# don't use this file directly. use the one in the root folder of the project PROJECT (dfhack-library) cmake_minimum_required(VERSION 2.6) SET(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/CMake/Modules) # disable warning, autosearch if(COMMAND cmake_policy) cmake_policy(SET CMP0003 NEW) endif(COMMAND cmake_policy) if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}") message(SEND_ERROR "In-source builds are not allowed.") endif("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}") IF(NOT DEFINED CMAKE_BUILD_TYPE) SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.") ENDIF(NOT DEFINED CMAKE_BUILD_TYPE) SET( LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/output CACHE PATH "Output directory for the dfhack library" ) SET( EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/output CACHE PATH "Output directory for the dfhack tools" ) include_directories (${CMAKE_SOURCE_DIR}/library/include/) include_directories (${CMAKE_SOURCE_DIR}/library/shm/) include_directories (${CMAKE_SOURCE_DIR}/library/depends/md5/) include_directories (${CMAKE_SOURCE_DIR}/library/depends/tinyxml/) include_directories (${CMAKE_SOURCE_DIR}/library/depends/argstream/) include_directories (${CMAKE_SOURCE_DIR}/library/private/) SET(PROJECT_HDRS private/DFMemInfoManager.h private/ContextShared.h private/Internal.h include/dfhack/DFError.h include/dfhack/DFMemInfo.h include/dfhack/DFProcessEnumerator.h include/dfhack/DFProcess.h include/dfhack/DFTileTypes.h include/dfhack/DFTypes.h include/dfhack/DFVector.h include/dfhack-c/DFTypes_C.h include/dfhack-c/DFContext_C.h include/dfhack/DFIntegers.h include/dfhack/modules/Buildings.h include/dfhack/modules/Constructions.h include/dfhack/modules/Creatures.h include/dfhack/modules/Gui.h include/dfhack/modules/Items.h include/dfhack/modules/Maps.h include/dfhack/modules/Materials.h include/dfhack/modules/Position.h include/dfhack/modules/Translation.h include/dfhack/modules/Vegetation.h include/dfhack/modules/WindowIO.h include/dfhack/modules/World.h ) SET(PROJECT_SRCS DFMemInfo.cpp DFMemInfoManager.cpp DFContextManager.cpp DFContext.cpp DFProcessEnumerator.cpp ContextShared.cpp DFContext_C.cpp DFTypes_C.cpp depends/md5/md5.cpp depends/md5/md5wrapper.cpp depends/tinyxml/tinystr.cpp depends/tinyxml/tinyxml.cpp depends/tinyxml/tinyxmlerror.cpp depends/tinyxml/tinyxmlparser.cpp modules/Buildings.cpp modules/Constructions.cpp modules/Creatures.cpp modules/Gui.cpp modules/Items.cpp modules/Maps.cpp modules/Materials.cpp modules/Position.cpp modules/Translation.cpp modules/Vegetation.cpp modules/World.cpp modules/Buildings_C.cpp modules/Constructions_C.cpp modules/Creatures_C.cpp modules/Gui_C.cpp modules/Items_C.cpp modules/Maps_C.cpp modules/Position_C.cpp modules/Materials_C.cpp modules/Translation_C.cpp modules/Vegetation_C.cpp modules/WindowIO_C.cpp modules/World_C.cpp ) SET(PROJECT_HDRS_LINUX ) SET(PROJECT_HDRS_WINDOWS include/dfhack/DFstdint_win.h ) SET(PROJECT_SRCS_LINUX DFProcess-linux.cpp DFProcess-linux-SHM.cpp DFProcess-linux-wine.cpp modules/WindowIO-linux.cpp ) SET(PROJECT_SRCS_WINDOWS DFProcess-windows.cpp DFProcess-windows-SHM.cpp modules/WindowIO-windows.cpp ) IF(UNIX) LIST(APPEND PROJECT_HDRS ${PROJECT_HDRS_LINUX}) LIST(APPEND PROJECT_SRCS ${PROJECT_SRCS_LINUX}) ELSE(UNIX) LIST(APPEND PROJECT_HDRS ${PROJECT_HDRS_WINDOWS}) LIST(APPEND PROJECT_SRCS ${PROJECT_SRCS_WINDOWS}) ENDIF(UNIX) SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE ) LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS}) SET( MEMXML_DATA_PATH . CACHE PATH "search path for Memory.xml") # OPTION( VARIABLE "Description" Initial state) #OPTION( WITH_FOO "Enable FOO support" ON ) #OPTION( WITH_BAR "Enable BAR component" OFF ) # Are we 64bit? (Damn you, ptrace()!) IF( CMAKE_SIZEOF_VOID_P MATCHES 4 ) SET( HAVE_64_BIT 0 ) ELSE( CMAKE_SIZEOF_VOID_P MATCHES 4 ) SET( HAVE_64_BIT 1 ) ENDIF( CMAKE_SIZEOF_VOID_P MATCHES 4 ) CONFIGURE_FILE( ${CMAKE_SOURCE_DIR}/library/config.h.cmake ${CMAKE_SOURCE_DIR}/library/private/config.h ) ADD_DEFINITIONS(-DBUILD_DFHACK_LIB) IF(UNIX) add_definitions(-DLINUX_BUILD) add_definitions(-DUSE_CONFIG_H) find_library(X11_LIBRARY X11) SET(CMAKE_CXX_FLAGS_DEBUG "-g -Wall") SET(CMAKE_CXX_FLAGS "-fvisibility=hidden") SET(PROJECT_LIBS ${X11_LIBRARY} rt ) #dfhack-md5 dfhack-tixml ELSE(UNIX) SET(PROJECT_LIBS psapi) ENDIF(UNIX) ADD_LIBRARY(dfhack SHARED ${PROJECT_SRCS}) SET_TARGET_PROPERTIES(dfhack PROPERTIES DEBUG_POSTFIX "-debug" ) TARGET_LINK_LIBRARIES(dfhack ${PROJECT_LIBS}) if(MSVC) # This is a MSVC hack used for copying files into the target directory # of build target set in MSVC. # It exploits the fact that MSVC has some variables in .vcproj files, much like cmake does here. # # So, $(TargetDir) is ignored by cmake, and replaced with the actual output directory by MSVC ADD_CUSTOM_COMMAND(TARGET dfhack POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/data/Memory.xml $(TargetDir)/Memory.xml ) else(MSVC) # Just put the file in the output directory on Linux and Mac configure_file(${CMAKE_SOURCE_DIR}/data/Memory-ng.xml ${DATA_OUTPUT_PATH}/Memory.xml COPYONLY) endif(MSVC) IF(UNIX) install(TARGETS dfhack LIBRARY DESTINATION lib) install(FILES ${CMAKE_SOURCE_DIR}/output/Memory.xml DESTINATION share/dfhack) ENDIF(UNIX)