Warmist
|
588ca8b8dd
|
MAXIMUM SPEED UPDATE!!!!!
|
2013-06-25 20:36:53 +03:00 |
Japa
|
5265f107b0
|
Added more advanced sun light calculation
|
2013-06-25 16:33:01 +05:30 |
Warmist
|
4d9b7bd23d
|
Major rewrite of opacity calculation.
|
2013-06-25 00:59:32 +03:00 |
Warmist
|
f5f1328678
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
|
2013-06-24 00:53:03 +03:00 |
Japa
|
c675ca467a
|
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
|
2013-06-24 02:35:03 +05:30 |
Warmist
|
84ed3797d4
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
|
2013-06-23 21:46:58 +03:00 |
Japa
|
fd0c053a80
|
Added some more operators to the cell color class.
|
2013-06-24 00:14:06 +05:30 |
Warmist
|
cb6130066d
|
Performance improvements, added flickering cursor light.
|
2013-06-23 20:45:05 +03:00 |
Warmist
|
2c49c9e83c
|
C++ version of light engine.
|
2013-06-23 19:25:42 +03:00 |
Warmist
|
e3ee876a11
|
New line algo for lights
|
2013-06-23 12:20:35 +03:00 |
Warmist
|
4cc14641ac
|
Implemented lua interface.
|
2013-06-22 17:40:52 +03:00 |
Warmist
|
906864feaa
|
Added help for truecolor light testing thing. Also added colors.
|
2013-06-22 14:14:35 +03:00 |
Warmist
|
c273377284
|
Forgot to add the plugin itself. Also some improvements
|
2013-06-22 13:29:58 +03:00 |
Warmist
|
ea6a264fe2
|
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
|
2013-06-22 03:45:42 +03:00 |
Warmist
|
ebc51f1bd3
|
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
|
2013-06-21 22:47:23 +03:00 |