Japa Mala Illo
3cfff21149
Update XMLs
2018-10-22 18:23:43 -05:00
Warmist
96d11d1f54
Add to docs
2018-10-12 13:48:53 +03:00
Warmist
ff452f9181
Add more comments
2018-10-12 13:37:49 +03:00
Warmist
5c1b7030e7
Also rename the plugin lua file
2018-10-12 10:44:56 +03:00
Warmist
d9d470e4b6
Missing REQUIRE_GLOBAL(init)
2018-10-12 10:41:43 +03:00
Warmist
f74ee143dd
Might as well use REQUIRE_GLOBAL
2018-10-12 10:40:44 +03:00
Warmist
cb9c964722
Rename twbt-utils to map-render
2018-10-12 10:40:20 +03:00
Warmist
41856aef37
Merge remote-tracking branch 'origin_DFHACK/develop' into twbt_experiments
2018-10-12 10:31:37 +03:00
Kelly Kinkade
02f047e9f1
a pox on whitespace
2018-09-11 18:41:32 -05:00
Kelly Kinkade
3351d78864
Change embark-assistant to biome type from Maps
...
See #1392
2018-09-11 18:27:44 -05:00
Kelly Kinkade
3817773b5a
eliminate stray whitespace
2018-09-11 17:32:33 -05:00
billw2012
fefef2e121
Deprioritize dwarves with unmanged labors assigned, some renaming from disabled to unmanaged.
2018-08-31 20:53:06 +01:00
ImgBotApp
0809de2d56
[ImgBot] optimizes images
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*Total -- 141.35kb -> 100.12kb (29.17%)
/reversing/doc/building-facing/screw/4.png -- 2.68kb -> 1.46kb (45.67%)
/reversing/doc/building-facing/screw/2-windows.png -- 4.59kb -> 2.54kb (44.59%)
/docs/images/hotkeys.png -- 56.84kb -> 31.62kb (44.38%)
/reversing/doc/building-facing/screw/3.png -- 2.62kb -> 1.48kb (43.58%)
/reversing/doc/building-facing/screw/2.png -- 2.68kb -> 1.53kb (43.18%)
/reversing/doc/building-facing/screw/1.png -- 2.66kb -> 1.56kb (41.58%)
/reversing/doc/building-facing/horizontal_axle/1.png -- 2.74kb -> 1.62kb (40.83%)
/reversing/doc/building-facing/horizontal_axle/2.png -- 2.78kb -> 1.66kb (40.32%)
/reversing/doc/building-facing/waterwheel/linux.png -- 3.94kb -> 2.76kb (29.89%)
/reversing/doc/building-facing/horizontal_axle/2-windows.png -- 14.74kb -> 12.88kb (12.63%)
/reversing/doc/building-facing/bridge/linux1.png -- 13.42kb -> 11.85kb (11.7%)
/reversing/doc/building-facing/bridge/windows.png -- 15.11kb -> 13.71kb (9.32%)
/reversing/doc/building-facing/waterwheel/windows.png -- 16.52kb -> 15.46kb (6.45%)
2018-08-30 06:18:07 +00:00
Ben Lubar
10267f3e70
Only save on the first frame of the save screen.
2018-08-26 19:11:41 -05:00
Ben Lubar
a672ffcb95
Use viewscreen_savegamest instead of viewscreen_optionst
2018-08-26 19:05:44 -05:00
Ben Lubar
4e690df96a
Add Persistence module.
...
Alter World to use Persistence instead of storing data in historical figures.
Fake historical figures will be converted to the new format when a world is loaded.
Added plugin_save and plugin_load functions to the plugin API.
Made the weird int7/int28 code that was in the old persistence API slightly safer.
2018-08-26 18:27:58 -05:00
billw2012
239d4a8c46
Attempt to full exclude disabled labors from all relevant calculations.
