lethosor
e4ff4fe64c
Update xml
2015-12-22 09:43:17 -05:00
lethosor
ef27018545
Update xml
2015-12-20 15:19:32 -05:00
lethosor
eeb0fc7a0f
update xml
2015-12-19 23:12:26 -05:00
lethosor
eb1ae54d63
Add ui_lever_target_type scan to find-offsets
2015-12-19 17:09:29 -05:00
lethosor
ea79fc692a
Update xml
2015-12-19 11:07:42 -05:00
lethosor
5a1e5e1464
Expose Units::casteFlagSet()
2015-12-19 11:07:35 -05:00
lethosor
ca29f60518
update xml
2015-12-18 23:09:27 -05:00
lethosor
55d5706a21
Update structures and fix various issues with plugins producing items
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reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work.
2015-12-18 18:40:11 -05:00
lethosor
347a112aa1
Add support for 11-argument function wrappers
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Needed by item::addImprovementFromJob() as of 0.42:
dfhack/df-structures@f6361e2
2015-12-18 17:45:23 -05:00
lethosor
78d6b92127
Change strangemood permitted skill checks to job checks
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permitted_skills was removed in 0.42 (dfhack/df-structures@6e2e8731 )
2015-12-12 11:17:00 -05:00
lethosor
1329acc516
Update xml
2015-12-11 20:34:48 -05:00
lethosor
83603fcf45
Add prerelease build flag and warning script
2015-12-11 20:27:46 -05:00
lethosor
571df39878
Update submodules
2015-12-11 16:35:42 -05:00
lethosor
7e9d6fba86
Update xml
2015-12-09 20:03:14 -05:00
lethosor
448e367d4d
Update xml
2015-12-08 17:32:13 -05:00
lethosor
a3d6d16757
Update xml
2015-12-07 17:14:46 -05:00
lethosor
02d2405d1f
Update xml
2015-12-07 16:34:47 -05:00
lethosor
49ad153d4b
Update xml
2015-12-06 17:12:46 -05:00
lethosor
3b2ace95f8
Make SDL_UpperBlit hook check core status first
2015-12-05 20:07:54 -05:00
lethosor
b63270162d
Update xml
2015-12-04 23:12:49 -05:00
lethosor
7a69b90277
Update xml
2015-12-02 16:27:51 -05:00
lethosor
8b406cc0b3
Make a separate copy of DF's SDL library to link against on OS X
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Linking to any library with ".framework" in its path on OS X causes
that directory to be included in the include path (with -F), which
causes all of the DFHack core to be rebuilt unnecessarily when
changing DF folders.
2015-12-01 17:35:39 -05:00
lethosor
2aeac718cc
workflow: Account for job postings correctly and fix existing issues
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Without removing postings correctly, it was possible to end up with
multiple workers assigned to a job that workflow had suspended
multiple times, which caused crashes if more than one worker was
assigned to the same job by DF.
This adds an additional command, fix-job-postings, that runs
automatically when loading a world and fixes:
- Multiple job postings that point to the same job
- Job postings that point to a job where posting_index == -1
(i.e. jobs that should have no posting assigned)
Fixes #741
2015-11-25 20:33:13 -05:00
lethosor
df4fb70be2
Provide more suggestions for unrecognized commands
2015-11-25 20:22:14 -05:00
lethosor
610170b0b0
Add hooks for getDwarfmodeViewDims and getDepthAt (new)
2015-11-15 11:54:34 -05:00
lethosor
1ff9277e12
Remove plugin export functionality (unused)
2015-11-15 11:54:34 -05:00
lethosor
fcfffd1cb6
Track state of gui hooks
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Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks
2015-11-15 11:54:34 -05:00
lethosor
fff9072b07
Add initial support for hooking into Gui-related functions
2015-11-15 11:54:34 -05:00
lethosor
875ecf7827
Update Core::top_viewscreen before calling state change handlers
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This was previously done right before SC_VIEWSCREEN_CHANGED events
were handled, meaning that code handling earlier events that used
top_viewscreen (rather than getCurViewscreen()) could refer to an
invalid viewscreen, i.e. in the tick after it was deleted.
Fixes #747
2015-11-14 21:48:51 -05:00
lethosor
2882422a3e
Don't require short script help to start with a space
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Ref #742
2015-11-09 22:58:46 -05:00
lethosor
3fb2628921
Add a Lua implementation of next_enum_item()
2015-11-07 15:22:30 -05:00
lethosor
051244c8d6
Fix GCC compile error
2015-11-06 20:05:14 -05:00
lethosor
d1cd5df314
Merge remote-tracking branch 'DoctorVanGogh/automats-floorfix' into develop
2015-11-06 19:54:06 -05:00
DoctorVanGogh
e9be1aa657
Fix for construction over existing construction & on top of walls
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Fix to allow constructions on top of (natural) down stairs
2015-11-06 19:00:43 +01:00
lethosor
867b733a04
Fix a few GCC warnings on Linux (GCC 4.6)
2015-11-05 21:48:13 -05:00
lethosor
8412a496dd
Remove extra check for "type" command
2015-11-05 19:09:14 -05:00
lethosor
23b02ebcf2
Update xml
2015-11-05 16:17:52 -05:00
lethosor
e2a1658124
Update xml
2015-11-04 21:42:04 -05:00
Lethosor
14707e7d81
Merge pull request #719 from DoctorVanGogh/r3compat
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Allow loading (external) plugins compiled against r3
2015-10-31 19:12:07 -04:00
DoctorVanGogh
c6220c9703
Remove tabs/trailing whitespaces
2015-10-31 23:43:57 +01:00
Lethosor
6e5d9c23e5
Merge pull request #715 from DoctorVanGogh/webfix
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Add 'undisturbed' flag to job item checks
2015-10-31 11:28:25 -04:00
lethosor
7da3c65079
Fix display of arrows in lua filtered list widgets
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Fixes #718
2015-10-30 19:16:29 -04:00
lethosor
83991d2a22
plug: Don't color loaded plugins
2015-10-30 18:45:55 -04:00
lethosor
ac71fa8070
Add isValidLabor() to Units module
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Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor
1250bb5204
type: Provide more useful information (script paths, plugin names)
2015-10-27 17:34:32 -04:00
DoctorVanGogh
4e0f426bba
Fix code formatting
2015-10-26 02:37:44 +01:00
DoctorVanGogh
ba53f3c035
Add 'undisturbed' flag to job item checks
2015-10-26 02:19:41 +01:00
DoctorVanGogh
fb4d16f477
Enable loading of r3 plugins
2015-10-25 00:04:49 +02:00
lethosor
8de710f1c1
Add Renderer module - safer way to install custom renderers
2015-10-21 17:18:39 -04:00
lethosor
c44ac8ec6e
Improve handling of fatal errors and errors in dfhack.lua
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* Several fatal errors that occurred during core initialization didn't
stop initialization or set 'errorstate' properly, which caused
update hooks and other code to crash later. This has been fixed and
should address crashes like the one mentioned in #470 .
* Errors when loading dfhack.lua now cause Lua::Open() to fail, which
triggers a fatal error in Core::Init()
* Failure to initialize the console no longer results in a call to
fatal() (since it didn't actually stop initialization previously)
2015-10-17 21:18:04 -04:00