold = 50; lastCounts.clear(); } void setThreshold(int id, int val) { thresholds[id] = val; } int getThreshold(int id) { return (thresholds.count(id) > 0) ? thresholds[id] : defaultThreshold; } void setDefault(int val) { defaultThreshold = val; } private: const df::plant_raw_flags seasons[4] = { df::plant_raw_flags::SPRING, df::plant_raw_flags::SUMMER, df::plant_raw_flags::AUTUMN, df::plant_raw_flags::WINTER }; public: bool is_plantable(df::plant_raw* plant) { bool has_seed = plant->flags.is_set(df::plant_raw_flags::SEED); bool is_tree = plant->flags.is_set(df::plant_raw_flags::TREE); int8_t season = *df::global::cur_season; int harvest = (*df::global::cur_season_tick) + plant->growdur * 10; bool can_plant = has_seed && !is_tree && plant->flags.is_set(seasons[season]); while (can_plant && harvest >= 10080) { season = (season + 1) % 4; harvest -= 10080; can_plant = can_plant && plant->flags.is_set(seasons[season]); } return can_plant; } private: map> plantable_plants; const map biomeFlagMap = { { df::plant_raw_flags::BIOME_MOUNTAIN, df::biome_type::MOUNTAIN }, { df::plant_raw_flags::BIOME_GLACIER, df::biome_type::GLACIER }, { df::plant_raw_flags::BIOME_TUNDRA, df::biome_type::TUNDRA }, { df::plant_raw_flags::BIOME_SWAMP_TEMPERATE_FRESHWATER, df::biome_type::SWAMP_TEMPERATE_FRESHWATER }, { df::plant_raw_flags::BIOME_SWAMP_TEMPERATE_SALTWATER, df::biome_type::SWAMP_TEMPERATE_SALTWATER }, { df::plant_raw_flags::BIOME_MARSH_TEMPERATE_FRESHWATER, df::biome_type::MARSH_TEMPERATE_FRESHWATER }, { df::plant_raw_flags::BIOME_MARSH_TEMPERATE_SALTWATER, df::biome_type::MARSH_TEMPERATE_SALTWATER }, { df::plant_raw_flags::BIOME_SWAMP_TROPICAL_FRESHWATER, df::biome_type::SWAMP_TROPICAL_FRESHWATER }, { df::plant_raw_flags::BIOME_SWAMP_TROPICAL_SALTWATER, df::biome_type::SWAMP_TROPICAL_SALTWATER }, { df::plant_raw_flags::BIOME_SWAMP_MANGROVE, df::biome_type::SWAMP_MANGROVE }, { df::plant_raw_flags::BIOME_MARSH_TROPICAL_FRESHWATER, df::biome_type::MARSH_TROPICAL_FRESHWATER }, { df::plant_raw_flags::BIOME_MARSH_TROPICAL_SALTWATER, df::biome_type::MARSH_TROPICAL_SALTWATER }, { df::plant_raw_flags::BIOME_FOREST_TAIGA, df::biome_type::FOREST_TAIGA }, { df::plant_raw_flags::BIOME_FOREST_TEMPERATE_CONIFER, df::biome_type::FOREST_TEMPERATE_CONIFER }, { df::plant_raw_flags::BIOME_FOREST_TEMPERATE_BROADLEAF, df::biome_type::FOREST_TEMPERATE_BROADLEAF }, { df::plant_raw_flags::BIOME_FOREST_TROPICAL_CONIFER, df::biome_type::FOREST_TROPICAL_CONIFER }, { df::plant_raw_flags::BIOME_FOREST_TROPICAL_DRY_BROADLEAF, df::biome_type::FOREST_TROPICAL_DRY_BROADLEAF }, { df::plant_raw_flags::BIOME_FOREST_TROPICAL_MOIST_BROADLEAF, df::biome_type::FOREST_TROPICAL_MOIST_BROADLEAF }, { df::plant_raw_flags::BIOME_GRASSLAND_TEMPERATE, df::biome_type::GRASSLAND_TEMPERATE }, { df::plant_raw_flags::BIOME_SAVANNA_TEMPERATE, df::biome_type::SAVANNA_TEMPERATE }, { df::plant_raw_flags::BIOME_SHRUBLAND_TEMPERATE, df::biome_type::SHRUBLAND_TEMPERATE }, { df::plant_raw_flags::BIOME_GRASSLAND_TROPICAL, df::biome_type::GRASSLAND_TROPICAL }, { df::plant_raw_flags::BIOME_SAVANNA_TROPICAL, df::biome_type::SAVANNA_TROPICAL }, { df::plant_raw_flags::BIOME_SHRUBLAND_TROPICAL, df::biome_type::SHRUBLAND_TROPICAL }, { df::plant_raw_flags::BIOME_DESERT_BADLAND, df::biome_type::DESERT_BADLAND }, { df::plant_raw_flags::BIOME_DESERT_ROCK, df::biome_type::DESERT_ROCK }, { df::plant_raw_flags::BIOME_DESERT_SAND, df::biome_type::DESERT_SAND }, { df::plant_raw_flags::BIOME_OCEAN_TROPICAL, df::biome_type::OCEAN_TROPICAL }, { df::plant_raw_flags::BIOME_OCEAN_TEMPERATE, df::biome_type::OCEAN_TEMPERATE }, { df::plant_raw_flags::BIOME_OCEAN_ARCTIC, df::biome_type::OCEAN_ARCTIC }, { df::plant_raw_flags::BIOME_POOL_TEMPERATE_FRESHWATER, df::biome_type::POOL_TEMPERATE_FRESHWATER }, { df::plant_raw_flags::BIOME_POOL_TEMPERATE_BRACKISHWATER, df::biome_type::POOL_TEMPERATE_BRACKISHWATER }, { df::plant_raw_flags::BIOME_POOL_TEMPERATE_SALTWATER, df::biome_type::POOL_TEMPERATE_SALTWATER }, { df::plant_raw_flags::BIOME_POOL_TROPICAL_FRESHWATER, df::biome_type::POOL_TROPICAL_FRESHWATER }, { df::plant_raw_flags::BIOME_POOL_TROPICAL_BRACKISHWATER, df::biome_type::POOL_TROPICAL_BRACKISHWATER }, { df::plant_raw_flags::BIOME_POOL_TROPICAL_SALTWATER, df::biome_type::POOL_TROPICAL_SALTWATER }, { df::plant_raw_flags::BIOME_LAKE_TEMPERATE_FRESHWATER, df::biome_type::LAKE_TEMPERATE_FRESHWATER }, { df::plant_raw_flags::BIOME_LAKE_TEMPERATE_BRACKISHWATER, df::biome_type::LAKE_TEMPERATE_BRACKISHWATER }, { df::plant_raw_flags::BIOME_LAKE_TEMPERATE_SALTWATER, df::biome_type::LAKE_TEMPERATE_SALTWATER }, { df::plant_raw_flags::BIOME_LAKE_TROPICAL_FRESHWATER, df::biome_type::LAKE_TROPICAL_FRESHWATER }, { df::plant_raw_flags::BIOME_LAKE_TROPICAL_BRACKISHWATER, df::biome_type::LAKE_TROPICAL_BRACKISHWATER }, { df::plant_raw_flags::BIOME_LAKE_TROPICAL_SALTWATER, df::biome_type::LAKE_TROPICAL_SALTWATER }, { df::plant_raw_flags::BIOME_RIVER_TEMPERATE_FRESHWATER, df::biome_type::RIVER_TEMPERATE_FRESHWATER }, { df::plant_raw_flags::BIOME_RIVER_TEMPERATE_BRACKISHWATER, df::biome_type::RIVER_TEMPERATE_BRACKISHWATER }, { df::plant_raw_flags::BIOME_RIVER_TEMPERATE_SALTWATER, df::biome_type::RIVER_TEMPERATE_SALTWATER }, { df::plant_raw_flags::BIOME_RIVER_TROPICAL_FRESHWATER, df::biome_type::RIVER_TROPICAL_FRESHWATER }, { df::plant_raw_flags::BIOME_RIVER_TROPICAL_BRACKISHWATER, df::biome_type::RIVER_TROPICAL_BRACKISHWATER }, { df::plant_raw_flags::BIOME_RIVER_TROPICAL_SALTWATER, df::biome_type::RIVER_TROPICAL_SALTWATER }, { df::plant_raw_flags::BIOME_SUBTERRANEAN_WATER, df::biome_type::SUBTERRANEAN_WATER }, { df::plant_raw_flags::BIOME_SUBTERRANEAN_CHASM, df::biome_type::SUBTERRANEAN_CHASM }, { df::plant_raw_flags::BIOME_SUBTERRANEAN_LAVA, df::biome_type::SUBTERRANEAN_LAVA } }; public: void find_plantable_plants() { plantable_plants.clear(); map counts; df::item_flags bad_flags; bad_flags.whole = 0; #define F(x) bad_flags.bits.x = true; F(dump); F(forbid); F(garbage_collect); F(hostile); F(on_fire); F(rotten); F(trader); F(in_building); F(construction); F(artifact); #undef F for (auto ii : world->items.other[df::items_other_id::SEEDS]) { df::item_plantst* i = (df::item_plantst*)ii; if ((i->flags.whole & bad_flags.whole) == 0) counts[i->mat_index] += i->stack_size; } for (auto ci : counts) { if (df::global::ui->tasks.discovered_plants[ci.first]) { df::plant_raw* plant = world->raws.plants.all[ci.first]; if (is_plantable(plant)) for (auto flagmap : biomeFlagMap) if (plant->flags.is_set(flagmap.first)) plantable_plants[plant->index].insert(flagmap.second); } } } void set_farms(color_ostream& out, vector plants, vector farms) { if (farms.empty()) return; if (plants.empty()) plants = vector{ -1 }; int season = *df::global::cur_season; for (int idx = 0; idx < farms.size(); idx++) { df::building_farmplotst* farm = farms[idx]; int o = farm->plant_id[season]; int n = plants[idx % plants.size()]; if (n != o) { farm->plant_id[season] = plants[idx % plants.size()]; out << "autofarm: changing farm #" << farm->id << " from " << ((o == -1) ? "NONE" : world->raws.plants.all[o]->name) << " to " << ((n == -1) ? "NONE" : world->raws.plants.all[n]->name) << endl; } } } void process(color_ostream& out) { if (!enabled) return; find_plantable_plants(); lastCounts.clear(); df::item_flags bad_flags; bad_flags.whole = 0; #define F(x) bad_flags.bits.x = true; F(dump); F(forbid); F(garbage_collect); F(hostile); F(on_fire); F(rotten); F(trader); F(in_building); F(construction); F(artifact); #undef F for (auto ii : world->items.other[df::items_other_id::PLANT]) { df::item_plantst* i = (df::item_plantst*)ii; if ((i->flags.whole & bad_flags.whole) == 0 && plantable_plants.count(i->mat_index) > 0) { lastCounts[i->mat_index] += i->stack_size; } } map> plants; plants.clear(); for (auto plantable : plantable_plants) { df::plant_raw* plant = world->raws.plants.all[plantable.first]; if (lastCounts[plant->index] < getThreshold(plant->index)) for (auto biome : plantable.second) { plants[biome].push_back(plant->index); } } map> farms; farms.clear(); for (auto bb : world->buildings.other[df::buildings_other_id::FARM_PLOT]) { df::building_farmplotst* farm = (df::building_farmplotst*) bb; if (farm->flags.bits.exists) { df::biome_type biome; if (Maps::getTileDesignation(bb->centerx, bb->centery, bb->z)->bits.subterranean) biome = biome_type::SUBTERRANEAN_WATER; else { df::coord2d region(Maps::getTileBiomeRgn(df::coord(bb->centerx, bb->centery, bb->z))); biome = Maps::GetBiomeType(region.x, region.y); } farms[biome].push_back(farm); } } for (auto ff : farms) { set_farms(out, plants[ff.first], ff.second); } } void status(color_ostream& out) { out << (enabled ? "Running." : "Stopped.") << endl; for (auto lc : lastCounts) { auto plant = world->raws.plants.all[lc.first]; out << plant->id << " limit " << getThreshold(lc.first) << " current " << lc.second << endl; } for (auto th : thresholds) { if (lastCounts[th.first] > 0) continue; auto plant = world->raws.plants.all[th.first]; out << plant->id << " limit " << getThreshold(th.first) << " current 0" << endl; } out << "Default: " << defaultThreshold << endl; } }; static AutoFarm* autofarmInstance; DFhackCExport command_result plugin_init (color_ostream &out, std::vector &commands) { if (world && ui) { commands.push_back( PluginCommand("autofarm", tagline, autofarm, false, usage ) ); } autofarmInstance = new AutoFarm(); return CR_OK; } DFhackCExport command_result plugin_shutdown ( color_ostream &out ) { delete autofarmInstance; return CR_OK; } DFhackCExport command_result plugin_onupdate(color_ostream &out) { if (!autofarmInstance) return CR_OK; if (!Maps::IsValid()) return CR_OK; if (DFHack::World::ReadPauseState()) return CR_OK; if (world->frame_counter % 50 != 0) // Check every hour return CR_OK; { CoreSuspender suspend; autofarmInstance->process(out); } return CR_OK; } DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) { enabled = enable; return CR_OK; } static command_result autofarm(color_ostream &out, vector & parameters) { CoreSuspender suspend; if (parameters.size() == 1 && parameters[0] == "enable") plugin_enable(out, true); else if (parameters.size() == 1 && parameters[0] == "disable") plugin_enable(out, false); else if (parameters.size() == 2 && parameters[0] == "default") autofarmInstance->setDefault(atoi(parameters[1].c_str())); else if (parameters.size() >= 3 && parameters[0] == "threshold") { int val = atoi(parameters[1].c_str()); for (int i = 2; i < parameters.size(); i++) { string id = parameters[i]; transform(id.begin(), id.end(), id.begin(), ::toupper); bool ok = false; for (auto plant : world->raws.plants.all) { if (plant->flags.is_set(df::plant_raw_flags::SEED) && (plant->id == id)) { autofarmInstance->setThreshold(plant->index, val); ok = true; break; } } if (!ok) { out << "Cannot find plant with id " << id << endl; return CR_WRONG_USAGE; } } } else if (parameters.size() == 0 || parameters.size() == 1 && parameters[0] == "status") autofarmInstance->status(out); else return CR_WRONG_USAGE; return CR_OK; }