Taxi Service
c52b1cc950
reverted to just renaming FRAMES in gui.lua
2023-05-18 12:46:21 +02:00
Taxi Service
90fe6e7ae3
swapped any instance of 'border' being after 'xyz', everywhere
2023-05-18 11:30:21 +02:00
Myk Taylor
83017e8b8f
give active mods a chance to reattach their hooks
2023-04-07 00:48:04 -07:00
Myk
30bb3d7050
Merge pull request #3168 from myk002/myk_script_paths
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read mods from all mod dirs and only use most recent versions
2023-04-05 15:54:24 -07:00
Myk Taylor
cf847109ce
read mods from all mod dirs and only use most recent versions
2023-04-03 15:59:42 -07:00
Taxi Service
7c63ea9394
added BOLD_FRAME and INTERIOR_MEDIUM_FRAME
2023-04-03 20:13:57 +02:00
20k
d84b118767
docs, rework, rename
2023-02-26 18:05:35 +00:00
20k
3912c6290f
Military module start
2023-02-26 18:05:34 +00:00
20k
ce3ee386fd
makeSquad, updateRoomAssignments
2023-02-26 18:05:34 +00:00
Myk Taylor
2b59d6ee3d
make dfhack.job.attachJobItem available to Lua
2023-02-26 09:40:02 -08:00
Kelvie Wong
f8d94afb7d
Add getSelectedCivZone to dfhack.gui
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Mostly helpful for my own automation in my custom lua scripts.
Tested it with barracks, meeting areas, and pastures.
2023-02-13 15:22:33 -08:00
Robob27
65f38ec75c
Add isGeldable, isMarkedForGelding, isPet
2023-02-11 05:44:45 -05:00
Myk Taylor
cd12f95849
add const & to Push overloads; remove circular def
2023-02-08 12:15:19 -08:00
Robob27
2bf9b86c7b
Fix getCurFocus lua, use where appropriate in c++
2023-02-05 19:04:21 -05:00
Robob27
a770a4cae4
WIP
2023-02-05 19:04:21 -05:00
Myk
21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
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support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk Taylor
58be8cfd69
support offset text in graphics mode for pens
2023-02-01 17:39:32 -08:00
Myk Taylor
5127f06571
expose new tiles to Lua
2023-01-31 23:55:30 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
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Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk Taylor
22dd49ce38
remove "room" checking for buildings -- there is no room
2023-01-27 13:38:21 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
20k
598354d9d4
getbiometype naming, docs
2023-01-21 20:33:40 +00:00
20k
8b7c8d83b5
remove save fixup
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Add notifyCivzoneModified
2023-01-19 21:55:20 +00:00
Myk Taylor
478b5ada39
expose icons texpos to Lua
2023-01-12 22:17:39 -08:00
Myk Taylor
079d5e4178
support foreground and background writing from pens
2023-01-12 12:30:07 -08:00
Myk Taylor
2234328a91
use an actual pin texture for ZScreen pins
2023-01-09 00:47:13 -08:00
Myk Taylor
6f46ae672e
add Gui::getDFViewscreen and Lua binding
2023-01-06 12:17:36 -08:00
Myk Taylor
1934014659
framework for passthru, z-order swapping windows
2023-01-05 18:07:38 -08:00
Myk Taylor
5d04b9c4cb
add Textures module and load DFHack logo
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undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
Myk Taylor
7d5d2d0a9b
clear out obsolete area map and menu logic
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in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor
fc523f12fe
expose and document dfhack.screen.getMousePixels()
2022-12-28 16:05:27 -08:00
Tachytaenius
0836962007
Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API
2022-12-01 23:24:04 +00:00
Tachytaenius
a925c34413
Rename [xyz]ActionTimer functions to [xyz]ActionTimers
2022-12-01 13:34:54 +00:00
Tachytaenius
7f54a77ed9
Continue work on unit action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
0f8ce360ac
Make first pass of action timer API
2022-12-01 13:34:54 +00:00
Myk
ac5a1d35ae
remove duplicate function definition
2022-11-18 17:39:49 -08:00
Myk
11c27d40dd
Merge branch 'develop' into Bumber64-patch-2
2022-11-18 17:34:00 -08:00
Josh Cooper
7e1bdb5302
Matches Units.h ordering in LuaApi.cpp
2022-11-12 17:05:11 -08:00
Josh Cooper
ebd450af0e
Adds isUnitInBox to Units module
2022-11-12 14:42:41 -08:00
Josh Cooper
34de030ba9
Units module
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- Updates `Lua API.rst`
- Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
myk002
e4d0bb9e46
move Lua push methods into LuaTools.cpp
2022-11-08 10:15:28 -08:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00
Tachytaenius
ded5f483d6
Fix issues in construction module
2022-10-12 21:32:27 +01:00
Tachytaenius
1cf9688349
Implement/change/expose constructions findAtTile & insert (not building)
2022-10-12 21:10:22 +01:00
Myk Taylor
28b70eaee9
return map coords as a coord, not x, y, z
2022-09-18 13:27:33 -07:00
Myk Taylor
1f15e4d47e
expose Gui::getMousePos() to Lua
2022-09-18 08:19:56 -07:00
myk002
cae2bca0a7
add dfhack.screen.hideGuard
2022-09-10 09:49:43 -07:00
myk002
10f8417cc2
create helpdb entries for all plugins
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even those that have no commands and are not enableable
2022-07-26 22:22:43 -07:00