# main project file. use it from a build sub-folder, see COMPILE for details ## setting the build type. IF(NOT DEFINED CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "") SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Release RelWithDebInfo.") ENDIF() ## some generic CMake magic cmake_minimum_required(VERSION 2.8 FATAL_ERROR) project(dfhack) SET(CMAKE_MODULE_PATH ${dfhack_SOURCE_DIR}/CMake/Modules ${CMAKE_MODULE_PATH} ) # mixing the build system with the source code is ugly and stupid. enforce the opposite :) if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}") message(FATAL_ERROR "In-source builds are not allowed.") endif() # set up versioning. set(DF_VERSION_MAJOR "0") set(DF_VERSION_MINOR "31") set(DF_VERSION_PATCH "25") set(DF_VERSION "${DF_VERSION_MAJOR}.${DF_VERSION_MINOR}.${DF_VERSION_PATCH}") set(DFHACK_RELEASE "7") ## where to install things (after the build is done, classic 'make install' or package structure) # the dfhack libraries will be installed here: IF(UNIX) # put the lib into DF/hack SET(DFHACK_LIBRARY_DESTINATION hack) ELSE() # windows is crap, therefore we can't do nice things with it. leave the libs on a nasty pile... SET(DFHACK_LIBRARY_DESTINATION .) ENDIF() # external tools will be installed here: SET(DFHACK_BINARY_DESTINATION .) # dfhack data goes here: SET(DFHACK_DATA_DESTINATION hack) # plugin libs go here: SET(DFHACK_PLUGIN_DESTINATION hack/plugins) # dfhack header files go here: SET(DFHACK_INCLUDES_DESTINATION hack/include) # the windows .lib file goes here: SET(DFHACK_DEVLIB_DESTINATION hack) # user documentation goes here: SET(DFHACK_USERDOC_DESTINATION hack) # developer documentation goes here: SET(DFHACK_DEVDOC_DESTINATION hack) ## some options for the user/developer to play with OPTION(BUILD_LIBRARY "Build the library that goes into DF." ON) OPTION(BUILD_PLUGINS "Build the plugins." ON) #add depends to include path INCLUDE_DIRECTORIES ( library/depends ) # build the static lua for dfusion INCLUDE_DIRECTORIES ( lua/include ) add_subdirectory (lua) # build the lib itself IF(BUILD_LIBRARY) add_subdirectory (library) ## install the default documentation files install(FILES LICENSE Readme.html Compile.html DESTINATION ${DFHACK_USERDOC_DESTINATION}) endif() #build the plugins IF(BUILD_PLUGINS) add_subdirectory (plugins) endif() # Packaging with CPack! IF(UNIX) SET(CPACK_GENERATOR "TGZ") ELSEIF(WIN32) SET(CPACK_GENERATOR "ZIP") ENDIF() set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0) set(CPACK_PACKAGE_FILE_NAME "dfhack-${DF_VERSION}-r${DFHACK_RELEASE}-${CMAKE_SYSTEM_NAME}") INCLUDE(CPack)