/* https://github.com/peterix/dfhack Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "Internal.h" #include #include #include using namespace std; #include "modules/Gui.h" #include "MemAccess.h" #include "VersionInfo.h" #include "Types.h" #include "Error.h" #include "ModuleFactory.h" #include "Core.h" #include "PluginManager.h" #include "MiscUtils.h" using namespace DFHack; #include "modules/Job.h" #include "modules/Screen.h" #include "modules/Maps.h" #include "DataDefs.h" #include "df/announcement_flags.h" #include "df/assign_trade_status.h" #include "df/building_cagest.h" #include "df/building_civzonest.h" #include "df/building_furnacest.h" #include "df/building_trapst.h" #include "df/building_type.h" #include "df/building_workshopst.h" #include "df/d_init.h" #include "df/game_mode.h" #include "df/general_ref.h" #include "df/global_objects.h" #include "df/graphic.h" #include "df/historical_figure.h" #include "df/interfacest.h" #include "df/item_corpsepiecest.h" #include "df/item_corpsest.h" #include "df/job.h" #include "df/layer_object_listst.h" #include "df/occupation.h" #include "df/plant.h" #include "df/popup_message.h" #include "df/report.h" #include "df/route_stockpile_link.h" #include "df/stop_depart_condition.h" #include "df/ui_advmode.h" #include "df/ui_build_selector.h" #include "df/ui_look_list.h" #include "df/ui_sidebar_menus.h" #include "df/ui_unit_view_mode.h" #include "df/unit.h" #include "df/unit_inventory_item.h" #include "df/viewscreen_announcelistst.h" #include "df/viewscreen_assign_display_itemst.h" #include "df/viewscreen_buildinglistst.h" #include "df/viewscreen_customize_unitst.h" #include "df/viewscreen_dungeon_monsterstatusst.h" #include "df/viewscreen_dungeonmodest.h" #include "df/viewscreen_dwarfmodest.h" #include "df/viewscreen_itemst.h" #include "df/viewscreen_joblistst.h" #include "df/viewscreen_jobmanagementst.h" #include "df/viewscreen_jobst.h" #include "df/viewscreen_layer.h" #include "df/viewscreen_layer_assigntradest.h" #include "df/viewscreen_layer_militaryst.h" #include "df/viewscreen_layer_noblelistst.h" #include "df/viewscreen_layer_overall_healthst.h" #include "df/viewscreen_layer_stockpilest.h" #include "df/viewscreen_layer_unit_healthst.h" #include "df/viewscreen_layer_unit_relationshipst.h" #include "df/viewscreen_locationsst.h" #include "df/viewscreen_petst.h" #include "df/viewscreen_storesst.h" #include "df/viewscreen_textviewerst.h" #include "df/viewscreen_tradegoodsst.h" #include "df/viewscreen_unitlistst.h" #include "df/viewscreen_unitst.h" #include "df/viewscreen_reportlistst.h" #include "df/viewscreen_workquota_conditionst.h" #include "df/viewscreen_workshop_profilest.h" #include "df/world.h" using namespace df::enums; using df::global::gview; using df::global::init; using df::global::gps; using df::global::ui; using df::global::world; using df::global::selection_rect; using df::global::ui_menu_width; using df::global::gamemode; static df::layer_object_listst *getLayerList(df::viewscreen_layer *layer, int idx) { return virtual_cast(vector_get(layer->layer_objects,idx)); } static std::string getNameChunk(virtual_identity *id, int start, int end) { if (!id) return "UNKNOWN"; const char *name = id->getName(); int len = strlen(name); if (len > start + end) return std::string(name+start, len-start-end); else return name; } /* * Classifying focus context by means of a string path. */ typedef void (*getFocusStringHandler)(std::string &str, df::viewscreen *screen); static std::map getFocusStringHandlers; #define VIEWSCREEN(name) df::viewscreen_##name##st #define DEFINE_GET_FOCUS_STRING_HANDLER(screen_type) \ static void getFocusString_##screen_type(std::string &focus, VIEWSCREEN(screen_type) *screen);\ DFHACK_STATIC_ADD_TO_MAP(\ &getFocusStringHandlers, &VIEWSCREEN(screen_type)::_identity, \ (getFocusStringHandler)getFocusString_##screen_type \ ); \ static void getFocusString_##screen_type(std::string &focus, VIEWSCREEN(screen_type) *screen) DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode) { using namespace df::enums::ui_sidebar_mode; using df::global::ui_workshop_in_add; using df::global::ui_build_selector; using df::global::ui_selected_unit; using df::global::ui_look_list; using df::global::ui_look_cursor; using df::global::ui_building_item_cursor; using df::global::ui_building_assign_type; using df::global::ui_building_assign_is_marked; using df::global::ui_building_assign_units; using df::global::ui_building_assign_items; using df::global::ui_building_in_assign; focus += "/" + enum_item_key(ui->main.mode); switch (ui->main.mode) { case QueryBuilding: if (df::building *selected = world->selected_building) { if (!selected->jobs.empty() && selected->jobs[0]->job_type == job_type::DestroyBuilding) { focus += "/Destroying"; break; } focus += "/Some"; virtual_identity *id = virtual_identity::get(selected); bool jobs = false; if (id == &df::building_workshopst::_identity || id == &df::building_furnacest::_identity) { focus += "/Workshop"; jobs = true; } else if (id == &df::building_trapst::_identity) { auto trap = (df::building_trapst*)selected; focus += "/" + enum_item_key(trap->trap_type); if (trap->trap_type == trap_type::Lever) jobs = true; } else if (ui_building_in_assign && *ui_building_in_assign && ui_building_assign_type && ui_building_assign_units && ui_building_assign_type->size() == ui_building_assign_units->size()) { focus += "/Assign"; if (ui_building_item_cursor) { auto unit = vector_get(*ui_building_assign_units, *ui_building_item_cursor); focus += unit ? "/Unit" : "/None"; } } else focus += "/" + enum_item_key(selected->getType()); if (jobs) { if (ui_workshop_in_add && *ui_workshop_in_add) focus += "/AddJob"; else if (!selected->jobs.empty()) focus += "/Job"; else focus += "/Empty"; } } else focus += "/None"; break; case Build: if (ui_build_selector) { // Not selecting, or no choices? if (ui_build_selector->building_type < 0) focus += "/Type"; else if (ui_build_selector->stage != 2) { if (ui_build_selector->stage != 1) focus += "/NoMaterials"; else focus += "/Position"; focus += "/" + enum_item_key(ui_build_selector->building_type); } else { focus += "/Material"; if (ui_build_selector->is_grouped) focus += "/Groups"; else focus += "/Items"; } } break; case ViewUnits: if (ui_selected_unit) { if (auto unit = vector_get(world->units.active, *ui_selected_unit)) { focus += "/Some"; using df::global::ui_unit_view_mode; if (ui_unit_view_mode) focus += "/" + enum_item_key(ui_unit_view_mode->value); } else focus += "/None"; } break; case LookAround: if (ui_look_list && ui_look_cursor) { auto item = vector_get(ui_look_list->items, *ui_look_cursor); if (item) focus += "/" + enum_item_key(item->type); else focus += "/None"; } break; case BuildingItems: if (VIRTUAL_CAST_VAR(selected, df::building_actual, world->selected_building)) { if (selected->contained_items.empty()) focus += "/Some/Empty"; else focus += "/Some/Item"; } else focus += "/None"; break; case ZonesPenInfo: if (ui_building_assign_type && ui_building_assign_units && ui_building_assign_is_marked && ui_building_assign_items && ui_building_assign_type->size() == ui_building_assign_units->size()) { focus += "/Assign"; if (ui_building_item_cursor) { if (vector_get(*ui_building_assign_units, *ui_building_item_cursor)) focus += "/Unit"; else if (vector_get(*ui_building_assign_items, *ui_building_item_cursor)) focus += "/Vermin"; else focus += "/None"; } } break; case Burrows: if (ui->burrows.in_confirm_delete) focus += "/ConfirmDelete"; else if (ui->burrows.in_add_units_mode) focus += "/AddUnits"; else if (ui->burrows.in_edit_name_mode) focus += "/EditName"; else if (ui->burrows.in_define_mode) focus += "/Define"; else focus += "/List"; break; case Hauling: if (ui->hauling.in_assign_vehicle) { auto vehicle = vector_get(ui->hauling.vehicles, ui->hauling.cursor_vehicle); focus += "/AssignVehicle/" + std::string(vehicle ? "Some" : "None"); } else { int idx = ui->hauling.cursor_top; auto route = vector_get(ui->hauling.view_routes, idx); auto stop = vector_get(ui->hauling.view_stops, idx); std::string tag = stop ? "Stop" : (route ? "Route" : "None"); if (ui->hauling.in_name) focus += "/Rename/" + tag; else if (ui->hauling.in_stop) { int sidx = ui->hauling.cursor_stop; auto cond = vector_get(ui->hauling.stop_conditions, sidx); auto link = vector_get(ui->hauling.stop_links, sidx); focus += "/DefineStop"; if (cond) focus += "/Cond/" + enum_item_key(cond->mode); else if (link) { focus += "/Link/"; if (link->mode.bits.give) focus += "Give"; if (link->mode.bits.take) focus += "Take"; } else focus += "/None"; } else focus += "/Select/" + tag; } break; default: break; } } DEFINE_GET_FOCUS_STRING_HANDLER(dungeonmode) { using df::global::ui_advmode; if (!ui_advmode) return; focus += "/" + enum_item_key(ui_advmode->menu); } DEFINE_GET_FOCUS_STRING_HANDLER(unitlist) { focus += "/" + enum_item_key(screen->page); } DEFINE_GET_FOCUS_STRING_HANDLER(layer_military) { auto list1 = getLayerList(screen, 0); auto list2 = getLayerList(screen, 1); auto list3 = getLayerList(screen, 2); if (!list1 || !list2 || !list3) return; focus += "/" + enum_item_key(screen->page); int cur_list; if (list1->active) cur_list = 0; else if (list2->active) cur_list = 1; else if (list3->active) cur_list = 2; else return; switch (screen->page) { case df::viewscreen_layer_militaryst::Positions: { static const char *lists[] = { "/Squads", "/Positions", "/Candidates" }; focus += lists[cur_list]; break; } case df::viewscreen_layer_militaryst::Equip: { focus += "/" + enum_item_key(screen->equip.mode); switch (screen->equip.mode) { case df::viewscreen_layer_militaryst::T_equip::Customize: { if (screen->equip.edit_mode < 0) focus += "/View"; else focus += "/" + enum_item_key(screen->equip.edit_mode); break; } case df::viewscreen_layer_militaryst::T_equip::Uniform: break; case df::viewscreen_layer_militaryst::T_equip::Priority: { if (screen->equip.prio_in_move >= 0) focus += "/Move"; else focus += "/View"; break; } } static const char *lists[] = { "/Squads", "/Positions", "/Choices" }; focus += lists[cur_list]; break; } default: break; } } DEFINE_GET_FOCUS_STRING_HANDLER(workshop_profile) { typedef df::viewscreen_workshop_profilest::T_tab T_tab; switch(screen->tab) { case T_tab::Workers: focus += "/Unit"; break; case T_tab::Orders: focus += "/Orders"; break; case T_tab::Restrictions: focus += "/Restrictions"; break; } } DEFINE_GET_FOCUS_STRING_HANDLER(layer_noblelist) { auto list1 = getLayerList(screen, 0); auto list2 = getLayerList(screen, 1); if (!list1 || !list2) return; focus += "/" + enum_item_key(screen->mode); } DEFINE_GET_FOCUS_STRING_HANDLER(pet) { focus += "/" + enum_item_key(screen->mode); switch (screen->mode) { case df::viewscreen_petst::List: focus += vector_get(screen->is_vermin, screen->cursor) ? "/Vermin" : "/Unit"; break; case df::viewscreen_petst::SelectTrainer: if (vector_get(screen->trainer_unit, screen->trainer_cursor)) focus += "/Unit"; break; default: break; } } DEFINE_GET_FOCUS_STRING_HANDLER(layer_overall_health) { auto list1 = getLayerList(screen, 0); if (!list1) return; focus += "/Units"; } DEFINE_GET_FOCUS_STRING_HANDLER(tradegoods) { if (!screen->has_traders || screen->is_unloading) focus += "/NoTraders"; else if (screen->in_edit_count) focus += "/EditCount"; else focus += (screen->in_right_pane ? "/Items/Broker" : "/Items/Trader"); } DEFINE_GET_FOCUS_STRING_HANDLER(layer_assigntrade) { auto list1 = getLayerList(screen, 0); auto list2 = getLayerList(screen, 1); if (!list1 || !list2) return; int list_idx = vector_get(screen->visible_lists, list1->cursor, (int16_t)-1); unsigned num_lists = sizeof(screen->lists)/sizeof(screen->lists[0]); if (unsigned(list_idx) >= num_lists) return; if (list1->active) focus += "/Groups"; else focus += "/Items"; } DEFINE_GET_FOCUS_STRING_HANDLER(stores) { if (!screen->in_right_list) focus += "/Categories"; else if (screen->in_group_mode) focus += "/Groups"; else focus += "/Items"; } DEFINE_GET_FOCUS_STRING_HANDLER(layer_stockpile) { auto list1 = getLayerList(screen, 0); auto list2 = getLayerList(screen, 1); auto list3 = getLayerList(screen, 2); if (!list1 || !list2 || !list3 || !screen->settings) return; auto group = screen->cur_group; if (group != vector_get(screen->group_ids, list1->cursor)) return; focus += "/" + enum_item_key(group); auto bits = vector_get(screen->group_bits, list1->cursor); if (bits.whole && !(bits.whole & screen->settings->flags.whole)) { focus += "/Off"; return; } focus += "/On"; if (list2->active || list3->active || screen->list_ids.empty()) { focus += "/" + enum_item_key(screen->cur_list); if (list3->active) focus += (screen->item_names.empty() ? "/None" : "/Item"); } } DEFINE_GET_FOCUS_STRING_HANDLER(locations) { focus += "/" + enum_item_key(screen->menu); } DEFINE_GET_FOCUS_STRING_HANDLER(jobmanagement) { focus += (screen->in_max_workshops ? "/MaxWorkshops" : "/Main"); } DEFINE_GET_FOCUS_STRING_HANDLER(workquota_condition) { focus += "/" + enum_item_key(screen->mode); if (screen->item_count_edit) focus += "/EditCount"; } std::string Gui::getFocusString(df::viewscreen *top) { if (!top) return ""; if (virtual_identity *id = virtual_identity::get(top)) { std::string name = getNameChunk(id, 11, 2); auto handler = map_find(getFocusStringHandlers, id); if (handler) handler(name, top); return name; } else if (dfhack_viewscreen::is_instance(top)) { auto name = static_cast(top)->getFocusString(); return name.empty() ? "dfhack" : "dfhack/"+name; } else { Core &core = Core::getInstance(); std::string name = core.p->readClassName(*(void**)top); return name.substr(11, name.size()-11-2); } } // Predefined common guard functions bool Gui::default_hotkey(df::viewscreen *top) { // Default hotkey guard function for (;top ;top = top->parent) { if (strict_virtual_cast(top)) return true; if (strict_virtual_cast(top)) return true; } return false; } bool Gui::dwarfmode_hotkey(df::viewscreen *top) { // Require the main dwarf mode screen return !!strict_virtual_cast(top); } bool Gui::unitjobs_hotkey(df::viewscreen *top) { // Require the unit or jobs list return !!strict_virtual_cast(top) || !!strict_virtual_cast(top); } bool Gui::item_details_hotkey(df::viewscreen *top) { // Require the main dwarf mode screen return !!strict_virtual_cast(top); } bool Gui::cursor_hotkey(df::viewscreen *top) { if (!dwarfmode_hotkey(top)) return false; // Also require the cursor. if (!df::global::cursor || df::global::cursor->x == -30000) return false; return true; } bool Gui::workshop_job_hotkey(df::viewscreen *top) { using namespace ui_sidebar_mode; using df::global::ui; using df::global::world; using df::global::ui_workshop_in_add; using df::global::ui_workshop_job_cursor; if (!dwarfmode_hotkey(top)) return false; switch (ui->main.mode) { case QueryBuilding: { if (!ui_workshop_job_cursor) // allow missing return false; df::building *selected = world->selected_building; if (!virtual_cast(selected) && !virtual_cast(selected)) return false; // No jobs? if (selected->jobs.empty() || selected->jobs[0]->job_type == job_type::DestroyBuilding) return false; // Add job gui activated? if (ui_workshop_in_add && *ui_workshop_in_add) return false; return true; }; default: return false; } } bool Gui::build_selector_hotkey(df::viewscreen *top) { using namespace ui_sidebar_mode; using df::global::ui; using df::global::ui_build_selector; if (!dwarfmode_hotkey(top)) return false; switch (ui->main.mode) { case Build: { if (!ui_build_selector) // allow missing return false; // Not selecting, or no choices? if (ui_build_selector->building_type < 0 || ui_build_selector->stage != 2 || ui_build_selector->choices.empty()) return false; return true; }; default: return false; } } bool Gui::view_unit_hotkey(df::viewscreen *top) { using df::global::ui; using df::global::world; using df::global::ui_selected_unit; if (!dwarfmode_hotkey(top)) return false; if (ui->main.mode != ui_sidebar_mode::ViewUnits) return false; if (!ui_selected_unit) // allow missing return false; return vector_get(world->units.active, *ui_selected_unit) != NULL; } bool Gui::unit_inventory_hotkey(df::viewscreen *top) { using df::global::ui_unit_view_mode; if (!view_unit_hotkey(top)) return false; if (!ui_unit_view_mode) return false; return ui_unit_view_mode->value == df::ui_unit_view_mode::Inventory; } df::job *Gui::getSelectedWorkshopJob(color_ostream &out, bool quiet) { using df::global::world; using df::global::ui_workshop_job_cursor; if (!workshop_job_hotkey(Core::getTopViewscreen())) { if (!quiet) out.printerr("Not in a workshop, or no job is highlighted.\n"); return NULL; } df::building *selected = world->selected_building; int idx = *ui_workshop_job_cursor; if (size_t(idx) >= selected->jobs.size()) { out.printerr("Invalid job cursor index: %d\n", idx); return NULL; } return selected->jobs[idx]; } bool Gui::any_job_hotkey(df::viewscreen *top) { if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top)) return vector_get(screen->jobs, screen->cursor_pos) != NULL; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitlistst, top)) return vector_get(screen->jobs[screen->page], screen->cursor_pos[screen->page]) != NULL; return workshop_job_hotkey(top); } df::job *Gui::getSelectedJob(color_ostream &out, bool quiet) { df::viewscreen *top = Core::getTopViewscreen(); if (VIRTUAL_CAST_VAR(screen, df::viewscreen_jobst, top)) { return screen->job; } if (VIRTUAL_CAST_VAR(joblist, df::viewscreen_joblistst, top)) { df::job *job = vector_get(joblist->jobs, joblist->cursor_pos); if (!job && !quiet) out.printerr("Selected unit has no job\n"); return job; } else if (VIRTUAL_CAST_VAR(unitlist, df::viewscreen_unitlistst, top)) { int page = unitlist->page; df::job *job = vector_get(unitlist->jobs[page], unitlist->cursor_pos[page]); if (!job && !quiet) out.printerr("Selected unit has no job\n"); return job; } else if (auto dfscreen = dfhack_viewscreen::try_cast(top)) return dfscreen->getSelectedJob(); else return getSelectedWorkshopJob(out, quiet); } df::unit *Gui::getAnyUnit(df::viewscreen *top) { using namespace ui_sidebar_mode; using df::global::ui; using df::global::world; using df::global::ui_look_cursor; using df::global::ui_look_list; using df::global::ui_selected_unit; using df::global::ui_building_in_assign; using df::global::ui_building_assign_units; using df::global::ui_building_item_cursor; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitst, top)) { return screen->unit; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top)) { if (auto unit = vector_get(screen->units, screen->cursor_pos)) return unit; if (auto job = vector_get(screen->jobs, screen->cursor_pos)) return Job::getWorker(job); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitlistst, top)) return vector_get(screen->units[screen->page], screen->cursor_pos[screen->page]); if (VIRTUAL_CAST_VAR(screen, df::viewscreen_dungeon_monsterstatusst, top)) return screen->unit; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_unit_relationshipst, top)) { if (VIRTUAL_CAST_VAR(list, df::layer_object_listst, vector_get(screen->layer_objects, 0))) return vector_get(screen->relation_unit, list->cursor); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_itemst, top)) { df::general_ref *ref = vector_get(screen->entry_ref, screen->cursor_pos); return ref ? ref->getUnit() : NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_workshop_profilest, top)) { if (screen->tab == df::viewscreen_workshop_profilest::Workers) return vector_get(screen->workers, screen->worker_idx); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_noblelistst, top)) { switch (screen->mode) { case df::viewscreen_layer_noblelistst::List: if (auto list1 = getLayerList(screen, 0)) { if (auto info = vector_get(screen->info, list1->cursor)) return info->unit; } return NULL; case df::viewscreen_layer_noblelistst::Appoint: if (auto list2 = getLayerList(screen, 1)) { if (auto info = vector_get(screen->candidates, list2->cursor)) return info->unit; } return NULL; default: return NULL; } } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_locationsst, top)) { switch (screen->menu) { case df::viewscreen_locationsst::AssignOccupation: return vector_get(screen->units, screen->unit_idx); case df::viewscreen_locationsst::Occupations: { auto occ = vector_get(screen->occupations, screen->occupation_idx); if (occ) return df::unit::find(occ->unit_id); return NULL; } default: return NULL; } } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_petst, top)) { switch (screen->mode) { case df::viewscreen_petst::List: if (!vector_get(screen->is_vermin, screen->cursor)) return vector_get(screen->animal, screen->cursor).unit; return NULL; case df::viewscreen_petst::SelectTrainer: return vector_get(screen->trainer_unit, screen->trainer_cursor); default: return