-- Fixes cloth/thread stockpiles by correcting material object data. local raws = df.global.world.raws -- Cache references to vectors in lua tables for a speed-up local organic_types = {} for i,v in ipairs(raws.mat_table.organic_types) do organic_types[i] = v end local organic_indexes = {} for i,v in ipairs(raws.mat_table.organic_indexes) do organic_indexes[i] = v end local function verify(category,idx,vtype,vidx) if idx == -1 then -- Purely for reporting reasons return true end local tvec = organic_types[category] if idx < 0 or idx >= #tvec or tvec[idx] ~= vtype then return false end return organic_indexes[category][idx] == vidx end local patched_cnt = 0 local mat_cnt = 0 function patch_material(mat,mat_type,mat_index) local idxarr = mat.food_mat_index -- These refer to fish/eggs, i.e. castes and not materials idxarr[1] = -1 idxarr[2] = -1 idxarr[3] = -1 for i = 0,#idxarr-1 do if not verify(i,idxarr[i],mat_type,mat_index) then idxarr[i] = -1 patched_cnt = patched_cnt+1 end end mat_cnt = mat_cnt + 1 end function patch_materials() patched_cnt = 0 mat_cnt = 0 print('Fixing cloth stockpile handling (bug 5739)...') for i,v in ipairs(raws.inorganics) do patch_material(v.material, 0, i) end for i,v in ipairs(raws.creatures.all) do for j,m in ipairs(v.material) do patch_material(m, 19+j, i) end end for i,v in ipairs(raws.plants.all) do for j,m in ipairs(v.material) do patch_material(m, 419+j, i) end end print('Patched '..patched_cnt..' bad references in '..mat_cnt..' materials.') end local args = {...} if args[1] == 'enable' then dfhack.onStateChange[_ENV] = function(sc) if sc == SC_WORLD_LOADED then patch_materials() end end if dfhack.isWorldLoaded() then patch_materials() end elseif args[1] == 'disable' then dfhack.onStateChange[_ENV] = nil else patch_materials() end