// stockpiles plugin #include "OrganicMatLookup.h" #include "StockpileSerializer.h" #include "StockpileUtils.h" // dfhack #include "Debug.h" #include "MiscUtils.h" #include "modules/Items.h" // df #include "df/building_stockpilest.h" #include "df/creature_raw.h" #include "df/inorganic_raw.h" #include "df/item_quality.h" #include #include #include #include #include #include #include #include #include #include "df/furniture_type.h" #include "df/material.h" #include "df/plant_raw.h" #include "df/stockpile_group_set.h" // protobuf #include using std::string; using std::vector; using namespace DFHack; using namespace df::enums; using namespace google::protobuf; using namespace dfstockpiles; using df::global::world; using std::placeholders::_1; namespace DFHack { DBG_EXTERN(stockpiles, log); } static struct OtherMatsFurniture { const std::map mats; OtherMatsFurniture() : mats(getMats()) {} std::map getMats() { std::map ret; ret.emplace(0, "WOOD"); ret.emplace(1, "PLANT_CLOTH"); ret.emplace(2, "BONE"); ret.emplace(3, "TOOTH"); ret.emplace(4, "HORN"); ret.emplace(5, "PEARL"); ret.emplace(6, "SHELL"); ret.emplace(7, "LEATHER"); ret.emplace(8, "SILK"); ret.emplace(9, "AMBER"); ret.emplace(10, "CORAL"); ret.emplace(11, "GREEN_GLASS"); ret.emplace(12, "CLEAR_GLASS"); ret.emplace(13, "CRYSTAL_GLASS"); ret.emplace(14, "YARN"); return ret; } } mOtherMatsFurniture; static struct OtherMatsBars { const std::map mats; OtherMatsBars() : mats(getMats()) {} std::map getMats() { std::map ret; ret.emplace(0, "COAL"); ret.emplace(1, "POTASH"); ret.emplace(2, "ASH"); ret.emplace(3, "PEARLASH"); ret.emplace(4, "SOAP"); return ret; } } mOtherMatsBars; static struct OtherMatsBlocks { const std::map mats; OtherMatsBlocks() : mats(getMats()) {} std::map getMats() { std::map ret; ret.emplace(0, "GREEN_GLASS"); ret.emplace(1, "CLEAR_GLASS"); ret.emplace(2, "CRYSTAL_GLASS"); ret.emplace(3, "WOOD"); return ret; } } mOtherMatsBlocks; static struct OtherMatsFinishedGoods { const std::map mats; OtherMatsFinishedGoods() : mats(getMats()) {} std::map getMats() { std::map ret; ret.emplace(0, "WOOD"); ret.emplace(1, "PLANT_CLOTH"); ret.emplace(2, "BONE"); ret.emplace(3, "TOOTH"); ret.emplace(4, "HORN"); ret.emplace(5, "PEARL"); ret.emplace(6, "SHELL"); ret.emplace(7, "LEATHER"); ret.emplace(8, "SILK"); ret.emplace(9, "AMBER"); ret.emplace(10, "CORAL"); ret.emplace(11, "GREEN_GLASS"); ret.emplace(12, "CLEAR_GLASS"); ret.emplace(13, "CRYSTAL_GLASS"); ret.emplace(14, "YARN"); ret.emplace(15, "WAX"); return ret; } } mOtherMatsFinishedGoods; static struct OtherMatsWeaponsArmor { const std::map mats; OtherMatsWeaponsArmor() : mats(getMats()) {} std::map getMats() { std::map ret; ret.emplace(0, "WOOD"); ret.emplace(1, "PLANT_CLOTH"); ret.emplace(2, "BONE"); ret.emplace(3, "SHELL"); ret.emplace(4, "LEATHER"); ret.emplace(5, "SILK"); ret.emplace(6, "GREEN_GLASS"); ret.emplace(7, "CLEAR_GLASS"); ret.emplace(8, "CRYSTAL_GLASS"); ret.emplace(9, "YARN"); return ret; } } mOtherMatsWeaponsArmor; StockpileSerializer::StockpileSerializer(df::building_stockpilest* stockpile) : mPile(stockpile) { } StockpileSerializer::~StockpileSerializer() { } bool StockpileSerializer::serialize_to_ostream(std::ostream* output, uint32_t includedElements) { if (output->fail()) return false; mBuffer.Clear(); write(includedElements); { io::OstreamOutputStream zero_copy_output(output); if (!mBuffer.SerializeToZeroCopyStream(&zero_copy_output)) return false; } return output->good(); } bool StockpileSerializer::serialize_to_file(const std::string& file, uint32_t includedElements) { std::fstream output(file, std::ios::out | std::ios::binary | std::ios::trunc); if (output.fail()) { WARN(log).print("ERROR: failed to open file for writing: '%s'\n", file.c_str()); return false; } return serialize_to_ostream(&output, includedElements); } bool StockpileSerializer::parse_from_istream(std::istream* input, DeserializeMode mode, const std::string& filter) { if (input->fail()) return false; mBuffer.Clear(); io::IstreamInputStream zero_copy_input(input); const bool res = mBuffer.ParseFromZeroCopyStream(&zero_copy_input) && input->eof(); if (res) read(mode, filter); return res; } bool StockpileSerializer::unserialize_from_file(const std::string& file, DeserializeMode mode, const string& filter) { std::fstream input(file, std::ios::in | std::ios::binary); if (input.fail()) { WARN(log).print("failed to open file for reading: '%s'\n", file.c_str()); return false; } return parse_from_istream(&input, mode, filter); } /** * Find an enum's value based off the string label. * @param traits the enum's trait struct * @param token the string value in key_table * @return the enum's value, -1 if not found */ template static typename df::enum_traits::base_type linear_index(df::enum_traits traits, const std::string& token) { auto j = traits.first_item_value; auto limit = traits.last_item_value; // sometimes enums start at -1, which is bad news for array indexing if (j < 0) { j += abs(traits.first_item_value); limit += abs(traits.first_item_value); } for (; j <= limit; ++j) { if (token.compare(traits.key_table[j]) == 0) return j; } return -1; } static void set_elem(bool all, char val, bool enabled, bool& elem) { if (all || enabled) elem = val; } static bool matches_filter(const string& filter, const string& name) { if (!filter.size()) return true; return std::search(name.begin(), name.end(), filter.begin(), filter.end(), [](unsigned char ch1, unsigned char ch2) { return std::toupper(ch1) == std::toupper(ch2); } ) != name.end(); } static void set_filter_elem(const string& filter, char val, const string& name, const string& id, char& elem) { if (matches_filter(filter, name)) { DEBUG(log).print("setting %s (%s) to %d\n", name.c_str(), id.c_str(), val); elem = val; } } template static void set_filter_elem(const string& filter, char val, const string& name, T id, char& elem) { if (matches_filter(filter, name)) { DEBUG(log).print("setting %s (%d) to %d\n", name.c_str(), (int32_t)id, val); elem = val; } } /** * There are many repeated (un)serialization cases throughout the stockpile_settings structure, * so the most common cases have been generalized into generic functions using lambdas. * * The basic process to serialize a stockpile_settings structure is: * 1. loop through the list * 2. for every element that is TRUE: * 3. map the specific stockpile_settings index into a general material, creature, etc index * 4. verify that type is allowed in the list (e.g., no stone in gems stockpiles) * 5. add it to the protobuf using FuncWriteExport * * The unserialization process is the same in reverse. */ static bool serialize_list_itemdef(FuncWriteExport add_value, std::vector list, std::vector items, item_type::item_type type) { bool all = true; for (size_t i = 0; i < list.size(); ++i) { if (!list.at(i)) { all = false; continue; } const df::itemdef* a = items.at(i); // skip procedurally generated items if (a->base_flags.is_set(df::itemdef_flags::GENERATED)) continue; ItemTypeInfo ii; if (!ii.decode(type, i)) continue; DEBUG(log).print("adding itemdef type %s\n", ii.getToken().c_str()); add_value(ii.getToken()); } return all; } static void unserialize_list_itemdef(bool all, char val, const string& filter, FuncReadImport read_value, int32_t list_size, std::vector& pile_list, item_type::item_type type) { int num_elems = Items::getSubtypeCount(type); pile_list.resize(num_elems, '\0'); if (all) { for (auto idx = 0; idx < num_elems; ++idx) { ItemTypeInfo ii; ii.decode(type, idx); set_filter_elem(filter, val, ii.toString(), idx, pile_list.at(idx)); } return; } for (auto i = 0; i < list_size; ++i) { string id = read_value(i); ItemTypeInfo ii; if (!ii.find(id)) continue; if (ii.subtype < 0 || size_t(ii.subtype) >= pile_list.size()) { WARN(log).print("item type index invalid: %d\n", ii.subtype); continue; } set_filter_elem(filter, val, id, ii.subtype, pile_list.at(ii.subtype)); } } static bool serialize_list_quality(FuncWriteExport add_value, const bool(&quality_list)[7]) { using df::enums::item_quality::item_quality; using quality_traits = df::enum_traits; bool all = true; for (size_t i = 0; i < 7; ++i) { if (!quality_list[i]) { all = false; continue; } const std::string f_type(quality_traits::key_table[i]); add_value(f_type); DEBUG(log).print("adding quality %s\n", f_type.c_str()); } return all; } static void quality_clear(bool(&pile_list)[7]) { std::fill(pile_list, pile_list + 7, false); } static void unserialize_list_quality(FuncReadImport read_value, int32_t list_size, bool(&pile_list)[7]) { quality_clear(pile_list); if (list_size > 0 && list_size <= 7) { using df::enums::item_quality::item_quality; df::enum_traits quality_traits; for (int