09d7cd83df 
								
							
								 
							
						 
						
							
							
								
								add/fix missing/incorrect building specs  
							
							... 
							
							
							
							added:
- wS
- wp
- roller speed designations
- n
- TS
- ~s
- ~h
- ~c
- F
- ~a
fixed:
- Wall (CW -> Cw)
- DownStair (Cj -> Cd)
also remove track designations. we'll add that back once we create a
"track" phase. 
							
						 
						
							2021-10-02 09:25:19 -07:00  
				
					
						
							
							
								 
						
							
							
								1a11c43546 
								
							
								 
							
						 
						
							
							
								
								record carved tracks in dig blueprints  
							
							
							
						 
						
							2021-10-02 09:25:19 -07:00  
				
					
						
							
							
								 
						
							
							
								596f72f06b 
								
							
								 
							
						 
						
							
							
								
								implement --playback-start param and logic  
							
							
							
						 
						
							2021-09-20 16:10:15 -07:00  
				
					
						
							
							
								 
						
							
							
								2bbd4ab79e 
								
							
								 
							
						 
						
							
							
								
								clean up, document  
							
							
							
						 
						
							2021-09-17 10:57:26 -07:00  
				
					
						
							
							
								 
						
							
							
								afc7096329 
								
							
								 
							
						 
						
							
							
								
								use vector instead of map for great memory savings  
							
							
							
						 
						
							2021-09-17 10:57:26 -07:00  
				
					
						
							
							
								 
						
							
							
								44a93fcb28 
								
							
								 
							
						 
						
							
							
								
								update unit tests  
							
							
							
						 
						
							2021-09-17 10:57:26 -07:00  
				
					
						
							
							
								 
						
							
							
								42e04fc6ec 
								
							
								 
							
						 
						
							
							
								
								use const char *, not std::string for efficiency  
							
							... 
							
							
							
							so we can actually process large maps without OOMing 
							
						 
						
							2021-09-17 10:57:26 -07:00  
				
					
						
							
							
								 
						
							
							
								772e386427 
								
							
								 
							
						 
						
							
							
								
								implement --format option for minimal and pretty  
							
							... 
							
							
							
							pretty is currently equivalent to the previous format, though there will
be changes in the future 
							
						 
						
							2021-09-17 10:57:26 -07:00  
				
					
						
							
							
								 
						
							
							
								1fd2eba2db 
								
							
								 
							
						 
						
							
							
								
								give generated blueprints proper labels  
							
							
							
						 
						
							2021-09-10 11:11:44 -07:00  
				
					
						
							
							
								 
						
							
							
								0747f872b0 
								
							
								 
							
						 
						
							
							
								
								add --splitby param to blueprint  
							
							... 
							
							
							
							--splitby=none is the new default, allowing all blueprint phases to be
written to a single file. old behavior of one phase per file is
supported via --splitby=phase. 
							
						 
						
							2021-09-09 09:58:53 -07:00  
				
					
						
							
							
								 
						
							
							
								6073cfeb5d 
								
							
								 
							
						 
						
							
							
								
								pass params from blueprint gui to gui/blueprint  
							
							... 
							
							
							
							without passing the initial "gui" literal string 
							
						 
						
							2021-09-09 09:58:23 -07:00  
				
					
						
							
							
								 
						
							
							
								367fdbd31c 
								
									
								
							
								 
							
						 
						
							
							
								
								normalize pathnames and handle dirs as basenames  
							
							
							
						 
						
							2021-06-29 14:25:30 -07:00  
				
					
						
							
							
								 
						
							
							
								ce6a2d2974 
								
									
								
							
								 
							
						 
						
							
							
								
								used passed-in out param instead of the console  
							
							
							
						 
						
							2021-06-01 02:16:48 -07:00  
				
					
						
							
							
								 
						
							
							
								1b1b4245c9 
								
									
								
							
								 
							
						 
						
							
							
								
								report output filenames when creating blueprints  
							
							... 
							
							
							
							also refactor so we can get this data from gui/blueprint 
							
						 
						
							2021-05-31 15:34:19 -07:00  
				
					
						
							
							
								 
						
							
							
								0409b7bca5 
								
									
								
							
								 
							
						 
						
							
							
								
								modify start, not options.start when getting coord  
							
							
							
						 
						
							2021-05-21 06:34:28 -07:00  
				
					
						
							
							
								 
						
							
							
								07e29bdc3a 
								
									
								
							
								 
							
						 
						
							
							
								
								use new getCursorCoord call and move suspender up  
							
							
							
						 
						
							2021-05-15 12:05:32 -07:00  
				
					
						
							
							
								 
						
							
							
								5a149f44e0 
								
									
								
							
								 
							
						 
						
							
							
								
								use setHotkeyCmd instead of dfhack.run_script  
							
							
							
						 
						
							2021-05-14 23:02:04 -07:00  
				
					
						
							
							
								 
						
							
							
								bee0c15ba0 
								
									
								
							
								 
							
						 
						
							
							
								
								yeah, this isn't lua  
							
							... 
							
							
							
							(though "and" instead of "&&" seems to work in gcc!) 
							
						 
						
							2021-05-10 21:11:14 -07:00  
				
					
						
							
							
								 
						
							
							
								a949065a7e 
								
									
								
							
								 
							
						 
						
							
							
								
								fix typo in comment  
							
							
							
						 
						
							2021-05-10 21:11:13 -07:00  
				
					
						
							
							
								 
						
							
							
								09829551ee 
								
									
								
							
								 
							
						 
						
							
							
								
								fix formatting  
							
							
							
						 
						
							2021-05-10 21:11:13 -07:00  
				
					
						
							
							
								 
						
							
							
								a7a5a48c7a 
								
									
								
							
								 
							
						 
						
							
							
								
								first stage of blueprint overhaul  
							
							... 
							
