Myk Taylor
ef81a91181
only realign out-of-alignment list positions
2023-02-07 14:12:52 -08:00
Myk
c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
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ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor
0b9b258224
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:54:05 -08:00
John Cosker
fdf1d38b23
Merge branch 'cycle-hotkey-rev' of https://github.com/johncosker/dfhack into cycle-hotkey-rev
2023-02-06 15:13:13 -05:00
John Cosker
36391af27c
More cleanup
2023-02-06 15:12:47 -05:00
John Cosker
0769afc961
Merge branch 'develop' into cycle-hotkey-rev
2023-02-06 15:04:57 -05:00
John Cosker
39dc0ccc8a
Cleanup
2023-02-06 15:03:28 -05:00
John Cosker
e1f74ab068
Tweak to completely nil the key_back table for setText if not set
2023-02-06 14:53:26 -05:00
Myk
99f84fa175
Merge pull request #2811 from TaxiService/patch-3
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increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
John Cosker
d7d6c5aea6
Backwards options for cycle hotkey working
2023-02-06 08:55:46 -05:00
TaxiService
b6196e91e4
increase min scrollbar height to 2 (from 1)
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rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...
cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService
30a1f2f924
de-hardcoding scrollbar spritesheet definitions
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added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
TaxiService
de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777 )
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i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777
https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor
345b7d78cb
pass attributes through FilteredList
2023-02-03 00:09:10 -08:00
Myk Taylor
2316615763
react to double clicks on list items
2023-02-03 00:09:10 -08:00
Myk Taylor
2cf985be73
don't lose List scroll position when dragging
2023-02-02 19:42:41 -08:00
Myk
7fbd95896d
Merge branch 'develop' into myk_pause_forced
2023-02-01 17:50:45 -08:00
Myk Taylor
55d07a8cae
actually use the tile
2023-02-01 14:51:46 -08:00
Myk Taylor
6ae771ecb4
display PAUSE FORCED instead of a pause icon
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if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor
e442e23589
allow tile in Label tokens to be either pen or id
2023-01-31 23:54:27 -08:00
Myk Taylor
ab4c766817
Revert "allow tile list icons to be rendered properly"
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This reverts commit 508777897b
.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
Myk Taylor
18a2827385
only mark the border corner as resizable if the window is resizable
2023-01-27 14:20:21 -08:00
Myk Taylor
be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1
2023-01-25 22:59:29 -08:00
Myk Taylor
f39eb42889
remove references to pinnable
2023-01-23 19:34:48 -08:00
Myk Taylor
8b98ba5042
allow windows to be defocused instead of pinned
2023-01-23 17:40:16 -08:00
Myk Taylor
7329f6dee2
use new frame names
2023-01-23 04:16:38 -08:00
Myk Taylor
a6b3de1afb
support scrolling to the beginning or end in Label
2023-01-23 02:16:07 -08:00
Myk Taylor
fb5675ef1b
keep windows on the screen when the DF window is resized
2023-01-15 20:41:48 -08:00
Myk Taylor
20f865eba0
don't reset scroll pos when window is resized or moved
2023-01-15 15:59:09 -08:00
Myk
977946e5bc
Merge pull request #2603 from myk002/myk_resizingpanel
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give more control over the resizing dimensions of ResizingPanels
2023-01-14 01:10:26 -08:00
Myk
fc6a8fb00b
Merge pull request #2601 from myk002/myk_dwarfmode
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pull the useful bits out of guidm.MenuOverlay and make them available
2023-01-14 01:09:57 -08:00
Myk
3b40621324
Merge pull request #2595 from myk002/myk_textures
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add some more icon textures we can use
2023-01-14 01:09:23 -08:00
Myk Taylor
f19ae16c9d
give more control over the resizing dimensions of ResizingPanels
2023-01-14 01:00:38 -08:00
Myk Taylor
4f88d27e08
cancel EditField editing on r-click
2023-01-13 17:05:08 -08:00
Myk Taylor
21d160c478
terminology change: locked -> pinned
2023-01-13 16:07:27 -08:00
Myk Taylor
508777897b
allow tile list icons to be rendered properly
2023-01-12 22:30:47 -08:00
Myk Taylor
52a39438f7
don't make EditField's transparent
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this is actually a very old bug, but now that I know how transparency
works, it's obvious how to fix this
2023-01-12 12:47:43 -08:00
Myk Taylor
079d5e4178
support foreground and background writing from pens
2023-01-12 12:30:07 -08:00
Myk Taylor
fecc733192
detect clicks on part of pin that sticks up
2023-01-09 12:52:26 -08:00
Myk Taylor
2234328a91
use an actual pin texture for ZScreen pins
2023-01-09 00:47:13 -08:00
Myk Taylor
72d5760ff6
add CycleHotkeyLabel:setOption()
2023-01-07 01:00:40 -08:00
Myk
fe9d1e186e
Merge pull request #2562 from myk002/myk_greenify
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allow color options for CycleHotkeyLabel
2023-01-06 19:10:39 -08:00
Myk Taylor
093eac3eb2
use a black background for non-top ZScreen titles
2023-01-06 18:58:08 -08:00
Myk Taylor
810430f1a2
make windows lockable (can ignore r-click and esc)
2023-01-06 18:48:53 -08:00
Myk Taylor
f15e9e3577
don't revert to plain strings for pens
2023-01-06 15:42:30 -08:00
Myk Taylor
e111a73763
allow color options for CycleHotkeyLabel
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and use the option to render `On` in green for ToggleHotkeyLabel
2023-01-06 15:42:27 -08:00
Myk Taylor
1934014659
framework for passthru, z-order swapping windows
2023-01-05 18:07:38 -08:00
Myk Taylor
55cdaea636
refactor EditField text insertion
2023-01-03 12:57:02 -08:00
Myk Taylor
a0343b06a6
adjust text wrap to new scrollbar width
2023-01-03 00:56:07 -08:00
Myk Taylor
da63d6294b
ensure the scrollbar midpoint is always rendered
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this mimics the vanilla scrollbar behavior (and looks better)
2023-01-01 17:55:06 -08:00