i = 0; i < list_size; ++i) { const std::string quality = read_value(i); df::enum_traits::base_type idx = linear_index(quality_traits, quality); if (idx < 0) { WARN(log).print("invalid quality token: %s\n", quality.c_str()); continue; } DEBUG(log).print("quality: %d is %s\n", idx, quality.c_str()); pile_list[idx] = true; } } } static string other_mats_index(const std::map other_mats, int idx) { auto it = other_mats.find(idx); if (it == other_mats.end()) return std::string(); return it->second; } static int other_mats_token(const std::map other_mats, const std::string& token) { for (auto it = other_mats.begin(); it != other_mats.end(); ++it) { if (it->second == token) return it->first; } return -1; } static bool serialize_list_other_mats( const std::map other_mats, FuncWriteExport add_value, std::vector list) { bool all = true; for (size_t i = 0; i < list.size(); ++i) { if (!list.at(i)) { all = false; continue; } const std::string token = other_mats_index(other_mats, i); if (token.empty()) { WARN(log).print("invalid other material with index %zd\n", i); continue; } add_value(token); DEBUG(log).print("other mats %zd is %s\n", i, token.c_str()); } return all; } static void unserialize_list_other_mats( const std::map other_mats, FuncReadImport read_value, int32_t list_size, std::vector* pile_list) { pile_list->clear(); pile_list->resize(other_mats.size(), '\0'); for (int i = 0; i < list_size; ++i) { const std::string token = read_value(i); size_t idx = other_mats_token(other_mats, token); if (idx < 0) { WARN(log).print("invalid other mat with token %s\n", token.c_str()); continue; } DEBUG(log).print("other_mats %zd is %s\n", idx, token.c_str()); if (idx >= pile_list->size()) { WARN(log).print("other_mats index too large! idx[%zd] max_size[%zd]\n", idx, pile_list->size()); continue; } pile_list->at(idx) = 1; } } static bool serialize_list_organic_mat(FuncWriteExport add_value, const std::vector* list, organic_mat_category::organic_mat_category cat) { bool all = true; if (!list) { DEBUG(log).print("serialize_list_organic_mat: list null\n"); return all; } for (size_t i = 0; i < list->size(); ++i) { if (!list->at(i)) { all = false; continue; } std::string token = OrganicMatLookup::food_token_by_idx(cat, i); if (token.empty()) { DEBUG(log).print("food mat invalid :(\n"); continue; } DEBUG(log).print("organic_material %zd is %s\n", i, token.c_str()); add_value(token); } return all; } static void unserialize_list_organic_mat(FuncReadImport get_value, size_t list_size, std::vector* pile_list, organic_mat_category::organic_mat_category cat) { pile_list->clear(); pile_list->resize(OrganicMatLookup::food_max_size(cat), '\0'); for (size_t i = 0; i < list_size; ++i) { std::string token = get_value(i); int16_t idx = OrganicMatLookup::food_idx_by_token(cat, token); DEBUG(log).print(" organic_material %d is %s\n", idx, token.c_str()); if (size_t(idx) >= pile_list->size()) { WARN(log).print("organic mat index too large! idx[%d] max_size[%zd]\n", idx, pile_list->size()); continue; } pile_list->at(idx) = 1; } } static bool serialize_list_item_type(FuncItemAllowed is_allowed, FuncWriteExport add_value, const std::vector& list) { using df::enums::item_type::item_type; using type_traits = df::enum_traits; bool all = true; size_t num_item_types = list.size(); DEBUG(log).print("item_type size = %zd size limit = %d typecasted: %zd\n", num_item_types, type_traits::last_item_value, (size_t)type_traits::last_item_value); for (size_t i = 0; i <= (size_t)type_traits::last_item_value; ++i) { if (i < num_item_types && !list.at(i)) { all = false; continue; } const item_type type = (item_type)((df::enum_traits::base_type)i); std::string r_type(type_traits::key_table[i + 1]); if (!is_allowed(type)) continue; add_value(r_type); DEBUG(log).print("item_type key_table[%zd] type[%d] is %s\n", i + 1, (int16_t)type, r_type.c_str()); } return all; } static void unserialize_list_item_type(FuncItemAllowed is_allowed, FuncReadImport read_value, int32_t list_size, std::vector* pile_list) { pile_list->clear(); pile_list->resize(112, '\0'); // TODO remove hardcoded list size value for (size_t i = 0; i < pile_list->size(); ++i) { pile_list->at(i) = is_allowed((item_type::item_type)i) ? 0 : 1; } using df::enums::item_type::item_type; df::enum_traits type_traits; for (int32_t i = 0; i < list_size; ++i) { const std::string token = read_value(i); // subtract one because item_type starts at -1 const df::enum_traits::base_type idx = linear_index(type_traits, token) - 1; const item_type type = (item_type)idx; if (!is_allowed(type)) continue; DEBUG(log).print("item_type %d is %s\n", idx, token.c_str()); if (size_t(idx) >= pile_list->size()) { WARN(log).print("error item_type index too large! idx[%d] max_size[%zd]\n", idx, pile_list->size()); continue; } pile_list->at(idx) = 1; } } static bool serialize_list_material(FuncMaterialAllowed is_allowed, FuncWriteExport add_value, const std::vector& list) { bool all = true; MaterialInfo mi; for (size_t i = 0; i < list.size(); ++i) { if (!list.at(i)) { all = false; continue; } mi.decode(0, i); if (!is_allowed(mi)) continue; DEBUG(log).print("adding material %s\n", mi.getToken().c_str()); add_value(mi.getToken()); } return all; } static void unserialize_list_material(bool all, char val, const string& filter, FuncMaterialAllowed is_allowed, FuncReadImport read_value, int32_t list_size, std::vector& pile_list) { // we initialize all disallowed values to 1 // why? because that's how the memory is in DF before we muck with it. size_t num_elems = world->raws.inorganics.size(); pile_list.resize(num_elems, 0); for (size_t i = 0; i < pile_list.size(); ++i) { MaterialInfo mi(0, i); if (!is_allowed(mi)) pile_list.at(i) = 1; } if (all) { for (auto idx = 0; idx < num_elems; ++idx) { MaterialInfo mi; mi.decode(0, idx); set_filter_elem(filter, val, mi.toString(), idx, pile_list.at(idx)); } return; } for (auto i = 0; i < list_size; ++i) { string id = read_value(i); MaterialInfo mi; if (!mi.find(id) || !is_allowed(mi)) continue; if (mi.index < 0 || size_t(mi.index) >= pile_list.size()) { WARN(log).print("material type index invalid: %d\n", mi.index); continue; } set_filter_elem(filter, val, id, mi.index, pile_list.at(mi.index)); } } template static void write_cat(const char *name, bool include_types, uint32_t cat_flags, enum df::stockpile_group_set::Mask cat_mask, std::function mutable_cat_fn, std::function write_cat_fn) { if (!(cat_flags & cat_mask)) return; T_cat_set* cat_set = mutable_cat_fn(); if (!include_types) { DEBUG(log).print("including all for %s since only category is being recorded\n", name); cat_set->set_all(true); return; } if (write_cat_fn(cat_set)) { // all fields were set. clear them and use the "all" flag instead so "all" can be applied // to other worlds with other generated types DEBUG(log).print("including all for %s since all fields were enabled\n", name); cat_set->Clear(); cat_set->set_all(true); } } void StockpileSerializer::write(uint32_t includedElements) { if (includedElements & INCLUDED_ELEMENTS_CONTAINERS) write_containers(); if (includedElements & INCLUDED_ELEMENTS_GENERAL) write_general(); if (!(includedElements & INCLUDED_ELEMENTS_CATEGORIES)) return; DEBUG(log).print("GROUP SET %s\n", bitfield_to_string(mPile->settings.flags).c_str()); bool include_types = 0 != (includedElements & INCLUDED_ELEMENTS_TYPES); write_cat("ammo", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_ammo, std::bind(&StockpileSettings::mutable_ammo, &mBuffer), std::bind(&StockpileSerializer::write_ammo, this, _1)); write_cat("animals", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_animals, std::bind(&StockpileSettings::mutable_animals, &mBuffer), std::bind(&StockpileSerializer::write_animals, this, _1)); write_cat("armor", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_armor, std::bind(&StockpileSettings::mutable_armor, &mBuffer), std::bind(&StockpileSerializer::write_armor, this, _1)); write_cat("bars_blocks", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_bars_blocks, std::bind(&StockpileSettings::mutable_barsblocks, &mBuffer), std::bind(&StockpileSerializer::write_bars_blocks, this, _1)); write_cat("cloth", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_cloth, std::bind(&StockpileSettings::mutable_cloth, &mBuffer), std::bind(&StockpileSerializer::write_cloth, this, _1)); write_cat("coin", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_coins, std::bind(&StockpileSettings::mutable_coin, &mBuffer), std::bind(&StockpileSerializer::write_coins, this, _1)); write_cat("finished_goods", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_finished_goods, std::bind(&StockpileSettings::mutable_finished_goods, &mBuffer), std::bind(&StockpileSerializer::write_finished_goods, this, _1)); write_cat("food", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_food, std::bind(&StockpileSettings::mutable_food, &mBuffer), std::bind(&StockpileSerializer::write_food, this, _1)); write_cat("furniture", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_furniture, std::bind(&StockpileSettings::mutable_furniture, &mBuffer), std::bind(&StockpileSerializer::write_furniture, this, _1)); write_cat("gems", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_gems, std::bind(&StockpileSettings::mutable_gems, &mBuffer), std::bind(&StockpileSerializer::write_gems, this, _1)); write_cat("leather", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_leather, std::bind(&StockpileSettings::mutable_leather, &mBuffer), std::bind(&StockpileSerializer::write_leather, this, _1)); write_cat("corpses", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_corpses, std::bind(&StockpileSettings::mutable_corpses_v50, &mBuffer), std::bind(&StockpileSerializer::write_corpses, this, _1)); write_cat("refuse", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_refuse, std::bind(&StockpileSettings::mutable_refuse, &mBuffer), std::bind(&StockpileSerializer::write_refuse, this, _1)); write_cat("sheet", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_sheet, std::bind(&StockpileSettings::mutable_sheet, &mBuffer), std::bind(&StockpileSerializer::write_sheet, this, _1)); write_cat("stone", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_stone, std::bind(&StockpileSettings::mutable_stone, &mBuffer), std::bind(&StockpileSerializer::write_stone, this, _1)); write_cat("weapons", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_weapons, std::bind(&StockpileSettings::mutable_weapons, &mBuffer), std::bind(&StockpileSerializer::write_weapons, this, _1)); write_cat("wood", include_types, mPile->settings.flags.whole, mPile->settings.flags.mask_wood, std::bind(&StockpileSettings::mutable_wood, &mBuffer), std::bind(&StockpileSerializer::write_wood, this, _1)); } void StockpileSerializer::read(DeserializeMode mode, const std::string& filter) { DEBUG(log).print("==READ==\n"); read_containers(mode); read_general(mode); read_ammo(mode, filter); read_animals(mode, filter); read_armor(mode, filter); read_bars_blocks(mode, filter); read_cloth(mode, filter); read_coins(mode, filter); read_finished_goods(mode, filter); read_food(mode, filter); read_furniture(mode, filter); read_gems(mode, filter); read_leather(mode, filter); // support for old versions before corpses had a set if (mBuffer.has_corpses()) { StockpileSettings::CorpsesSet* corpses = mBuffer.mutable_corpses_v50(); corpses->set_all(true); } read_corpses(mode, filter); read_refuse(mode, filter); read_sheet(mode, filter); read_stone(mode, filter); read_weapons(mode, filter); read_wood(mode, filter); } void StockpileSerializer::write_containers() { DEBUG(log).print("writing container settings\n"); mBuffer.set_max_bins(mPile->max_bins); mBuffer.set_max_barrels(mPile->max_barrels); mBuffer.set_max_wheelbarrows(mPile->max_wheelbarrows); } template static void read_elem(const char *name, DeserializeMode mode, std::function has_elem_fn, std::function elem_fn, T_elem &setting) { if (!has_elem_fn()) return; bool is_set = elem_fn() != 0; if (mode == DESERIALIZE_MODE_SET || is_set) { T_elem val = (mode == DESERIALIZE_MODE_DISABLE) ? 0 : elem_fn(); DEBUG(log).print("setting %s=%d\n", name, val); setting = val; } } template static void read_category(const char *name, DeserializeMode mode, std::function has_cat_fn, std::function cat_fn, uint32_t & cat_flags, enum df::stockpile_group_set::Mask cat_mask, std::function clear_fn, std::function set_fn) { bool has_cat = has_cat_fn(); bool all = has_cat && cat_fn().has_all() && cat_fn().all(); bool just_disable = all && mode == DESERIALIZE_MODE_DISABLE; if (mode == DESERIALIZE_MODE_SET || just_disable) { DEBUG(log).print("clearing %s\n", name); cat_flags &= ~cat_mask; clear_fn(); } if (!has_cat || just_disable) return; if (mode == DESERIALIZE_MODE_DISABLE && !(cat_flags & cat_mask)) return; if (mode == DESERIALIZE_MODE_SET || mode == DESERIALIZE_MODE_ENABLE) cat_flags |= cat_mask; char val = (mode == DESERIALIZE_MODE_DISABLE) ? (char)0 : (char)1; DEBUG(log).print("setting %s %s elements to %d\n", all ? "all" : "marked", name, val); set_fn(all, val); } void StockpileSerializer::read_containers(DeserializeMode mode) { read_elem("max_bins", mode, std::bind(&StockpileSettings::has_max_bins, mBuffer), std::bind(&StockpileSettings::max_bins, mBuffer), mPile->max_bins); read_elem("max_barrels", mode, std::bind(&StockpileSettings::has_max_barrels, mBuffer), std::bind(&StockpileSettings::max_barrels, mBuffer), mPile->max_barrels); read_elem("max_wheelbarrows", mode, std::bind(&StockpileSettings::has_max_wheelbarrows, mBuffer), std::bind(&StockpileSettings::max_wheelbarrows, mBuffer), mPile->max_wheelbarrows); } void StockpileSerializer::write_general() { DEBUG(log).print("writing general settings\n"); mBuffer.set_use_links_only(mPile->use_links_only); mBuffer.set_allow_inorganic(mPile->settings.allow_inorganic); mBuffer.set_allow_organic(mPile->settings.allow_organic); } void StockpileSerializer::read_general(DeserializeMode mode) { read_elem("use_links_only", mode, std::bind(&StockpileSettings::has_use_links_only, mBuffer), std::bind(&StockpileSettings::use_links_only, mBuffer), mPile->use_links_only); read_elem("allow_inorganic", mode, std::bind(&StockpileSettings::has_allow_inorganic, mBuffer), std::bind(&StockpileSettings::allow_inorganic, mBuffer), mPile->settings.allow_inorganic); read_elem("allow_organic", mode, std::bind(&StockpileSettings::has_allow_organic, mBuffer), std::bind(&StockpileSettings::allow_organic, mBuffer), mPile->settings.allow_organic); } static bool ammo_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL); } bool StockpileSerializer::write_ammo(StockpileSettings::AmmoSet* ammo) { bool all = serialize_list_itemdef( [=](const std::string& token) { ammo->add_type(token); }, mPile->settings.ammo.type, std::vector(world->raws.itemdefs.ammo.begin(), world->raws.itemdefs.ammo.end()), item_type::AMMO); all = serialize_list_material( ammo_mat_is_allowed, [=](const std::string& token) { ammo->add_mats(token); }, mPile->settings.ammo.mats) && all; if (mPile->settings.ammo.other_mats.size() > 2) { WARN(log).print("ammo other materials > 2: %zd\n", mPile->settings.ammo.other_mats.size()); } size_t num_other_mats = std::min(size_t(2), mPile->settings.ammo.other_mats.size()); for (size_t i = 0; i < num_other_mats; ++i) { if (!mPile->settings.ammo.other_mats.at(i)) { all = false; continue; } const std::string token = i == 0 ? "WOOD" : "BONE"; ammo->add_other_mats(token); DEBUG(log).print("other mats %zd is %s\n", i, token.c_str()); } all = serialize_list_quality( [=](const std::string& token) { ammo->add_quality_core(token); }, mPile->settings.ammo.quality_core) && all; all = serialize_list_quality( [=](const std::string& token) { ammo->add_quality_total(token); }, mPile->settings.ammo.quality_total) && all; return all; } void StockpileSerializer::read_ammo(DeserializeMode mode, const std::string& filter) { auto & pammo = mPile->settings.ammo; read_category("ammo", mode, std::bind(&StockpileSettings::has_ammo, mBuffer), std::bind(&StockpileSettings::ammo, mBuffer), mPile->settings.flags.whole, mPile->settings.flags.mask_ammo, [&]() { pammo.type.clear(); pammo.mats.clear(); pammo.other_mats.clear(); quality_clear(pammo.quality_core); quality_clear(pammo.quality_total); }, [&](bool all, char val) { auto & bammo = mBuffer.ammo(); unserialize_list_itemdef(all, val, filter, [&](const size_t& idx) -> const std::string& { return bammo.type(idx); }, bammo.type_size(), pammo.type, item_type::AMMO); unserialize_list_material(all, val, filter, ammo_mat_is_allowed, [&](const size_t& idx) -> const std::string& { return bammo.mats(idx); }, bammo.mats_size(), pammo.mats); pammo.other_mats.resize(2, '\0'); if (bammo.other_mats_size() > 0) { // TODO remove hardcoded value for (int i = 0; i < bammo.other_mats_size(); ++i) { const std::string token = bammo.other_mats(i); const int32_t idx = token == "WOOD" ? 0 : token == "BONE" ? 