/* https://github.com/peterix/dfhack Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "Internal.h" #include #include #include #include using namespace std; #include "modules/World.h" #include "MemAccess.h" #include "VersionInfo.h" #include "Types.h" #include "Error.h" #include "ModuleFactory.h" #include "Core.h" #include "MiscUtils.h" #include "DataDefs.h" #include "df/world.h" #include "df/historical_figure.h" using namespace DFHack; using df::global::world; Module* DFHack::createWorld() { return new World(); } struct World::Private { Private() { Inited = PauseInited = StartedWeather = StartedMode = false; next_persistent_id = 0; } bool Inited; bool PauseInited; void * pause_state_offset; bool StartedWeather; char * weather_offset; bool StartedMode; void * gamemode_offset; void * controlmode_offset; void * controlmodecopy_offset; int next_persistent_id; std::multimap persistent_index; Process * owner; }; typedef std::pair T_persistent_item; World::World() { Core & c = Core::getInstance(); d = new Private; d->owner = c.p; wmap = 0; d->pause_state_offset = (void *) c.vinfo->getAddress ("pause_state"); if(d->pause_state_offset) d->PauseInited = true; d->weather_offset = (char *) c.vinfo->getAddress( "current_weather" ); if(d->weather_offset) { wmap = (weather_map *) d->weather_offset; d->StartedWeather = true; } d->gamemode_offset = (void *) c.vinfo->getAddress( "game_mode" ); d->controlmode_offset = (void *) c.vinfo->getAddress( "control_mode" ); d->StartedMode = true; d->Inited = true; } World::~World() { delete d; } bool World::Start() { return true; } bool World::Finish() { return true; } bool World::ReadPauseState() { if(!d->PauseInited) return false; uint8_t pauseState = d->owner->readByte (d->pause_state_offset); return pauseState & 1; } void World::SetPauseState(bool paused) { if(!d->PauseInited) return; d->owner->writeByte (d->pause_state_offset, paused); } uint32_t World::ReadCurrentYear() { return *df::global::cur_year; } uint32_t World::ReadCurrentTick() { return *df::global::cur_year_tick; } bool World::ReadGameMode(t_gamemodes& rd) { if(d->Inited && d->StartedMode) { rd.g_mode = (GameMode) d->owner->readDWord( d->controlmode_offset); rd.g_type = (GameType) d->owner->readDWord(d->gamemode_offset); return true; } return false; } bool World::WriteGameMode(const t_gamemodes & wr) { if(d->Inited && d->StartedMode) { d->owner->writeDWord(d->gamemode_offset,wr.g_type); d->owner->writeDWord(d->controlmode_offset,wr.g_mode); return true; } return false; } /* FIXME: Japa said that he had to do this with the time stuff he got from here Investigate. currentYear = Wold->ReadCurrentYear(); currentTick = Wold->ReadCurrentTick(); currentMonth = (currentTick+9)/33600; currentDay = ((currentTick+9)%33600)/1200; currentHour = ((currentTick+9)-(((currentMonth*28)+currentDay)*1200))/50; currentTickRel = (currentTick+9)-(((((currentMonth*28)+currentDay)*24)+currentHour)*50); */ // FIX'D according to this: /* World::ReadCurrentMonth and World::ReadCurrentDay « Sent to: peterix on: June 04, 2010, 04:44:30 » « You have forwarded or responded to this message. » Shouldn't these be /28 and %28 instead of 24? There're 28 days in a DF month. Using 28 and doing the calculation on the value stored at the memory location specified by memory.xml gets me the current month/date. */ uint32_t World::ReadCurrentMonth() { return this->ReadCurrentTick() / 1200 / 28; } uint32_t World::ReadCurrentDay() { return ((this->ReadCurrentTick() / 1200) % 28) + 1; } uint8_t World::ReadCurrentWeather() { if (d->Inited && d->StartedWeather) return(d->owner->readByte(d->weather_offset + 12)); return 0; } void World::SetCurrentWeather(uint8_t weather) { if (d->Inited && d->StartedWeather) { uint8_t buf[25]; memset(&buf,weather, sizeof(buf)); d->owner->write(d->weather_offset,sizeof(buf),buf); } } string World::ReadWorldFolder() { return world->cur_savegame.save_dir; } static PersistentDataItem dataFromHFig(df::historical_figure *hfig) { return PersistentDataItem(hfig->id, hfig->name.first_name, &hfig->name.nickname, hfig->name.words); } void World::ClearPersistentCache() { d->next_persistent_id = 0; d->persistent_index.clear(); } bool World::BuildPersistentCache() { if (d->next_persistent_id) return true; if (!Core::getInstance().isWorldLoaded()) return false; std::vector &hfvec = df::historical_figure::get_vector(); // Determine the next entry id as min(-100, lowest_id-1) d->next_persistent_id = -100; if (hfvec.size() > 0 && hfvec[0]->id <= -100) d->next_persistent_id = hfvec[0]->id-1; // Add the entries to the lookup table d->persistent_index.clear(); for (size_t i = 0; i < hfvec.size() && hfvec[i]->id <= -100; i++) { if (!hfvec[i]->name.has_name || hfvec[i]->name.first_name.empty()) continue; d->persistent_index.insert(T_persistent_item(hfvec[i]->name.first_name, -hfvec[i]->id)); } } PersistentDataItem World::AddPersistentData(const std::string &key) { if (!BuildPersistentCache() || key.empty()) return PersistentDataItem(); std::vector &hfvec = df::historical_figure::get_vector(); df::historical_figure *hfig = new df::historical_figure(); hfig->id = d->next_persistent_id--; hfig->name.has_name = true; hfig->name.first_name = key; memset(hfig->name.words, 0xFF, sizeof(hfig->name.words)); hfvec.insert(hfvec.begin(), hfig); d->persistent_index.insert(T_persistent_item(key, -hfig->id)); return dataFromHFig(hfig); } PersistentDataItem World::GetPersistentData(const std::string &key) { if (!BuildPersistentCache()) return PersistentDataItem(); auto it = d->persistent_index.find(key); if (it != d->persistent_index.end()) return GetPersistentData(it->second); return PersistentDataItem(); } PersistentDataItem World::GetPersistentData(int entry_id) { if (entry_id < 100) return PersistentDataItem(); auto hfig = df::historical_figure::find(-entry_id); if (hfig && hfig->name.has_name) return dataFromHFig(hfig); return PersistentDataItem(); } void World::GetPersistentData(std::vector *vec, const std::string &key, bool prefix) { if (!BuildPersistentCache()) return; auto eqrange = d->persistent_index.equal_range(key); if (prefix) { if (key.empty()) { eqrange.first = d->persistent_index.begin(); eqrange.second = d->persistent_index.end(); } else { std::string bound = key; if (bound[bound.size()-1] != '/') bound += "/"; eqrange.first = d->persistent_index.lower_bound(bound); bound[bound.size()-1]++; eqrange.second = d->persistent_index.lower_bound(bound); } } for (auto it = eqrange.first; it != eqrange.second; ++it) { auto hfig = df::historical_figure::find(-it->second); if (hfig && hfig->name.has_name) vec->push_back(dataFromHFig(hfig)); } } bool World::DeletePersistentData(const PersistentDataItem &item) { if (item.id > -100) return false; if (!BuildPersistentCache()) return false; std::vector &hfvec = df::historical_figure::get_vector(); auto eqrange = d->persistent_index.equal_range(item.key_value); for (auto it = eqrange.first; it != eqrange.second; ++it) { if (it->second != -item.id) continue; d->persistent_index.erase(it); int idx = binsearch_index(hfvec, item.id); if (idx >= 0) { delete hfvec[idx]; hfvec.erase(hfvec.begin()+idx); } return true; } return false; }