#include "Core.h" #include #include #include #include "DataDefs.h" #include "df/world.h" #include "df/map_block.h" #include "df/block_square_event.h" #include "df/block_square_event_material_spatterst.h" #include "df/item_actual.h" #include "df/unit.h" #include "df/matter_state.h" #include "df/cursor.h" #include "df/builtin_mats.h" using std::vector; using std::string; using namespace DFHack; using df::global::world; using df::global::cursor; command_result cleanmap (Core * c, bool snow, bool mud) { // Invoked from clean(), already suspended int num_blocks = 0, blocks_total = world->map.map_blocks.size(); for (int i = 0; i < blocks_total; i++) { df::map_block *block = world->map.map_blocks[i]; bool cleaned = false; for(int x = 0; x < 16; x++) { for(int y = 0; y < 16; y++) { block->occupancy[x][y].bits.arrow_color = 0; block->occupancy[x][y].bits.arrow_variant = 0; } } for (int j = 0; j < block->block_events.size(); j++) { df::block_square_event *evt = block->block_events[j]; if (evt->getType() != df::block_square_event_type::material_spatter) continue; // type verified - recast to subclass df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt; // filter snow if(!snow && spatter->mat_type == df::builtin_mats::WATER && spatter->mat_state == df::matter_state::Powder) continue; // filter mud if(!mud && spatter->mat_type == df::builtin_mats::MUD && spatter->mat_state == df::matter_state::Solid) continue; delete evt; block->block_events.erase(block->block_events.begin() + j); j--; cleaned = true; } num_blocks += cleaned; } if(num_blocks) c->con.print("Cleaned %d of %d map blocks.\n", num_blocks, blocks_total); return CR_OK; } command_result cleanitems (Core * c) { // Invoked from clean(), already suspended int cleaned_items = 0, cleaned_total = 0; for (int i = 0; i < world->items.all.size(); i++) { // currently, all item classes extend item_actual, so this should be safe df::item_actual *item = (df::item_actual *)world->items.all[i]; if (item->contaminants && item->contaminants->size()) { for (int j = 0; j < item->contaminants->size(); j++) delete item->contaminants->at(j); cleaned_items++; cleaned_total += item->contaminants->size(); item->contaminants->clear(); } } if (cleaned_total) c->con.print("Removed %d contaminants from %d items.\n", cleaned_total, cleaned_items); return CR_OK; } command_result cleanunits (Core * c) { // Invoked from clean(), already suspended int num_units = world->units.all.size(); int cleaned_units = 0, cleaned_total = 0; for (int i = 0; i < num_units; i++) { df::unit *unit = world->units.all[i]; if (unit->body.spatters.size()) { for (int j = 0; j < unit->body.spatters.size(); j++) delete unit->body.spatters[j]; cleaned_units++; cleaned_total += unit->body.spatters.size(); unit->body.spatters.clear(); } } if (cleaned_total) c->con.print("Removed %d contaminants from %d creatures.\n", cleaned_total, cleaned_units); return CR_OK; } // This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates df::map_block *getBlock (int32_t x, int32_t y, int32_t z) { if ((x < 0) || (y < 0) || (z < 0)) return NULL; if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count)) return NULL; // block_index isn't declared correctly - needs one more level of indirection return ((df::map_block ****)world->map.block_index)[x >> 4][y >> 4][z]; } DFhackCExport command_result spotclean (Core * c, vector & parameters) { // HOTKEY COMMAND: CORE ALREADY SUSPENDED if (cursor->x == -30000) { c->con.printerr("The cursor is not active.\n"); return CR_FAILURE; } df::map_block *block = getBlock(cursor->x, cursor->y, cursor->z); if (block == NULL) { c->con.printerr("Invalid map block selected!\n"); return CR_FAILURE; } for (int i = 0; i < block->block_events.size(); i++) { df::block_square_event *evt = block->block_events[i]; if (evt->getType() != df::block_square_event_type::material_spatter) continue; // type verified - recast to subclass df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt; spatter->amount[cursor->x % 16][cursor->y % 16] = 0; } return CR_OK; } DFhackCExport command_result clean (Core * c, vector & parameters) { bool help = false; bool map = false; bool snow = false; bool mud = false; bool units = false; bool items = false; for(int i = 0; i < parameters.size();i++) { if(parameters[i] == "map") map = true; else if(parameters[i] == "units") units = true; else if(parameters[i] == "items") items = true; else if(parameters[i] == "all") { map = true; items = true; units = true; } if(parameters[i] == "snow") snow = true; else if(parameters[i] == "mud") mud = true; else if(parameters[i] == "help" ||parameters[i] == "?") { help = true; } } if(!map && !units && !items) help = true; if(help) { c->con.print("Removes contaminants from map tiles, items and creatures.\n" "Options:\n" "map - clean the map tiles\n" "items - clean all items\n" "units - clean all creatures\n" "all - clean everything.\n" "More options for 'map':\n" "snow - also remove snow\n" "mud - also remove mud\n" "Example: clean all mud snow\n" "This removes all spatter, including mud and snow from map tiles." ); return CR_OK; } c->Suspend(); if(map) cleanmap(c,snow,mud); if(units) cleanunits(c); if(items) cleanitems(c); c->Resume(); return CR_OK; } DFhackCExport const char * plugin_name ( void ) { return "cleaners"; } DFhackCExport command_result plugin_init ( Core * c, std::vector &commands) { commands.clear(); commands.push_back(PluginCommand("clean","Removes contaminants from map tiles, items and creatures.",clean)); commands.push_back(PluginCommand("spotclean","Cleans map tile under cursor.",spotclean,cursor_hotkey)); return CR_OK; } DFhackCExport command_result plugin_shutdown ( Core * c ) { return CR_OK; }