INCLUDE(Plugins.cmake) # Dfusion plugin IF(UNIX) OPTION(BUILD_DFUSION "Build DFusion." OFF) ELSE() OPTION(BUILD_DFUSION "Build DFusion." ON) ENDIF() if(BUILD_DFUSION) add_subdirectory (Dfusion) endif() OPTION(BUILD_QTPLUG "Build the experimental Qt plugin." OFF) if(BUILD_QTPLUG) add_subdirectory (qtplug) endif() OPTION(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF) if(BUILD_STONESENSE) add_subdirectory (stonesense) endif() OPTION(BUILD_DEV_PLUGINS "Build developer plugins." OFF) if(BUILD_DEV_PLUGINS) add_subdirectory (devel) endif() OPTION(BUILD_SERVER "Build server." OFF) if(BUILD_SERVER) add_subdirectory (server) endif() OPTION(BUILD_DF2MC "Build DF2MC (needs a checkout first)." OFF) if(BUILD_DF2MC) add_subdirectory (df2mc) endif() OPTION(BUILD_MAPEXPORT "Build map exporter." ON) if (BUILD_MAPEXPORT) add_subdirectory (mapexport) endif() DFHACK_PLUGIN(reveal reveal.cpp) DFHACK_PLUGIN(probe probe.cpp) DFHACK_PLUGIN(drybuckets drybuckets.cpp) DFHACK_PLUGIN(getplants getplants.cpp) DFHACK_PLUGIN(plants plants.cpp) DFHACK_PLUGIN(fastdwarf fastdwarf.cpp) DFHACK_PLUGIN(prospector prospector.cpp) DFHACK_PLUGIN(cleaners cleaners.cpp) DFHACK_PLUGIN(weather weather.cpp) DFHACK_PLUGIN(vdig vdig.cpp) DFHACK_PLUGIN(colonies colonies.cpp) DFHACK_PLUGIN(mode mode.cpp) DFHACK_PLUGIN(liquids liquids.cpp) DFHACK_PLUGIN(tiletypes tiletypes.cpp) DFHACK_PLUGIN(tubefill tubefill.cpp) DFHACK_PLUGIN(autodump autodump.cpp) DFHACK_PLUGIN(cleanowned cleanowned.cpp) DFHACK_PLUGIN(deramp deramp.cpp) DFHACK_PLUGIN(flows flows.cpp) DFHACK_PLUGIN(filltraffic filltraffic.cpp) DFHACK_PLUGIN(seedwatch seedwatch.cpp) DFHACK_PLUGIN(initflags initflags.cpp) DFHACK_PLUGIN(stockpiles stockpiles.cpp) DFHACK_PLUGIN(rename rename.cpp) DFHACK_PLUGIN(fixwagons fixwagons.cpp) DFHACK_PLUGIN(jobutils jobutils.cpp) DFHACK_PLUGIN(regrass regrass.cpp) DFHACK_PLUGIN(workflow workflow.cpp) DFHACK_PLUGIN(showmood showmood.cpp) DFHACK_PLUGIN(fixveins fixveins.cpp) #DFHACK_PLUGIN(versionosd versionosd.cpp) add_subdirectory(export) # this is the skeleton plugin. If you want to make your own, make a copy and then change it OPTION(BUILD_SKELETON "Build the skeleton plugin." OFF) if(BUILD_SKELETON) add_subdirectory(skeleton) endif()