2018-08-26 13:38:03 +01:00
Japa Mala Illo
1d8e55ea9b
Merge remote-tracking branch 'DFHack/develop' into remote_reader
2018-08-24 12:15:13 +05:30
PatrikLundell
73e7ffff83
Made cancel state sensitive
2018-08-18 18:03:00 +02:00
PatrikLundell
2ed6469be8
Made cancel state sensitive
2018-08-18 18:02:19 +02:00
PatrikLundell
8663792041
Made cancel state sensitive
2018-08-18 18:01:30 +02:00
Kelly Kinkade
338572d270
resolve uninitialized variable warning
2018-08-16 12:15:56 -05:00
Kelly Kinkade
6275905644
nestboxes: Use buildings.others[NEST_BOX]
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Should minimize performance impact (not that it was much before)
2018-08-16 11:33:59 -05:00
Kelly Kinkade
784c3b1590
a pox on invisible whitespace
2018-08-16 10:32:50 -05:00
Kelly Kinkade
750b3cb885
the tabmonster strikes again
2018-08-16 10:30:53 -05:00
Kelly Kinkade
c840321edf
move nestboxes out of devel
2018-08-16 10:23:15 -05:00
Kelly Kinkade
a404ab3096
nestboxes: clean up & update description
2018-08-16 10:21:44 -05:00
Kelly Kinkade
59d70d6687
Add function to infer biome type to Maps module
...
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392 .
2018-08-15 20:28:18 -05:00
billw2012
76b8f4af0e
Fixing tab
2018-08-10 21:25:40 +01:00
billw2012
039fb3bc6b
labormanager: add option to disable the management of a labor.
...
Also switching to case insensitive labor name matching.
2018-08-10 20:42:34 +01:00
Kelly Kinkade
19a575df3a
labormanager: assign more dwarves to cleaning
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I am fairly certain that Toady changed how cleaning jobs are spawned; this makes it so that cleaning actually happens with labormanager.
2018-08-09 06:18:01 -05:00
PatrikLundell
c75a4fe8ee
Used taleden's world map size algorithm
2018-08-06 11:52:22 +02:00
JapaMala
4979b41870
update xmls
2018-08-05 21:44:54 +05:30
JapaMala
4b8cf7f65e
Added armor raw info.
2018-08-05 21:29:40 +05:30
PatrikLundell
aa6182a1ee
Added embark-assistant world match indication
2018-08-05 17:28:49 +02:00
PatrikLundell
136eb0f03a
Added embark-assistant world match indication
2018-08-05 17:23:03 +02:00
PatrikLundell
f7fadaab37
Added embark-assistant world match indication
2018-08-05 17:11:47 +02:00
PatrikLundell
4c850cabca
Added embark-assistant world match indication
2018-08-05 17:11:39 +02:00
PatrikLundell
70630cfd92
Added embark-assistant world match indication
2018-08-05 17:11:26 +02:00
PatrikLundell
143b557ad9
Added embark-assistant world match indication
2018-08-05 17:10:41 +02:00
lethosor
e56cb2a25a
Update xml (setup_character_info.skill_points_remaining)
2018-08-04 00:59:15 -04:00
lethosor
f2cbd20126
Update changelog for labormanager changes
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Ref #1142 , #1162 , #1379 , #1380 , #1382
2018-08-04 00:58:27 -04:00
lethosor
d26b1759a2
Merge remote-tracking branches 'ab9rf/labormanager-1142', 'ab9rf/labormanager-1162' and 'ab9rf/labormanager-respect-nature' into develop
2018-08-04 00:52:59 -04:00
JapaMala
f2664f7926
Add unit facing and sub-tile position when moving.
2018-08-03 23:18:02 +05:30
lethosor
1c137f9a35
Fix a few Lua 5.3-related errors
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Reported on bay12:
http://www.bay12forums.com/smf/index.php?topic=164123.msg7821831#msg7821831
2018-08-02 14:36:15 -04:00
JapaMala
78b115db73
update jsoncpp
2018-08-02 22:17:21 +05:30
JapaMala
efe4926df0
Send equipped item bodypart attachments over RFR
2018-08-02 21:50:29 +05:30
Kelly Kinkade
214b0c4bc6
(labormanager) respect NATURE value
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Units with values regarding NATURE will be preferenced or dispreferenced
for jobs which might give them a good/bad feeling because of that value
2018-07-31 19:12:07 -05:00
JapaMala
5e95bd9cf2
Merge remote-tracking branch 'dfhack/develop' into remote_reader
2018-07-31 19:46:31 +05:30
Kelly Kinkade
a6067c20c1
(labormanager) only assign valid labors ( fix #1142 )
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Add a number of tests to ensure that only assignable labors are assigned
to units, and that only units that are eligible to be assigned labors
are considered at all.
I borrowed logic from Dwarf Manipulator to identify units eligible to be
assigned labors.
This should prevent pets., ghosts, visitors, or any other noneligible
entities from being assigned labors by labormanager, and should thus fix
#1142 .
2018-07-30 22:36:59 -05:00