Commit Graph

131 Commits (f0632347d0b06ad88676836c4b5170bba1312f54)

Author SHA1 Message Date
Japa 6e7b543414 Added liquids 2015-02-13 18:38:02 +05:30
Japa ae2e4f99eb Merge branch 'develop' of https://github.com/DFHack/dfhack 2015-01-19 20:02:19 +05:30
Japa 8efac385cc changed tile direction to a string, rather than a hard to understand int. 2015-01-19 19:58:09 +05:30
Japa c373e57c02 Added world names. 2014-12-31 17:50:43 +05:30
Japa cc5a78f848 Added function to get the map size, and fixed a stupid material bug. 2014-12-17 08:40:29 +05:30
Japa 6982de88bd Added very basic viewport size and position sending. 2014-12-12 21:04:23 +05:30
Japa d11df5b87f Added a simple unit listing to remotefortressreader.cpp. Updated stonesense. 2014-12-11 20:10:49 +05:30
Japa 22edb5a033 Merge branch 'master' of https://github.com/DFHack/dfhack
Conflicts:
	library/xml
	plugins/isoworld
	plugins/rendermax/CMakeLists.txt
	plugins/rendermax/renderer_light.cpp
	plugins/rendermax/renderer_light.hpp
	plugins/rendermax/renderer_opengl.hpp
	plugins/rendermax/rendermax.cpp
	plugins/rendermax/rendermax.lua
2014-12-11 17:53:19 +05:30
Casey Link 2e43ea8b38 stockpiles: refactor code into separate files
The file was approaching 3000 lines and contained multiple classes,
making it a real PITA to navigate through. upcoming features would only
add more LOC, so splitting was necessary.
2014-12-05 11:02:40 +01:00
Casey Link cb6d4da2f2 stockpules: fix protobuf-lite support
Looks like we lost more than just TextFormat when we lost full protobuf
support. Copied these two serialization functions over.
2014-11-27 16:36:42 +01:00
Casey Link e66732f731 stockpiles: add missing protobuf field 2014-11-22 18:33:48 +01:00
Casey Link d74ac1b3a6 stockpiles: serialize through leather
* more code reuse!
2014-11-22 18:33:47 +01:00
Casey Link dc5f0fed1a stockpiles: serialize ammo and coins 2014-11-22 18:33:47 +01:00
Casey Link d167b3f385 stockpiles: basic serialization for animals - stone 2014-11-22 18:33:47 +01:00
Casey Link ebb1345332 stockpiles: add settings protobuf message format 2014-11-22 18:33:47 +01:00
JapaMala 756485c4db Added support for getting a list of plant growths with fake material names. 2014-08-08 20:35:57 +05:30
JapaMala bc5e0f6ad6 Made DFHack buildable. Also added plant proto definitions 2014-07-23 19:57:47 +05:30
JapaMala 216019e5af Disconnected the RemoteReader values from the DF enums. 2014-07-17 17:46:00 +05:30
JapaMala 2d5ec9e45d remotefortressreader can send over more info over the sockets. 2014-07-15 17:48:12 +05:30
JapaMala ce849312c7 remotefortressreader now can send over sets of MapBlocks 2014-06-17 21:47:16 +05:30
JapaMala db2d59ac77 Started work on a generic visualizer socket client plugin. Currently only sends over inorganic and creature materials, nothing else. 2014-06-15 10:10:12 +05:30
Japa 279c4a48dc Started work on ramp generation, still needs work. 2013-07-22 19:05:09 +05:30
Japa 0bd627a6f6 Got basic mesh generation working for a unity Visualizer, as well as a block editor for the same. 2013-07-21 10:28:46 +05:30
Japa 541e4f0947 Changed liquids to use an enum. 2013-04-04 14:28:43 +05:30
Japa 33f0f0d3f3 Isoworldremote plugin now gives material lists, and verifies weather a map block has anything in it. 2013-04-02 22:03:32 +05:30
Japa 39390e2749 Got a working connection with Isoworld. 2013-03-31 02:42:06 +05:30
Japa 14369d18dc Initial work on the isoworldremote plugin, which sends sections of the map to isoworld.
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-03-30 12:38:42 +05:30
Alexander Gavrilov 8d876cc7d9 Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
Alexander Gavrilov bfb226b92e Add a few comments. 2012-03-19 11:33:30 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00