# setup stuff to allow arena creature spawn after a mode change df.world.arena_spawn.race.clear df.world.arena_spawn.caste.clear df.world.raws.creatures.all.length.times { |r_idx| df.world.raws.creatures.all[r_idx].caste.length.times { |c_idx| df.world.arena_spawn.race << r_idx df.world.arena_spawn.caste << c_idx } } df.world.arena_spawn.creature_cnt[df.world.arena_spawn.race.length-1] = 0 puts <<EOS =begin devel/spawn-unit-helper ======================= Setup stuff to allow arena creature spawn after a mode change. With Arena spawn data initialized: - enter the :kbd:`k` menu and change mode using ``rb_eval df.gametype = :DWARF_ARENA`` - spawn creatures (:kbd:`c` ingame) - revert to game mode using ``rb_eval df.gametype = #{df.gametype.inspect}`` - To convert spawned creatures to livestock, select each one with the :kbd:`v` menu, and enter ``rb_eval df.unit_find.civ_id = df.ui.civ_id`` =end EOS