NULL; } } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_overall_healthst, top)) { if (auto list1 = getLayerList(screen, 0)) return vector_get(screen->unit, list1->cursor); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_textviewerst, top)) { if (screen->parent) return getAnyUnit(screen->parent); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_reportlistst, top)) return vector_get(screen->units, screen->cursor); if (VIRTUAL_CAST_VAR(screen, df::viewscreen_announcelistst, top)) { auto *report = vector_get(screen->reports, screen->sel_idx); for (df::unit *unit : world->units.all) { if (unit == screen->unit) continue; for (int32_t report_id : unit->reports.log[screen->report_type]) { if (report_id == report->id) return unit; } } } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_militaryst, top)) { if (screen->page == df::viewscreen_layer_militaryst::T_page::Positions) { auto positions = getLayerList(screen, 1); if (positions->enabled && positions->active) return vector_get(screen->positions.assigned, positions->cursor); auto candidates = getLayerList(screen, 2); if (candidates->enabled && candidates->active) return vector_get(screen->positions.candidates, candidates->cursor); } if (screen->page == df::viewscreen_layer_militaryst::T_page::Equip) { auto positions = getLayerList(screen, 1); if (positions->enabled && positions->active) return vector_get(screen->equip.units, positions->cursor); } } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_unit_healthst, top)) return screen->unit; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_customize_unitst, top)) return screen->unit; if (auto dfscreen = dfhack_viewscreen::try_cast(top)) return dfscreen->getSelectedUnit(); if (!Gui::dwarfmode_hotkey(top)) return NULL; // general assigning units in building, i.e. (q)uery cage -> (a)ssign if (ui_building_in_assign && *ui_building_in_assign && ui_building_assign_units && ui_building_item_cursor && ui->main.mode != Zones) // dont show for (i) zone return vector_get(*ui_building_assign_units, *ui_building_item_cursor); if (ui->follow_unit != -1) return df::unit::find(ui->follow_unit); switch (ui->main.mode) { case ViewUnits: { if (!ui_selected_unit) return NULL; return vector_get(world->units.active, *ui_selected_unit); } case ZonesPitInfo: // (i) zone -> (P)it case ZonesPenInfo: // (i) zone -> pe(N) { if (!ui_building_assign_units || !ui_building_item_cursor) return NULL; return vector_get(*ui_building_assign_units, *ui_building_item_cursor); } case Burrows: { if (ui->burrows.in_add_units_mode) return vector_get(ui->burrows.list_units, ui->burrows.unit_cursor_pos); return NULL; } case QueryBuilding: { df::building *building = getAnyBuilding(top); if (building->getType() == df::building_type::Cage) { auto *cage = static_cast(building); if (*ui_building_item_cursor < cage->assigned_units.size()) return df::unit::find(cage->assigned_units[*ui_building_item_cursor]); } return NULL; } case LookAround: { if (!ui_look_list || !ui_look_cursor) return NULL; auto item = vector_get(ui_look_list->items, *ui_look_cursor); if (item) { if (item->type == df::ui_look_list::T_items::Unit) return item->unit; else if (item->type == df::ui_look_list::T_items::Item) { if (item->item->getType() == df::item_type::CORPSE) { // loo(k) at corpse auto *corpse = static_cast(item->item); return df::unit::find(corpse->unit_id); } else if (item->item->getType() == df::item_type::CORPSEPIECE) { // loo(k) at corpse piece auto *corpsepiece = static_cast(item->item); return df::unit::find(corpsepiece->unit_id); } } else if (item->type == df::ui_look_list::T_items::Spatter) { // loo(k) at blood/ichor/.. spatter with a name MaterialInfo mat; if (mat.decode(item->spatter_mat_type, item->spatter_mat_index)) return df::unit::find(mat.figure->unit_id); } } return NULL; } default: return NULL; } } bool Gui::any_unit_hotkey(df::viewscreen *top) { return getAnyUnit(top) != NULL; } df::unit *Gui::getSelectedUnit(color_ostream &out, bool quiet) { df::unit *unit = getAnyUnit(Core::getTopViewscreen()); if (!unit && !quiet) out.printerr("No unit is selected in the UI.\n"); return unit; } df::item *Gui::getAnyItem(df::viewscreen *top) { using namespace ui_sidebar_mode; using df::global::ui; using df::global::world; using df::global::ui_look_cursor; using df::global::ui_look_list; using df::global::ui_unit_view_mode; using df::global::ui_building_item_cursor; using df::global::ui_sidebar_menus; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_textviewerst, top)) { // return the main item if the parent screen is a viewscreen_itemst if (VIRTUAL_CAST_VAR(parent_screen, df::viewscreen_itemst, screen->parent)) return parent_screen->item; if (screen->parent) return getAnyItem(screen->parent); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_itemst, top)) { df::general_ref *ref = vector_get(screen->entry_ref, screen->cursor_pos); return ref ? ref->getItem() : NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_layer_assigntradest, top)) { auto list1 = getLayerList(screen, 0); auto list2 = getLayerList(screen, 1); if (!list1 || !list2 || !list2->active) return NULL; int list_idx = vector_get(screen->visible_lists, list1->cursor, (int16_t)-1); unsigned num_lists = sizeof(screen->lists)/sizeof(std::vector); if (unsigned(list_idx) >= num_lists) return NULL; int idx = vector_get(screen->lists[list_idx], list2->cursor, -1); if (auto info = vector_get(screen->info, idx)) return info->item; return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_tradegoodsst, top)) { if (screen->in_right_pane) return vector_get(screen->broker_items, screen->broker_cursor); else return vector_get(screen->trader_items, screen->trader_cursor); } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_storesst, top)) { if (screen->in_right_list && !screen->in_group_mode) return vector_get(screen->items, screen->item_cursor); return NULL; } if (VIRTUAL_CAST_VAR(screen, df::viewscreen_assign_display_itemst, top)) { if (screen->sel_column == df::viewscreen_assign_display_itemst::T_sel_column::Items) return vector_get(screen->items[screen->item_type[screen->sel_type]], screen->sel_item); return NULL; } if (auto dfscreen = dfhack_viewscreen::try_cast(top)) return dfscreen->getSelectedItem(); if (!Gui::dwarfmode_hotkey(top)) return NULL; switch (ui->main.mode) { case ViewUnits: { if (!ui_unit_view_mode || !ui_look_cursor || !ui_sidebar_menus) return NULL; if (ui_unit_view_mode->value != df::ui_unit_view_mode::Inventory) return NULL; auto inv_item = vector_get(ui_sidebar_menus->unit.inv_items, *ui_look_cursor); return inv_item ? inv_item->item : NULL; } case LookAround: { if (!ui_look_list || !ui_look_cursor) return NULL; auto item = vector_get(ui_look_list->items, *ui_look_cursor); if (item && item->type == df::ui_look_list::T_items::Item) return item->item; else return NULL; } case BuildingItems: { if (!ui_building_item_cursor) return NULL; VIRTUAL_CAST_VAR(selected, df::building_actual, world->selected_building); if (!selected) return NULL; auto inv_item = vector_get(selected->contained_items, *ui_building_item_cursor); return inv_item ? inv_item->item : NULL; } default: return NULL; } } bool Gui::any_item_hotkey(df::viewscreen *top) { return getAnyItem(top) != NULL; } df::item *Gui::getSelectedItem(color_ostream &out, bool quiet) { df::item *item = getAnyItem(Core::getTopViewscreen()); if (!item && !quiet) out.printerr("No item is selected in the UI.\n"); return item; } df::building *Gui::getAnyBuilding(df::viewscreen *top) { using namespace ui_sidebar_mode; using df::global::ui; using df::global::ui_look_list; using df::global::ui_look_cursor; using df::global::world; using df::global::ui_sidebar_menus; if (VIRTUAL_CAST_VAR(screen, df::viewscreen_buildinglistst, top)) return vector_get(screen->buildings, screen->cursor); if (VIRTUAL_CAST_VAR(screen, df::viewscreen_workshop_profilest, top)) return df::building::find(screen->building_id); if (auto dfscreen = dfhack_viewscreen::try_cast(top)) return dfscreen->getSelectedBuilding(); if (!Gui::dwarfmode_hotkey(top)) return NULL; switch (ui->main.mode) { case LookAround: { if (!ui_look_list || !ui_look_cursor) return NULL; auto item = vector_get(ui_look_list->items, *ui_look_cursor); if (item && item->type == df::ui_look_list::T_items::Building) return item->building; else return NULL; } case QueryBuilding: case BuildingItems: { return world->selected_building; } case Zones: case ZonesPenInfo: case ZonesPitInfo: case ZonesHospitalInfo: { if (ui_sidebar_menus) return ui_sidebar_menus->zone.selected; return NULL; } default: return NULL; } } bool Gui::any_building_hotkey(df::viewscreen *top) { return getAnyBuilding(top) != NULL; } df::building *Gui::getSelectedBuilding(color_ostream &out, bool quiet) { df::building *building = getAnyBuilding(Core::getTopViewscreen()); if (!building && !quiet) out.printerr("No building is selected in the UI.\n"); return building; } df::plant *Gui::getAnyPlant(df::viewscreen *top) { using df::global::cursor; using df::global::ui; using df::global::world; if (auto dfscreen = dfhack_viewscreen::try_cast(top)) return dfscreen->getSelectedPlant(); if (Gui::dwarfmode_hotkey(top)) { if (!cursor || !ui || !world) return nullptr; if (ui->main.mode == ui_sidebar_mode::LookAround) { for (df::plant *plant : world->plants.all) { if (plant->pos.x == cursor->x && plant->pos.y == cursor->y && plant->pos.z == cursor->z) { return plant; } } } } return nullptr; } bool Gui::any_plant_hotkey(df::viewscreen *top) { return getAnyPlant(top) != nullptr; } df::plant *Gui::getSelectedPlant(color_ostream &out, bool quiet) { df::plant *plant = getAnyPlant(Core::getTopViewscreen()); if (!plant && !quiet) out.printerr("No plant is selected in the UI.