Commit Graph

696 Commits (ebc2625d970eb0ff6ec871ba9b3301a7004f00c5)

Author SHA1 Message Date
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov bfc11cf946 Add persistent history of per-constraint item counts in workflow.
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Kelly Martin bb3c5c02c1 Adjustments for MSVC compatibility 2012-11-20 09:32:04 -06:00
Alexander Gavrilov 767c1b9368 Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
Quietust 3f2e583746 Naming consistency 2012-11-16 15:35:34 -06:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Alexander Gavrilov 2401be1b3b Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
jj dd89baf6f8 add raw mmap/mprotect access 2012-11-13 01:41:53 +01:00
Alexander Gavrilov b4dcc7e7ad Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Alexander Gavrilov f657c20a1d Add an internal API for converting between file and memory offsets. 2012-11-11 15:56:31 +04:00
Warmist 0e4df55364 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-11 12:46:55 +02:00
Alexander Gavrilov 56ef33ea0e Support building steam engines on top of brooks without any down stairs. 2012-11-10 17:33:05 +04:00
Alexander Gavrilov 9598316855 Add a native pen object for lua with a more checked behavior. 2012-11-03 20:06:33 +04:00
Warmist 6be65690f7 Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge 2012-11-02 20:29:27 +02:00
Alexander Gavrilov 3ff5d38a5c Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Alexander Gavrilov 92a3277777 Add a MemoryPatcher class as an optimization of scattered patchMemory.
This class can cache the set of memory regions during its lifetime,
and make them writable only once. This avoids e.g. re-reading
/proc/*/maps once for every modified vtable in interpose code.
2012-10-27 21:58:40 +04:00
Alexander Gavrilov 09f8e8e419 Start working on gui for workflow. 2012-10-23 21:42:03 +04:00
jj cfbdf47f6e follow rename Carried->Hauled in df-structures unit inventory mode 2012-10-22 19:37:12 +02:00
Alexander Gavrilov 0c9f1e0af4 Check the item type against job_item_vector_id when matching to jobs.
This will prevent setting an invalid item type via the job command.
2012-10-20 21:01:22 +04:00
Alexander Gavrilov 2b1d856214 Add a few utility functions to the lua api. 2012-10-20 17:06:33 +04:00
Alexander Gavrilov 2d4935bc17 Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
Alexander Gavrilov 2865e1373a Experimental API for associating tile bitmasks with persistent data.
Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object.
2012-10-11 17:34:34 +04:00
Alexander Gavrilov 5206236b01 Look through missing intermediate bases when interposing subclasses. 2012-10-11 15:10:19 +04:00
Warmist 923ea3f4b0 Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers) 2012-10-07 20:44:18 +03:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Alexander Gavrilov 7440e80e6c Add an API function to retrieve interface key bindings for display. 2012-10-02 13:49:31 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 48da06ec37 Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
Alexander Gavrilov eaddd0e646 Try shutting up a few random warnings. 2012-09-29 12:47:41 +04:00
Alexander Gavrilov 164c61b638 Forbid stuff from bins in siege-engine, if forbid ammo standing order set. 2012-09-27 10:43:42 +04:00
Alexander Gavrilov 038d62367e Implement explicit hook priority in vmethod interpose.
This resolves a getName order conflict between power-meter and rename.
2012-09-22 13:14:06 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov 36e44c682c Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Alexander Gavrilov c1e20c6f05 Follow changes to structures. 2012-09-17 12:47:18 +04:00
Alexander Gavrilov 24772f4dbc Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Quietust 1d8c9a6a5f Merge https://github.com/danaris/dfhack 2012-09-13 14:30:44 -05:00
Alexander Gavrilov 7c71aeab5f Add function for making item projectiles. 2012-09-12 18:17:42 +04:00
Alexander Gavrilov 3a075f4bc7 Trivial siege engine aiming at units, with logic in lua. 2012-09-11 19:17:24 +04:00
Timothy Collett ccefd02ee3 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-10 11:56:23 -04:00
Timothy Collett 96abc903ab Merge branch 'master' of http://github.com/peterix/dfhack 2012-09-10 11:54:56 -04:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov e925d8f4d9 Add an API function for reading tiles from the screen buffers. 2012-09-07 11:36:45 +04:00
Alexander Gavrilov c971a819de Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00