1 : -1; DEBUG(log).print("other mats %d is %s\n", idx, token.c_str()); if (idx == -1) continue; pammo.other_mats.at(idx) = 1; } } unserialize_list_quality([=](const size_t& idx) -> const std::string& { return bammo.quality_core(idx); }, bammo.quality_core_size(), pammo.quality_core); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return bammo.quality_total(idx); }, bammo.quality_total_size(), pammo.quality_total); }); } bool StockpileSerializer::write_animals(StockpileSettings::AnimalsSet* animals) { auto & panimals = mPile->settings.animals; bool all = panimals.empty_cages && panimals.empty_traps; animals->set_empty_cages(panimals.empty_cages); animals->set_empty_traps(panimals.empty_traps); for (size_t i = 0; i < panimals.enabled.size(); ++i) { if (!panimals.enabled.at(i)) { all = false; continue; } df::creature_raw* r = find_creature(i); if (r->flags.is_set(creature_raw_flags::GENERATED) || r->creature_id == "EQUIPMENT_WAGON") continue; DEBUG(log).print("saving creature %s\n", r->creature_id.c_str()); animals->add_enabled(r->creature_id); } return all; } void StockpileSerializer::read_animals(DeserializeMode mode, const std::string& filter) { auto & panimals = mPile->settings.animals; read_category("animals", mode, std::bind(&StockpileSettings::has_animals, mBuffer), std::bind(&StockpileSettings::animals, mBuffer), mPile->settings.flags.whole, mPile->settings.flags.mask_animals, [&]() { panimals.empty_cages = false; panimals.empty_traps = false; panimals.enabled.clear(); }, [&](bool all, char val) { auto & banimals = mBuffer.animals(); set_elem(all, val, banimals.empty_cages(), panimals.empty_cages); set_elem(all, val, banimals.empty_traps(), panimals.empty_traps); size_t num_animals = world->raws.creatures.all.size(); panimals.enabled.resize(num_animals, '\0'); if (all) { for (auto idx = 0; idx < num_animals; ++idx) { auto r = find_creature(idx); set_filter_elem(filter, val, r->name[0], r->creature_id, panimals.enabled.at(idx)); } } else { for (auto i = 0; i < banimals.enabled_size(); ++i) { const std::string& id = banimals.enabled(i); int idx = find_creature(id); if (idx < 0 || size_t(idx) >= num_animals) { WARN(log).print("animal index invalid: %d\n", idx); continue; } auto r = find_creature(idx); set_filter_elem(filter, val, r->name[0], r->creature_id, panimals.enabled.at(idx)); } } }); } static bool armor_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL); } bool StockpileSerializer::write_armor(StockpileSettings::ArmorSet* armor) { auto & parmor = mPile->settings.armor; bool all = parmor.unusable && parmor.usable; armor->set_unusable(parmor.unusable); armor->set_usable(parmor.usable); // armor type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_body(token); }, parmor.body, std::vector(world->raws.itemdefs.armor.begin(), world->raws.itemdefs.armor.end()), item_type::ARMOR) && all; // helm type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_head(token); }, parmor.head, std::vector(world->raws.itemdefs.helms.begin(), world->raws.itemdefs.helms.end()), item_type::HELM) && all; // shoes type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_feet(token); }, parmor.feet, std::vector(world->raws.itemdefs.shoes.begin(), world->raws.itemdefs.shoes.end()), item_type::SHOES) && all; // gloves type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_hands(token); }, parmor.hands, std::vector(world->raws.itemdefs.gloves.begin(), world->raws.itemdefs.gloves.end()), item_type::GLOVES) && all; // pant type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_legs(token); }, parmor.legs, std::vector(world->raws.itemdefs.pants.begin(), world->raws.itemdefs.pants.end()), item_type::PANTS) && all; // shield type all = serialize_list_itemdef( [=](const std::string& token) { armor->add_shield(token); }, parmor.shield, std::vector(world->raws.itemdefs.shields.begin(), world->raws.itemdefs.shields.end()), item_type::SHIELD) && all; // materials all = serialize_list_material( armor_mat_is_allowed, [=](const std::string& token) { armor->add_mats(token); }, parmor.mats) && all; // other mats all = serialize_list_other_mats( mOtherMatsWeaponsArmor.mats, [=](const std::string& token) { armor->add_other_mats(token); }, parmor.other_mats) && all; // quality core all = serialize_list_quality([=](const std::string& token) { armor->add_quality_core(token); }, parmor.quality_core) && all; // quality total all = serialize_list_quality([=](const std::string& token) { armor->add_quality_total(token); }, parmor.quality_total) && all; return all; } void StockpileSerializer::read_armor(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_armor()) { mPile->settings.flags.bits.armor = 1; const StockpileSettings::ArmorSet armor = mBuffer.armor(); DEBUG(log).print("armor:\n"); bool unusable = armor.unusable(); bool usable = armor.usable(); DEBUG(log).print("unusable %d\n", unusable); DEBUG(log).print("usable %d\n", usable); mPile->settings.armor.unusable = unusable; mPile->settings.armor.usable = usable; unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.body(idx); }, armor.body_size(), &mPile->settings.armor.body, item_type::ARMOR); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.head(idx); }, armor.head_size(), &mPile->settings.armor.head, item_type::HELM); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.feet(idx); }, armor.feet_size(), &mPile->settings.armor.feet, item_type::SHOES); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.hands(idx); }, armor.hands_size(), &mPile->settings.armor.hands, item_type::GLOVES); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.legs(idx); }, armor.legs_size(), &mPile->settings.armor.legs, item_type::PANTS); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return armor.shield(idx); }, armor.shield_size(), &mPile->settings.armor.shield, item_type::SHIELD); unserialize_list_material( armor_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return armor.mats(idx); }, armor.mats_size(), &mPile->settings.armor.mats); unserialize_list_other_mats( mOtherMatsWeaponsArmor.mats, [=](const size_t& idx) -> const std::string& { return armor.other_mats(idx); }, armor.other_mats_size(), &mPile->settings.armor.other_mats); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return armor.quality_core(idx); }, armor.quality_core_size(), mPile->settings.armor.quality_core); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return armor.quality_total(idx); }, armor.quality_total_size(), mPile->settings.armor.quality_total); } else { mPile->settings.flags.bits.armor = 0; mPile->settings.armor.body.clear(); mPile->settings.armor.head.clear(); mPile->settings.armor.feet.clear(); mPile->settings.armor.hands.clear(); mPile->settings.armor.legs.clear(); mPile->settings.armor.shield.clear(); mPile->settings.armor.other_mats.clear(); mPile->settings.armor.mats.clear(); quality_clear(mPile->settings.armor.quality_core); quality_clear(mPile->settings.armor.quality_total); } } static bool bars_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL); } static bool blocks_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE)); } bool StockpileSerializer::write_bars_blocks(StockpileSettings::BarsBlocksSet* bars_blocks) { bool all = serialize_list_material( bars_mat_is_allowed, [=](const std::string& token) { bars_blocks->add_bars_mats(token); }, mPile->settings.bars_blocks.bars_mats); all = serialize_list_material( blocks_mat_is_allowed, [=](const std::string& token) { bars_blocks->add_blocks_mats(token); }, mPile->settings.bars_blocks.blocks_mats) && all; all = serialize_list_other_mats( mOtherMatsBars.mats, [=](const std::string& token) { bars_blocks->add_bars_other_mats(token); }, mPile->settings.bars_blocks.bars_other_mats) && all; all = serialize_list_other_mats( mOtherMatsBlocks.mats, [=](const std::string& token) { bars_blocks->add_blocks_other_mats(token); }, mPile->settings.bars_blocks.blocks_other_mats) && all; return all; } void StockpileSerializer::read_bars_blocks(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_barsblocks()) { mPile->settings.flags.bits.bars_blocks = 1; const StockpileSettings::BarsBlocksSet bars_blocks = mBuffer.barsblocks(); DEBUG(log).print("bars_blocks:\n"); unserialize_list_material( bars_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return bars_blocks.bars_mats(idx); }, bars_blocks.bars_mats_size(), &mPile->settings.bars_blocks.bars_mats); unserialize_list_material( blocks_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return bars_blocks.blocks_mats(idx); }, bars_blocks.blocks_mats_size(), &mPile->settings.bars_blocks.blocks_mats); unserialize_list_other_mats( mOtherMatsBars.mats, [=](const size_t& idx) -> const std::string& { return bars_blocks.bars_other_mats(idx); }, bars_blocks.bars_other_mats_size(), &mPile->settings.bars_blocks.bars_other_mats); unserialize_list_other_mats( mOtherMatsBlocks.mats, [=](const size_t& idx) -> const std::string& { return bars_blocks.blocks_other_mats(idx); }, bars_blocks.blocks_other_mats_size(), &mPile->settings.bars_blocks.blocks_other_mats); } else { mPile->settings.flags.bits.bars_blocks = 