/* www.sourceforge.net/projects/dfhack Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf, doomchild This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "dfhack/DFIntegers.h" #include "dfhack/DFTileTypes.h" #include #include "string.h" #include #include using namespace std; #include "Internal.h" #include "dfhack/DFTypes.h" #include "dfhack/DFTileTypes.h" #include "dfhack-c/DFTypes_C.h" #include "dfhack/modules/Materials.h" using namespace DFHack; #define BUILD(a) a ## BufferCallback #define REG_MACRO(type_name, type, callback) void BUILD(Register ## type_name) (int (*fptr)(type, uint32_t)) { callback = fptr; } #ifdef __cplusplus extern "C" { #endif int (*alloc_byte_buffer_callback)(int8_t*, uint32_t) = NULL; int (*alloc_short_buffer_callback)(int16_t*, uint32_t) = NULL; int (*alloc_int_buffer_callback)(int32_t*, uint32_t) = NULL; int (*alloc_ubyte_buffer_callback)(uint8_t*, uint32_t) = NULL; int (*alloc_ushort_buffer_callback)(uint16_t*, uint32_t) = NULL; int (*alloc_uint_buffer_callback)(uint32_t*, uint32_t) = NULL; int (*alloc_char_buffer_callback)(char*, uint32_t) = NULL; int (*alloc_matgloss_buffer_callback)(t_matgloss*, uint32_t) = NULL; int (*alloc_descriptor_buffer_callback)(t_descriptor_color*, uint32_t) = NULL; int (*alloc_matgloss_other_buffer_callback)(t_matglossOther*, uint32_t) = NULL; int (*alloc_t_feature_buffer_callback)(t_feature*, uint32_t) = NULL; int (*alloc_t_hotkey_buffer_callback)(t_hotkey*, uint32_t) = NULL; int (*alloc_t_screen_buffer_callback)(t_screen*, uint32_t) = NULL; int (*alloc_t_customWorkshop_buffer_callback)(t_customWorkshop*, uint32_t) = NULL; int (*alloc_t_material_buffer_callback)(t_material*, uint32_t) = NULL; int (*alloc_empty_colormodifier_callback)(c_colormodifier*) = NULL; int (*alloc_colormodifier_callback)(c_colormodifier*, const char*, uint32_t) = NULL; int (*alloc_colormodifier_buffer_callback)(c_colormodifier*, uint32_t) = NULL; int (*alloc_empty_creaturecaste_callback)(c_creaturecaste*)= NULL; int (*alloc_creaturecaste_callback)(c_creaturecaste*, const char*, const char*, const char*, const char*, uint32_t, uint32_t) = NULL; int (*alloc_creaturecaste_buffer_callback)(c_creaturecaste*, uint32_t) = NULL; int (*alloc_empty_creaturetype_callback)(c_creaturetype*) = NULL; int (*alloc_creaturetype_callback)(c_creaturetype*, const char*, uint32_t, uint32_t, uint8_t, uint16_t, uint16_t, uint16_t) = NULL; int (*alloc_creaturetype_buffer_callback)(c_creaturetype*, uint32_t) = NULL; int (*alloc_vein_buffer_callback)(t_vein*, uint32_t) = NULL; int (*alloc_frozenliquidvein_buffer_callback)(t_frozenliquidvein*, uint32_t) = NULL; int (*alloc_spattervein_buffer_callback)(t_spattervein*, uint32_t) = NULL; REG_MACRO(Byte, int8_t*, alloc_byte_buffer_callback) REG_MACRO(Short, int16_t*, alloc_short_buffer_callback) REG_MACRO(Int, int32_t*, alloc_int_buffer_callback) REG_MACRO(UByte, uint8_t*, alloc_ubyte_buffer_callback) REG_MACRO(UShort, uint16_t*, alloc_ushort_buffer_callback) REG_MACRO(UInt, uint32_t*, alloc_uint_buffer_callback) REG_MACRO(Char, char*, alloc_char_buffer_callback) REG_MACRO(Matgloss, t_matgloss*, alloc_matgloss_buffer_callback) REG_MACRO(DescriptorColor, t_descriptor_color*, alloc_descriptor_buffer_callback) REG_MACRO(MatglossOther, t_matglossOther*, alloc_matgloss_other_buffer_callback) REG_MACRO(Feature, t_feature*, alloc_t_feature_buffer_callback) REG_MACRO(Hotkey, t_hotkey*, alloc_t_hotkey_buffer_callback) REG_MACRO(Screen, t_screen*, alloc_t_screen_buffer_callback) REG_MACRO(CustomWorkshop, t_customWorkshop*, alloc_t_customWorkshop_buffer_callback) REG_MACRO(Material, t_material*, alloc_t_material_buffer_callback) void