misery ====== .. dfhack-tool:: :summary: Increase the intensity of your citizens' negative thoughts. :tags: fort gameplay units When enabled, negative thoughts that your citizens have will multiply by the specified factor. This makes it more challenging to keep them happy. Usage ----- :: enable misery misery [status] misery misery clear The default misery factor is ``2``, meaning that your dwarves will become miserable twice as fast. Examples -------- ``enable misery`` Start multiplying bad thoughts for your citizens! ``misery 5`` Make dwarves become unhappy 5 times faster than normal -- this is quite challenging to handle! ``misery clear`` Clear away negative thoughts added by ``misery``. Note that this will not clear negative thoughts that your dwarves accumulated "naturally".