0; mPile->settings.bars_blocks.bars_other_mats.clear(); mPile->settings.bars_blocks.bars_mats.clear(); mPile->settings.bars_blocks.blocks_other_mats.clear(); mPile->settings.bars_blocks.blocks_mats.clear(); } } bool StockpileSerializer::write_cloth(StockpileSettings::ClothSet* cloth) { bool all = true; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_thread_silk(token); }, &mPile->settings.cloth.thread_silk, organic_mat_category::Silk) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_thread_plant(token); }, &mPile->settings.cloth.thread_plant, organic_mat_category::PlantFiber) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_thread_yarn(token); }, &mPile->settings.cloth.thread_yarn, organic_mat_category::Yarn) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_thread_metal(token); }, &mPile->settings.cloth.thread_metal, organic_mat_category::MetalThread) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_cloth_silk(token); }, &mPile->settings.cloth.cloth_silk, organic_mat_category::Silk) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_cloth_plant(token); }, &mPile->settings.cloth.cloth_plant, organic_mat_category::PlantFiber) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_cloth_yarn(token); }, &mPile->settings.cloth.cloth_yarn, organic_mat_category::Yarn) && all; all = serialize_list_organic_mat( [=](const std::string& token) { cloth->add_cloth_metal(token); }, &mPile->settings.cloth.cloth_metal, organic_mat_category::MetalThread) && all; return all; } void StockpileSerializer::read_cloth(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_cloth()) { mPile->settings.flags.bits.cloth = 1; const StockpileSettings::ClothSet cloth = mBuffer.cloth(); DEBUG(log).print("cloth:\n"); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.thread_silk(idx); }, cloth.thread_silk_size(), &mPile->settings.cloth.thread_silk, organic_mat_category::Silk); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.thread_plant(idx); }, cloth.thread_plant_size(), &mPile->settings.cloth.thread_plant, organic_mat_category::PlantFiber); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.thread_yarn(idx); }, cloth.thread_yarn_size(), &mPile->settings.cloth.thread_yarn, organic_mat_category::Yarn); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.thread_metal(idx); }, cloth.thread_metal_size(), &mPile->settings.cloth.thread_metal, organic_mat_category::MetalThread); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.cloth_silk(idx); }, cloth.cloth_silk_size(), &mPile->settings.cloth.cloth_silk, organic_mat_category::Silk); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.cloth_plant(idx); }, cloth.cloth_plant_size(), &mPile->settings.cloth.cloth_plant, organic_mat_category::PlantFiber); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.cloth_yarn(idx); }, cloth.cloth_yarn_size(), &mPile->settings.cloth.cloth_yarn, organic_mat_category::Yarn); unserialize_list_organic_mat([=](size_t idx) -> std::string { return cloth.cloth_metal(idx); }, cloth.cloth_metal_size(), &mPile->settings.cloth.cloth_metal, organic_mat_category::MetalThread); } else { mPile->settings.cloth.thread_metal.clear(); mPile->settings.cloth.thread_plant.clear(); mPile->settings.cloth.thread_silk.clear(); mPile->settings.cloth.thread_yarn.clear(); mPile->settings.cloth.cloth_metal.clear(); mPile->settings.cloth.cloth_plant.clear(); mPile->settings.cloth.cloth_silk.clear(); mPile->settings.cloth.cloth_yarn.clear(); mPile->settings.flags.bits.cloth = 0; } } static bool coins_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid(); } bool StockpileSerializer::write_coins(StockpileSettings::CoinSet* coins) { return serialize_list_material( coins_mat_is_allowed, [=](const std::string& token) { coins->add_mats(token); }, mPile->settings.coins.mats); } void StockpileSerializer::read_coins(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_coin()) { mPile->settings.flags.bits.coins = 1; const StockpileSettings::CoinSet coins = mBuffer.coin(); DEBUG(log).print("coins:\n"); unserialize_list_material( coins_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return coins.mats(idx); }, coins.mats_size(), &mPile->settings.coins.mats); } else { mPile->settings.flags.bits.coins = 0; mPile->settings.coins.mats.clear(); } } static bool finished_goods_type_is_allowed(item_type::item_type type) { switch (type) { case item_type::CHAIN: case item_type::FLASK: case item_type::GOBLET: case item_type::INSTRUMENT: case item_type::TOY: case item_type::ARMOR: case item_type::SHOES: case item_type::HELM: case item_type::GLOVES: case item_type::FIGURINE: case item_type::AMULET: case item_type::SCEPTER: case item_type::CROWN: case item_type::RING: case item_type::EARRING: case item_type::BRACELET: case item_type::GEM: case item_type::TOTEM: case item_type::PANTS: case item_type::BACKPACK: case item_type::QUIVER: case item_type::SPLINT: case item_type::CRUTCH: case item_type::TOOL: case item_type::BOOK: return true; default: return false; } } static bool finished_goods_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_GEM) || mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE)); } bool StockpileSerializer::write_finished_goods(StockpileSettings::FinishedGoodsSet* finished_goods) { bool all = serialize_list_item_type( finished_goods_type_is_allowed, [=](const std::string& token) { finished_goods->add_type(token); }, mPile->settings.finished_goods.type); all = serialize_list_material( finished_goods_mat_is_allowed, [=](const std::string& token) { finished_goods->add_mats(token); }, mPile->settings.finished_goods.mats) && all; all = serialize_list_other_mats( mOtherMatsFinishedGoods.mats, [=](const std::string& token) { finished_goods->add_other_mats(token); }, mPile->settings.finished_goods.other_mats) && all; all = serialize_list_quality([=](const std::string& token) { finished_goods->add_quality_core(token); }, mPile->settings.finished_goods.quality_core) && all; all = serialize_list_quality([=](const std::string& token) { finished_goods->add_quality_total(token); }, mPile->settings.finished_goods.quality_total) && all; return all; } void StockpileSerializer::read_finished_goods(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_finished_goods()) { mPile->settings.flags.bits.finished_goods = 1; const StockpileSettings::FinishedGoodsSet finished_goods = mBuffer.finished_goods(); DEBUG(log).print("finished_goods:\n"); unserialize_list_item_type( finished_goods_type_is_allowed, [=](const size_t& idx) -> const std::string& { return finished_goods.type(idx); }, finished_goods.type_size(), &mPile->settings.finished_goods.type); unserialize_list_material( finished_goods_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return finished_goods.mats(idx); }, finished_goods.mats_size(), &mPile->settings.finished_goods.mats); unserialize_list_other_mats( mOtherMatsFinishedGoods.mats, [=](const size_t& idx) -> const std::string& { return finished_goods.other_mats(idx); }, finished_goods.other_mats_size(), &mPile->settings.finished_goods.other_mats); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return finished_goods.quality_core(idx); }, finished_goods.quality_core_size(), mPile->settings.finished_goods.quality_core); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return finished_goods.quality_total(idx); }, finished_goods.quality_total_size(), mPile->settings.finished_goods.quality_total); } else { mPile->settings.flags.bits.finished_goods = 0; mPile->settings.finished_goods.type.clear(); mPile->settings.finished_goods.other_mats.clear(); mPile->settings.finished_goods.mats.clear(); quality_clear(mPile->settings.finished_goods.quality_core); quality_clear(mPile->settings.finished_goods.quality_total); } } food_pair StockpileSerializer::food_map(organic_mat_category::organic_mat_category cat) { using df::enums::organic_mat_category::organic_mat_category; switch (cat) { case organic_mat_category::Meat: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_meat(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().meat(idx); }; return food_pair(setter, &mPile->settings.food.meat, getter, mBuffer.food().meat_size()); } case organic_mat_category::Fish: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_fish(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().fish(idx); }; return food_pair(setter, &mPile->settings.food.fish, getter, mBuffer.food().fish_size()); } case organic_mat_category::UnpreparedFish: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_unprepared_fish(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().unprepared_fish(idx); }; return food_pair(setter, &mPile->settings.food.unprepared_fish, getter, mBuffer.food().unprepared_fish_size()); } case