Commit Graph

234 Commits (ef81a91181ace4bd045d6229be20c424b37b13b4)

Author SHA1 Message Date
Myk Taylor ef81a91181
only realign out-of-alignment list positions 2023-02-07 14:12:52 -08:00
Myk c0358d642d
Merge pull request #2833 from myk002/myk_list_recenter
ensure scrollable lists are centered in the visible viewport
2023-02-06 12:57:43 -08:00
Myk Taylor 0b9b258224
ensure scrollable lists are centered in the visible viewport 2023-02-06 12:54:05 -08:00
John Cosker fdf1d38b23 Merge branch 'cycle-hotkey-rev' of https://github.com/johncosker/dfhack into cycle-hotkey-rev 2023-02-06 15:13:13 -05:00
John Cosker 36391af27c More cleanup 2023-02-06 15:12:47 -05:00
John Cosker 0769afc961
Merge branch 'develop' into cycle-hotkey-rev 2023-02-06 15:04:57 -05:00
John Cosker 39dc0ccc8a Cleanup 2023-02-06 15:03:28 -05:00
John Cosker e1f74ab068 Tweak to completely nil the key_back table for setText if not set 2023-02-06 14:53:26 -05:00
Myk 99f84fa175
Merge pull request #2811 from TaxiService/patch-3
increase min scrollbar height to 2 (from 1)
2023-02-06 08:10:08 -08:00
John Cosker d7d6c5aea6 Backwards options for cycle hotkey working 2023-02-06 08:55:46 -05:00
Robob27 86b57380a6 fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
TaxiService b6196e91e4
increase min scrollbar height to 2 (from 1)
rationale:
- vanilla scrollbars dont get shorter than 2.
- 2-tall 'bars are easier to click on than 1-tall 'bars.
- this avoids having to make short custom graphics for 1-tall tiles, which most of the time look terrible...

cons:
- short scrollbars are cool : (
2023-02-05 19:00:38 +01:00
TaxiService 30a1f2f924
de-hardcoding scrollbar spritesheet definitions
added a new variable "SBSO", and redefined all scrollbar tile definitions as this variable + an offset.
this could make it easier to switch scrollbar graphics from within the game, if necessary.
2023-02-05 18:56:51 +01:00
TaxiService de04cf04e0
wrong scrollbar sprites mapping fix (issue #2777)
i've taken a crack at it, and this seems to fix this "issue" i filed here: https://github.com/DFHack/dfhack/issues/2777

https://i.imgur.com/aFnq80M.mp4
2023-02-04 15:18:26 +01:00
Myk Taylor 345b7d78cb
pass attributes through FilteredList 2023-02-03 00:09:10 -08:00
Myk Taylor 2316615763
react to double clicks on list items 2023-02-03 00:09:10 -08:00
Myk Taylor 2cf985be73
don't lose List scroll position when dragging 2023-02-02 19:42:41 -08:00
Myk 7fbd95896d
Merge branch 'develop' into myk_pause_forced 2023-02-01 17:50:45 -08:00
Myk Taylor 55d07a8cae
actually use the tile 2023-02-01 14:51:46 -08:00
Myk Taylor 6ae771ecb4
display PAUSE FORCED instead of a pause icon
if the window is forcing the game to pause. the icon looked too
clickable
2023-02-01 14:01:29 -08:00
Myk Taylor e442e23589
allow tile in Label tokens to be either pen or id 2023-01-31 23:54:27 -08:00
Myk Taylor ab4c766817
Revert "allow tile list icons to be rendered properly"
This reverts commit 508777897b.
the fix was incorrect. the icon should be set to the pen when it is
not a string, the icon_pen is only for when it is a string
2023-01-30 08:48:45 -08:00
Myk Taylor 18a2827385
only mark the border corner as resizable if the window is resizable 2023-01-27 14:20:21 -08:00
Myk Taylor be59083202
reduce spacing for CycleHotkeyLabel from 2 to 1 2023-01-25 22:59:29 -08:00
Myk Taylor f39eb42889
remove references to pinnable 2023-01-23 19:34:48 -08:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Myk Taylor 7329f6dee2
use new frame names 2023-01-23 04:16:38 -08:00
Myk Taylor a6b3de1afb
support scrolling to the beginning or end in Label 2023-01-23 02:16:07 -08:00
Myk Taylor f862e4a6b7
comment out SEC_SELECT in dialogs 2023-01-22 03:09:07 -08:00
Myk Taylor fb5675ef1b
keep windows on the screen when the DF window is resized 2023-01-15 20:41:48 -08:00
Myk Taylor 20f865eba0
don't reset scroll pos when window is resized or moved 2023-01-15 15:59:09 -08:00
Myk 977946e5bc
Merge pull request #2603 from myk002/myk_resizingpanel
give more control over the resizing dimensions of ResizingPanels
2023-01-14 01:10:26 -08:00
Myk fc6a8fb00b
Merge pull request #2601 from myk002/myk_dwarfmode
pull the useful bits out of guidm.MenuOverlay and make them available
2023-01-14 01:09:57 -08:00
Myk 3b40621324
Merge pull request #2595 from myk002/myk_textures
add some more icon textures we can use
2023-01-14 01:09:23 -08:00
Myk Taylor f19ae16c9d
give more control over the resizing dimensions of ResizingPanels 2023-01-14 01:00:38 -08:00
Myk Taylor e450af74aa
pull the useful bits out of MenuOverlay 2023-01-13 17:05:23 -08:00
Myk Taylor 4f88d27e08
cancel EditField editing on r-click 2023-01-13 17:05:08 -08:00
Myk Taylor 21d160c478
terminology change: locked -> pinned 2023-01-13 16:07:27 -08:00
Myk Taylor 508777897b
allow tile list icons to be rendered properly 2023-01-12 22:30:47 -08:00
Myk Taylor 52a39438f7
don't make EditField's transparent
this is actually a very old bug, but now that I know how transparency
works, it's obvious how to fix this
2023-01-12 12:47:43 -08:00
Myk Taylor 079d5e4178
support foreground and background writing from pens 2023-01-12 12:30:07 -08:00
Myk Taylor fecc733192
detect clicks on part of pin that sticks up 2023-01-09 12:52:26 -08:00
Myk Taylor 2234328a91
use an actual pin texture for ZScreen pins 2023-01-09 00:47:13 -08:00
Myk Taylor 72d5760ff6
add CycleHotkeyLabel:setOption() 2023-01-07 01:00:40 -08:00
Myk fe9d1e186e
Merge pull request #2562 from myk002/myk_greenify
allow color options for CycleHotkeyLabel
2023-01-06 19:10:39 -08:00
Myk Taylor 093eac3eb2
use a black background for non-top ZScreen titles 2023-01-06 18:58:08 -08:00
Myk Taylor 810430f1a2
make windows lockable (can ignore r-click and esc) 2023-01-06 18:48:53 -08:00
Myk Taylor f43358002d
Allow dialogs to close on r-click 2023-01-06 15:43:08 -08:00
Myk Taylor f15e9e3577
don't revert to plain strings for pens 2023-01-06 15:42:30 -08:00