--scripts/modtools/create-item.lua --author expwnent --creates an item of a given type and material local utils = require 'utils' validArgs = --[[validArgs or]] utils.invert({ 'help', 'creator', 'material', 'item', 'creature', 'caste', 'matchingGloves', 'matchingShoes' }) local args = utils.processArgs({...}, validArgs) if args.help then print( [[scripts/modtools/create-item.lua arguments: -help print this help message -creator id specify the id of the unit who will create the item examples: 0 2 -material matstring specify the material of the item to be created examples: INORGANIC:IRON CREATURE_MAT:DWARF:BRAIN PLANT_MAT:MUSHROOM_HELMET_PLUMP:DRINK -item itemstr specify the itemdef of the item to be created examples: WEAPON:ITEM_WEAPON_PICK ]]) return end if not args.creator or not tonumber(args.creator) or not df.unit.find(tonumber(args.creator)) then error 'Invalid creator.' end args.creator = df.unit.find(tonumber(args.creator)) if not args.creator then error 'Invalid creator.' end if not args.item then error 'Invalid item.' end local itemType = dfhack.items.findType(args.item) if itemType == -1 then error 'Invalid item.' end local itemSubtype = dfhack.items.findSubtype(args.item) organicTypes = organicTypes or utils.invert({ df.item_type.REMAINS, df.item_type.FISH, df.item_type.FISH_RAW, df.item_type.VERMIN, df.item_type.PET, df.item_type.EGG, }) if organicTypes[itemType] then --TODO: look up creature and caste error 'Not yet supported.' end badTypes = badTypes or utils.invert({ df.item_type.CORPSE, df.item_type.CORPSEPIECE, df.item_type.FOOD, }) if badTypes[itemType] then error 'Not supported.' end if not args.material then error 'Invalid material.' end args.material = dfhack.matinfo.find(args.material) if not args.material then error 'Invalid material.' end local item1 = dfhack.items.createItem(itemType, itemSubtype, args.material['type'], args.material.index, args.creator) if args.matchingGloves or args.matchingShoes then if args.matchingGloves then item1 = df.item.find(item1) item1:setGloveHandedness(1); end local item2 = dfhack.items.createItem(itemType, itemSubtype, args.material['type'], args.material.index, args.creator) if args.matchingGloves then item2 = df.item.find(item2) item2:setGloveHandedness(2); end end