organic_mat_category::Eggs: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_egg(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().egg(idx); }; return food_pair(setter, &mPile->settings.food.egg, getter, mBuffer.food().egg_size()); } case organic_mat_category::Plants: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_plants(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().plants(idx); }; return food_pair(setter, &mPile->settings.food.plants, getter, mBuffer.food().plants_size()); } case organic_mat_category::PlantDrink: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_drink_plant(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().drink_plant(idx); }; return food_pair(setter, &mPile->settings.food.drink_plant, getter, mBuffer.food().drink_plant_size()); } case organic_mat_category::CreatureDrink: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_drink_animal(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().drink_animal(idx); }; return food_pair(setter, &mPile->settings.food.drink_animal, getter, mBuffer.food().drink_animal_size()); } case organic_mat_category::PlantCheese: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_cheese_plant(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().cheese_plant(idx); }; return food_pair(setter, &mPile->settings.food.cheese_plant, getter, mBuffer.food().cheese_plant_size()); } case organic_mat_category::CreatureCheese: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_cheese_animal(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().cheese_animal(idx); }; return food_pair(setter, &mPile->settings.food.cheese_animal, getter, mBuffer.food().cheese_animal_size()); } case organic_mat_category::Seed: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_seeds(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().seeds(idx); }; return food_pair(setter, &mPile->settings.food.seeds, getter, mBuffer.food().seeds_size()); } case organic_mat_category::Leaf: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_leaves(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().leaves(idx); }; return food_pair(setter, &mPile->settings.food.leaves, getter, mBuffer.food().leaves_size()); } case organic_mat_category::PlantPowder: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_powder_plant(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().powder_plant(idx); }; return food_pair(setter, &mPile->settings.food.powder_plant, getter, mBuffer.food().powder_plant_size()); } case organic_mat_category::CreaturePowder: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_powder_creature(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().powder_creature(idx); }; return food_pair(setter, &mPile->settings.food.powder_creature, getter, mBuffer.food().powder_creature_size()); } case organic_mat_category::Glob: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_glob(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().glob(idx); }; return food_pair(setter, &mPile->settings.food.glob, getter, mBuffer.food().glob_size()); } case organic_mat_category::PlantLiquid: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_liquid_plant(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().liquid_plant(idx); }; return food_pair(setter, &mPile->settings.food.liquid_plant, getter, mBuffer.food().liquid_plant_size()); } case organic_mat_category::CreatureLiquid: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_liquid_animal(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().liquid_animal(idx); }; return food_pair(setter, &mPile->settings.food.liquid_animal, getter, mBuffer.food().liquid_animal_size()); } case organic_mat_category::MiscLiquid: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_liquid_misc(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().liquid_misc(idx); }; return food_pair(setter, &mPile->settings.food.liquid_misc, getter, mBuffer.food().liquid_misc_size()); } case organic_mat_category::Paste: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_glob_paste(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().glob_paste(idx); }; return food_pair(setter, &mPile->settings.food.glob_paste, getter, mBuffer.food().glob_paste_size()); } case organic_mat_category::Pressed: { FuncWriteExport setter = [=](const std::string& id) { mBuffer.mutable_food()->add_glob_pressed(id); }; FuncReadImport getter = [=](size_t idx) -> std::string { return mBuffer.food().glob_pressed(idx); }; return food_pair(setter, &mPile->settings.food.glob_pressed, getter, mBuffer.food().glob_pressed_size()); } case organic_mat_category::Leather: case organic_mat_category::Silk: case organic_mat_category::PlantFiber: case organic_mat_category::Bone: case organic_mat_category::Shell: case organic_mat_category::Wood: case organic_mat_category::Horn: case organic_mat_category::Pearl: case organic_mat_category::Tooth: case organic_mat_category::EdibleCheese: case organic_mat_category::AnyDrink: case organic_mat_category::EdiblePlant: case organic_mat_category::CookableLiquid: case organic_mat_category::CookablePowder: case organic_mat_category::CookableSeed: case organic_mat_category::CookableLeaf: case organic_mat_category::Yarn: case organic_mat_category::MetalThread: default: // not used in stockpile food menu break; } return food_pair(); } bool StockpileSerializer::write_food(StockpileSettings::FoodSet* food) { DEBUG(log).print("food:\n"); auto & pfood = mPile->settings.food; bool all = pfood.prepared_meals; food->set_prepared_meals(pfood.prepared_meals); using df::enums::organic_mat_category::organic_mat_category; using traits = df::enum_traits; for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) { food_pair p = food_map((organic_mat_category)mat_category); if (!p.valid) continue; DEBUG(log).print("food: %s\n", traits::key_table[mat_category]); all = serialize_list_organic_mat(p.set_value, p.stockpile_values, (organic_mat_category)mat_category) && all; } return all; } void StockpileSerializer::read_food(DeserializeMode mode, const std::string& filter) { using df::enums::organic_mat_category::organic_mat_category; using traits = df::enum_traits; if (mBuffer.has_food()) { mPile->settings.flags.bits.food = 1; const StockpileSettings::FoodSet food = mBuffer.food(); DEBUG(log).print("food:\n"); if (food.has_prepared_meals()) mPile->settings.food.prepared_meals = food.prepared_meals(); else mPile->settings.food.prepared_meals = true; DEBUG(log).print("prepared_meals: %d\n", mPile->settings.food.prepared_meals); for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) { food_pair p = food_map((organic_mat_category)mat_category); if (!p.valid) continue; unserialize_list_organic_mat(p.get_value, p.serialized_count, p.stockpile_values, (organic_mat_category)mat_category); } } else { for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) { food_pair p = food_map((organic_mat_category)mat_category); if (!p.valid) continue; p.stockpile_values->clear(); } mPile->settings.flags.bits.food = 0; mPile->settings.food.prepared_meals = false; } } static bool furniture_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE)); } bool StockpileSerializer::write_furniture(StockpileSettings::FurnitureSet* furniture) { using df::enums::furniture_type::furniture_type; using type_traits = df::enum_traits; auto & pfurniture = mPile->settings.furniture; bool all = true; for (size_t i = 0; i < pfurniture.type.size(); ++i) { if (!pfurniture.type.at(i)) { all = false; continue; } std::string f_type(type_traits::key_table[i]); furniture->add_type(f_type); DEBUG(log).print("furniture_type %zd is %s\n", i, f_type.c_str()); } all = serialize_list_material( furniture_mat_is_allowed, [=](const std::string& token) { furniture->add_mats(token); }, pfurniture.mats) && all; all = serialize_list_other_mats( mOtherMatsFurniture.mats, [=](const std::string& token) { furniture->add_other_mats(token); }, pfurniture.other_mats) && all; all = serialize_list_quality( [=](const std::string& token) { furniture->add_quality_core(token); }, pfurniture.quality_core) && all; all = serialize_list_quality( [=](const std::string& token) { furniture->add_quality_total(token); }, pfurniture.quality_total) && all; return all; } void StockpileSerializer::read_furniture(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_furniture()) { mPile->settings.flags.bits.furniture = 1; const StockpileSettings::FurnitureSet furniture = mBuffer.furniture(); DEBUG(log).print("furniture:\n"); // type using df::enums::furniture_type::furniture_type; df::enum_traits type_traits; mPile->settings.furniture.type.clear(); mPile->settings.furniture.type.resize(type_traits.last_item_value + 1, '\0'); if (furniture.type_size() > 0) { for (int i = 0; i < furniture.type_size(); ++i) { const std::string type = furniture.type(i); df::enum_traits::base_type idx = linear_index(type_traits, type); DEBUG(log).print("type %d is %s\n", idx, type.c_str()); if (idx < 0 || size_t(idx) >= mPile->settings.furniture.type.size()) { WARN(log).print("furniture type index invalid %s, idx=%d\n", type.c_str(), idx); continue; } mPile->settings.furniture.type.at(idx) = 1; } } unserialize_list_material( furniture_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return furniture.mats(idx); }, furniture.mats_size(), &mPile->settings.furniture.mats); unserialize_list_other_mats( mOtherMatsFurniture.mats, [=](const size_t& idx) -> const std::string& { return furniture.other_mats(idx); }, furniture.other_mats_size(), &mPile->settings.furniture.other_mats); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return furniture.quality_core(idx); }, furniture.quality_core_size(), mPile->settings.furniture.quality_core); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return furniture.quality_total(idx); }, furniture.quality_total_size(), mPile->settings.furniture.quality_total); } else { mPile->settings.flags.bits.furniture = 0; mPile->settings.furniture.type.clear(); mPile->settings.furniture.other_mats.clear(); mPile->settings.furniture.mats.clear(); quality_clear(mPile->settings.furniture.quality_core); quality_clear(mPile->settings.furniture.quality_total); } } static bool gem_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_GEM); } static bool gem_cut_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_GEM) || mi.material->flags.is_set(material_flags::IS_STONE)); } static bool gem_other_mat_is_allowed(MaterialInfo& mi) { return mi.isValid() && (mi.getToken() == "GLASS_GREEN" || mi.getToken() == "GLASS_CLEAR" || mi.getToken() == "GLASS_CRYSTAL"); } bool StockpileSerializer::write_gems(StockpileSettings::GemsSet* gems) { MaterialInfo mi; auto & pgems = mPile->settings.gems; bool all = serialize_list_material( gem_mat_is_allowed, [=](const std::string& token) { gems->add_rough_mats(token); }, pgems.rough_mats); all = serialize_list_material( gem_cut_mat_is_allowed, [=](const std::string& token) { gems->add_cut_mats(token); }, pgems.cut_mats) && all; for (size_t i = 0; i < pgems.rough_other_mats.size(); ++i) { if (!pgems.rough_other_mats.at(i)) { all = false; continue; } mi.decode(i, -1); if (!gem_other_mat_is_allowed(mi)) continue; DEBUG(log).print("gem rough_other mat %zd is %s\n", i, mi.getToken().c_str()); gems->add_rough_other_mats(mi.getToken()); } for (size_t i = 0; i < pgems.cut_other_mats.size(); ++i) { if (!pgems.cut_other_mats.at(i)) { all = false; continue; } mi.decode(i, -1); if (!mi.isValid()) mi.decode(0, i); if (!gem_other_mat_is_allowed(mi)) continue; DEBUG(log).print("gem cut_other mat %zd is %s\n", i, mi.getToken().c_str()); gems->add_cut_other_mats(mi.getToken()); } return all; } void StockpileSerializer::read_gems(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_gems()) { mPile->settings.flags.bits.gems = 1; const StockpileSettings::GemsSet gems = mBuffer.gems(); DEBUG(log).print("gems:\n"); unserialize_list_material( gem_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return gems.rough_mats(idx); }, gems.rough_mats_size(), &mPile->settings.gems.rough_mats); unserialize_list_material( gem_cut_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return gems.cut_mats(idx); }, gems.cut_mats_size(), &mPile->settings.gems.cut_mats); const size_t builtin_size = std::extentraws.mat_table.builtin)>::value; // rough other mPile->settings.gems.rough_other_mats.clear(); mPile->settings.gems.rough_other_mats.resize(builtin_size, '\0'); for (int i = 0; i < gems.rough_other_mats_size(); ++i) { const std::string token = gems.rough_other_mats(i); MaterialInfo mi; mi.find(token); if (!mi.isValid() || size_t(mi.type) >= builtin_size) { WARN(log).print("invalid gem mat %s idx=%d\n", token.c_str(), mi.type); continue; } DEBUG(log).print("rough_other mats %d is %s\n", mi.type, token.c_str()); mPile->settings.gems.rough_other_mats.at(mi.type) = 1; } // cut other mPile->settings.gems.cut_other_mats.clear(); mPile->settings.gems.cut_other_mats.resize(builtin_size, '\0'); for (int i = 0; i < gems.cut_other_mats_size(); ++i) { const std::string token = gems.cut_other_mats(i); MaterialInfo mi; mi.find(token); if (!mi.isValid() || size_t(mi.type) >= builtin_size) { WARN(log).print("invalid gem mat %s idx=%d\n", token.c_str(), mi.type); continue; } DEBUG(log).print("cut_other mats %d is %s\n", mi.type, token.c_str()); mPile->settings.gems.cut_other_mats.at(mi.type) = 1; } } else { mPile->settings.flags.bits.gems = 0; mPile->settings.gems.cut_other_mats.clear(); mPile->settings.gems.cut_mats.clear(); mPile->settings.gems.rough_other_mats.clear(); mPile->settings.gems.rough_mats.clear(); } } bool StockpileSerializer::write_leather(StockpileSettings::LeatherSet* leather) { return serialize_list_organic_mat( [=](const std::string& id) { leather->add_mats(id); }, &mPile->settings.leather.mats, organic_mat_category::Leather); } void StockpileSerializer::read_leather(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_leather()) { mPile->settings.flags.bits.leather = 1; const StockpileSettings::LeatherSet leather = mBuffer.leather(); DEBUG(log).print("leather:\n"); unserialize_list_organic_mat([=](size_t idx) -> std::string { return leather.mats(idx); }, leather.mats_size(), &mPile->settings.leather.mats, organic_mat_category::Leather); } else { mPile->settings.flags.bits.leather = 0; mPile->settings.leather.mats.clear(); } } bool StockpileSerializer::write_corpses(StockpileSettings::CorpsesSet* corpses) { bool all = true; return all; } void StockpileSerializer::read_corpses(DeserializeMode mode, const std::string& filter) { } static bool refuse_creature_is_allowed(const df::creature_raw* raw) { if (!raw) return false; // wagon and generated creatures not allowed, except angels const bool is_wagon = raw->creature_id == "EQUIPMENT_WAGON"; const bool is_generated = raw->flags.is_set(creature_raw_flags::GENERATED); const bool is_angel = is_generated && raw->creature_id.find("DIVINE_") != std::string::npos; return !is_wagon && !(is_generated && !is_angel); } static bool refuse_write_helper(std::function add_value, const vector& list) { bool all = true; for (size_t i = 0; i < list.size(); ++i) { if (!list.at(i)) { all = false; continue; } df::creature_raw* r = find_creature(i); // skip forgotten beasts, titans, demons, and night creatures if (!refuse_creature_is_allowed(r)) continue; DEBUG(log).print("creature %s %zd\n", r->creature_id.c_str(), i); add_value(r->creature_id); } return all; } static bool refuse_type_is_allowed(item_type::item_type type) { if (type == item_type::NONE || type == item_type::BAR || type == item_type::SMALLGEM || type == item_type::BLOCKS || type == item_type::ROUGH || type == item_type::BOULDER || type == item_type::CORPSE || type == item_type::CORPSEPIECE || type == item_type::ROCK || type == item_type::ORTHOPEDIC_CAST) return false; return true; } bool StockpileSerializer::write_refuse(StockpileSettings::RefuseSet* refuse) { auto & prefuse = mPile->settings.refuse; bool all = prefuse.fresh_raw_hide && prefuse.rotten_raw_hide; DEBUG(log).print("refuse:\n"); refuse->set_fresh_raw_hide(prefuse.fresh_raw_hide); refuse->set_rotten_raw_hide(prefuse.rotten_raw_hide); DEBUG(log).print("getting types\n"); all = serialize_list_item_type( refuse_type_is_allowed, [=](const std::string& token) { DEBUG(log).print("adding type: %s\n", token.c_str()); refuse->add_type(token); }, prefuse.type) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_corpses(id); }, prefuse.corpses) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_body_parts(id); }, prefuse.body_parts) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_skulls(id); }, prefuse.skulls) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_bones(id); }, prefuse.bones) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_hair(id); }, prefuse.hair) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_shells(id); }, prefuse.shells) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_teeth(id); }, prefuse.teeth) && all; all = refuse_write_helper([=](const std::string& id) { refuse->add_horns(id); }, prefuse.horns) && all; return all; } static void refuse_read_helper(std::function get_value, size_t list_size, std::vector* pile_list) { pile_list->clear(); pile_list->resize(world->raws.creatures.all.size(), '\0'); if (list_size > 0) { for (size_t i = 0; i < list_size; ++i) { const std::string creature_id = get_value(i); const int idx = find_creature(creature_id); const df::creature_raw* creature = find_creature(idx); if (idx < 0 || !refuse_creature_is_allowed(creature) || size_t(idx) >= pile_list->size()) { WARN(log).print("invalid refuse creature %s, idx=%d\n", creature_id.c_str(), idx); continue; } DEBUG(log).print("creature %d is %s\n", idx, creature_id.c_str()); pile_list->at(idx) = 1; } } } void StockpileSerializer::read_refuse(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_refuse()) { mPile->settings.flags.bits.refuse = 1; const StockpileSettings::RefuseSet refuse = mBuffer.refuse(); DEBUG(log).print("refuse:\n"); DEBUG(log).print(" fresh hide %d\n", refuse.fresh_raw_hide()); DEBUG(log).print(" rotten hide %d\n", refuse.rotten_raw_hide()); mPile->settings.refuse.fresh_raw_hide = refuse.fresh_raw_hide(); mPile->settings.refuse.rotten_raw_hide = refuse.rotten_raw_hide(); unserialize_list_item_type( refuse_type_is_allowed, [=](const size_t& idx) -> const std::string& { return refuse.type(idx); }, refuse.type_size(), &mPile->settings.refuse.type); DEBUG(log).print(" corpses\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.corpses(idx); }, refuse.corpses_size(), &mPile->settings.refuse.corpses); DEBUG(log).print(" body_parts\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.body_parts(idx); }, refuse.body_parts_size(), &mPile->settings.refuse.body_parts); DEBUG(log).print(" skulls\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.skulls(idx); }, refuse.skulls_size(), &mPile->settings.refuse.skulls); DEBUG(log).print(" bones\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.bones(idx); }, refuse.bones_size(), &mPile->settings.refuse.bones); DEBUG(log).print(" hair\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.hair(idx); }, refuse.hair_size(), &mPile->settings.refuse.hair); DEBUG(log).print(" shells\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.shells(idx); }, refuse.shells_size(), &mPile->settings.refuse.shells); DEBUG(log).print(" teeth\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.teeth(idx); }, refuse.teeth_size(), &mPile->settings.refuse.teeth); DEBUG(log).print(" horns\n"); refuse_read_helper([=](const size_t& idx) -> const std::string& { return refuse.horns(idx); }, refuse.horns_size(), &mPile->settings.refuse.horns); } else { mPile->settings.flags.bits.refuse = 0; mPile->settings.refuse.type.clear(); mPile->settings.refuse.corpses.clear(); mPile->settings.refuse.body_parts.clear(); mPile->settings.refuse.skulls.clear(); mPile->settings.refuse.bones.clear(); mPile->settings.refuse.hair.clear(); mPile->settings.refuse.shells.clear(); mPile->settings.refuse.teeth.clear(); mPile->settings.refuse.horns.clear(); mPile->settings.refuse.fresh_raw_hide = false; mPile->settings.refuse.rotten_raw_hide = false; } } bool StockpileSerializer::write_sheet(StockpileSettings::SheetSet* sheet) { bool all = true; return all; } void StockpileSerializer::read_sheet(DeserializeMode mode, const std::string& filter) { } static bool stone_is_allowed(const MaterialInfo& mi) { if (!mi.isValid()) return false; const bool is_allowed_soil = mi.inorganic->flags.is_set(inorganic_flags::SOIL) && !mi.inorganic->flags.is_set(inorganic_flags::AQUIFER); const bool is_allowed_stone = mi.material->flags.is_set(material_flags::IS_STONE) && !mi.material->flags.is_set(material_flags::NO_STONE_STOCKPILE); return is_allowed_soil || is_allowed_stone; } bool StockpileSerializer::write_stone(StockpileSettings::StoneSet* stone) { return serialize_list_material( stone_is_allowed, [=](const std::string& token) { stone->add_mats(token); }, mPile->settings.stone.mats); } void StockpileSerializer::read_stone(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_stone()) { mPile->settings.flags.bits.stone = 1; const StockpileSettings::StoneSet stone = mBuffer.stone(); DEBUG(log).print("stone:\n"); unserialize_list_material( stone_is_allowed, [=](const size_t& idx) -> const std::string& { return stone.mats(idx); }, stone.mats_size(), &mPile->settings.stone.mats); } else { mPile->settings.flags.bits.stone = 0; mPile->settings.stone.mats.clear(); } } static bool weapons_mat_is_allowed(const MaterialInfo& mi) { return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE)); } bool StockpileSerializer::write_weapons(StockpileSettings::WeaponsSet* weapons) { auto & pweapons = mPile->settings.weapons; bool all = pweapons.unusable && pweapons.usable; weapons->set_unusable(pweapons.unusable); weapons->set_usable(pweapons.usable); all = serialize_list_itemdef( [=](const std::string& token) { weapons->add_weapon_type(token); }, pweapons.weapon_type, std::vector(world->raws.itemdefs.weapons.begin(), world->raws.itemdefs.weapons.end()), item_type::WEAPON) && all; all = serialize_list_itemdef( [=](const std::string& token) { weapons->add_trapcomp_type(token); }, pweapons.trapcomp_type, std::vector(world->raws.itemdefs.trapcomps.begin(), world->raws.itemdefs.trapcomps.end()), item_type::TRAPCOMP) && all; all = serialize_list_material( weapons_mat_is_allowed, [=](const std::string& token) { weapons->add_mats(token); }, pweapons.mats) && all; all = serialize_list_other_mats( mOtherMatsWeaponsArmor.mats, [=](const std::string& token) { weapons->add_other_mats(token); }, pweapons.other_mats) && all; all = serialize_list_quality( [=](const std::string& token) { weapons->add_quality_core(token); }, pweapons.quality_core) && all; all = serialize_list_quality( [=](const std::string& token) { weapons->add_quality_total(token); }, pweapons.quality_total) && all; return all; } void StockpileSerializer::read_weapons(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_weapons()) { mPile->settings.flags.bits.weapons = 1; const StockpileSettings::WeaponsSet weapons = mBuffer.weapons(); DEBUG(log).print("weapons: \n"); bool unusable = weapons.unusable(); bool usable = weapons.usable(); DEBUG(log).print("unusable %d\n", unusable); DEBUG(log).print("usable %d\n", usable); mPile->settings.weapons.unusable = unusable; mPile->settings.weapons.usable = usable; unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return weapons.weapon_type(idx); }, weapons.weapon_type_size(), &mPile->settings.weapons.weapon_type, item_type::WEAPON); unserialize_list_itemdef([=](const size_t& idx) -> const std::string& { return weapons.trapcomp_type(idx); }, weapons.trapcomp_type_size(), &mPile->settings.weapons.trapcomp_type, item_type::TRAPCOMP); unserialize_list_material( weapons_mat_is_allowed, [=](const size_t& idx) -> const std::string& { return weapons.mats(idx); }, weapons.mats_size(), &mPile->settings.weapons.mats); unserialize_list_other_mats( mOtherMatsWeaponsArmor.mats, [=](const size_t& idx) -> const std::string& { return weapons.other_mats(idx); }, weapons.other_mats_size(), &mPile->settings.weapons.other_mats); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return weapons.quality_core(idx); }, weapons.quality_core_size(), mPile->settings.weapons.quality_core); unserialize_list_quality([=](const size_t& idx) -> const std::string& { return weapons.quality_total(idx); }, weapons.quality_total_size(), mPile->settings.weapons.quality_total); } else { mPile->settings.flags.bits.weapons = 0; mPile->settings.weapons.weapon_type.clear(); mPile->settings.weapons.trapcomp_type.clear(); mPile->settings.weapons.other_mats.clear(); mPile->settings.weapons.mats.clear(); quality_clear(mPile->settings.weapons.quality_core); quality_clear(mPile->settings.weapons.quality_total); } } static bool wood_mat_is_allowed(const df::plant_raw* plant) { return plant && plant->flags.is_set(plant_raw_flags::TREE); } bool StockpileSerializer::write_wood(StockpileSettings::WoodSet* wood) { bool all = true; for (size_t i = 0; i < mPile->settings.wood.mats.size(); ++i) { if (!mPile->settings.wood.mats.at(i)) { all = false; continue; } const df::plant_raw* plant = find_plant(i); if (!wood_mat_is_allowed(plant)) continue; wood->add_mats(plant->id); DEBUG(log).print("plant %zd is %s\n", i, plant->id.c_str()); } return all; } void StockpileSerializer::read_wood(DeserializeMode mode, const std::string& filter) { if (mBuffer.has_wood()) { mPile->settings.flags.bits.wood = 1; const StockpileSettings::WoodSet wood = mBuffer.wood(); DEBUG(log).print("wood: \n"); mPile->settings.wood.mats.clear(); mPile->settings.wood.mats.resize(world->raws.plants.all.size(), '\0'); for (int i = 0; i < wood.mats_size(); ++i) { const std::string token = wood.mats(i); const size_t idx = find_plant(token); if (idx < 0 || idx >= mPile->settings.wood.mats.size()) { WARN(log).print("wood mat index invalid %s idx=%zd\n", token.c_str(), idx); continue; } DEBUG(log).print("plant %zd is %s\n", idx, token.c_str()); mPile->settings.wood.mats.at(idx) = 1; } } else { mPile->settings.flags.bits.wood = 0; mPile->settings.wood.mats.clear(); } }