package isoworldremote; //Describes a very basic material structure for the map embark option optimize_for = LITE_RUNTIME; enum BasicMaterial { AIR = 0; OTHER = 1; INORGANIC = 2; LIQUID = 3; PLANT = 4; WOOD = 5; }; enum LiquidType { ICE = 0; WATER = 1; MAGMA = 2; } enum BasicShape { NONE = 0; OPEN = 1; WALL = 3; FLOOR = 4; RAMP_UP = 5; RAMP_DOWN = 6; } message ColorDefinition { required int32 red = 1; required int32 green = 2; required int32 blue = 3; } message EmbarkTileLayer { repeated BasicMaterial mat_type_table = 4 [packed=true]; repeated int32 mat_subtype_table = 5 [packed=true]; repeated BasicShape tile_shape_table = 6 [packed=true]; repeated ColorDefinition tile_color_table = 7 [packed=true]; } message EmbarkTile { required int32 world_x = 1; required int32 world_y = 2; required sint32 world_z = 3; repeated EmbarkTileLayer tile_layer = 4; optional int32 current_year = 5; optional int32 current_season = 6; optional bool is_valid = 7; } message TileRequest { optional int32 want_x = 1; optional int32 want_y = 2; } message MapRequest { optional string save_folder = 1; } message MapReply { required bool available = 1; optional int32 region_x = 2; optional int32 region_y = 3; optional int32 region_size_x = 4; optional int32 region_size_y = 5; optional int32 current_year = 6; optional int32 current_season = 7; } message RawNames { required bool available = 1; repeated string inorganic = 2; repeated string organic = 3; }