- `sort`: search and sort for the "choose unit to elevate to the barony" screen. units are sorted by the number of item preferences they have and the units are annotated with the items that they have preferences for
- `gui/mass-remove`: new global keybinding: Ctrl-M while on the fort map
## Fixes
- `reveal`: now avoids revealing blocks that contain divine treasures, encased horrors, and deep vein hollows (so the surprise triggers are not triggered prematurely)
@ -73,8 +74,12 @@ Template for new versions:
- `modding-guide`: Add examples for script-only and blueprint-only mods that you can upload to DF's Steam Workshop
## API
- ``random_index``, ``vector_get_random``: new ``MiscUtils`` functions, for getting a random entry in a vector
- ``capitalize_string_words``: new ``MiscUtils`` function, returns string with all words capitalized
- ``grab_token_string_pos``: new ``MiscUtils`` function, used for parsing tokens
## Lua
- ``dfhack.capitalizeStringWords``: new function, returns string with all words capitalized