\n"); return plant; } // DFHACK_EXPORT void Gui::writeToGamelog(std::string message) { if (message.empty()) return; std::ofstream fseed("gamelog.txt", std::ios::out | std::ios::app); if(fseed.is_open()) fseed << message << std::endl; fseed.close(); } DFHACK_EXPORT int Gui::makeAnnouncement(df::announcement_type type, df::announcement_flags flags, df::coord pos, std::string message, int color, bool bright) { using df::global::world; using df::global::cur_year; using df::global::cur_year_tick; if (message.empty()) return -1; int year = 0, year_time = 0; if (cur_year && cur_year_tick) { year = *cur_year; year_time = *cur_year_tick; } else if (!world->status.reports.empty()) { // Fallback: copy from the last report df::report *last = world->status.reports.back(); year = last->year; year_time = last->time; } // Apply the requested effects writeToGamelog(message); if (flags.bits.DO_MEGA || flags.bits.PAUSE || flags.bits.RECENTER) { resetDwarfmodeView(flags.bits.DO_MEGA || flags.bits.PAUSE); if (flags.bits.RECENTER && pos.isValid()) revealInDwarfmodeMap(pos, true); if (flags.bits.DO_MEGA) showPopupAnnouncement(message, color, bright); } bool display = false; if (gamemode == NULL) display = flags.bits.A_DISPLAY || flags.bits.D_DISPLAY; else if (*gamemode == game_mode::ADVENTURE) display = flags.bits.A_DISPLAY; else display = flags.bits.D_DISPLAY; // Generate the report objects int report_idx = world->status.reports.size(); bool continued = false; while (!message.empty()) { df::report *new_rep = new df::report(); new_rep->type = type; new_rep->pos = pos; new_rep->color = color; new_rep->bright = bright; new_rep->year = year; new_rep->time = year_time; new_rep->flags.bits.continuation = continued; int size = std::min(message.size(), (size_t)73); new_rep->text = message.substr(0, size); message = message.substr(size); continued = true; // Add the object to the lists new_rep->id = world->status.next_report_id++; world->status.reports.push_back(new_rep); if (display) { new_rep->flags.bits.announcement = true; world->status.announcements.push_back(new_rep); world->status.display_timer = 2000; } } return report_idx; } bool Gui::addCombatReport(df::unit *unit, df::unit_report_type slot, int report_index) { using df::global::world; CHECK_INVALID_ARGUMENT(is_valid_enum_item(slot)); auto &vec = world->status.reports; auto report = vector_get(vec, report_index); if (!unit || !report) return false; // Check that it is a new report auto &rvec = unit->reports.log[slot]; if (!rvec.empty() && rvec.back() >= report->id) return false; // Add the report rvec.push_back(report->id); unit->reports.last_year[slot] = report->year; unit->reports.last_year_tick[slot] = report->time; switch (slot) { case unit_report_type::Combat: world->status.flags.bits.combat = true; break; case unit_report_type::Hunting: world->status.flags.bits.hunting = true; break; case unit_report_type::Sparring: world->status.flags.bits.sparring = true; break; } // And all the continuation lines for (size_t i = report_index+1; i < vec.size() && vec[i]->flags.bits.continuation; i++) rvec.push_back(vec[i]->id); return true; } bool Gui::addCombatReportAuto(df::unit *unit, df::announcement_flags mode, int report_index) { using df::global::world; auto &vec = world->status.reports; auto report = vector_get(vec, report_index); if (!unit || !report) return false; bool ok = false; if (mode.bits.UNIT_COMBAT_REPORT) { if (unit->flags2.bits.sparring) ok |= addCombatReport(unit, unit_report_type::Sparring, report_index); else if (unit->job.current_job && unit->job.current_job->job_type == job_type::Hunt) ok |= addCombatReport(unit, unit_report_type::Hunting, report_index); else ok |= addCombatReport(unit, unit_report_type::Combat, report_index); } if (mode.bits.UNIT_COMBAT_REPORT_ALL_ACTIVE) { FOR_ENUM_ITEMS(unit_report_type, slot) { if (!unit->reports.log[slot].empty() && unit->reports.last_year[slot] == report->year && (report->time - unit->reports.last_year_tick[slot]) <= 500) { ok |= addCombatReport(unit, slot, report_index); } } } return ok; } void Gui::showAnnouncement(std::string message, int color, bool bright) { df::announcement_flags mode; mode.bits.D_DISPLAY = mode.bits.A_DISPLAY = true; makeAnnouncement(df::announcement_type(), mode, df::coord(), message, color, bright); } void Gui::showZoomAnnouncement( df::announcement_type type, df::coord pos, std::string message, int color, bool bright ) { df::announcement_flags mode; mode.bits.D_DISPLAY = mode.bits.A_DISPLAY = true; makeAnnouncement(type, mode, pos, message, color, bright); } void Gui::showPopupAnnouncement(std::string message, int color, bool bright) { using df::global::world; df::popup_message *popup = new df::popup_message(); popup->text = message; popup->color = color; popup->bright = bright; world->status.popups.push_back(popup); } void Gui::showAutoAnnouncement( df::announcement_type type, df::coord pos, std::string message, int color, bool bright, df::unit *unit1, df::unit *unit2 ) { using df::global::d_init; df::announcement_flags flags; flags.bits.D_DISPLAY = flags.bits.A_DISPLAY = true; if (is_valid_enum_item(type) && d_init) flags = d_init->announcements.flags[type]; int id = makeAnnouncement(type, flags, pos, message, color, bright); addCombatReportAuto(unit1, flags, id); addCombatReportAuto(unit2, flags, id); } df::viewscreen *Gui::getCurViewscreen(bool skip_dismissed) { if (!gview) return NULL; df::viewscreen * ws = &gview->view; while (ws && ws->child) ws = ws->child; if (skip_dismissed) { while (ws && Screen::isDismissed(ws) && ws->parent) ws = ws->parent; } return ws; } df::viewscreen *Gui::getViewscreenByIdentity (virtual_identity &id, int n) { bool limit = (n > 0); df::viewscreen *screen = Gui::getCurViewscreen(); while (screen) { if (limit && n-- <= 0) break; if (id.is_instance(screen)) return screen; screen = screen->parent; } return NULL; } df::coord Gui::getViewportPos() { if (!df::global::window_x || !df::global::window_y || !df::global::window_z) return df::coord(0,0,0); return df::coord(*df::global::window_x, *df::global::window_y, *df::global::window_z); } df::coord Gui::getCursorPos() { using df::global::cursor; if (!cursor) return df::coord(); return df::coord(cursor->x, cursor->y, cursor->z); } Gui::DwarfmodeDims getDwarfmodeViewDims_default() { Gui::DwarfmodeDims dims; auto ws = Screen::getWindowSize(); dims.y1 = 1; dims.y2 = ws.y-2; dims.map_x1 = 1; dims.map_x2 = ws.x-2; dims.map_y1 = dims.y1; dims.map_y2 = dims.y2; dims.area_x1 = dims.area_x2 = dims.menu_x1 = dims.menu_x2 = -1; dims.menu_forced = false; int menu_pos = (ui_menu_width ? (*ui_menu_width)[0] : 2); int area_pos = (ui_menu_width ? (*ui_menu_width)[1] : 3); if (ui && ui->main.mode && menu_pos >= area_pos) { dims.menu_forced = true; menu_pos = area_pos-1; } dims.area_on = (area_pos < 3); dims.menu_on = (menu_pos < area_pos); if (dims.menu_on) { dims.menu_x2 = ws.x - 2; dims.menu_x1 = dims.menu_x2 - Gui::MENU_WIDTH + 1; if (menu_pos == 1) dims.menu_x1 -= Gui::AREA_MAP_WIDTH + 1; dims.map_x2 = dims.menu_x1 - 2; } if (dims.area_on) { dims.area_x2 = ws.x-2; dims.area_x1 = dims.area_x2 - Gui::AREA_MAP_WIDTH + 1; if (dims.menu_on) dims.menu_x2 = dims.area_x1 - 2; else dims.map_x2 = dims.area_x1 - 2; } return dims; } GUI_HOOK_DEFINE(Gui::Hooks::dwarfmode_view_dims, getDwarfmodeViewDims_default); Gui::DwarfmodeDims Gui::getDwarfmodeViewDims() { return GUI_HOOK_TOP(Gui::Hooks::dwarfmode_view_dims)(); } void Gui::resetDwarfmodeView(bool pause) { using df::global::cursor; if (ui) { ui->follow_unit = -1; ui->follow_item = -1; ui->main.mode = ui_sidebar_mode::Default; } if (selection_rect) { selection_rect->start_x = -30000; selection_rect->end_x = -30000; } if (cursor) cursor->x = cursor->y = cursor->z = -30000; if (pause && df::global::pause_state) *df::global::pause_state = true; } bool Gui::revealInDwarfmodeMap(df::coord pos, bool center) { using df::global::window_x; using df::global::window_y; using df::global::window_z; if (!window_x || !window_y || !window_z || !world) return false; if (!Maps::isValidTilePos(pos)) return false; auto dims = getDwarfmodeViewDims(); int w = dims.map_x2 - dims.map_x1 + 1; int h = dims.map_y2 - dims.map_y1 + 1; *window_z = pos.z; if (center) { *window_x = pos.x - w/2; *window_y = pos.y - h/2; } else { while (*window_x + w < pos.x+5) *window_x += 10; while (*window_y + h < pos.y+5) *window_y += 10; while (*window_x + 5 > pos.x) *window_x -= 10; while (*window_y + 5 > pos.y) *window_y -= 10; } *window_x = std::max(0, std::min(*window_x, world->map.x_count-w)); *window_y = std::max(0, std::min(*window_y, world->map.y_count-h)); return true; } bool Gui::refreshSidebar() { auto scr = getViewscreenByType(0); if (scr) { if (df::global::window_z && *df::global::window_z == 0) { scr->feed_key(interface_key::CURSOR_UP_Z); scr->feed_key(interface_key::CURSOR_DOWN_Z); } else { scr->feed_key(interface_key::CURSOR_DOWN_Z); scr->feed_key(interface_key::CURSOR_UP_Z); } return true; } return false; } bool Gui::getViewCoords (int32_t &x, int32_t &y, int32_t &z) { x = *df::global::window_x; y = *df::global::window_y; z = *df::global::window_z; return true; } bool Gui::setViewCoords (const int32_t x, const int32_t y, const int32_t z) { (*df::global::window_x) = x; (*df::global::window_y) = y; (*df::global::window_z) = z; return true; } bool Gui::getCursorCoords (int32_t &x, int32_t &y, int32_t &z) { x = df::global::cursor->x; y = df::global::cursor->y; z = df::global::cursor->z; return (x == -30000) ? false : true; } //FIXME: confine writing of coords to map bounds? bool Gui::setCursorCoords (const int32_t x, const int32_t y, const int32_t z) { df::global::cursor->x = x; df::global::cursor->y = y; df::global::cursor->z = z; return true; } bool Gui::getDesignationCoords (int32_t &x, int32_t &y, int32_t &z) { x = df::global::selection_rect->start_x; y = df::global::selection_rect->start_y; z = df::global::selection_rect->start_z; return (x == -30000) ? false : true; } bool Gui::setDesignationCoords (const int32_t x, const int32_t y, const int32_t z) { df::global::selection_rect->start_x = x; df::global::selection_rect->start_y = y; df::global::selection_rect->start_z = z; return true; } bool Gui::getMousePos (int32_t & x, int32_t & y) { if (gps) { x = gps->mouse_x; y = gps->mouse_y; } else { x = -1; y = -1; } return (x == -1) ? false : true; } int getDepthAt_default (int32_t x, int32_t y) { return 0; } GUI_HOOK_DEFINE(Gui::Hooks::depth_at, getDepthAt_default); int Gui::getDepthAt (int32_t x, int32_t y) { return GUI_HOOK_TOP(Gui::Hooks::depth_at)(x, y); } bool Gui::getWindowSize (int32_t &width, int32_t &height) { if (gps) { width = gps->dimx; height = gps->dimy; return true; } else { width = 80; height = 25; return false; } } bool Gui::getMenuWidth(uint8_t &menu_width, uint8_t &area_map_width) { menu_width = (*df::global::ui_menu_width)[0]; area_map_width = (*df::global::ui_menu_width)[1]; return true; } bool Gui::setMenuWidth(const uint8_t menu_width, const uint8_t area_map_width) { (*df::global::ui_menu_width)[0] = menu_width; (*df::global::ui_menu_width)[1] = area_map_width; return true; }