infiniteSky
===========
Tags:
:dfhack-keybind:`infiniteSky`

Automatically allocates new z-levels of sky at the top of the map as you build
up, or on request allocates many levels all at once.

Usage:

``enable infiniteSky``
    Enables monitoring of constructions. If you build anything in the second
    highest z-level, it will allocate one more sky level. You can build stairs
    up as high as you like!
``infiniteSky [<n>]``
    Raise the sky by n z-levels. If run without parameters, raises the sky by
    one z-level.

.. warning::

    :issue:`Sometimes <254>` new z-levels disappear and cause cave-ins.
    Saving and loading after creating new z-levels should fix the problem.