							
							
							- make depth and name parameters optional
- allow depth to be negative to indicate top-down instead of the
  previous hard-coded bottom-up
- add --cursor for specifying start position (game cursor is not needed
  if this param is specified) 
							
						 
						
							2021-05-10 21:11:10 -07:00  
				
					
						
							
							
								 
						
							
							
								e28bbd3a20 
								
									
								
							
								 
							
						 
						
							
							
								
								don't crash for invalid coordinates  
							
							
							
						 
						
							2021-04-27 09:19:33 -07:00  
				
					
						
							
							
								 
						
							
							
								e516cf1a80 
								
									
								
							
								 
							
						 
						
							
							
								
								remove MapCache header include  
							
							
							
						 
						
							2021-04-27 09:19:33 -07:00  
				
					
						
							
							
								 
						
							
							
								9b416a8662 
								
									
								
							
								 
							
						 
						
							
							
								
								speed up dig blueprint creation by 70%  
							
							... 
							
							
							
							remove the unneeded cache layer. the cache is for writing. we're just
reading. all the cache is doing is adding latency as it makes its copies
of map data structures.
generating a 190x190x100 dig blueprint:
before change: 1.7s
after change:  1.0s
the performance gains aren't as important here as the reduced complexity
of the algorithm, though. for reasonably-sized blueprints, the time
savings are unnoticeable. 
							
						 
						
							2021-04-27 09:19:30 -07:00  
				
					
						
							
							
								 
						
							
							
								c19fc1f349 
								
							
								 
							
						 
						
							
							
								
								gcc-4.8 compatibility  
							
							
							
						 
						
							2020-07-15 21:35:21 -07:00  
				
					
						
							
							
								 
						
							
							
								e2334387a9 
								
							
								 
							
						 
						
							
							
								
								blueprint: write blueprints to blueprints/ subdir  
							
							... 
							
							
							
							to enable writing to a subdir that may not exist, blueprint now automatically
creates folder trees. E.g. ``blueprint 30 30 1 rooms/dining dig`` will create
the file ``blueprints/rooms/dining-dig.csv``). Previously it would fail if the
``blueprints/rooms/`` directory didn't already exist. 
							
						 
						
							2020-07-15 16:57:14 -07:00  
				
					
						
							
							
								 
						
							
							
								554814920b 
								
							
								 
							
						 
						
							
							
								
								this allows the blueprint plugin to be called from lua  
							
							
							
						 
						
							2018-05-08 11:42:41 -07:00  
				
					
						
							
							
								 
						
							
							
								a7dfacd1c5 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix warnings in supported plugins.  
							
							
							
						 
						
							2018-04-06 01:25:21 -05:00  
				
					
						
							
							
								 
						
							
							
								da3c6404fa 
								
							
								 
							
						 
						
							
							
								
								blueprint: fix compilation (i.e. undefined find)  
							
							
							
						 
						
							2016-01-06 03:03:19 +03:00  
				
					
						
							
							
								 
						
							
							
								10cfef0553 
								
							
								 
							
						 
						
							
							
								
								Fix whitespace issues  
							
							
							
						 
						
							2015-02-14 22:53:06 -05:00  
				
					
						
							
							
								 
						
							
							
								53a8032f8a 
								
							
								 
							
						 
						
							
							
								
								Fix compile of blueprint plugin on Linux.  
							
							
							
						 
						
							2015-01-16 03:27:14 -05:00  
				
					
						
							
							
								 
						
							
							
								da2224b0ba 
								
							
								 
							
						 
						
							
							
								
								Changed how parameters are parsed.  
							
							
							
						 
						
							2015-01-14 14:58:15 -05:00  
				
					
						
							
							
								 
						
							
							
								106612f386 
								
							
								 
							
						 
						
							
							
								
								Use alternate qf syntax for output.  
							
							
							
						 
						
							2015-01-14 14:08:54 -05:00  
				
					
						
							
							
								 
						
							
							
								d0273b8eff 
								
							
								 
							
						 
						
							
							
								
								Now puts room designations in the query blueprint  
							
							
							
						 
						
							2015-01-13 16:15:54 -05:00  
				
					
						
							
							
								 
						
							
							
								f315ee43a4 
								
							
								 
							
						 
						
							
							
								
								Added stockpiles  
							
							
							
						 
						
							2015-01-13 14:28:28 -05:00  
				
					
						
							
							
								 
						
							
							
								3489c2f39a 
								
							
								 
							
						 
						
							
							
								
								Buildings complete  
							
							
							
						 
						
							2015-01-13 09:40:24 -05:00  
				
					
						
							
							
								 
						
							
							
								ea313b6bf5 
								
							
								 
							
						 
						
							
							
								
								plugins/blueprint.cpp: Buildings hopefully  
							
							
							
						 
						
							2015-01-09 16:00:47 -05:00  
				
					
						
							
							
								 
						
							
							
								b627240943 
								
							
								 
							
						 
						
							
							
								
								Dig mode complete  
							
							
							
						 
						
							2015-01-08 12:17:18 -05:00  
				
					
						
							
							
								 
						
							
							
								819327348b 
								
							
								 
							
						 
						
							
							
								
								Blueprint plugin basic structure  
							
							... 
							
							
							
							It should be able to load and make empty blueprint files. 
							
						 
						
							2015-01-08 08:28:54 -05:00