RegisterEmptyColorModifierCallback(int (*funcptr)(c_colormodifier*)) { alloc_empty_colormodifier_callback = funcptr; } void RegisterNewColorModifierCallback(int (*funcptr)(c_colormodifier*, const char*, uint32_t)) { alloc_colormodifier_callback = funcptr; } REG_MACRO(ColorModifier, c_colormodifier*, alloc_colormodifier_buffer_callback) void RegisterEmptyCreatureCasteCallback(int (*funcptr)(c_creaturecaste*)) { alloc_empty_creaturecaste_callback = funcptr; } void RegisterNewCreatureCasteCallback(int (*funcptr)(c_creaturecaste*, const char*, const char*, const char*, const char*, uint32_t, uint32_t)) { alloc_creaturecaste_callback = funcptr; } REG_MACRO(CreatureCaste, c_creaturecaste*, alloc_creaturecaste_buffer_callback) void RegisterEmptyCreatureTypeCallback(int (*funcptr)(c_creaturetype*)) { alloc_empty_creaturetype_callback = funcptr; } void RegisterNewCreatureTypeCallback(int (*funcptr)(c_creaturetype*, const char*, uint32_t, uint32_t, uint8_t, uint16_t, uint16_t, uint16_t)) { alloc_creaturetype_callback = funcptr; } REG_MACRO(CreatureType, c_creaturetype*, alloc_creaturetype_buffer_callback) REG_MACRO(Vein, t_vein*, alloc_vein_buffer_callback) REG_MACRO(FrozenLiquidVein, t_frozenliquidvein*, alloc_frozenliquidvein_buffer_callback) REG_MACRO(SpatterVein, t_spattervein*, alloc_spattervein_buffer_callback) int DFHack_isWallTerrain(int in) { return DFHack::isWallTerrain(in); } int DFHack_isFloorTerrain(int in) { return DFHack::isFloorTerrain(in); } int DFHack_isRampTerrain(int in) { return DFHack::isRampTerrain(in); } int DFHack_isStairTerrain(int in) { return DFHack::isStairTerrain(in); } int DFHack_isOpenTerrain(int in) { return DFHack::isOpenTerrain(in); } int DFHack_getVegetationType(int in) { return DFHack::getVegetationType(in); } int DFHack_getTileType(int index, TileRow* tPtr) { if(index >= TILE_TYPE_ARRAY_LENGTH) return 0; *tPtr = tileTypeTable[index]; return 1; } #ifdef __cplusplus } #endif int ColorListConvert(t_colormodifier* src, c_colormodifier* dest) { if(src == NULL) return -1; ((*alloc_colormodifier_callback)(dest, src->part, src->colorlist.size())); copy(src->colorlist.begin(), src->colorlist.end(), dest->colorlist); return 1; } int CreatureCasteConvert(t_creaturecaste* src, c_creaturecaste* dest) { if(src == NULL) return -1; ((*alloc_creaturecaste_callback)(dest, src->rawname, src->singular, src->plural, src->adjective, src->ColorModifier.size(), src->bodypart.size())); for(int i = 0; i < dest->colorModifierLength; i++) ColorListConvert(&src->ColorModifier[i], &dest->ColorModifier[i]); copy(src->bodypart.begin(), src->bodypart.end(), dest->bodypart); return 1; } int CreatureTypeConvert(t_creaturetype* src, c_creaturetype* dest) { if(src == NULL) return -1; ((*alloc_creaturetype_callback)(dest, src->rawname, src->castes.size(), src->extract.size(), src->tile_character, src->tilecolor.fore, src->tilecolor.back, src->tilecolor.bright)); for(int i = 0; i < dest->castesCount; i++) CreatureCasteConvert(&src->castes[i], &dest->castes[i]); copy(src->extract.begin(), src->extract.end(), dest->extract); return 1; }