# quickfort main configuration file # # Set startup defaults for the quickfort script in this file. Settings can be # temporarily overridden in the active session with the `quickfort set` command. # # If you have edited this file but want to revert to "factory defaults", delete # this file and a fresh one will be copied from # dfhack-config/default/quickfort/qickfort.txt the next time you start DFHack. # Directory tree to search for blueprints. Can be set to an absolute or relative # path. If set to a relative path, resolves to a directory under the DF folder. blueprints_dir=blueprints # Force all blueprint buildings that could be built with any building material # to only use blocks. The prevents logs, boulders, and bars (e.g. potash and # coal) from being wasted on constructions. If set to false, buildings will be # built with any available building material. buildings_use_blocks=true # Set to "true" or "false". If true, will designate dig blueprints in marker # mode. If false, only cells with dig codes explicitly prefixed with an "m" will # be designated in marker mode. force_marker_mode=false # Skip query blueprint sanity checks that detect common blueprint errors and # halt or skip keycode playback. Checks include ensuring a configurable building # exists at the designated cursor position and verifying the active UI screen is # the same before and after sending keys for the cursor position. Temporarily # enable this if you are running a query blueprint that sends a key sequence # that is *not* related to stockpile or building configuration. query_unsafe=false # Set to the maximum number of resources you want assigned to stockpiles of the # relevant types. Set to -1 for DF defaults (number of stockpile tiles for # stockpiles that take barrels and bins, 1 wheelbarrow for stone stockpiles). # The default here for wheelbarrows is 0 since using wheelbarrows normally # *decreases* the efficiency of your fort. stockpiles_max_barrels=-1 stockpiles_max_bins=-1 stockpiles_max_wheelbarrows=0