Commit Graph

615 Commits (e4d4bf23ae0a919ba7b2d5575ff74a01f63bd808)

Author SHA1 Message Date
jj a7a25b80a0 ruby: use the color_ostream argument from dfhack to output to dfhack-run 2012-07-03 16:13:15 +02:00
jj 552da8417e ruby: handle .rb files in df/hack/scripts/ 2012-06-24 20:24:46 +02:00
Alexander Gavrilov 752da9ced5 Move formatting newly-found globals for symbols.xml to lua code. 2012-06-21 21:26:25 +04:00
Alexander Gavrilov db91850464 Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
Petr Mrázek 316973c463 Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
Petr Mrázek 52f9fe4a6a Merge https://github.com/danaris/dfhack
Conflicts:
	depends/clsocket
2012-06-14 00:00:36 +02:00
Petr Mrázek 5e011ac217 Merge https://github.com/jjyg/dfhack 2012-06-13 23:56:26 +02:00
Alexander Gavrilov c50b605dfc Support casting references and allocating arrays of numbers in lua wrapper. 2012-06-13 22:26:54 +04:00
jj 95606ee3dc Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-06-11 16:00:00 +02:00
Alexander Gavrilov b7edbf2076 Support 7-argument vmethods. 2012-06-05 14:00:52 +04:00
jj b612532348 export openplugin/lookupplugin from plugin manager 2012-06-02 23:35:05 +02:00
Timothy Collett 7ec0fd6fc0 Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
Timothy Collett 1dd4cc5667 More work on getting dfhack building & compiling on Mac OS X 2012-05-25 14:28:59 -04:00
Timothy Collett 44c3afc306 Merge git://github.com/quietust/dfhack
Gotta get the changes that prevent DFHack from crashing.
2012-05-24 15:39:11 -04:00
Timothy Collett 24d221052b Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Quietust 9a73ea9f14 Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing 2012-05-23 12:51:03 -05:00
Alexander Gavrilov b992b04f0b Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.

On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Alexander Gavrilov d28d240dbd Merge remote-tracking branch 'kmartin/master' 2012-05-20 11:03:41 +04:00
Alexander Gavrilov 1b4a24c827 Support using focus strings to limit keybinding scope. 2012-05-19 21:31:42 +04:00
Petr Mrázek 51f06c78fc Merge https://github.com/playfordh/dfhack
Conflicts:
	library/include/modules/Items.h
	library/modules/Items.cpp
2012-05-19 19:09:13 +02:00
Alexander Gavrilov 7774f5f2c1 Add a mechanism converting ui focus to a string representation.
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
Petr Mrázek ed6da7618a Merge https://github.com/warmist/dfhack 2012-05-18 17:41:09 +02:00
Alexander Gavrilov 3c44e22760 Support trade viewscreens in Items::getSelectedItem. 2012-05-18 17:54:05 +04:00
Warmist 48185568e9 Added df::Items::moveToBuilding. Moved item from ground to building, usefull for museum forts (placing items on tables) 2012-05-18 16:05:29 +03:00
Alexander Gavrilov e9ef9b87b5 Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
harlanplayford 27ca317871 Added new method - Items::moveToInventory(...)
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:01:59 -04:00
Alexander Gavrilov 87ec1de891 Improve lua api for tile biome access. 2012-05-13 13:58:41 +04:00
Alexander Gavrilov c6b52067bd Request designation rescan in auto-growing burrows.
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Alexander Gavrilov 60bb486aba Add api for enabling liquid and temperature updates for blocks.
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov 9ad8d767b4 Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00
Alexander Gavrilov b70130cf36 Add a couple more building api functions. 2012-05-06 11:22:55 +04:00
Alexander Gavrilov 3bd44e5367 Move some things that won't work in dfhack-client to a separate file. 2012-05-05 21:07:18 +04:00
Alexander Gavrilov 81f2240c23 Fix some things that confuse MSVC. 2012-05-05 20:46:28 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Alexander Gavrilov 5afe2ca002 Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
Alexander Gavrilov 28b5068382 Allow both coordinate object and (x,y,z) as arguments to getTileBlock. 2012-05-02 12:50:05 +04:00
Alexander Gavrilov eadce95940 Add a convenience function for designating constructions. 2012-05-01 19:55:25 +04:00
Alexander Gavrilov 4cffb6428d Update building creation code with new knowledge, and fix zone.
Also, document new lua api, and add a more convenient wrapper.
2012-05-01 18:55:30 +04:00
Alexander Gavrilov 2303a25bde Implement unconstructed building instance creation and linking into world.
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
2012-04-29 21:07:39 +04:00
Alexander Gavrilov 82a0e52a3e Add api to check the walkable cache, and update flow_forbid in liquids. 2012-04-26 18:51:39 +04:00
Alexander Gavrilov 16ee049664 Split off the burrows api from Maps and Units. 2012-04-26 12:56:28 +04:00
Alexander Gavrilov 6ab270d129 Retrieve unit noble position info, and use it in getProfessionName. 2012-04-26 12:03:56 +04:00
Alexander Gavrilov 763a301b4f Add a few more lua api functions, documentation, and unit sort orders.
Units::getProfessionName appears to work correctly for
everything except nobles.
2012-04-23 21:30:53 +04:00
Alexander Gavrilov 125cd6622a Support sorting units in many more ui contexts. 2012-04-22 19:22:00 +04:00
Alexander Gavrilov 3282ac3db2 Add a hotkey command that sorts units in lists using lua comparators. 2012-04-21 15:43:52 +04:00
Alexander Gavrilov 0a6982f404 Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Alexander Gavrilov d95cc3435f Fix lua wrapper sizeof for static arrays.
Since it actually depends on the element type, it is more tricky.
2012-04-20 13:04:03 +04:00
Alexander Gavrilov 0b32d374db Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
Alexander Gavrilov 4b87f1bcac Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-19 19:17:07 +04:00