expwnent
e5e0d93ef1
Added modtools/reaction-product-trigger.
2015-02-02 02:39:05 -05:00
Casey Link
b0e0bbda9b
stockpiles: show proper cased names in filter list
2014-12-05 16:53:19 +01:00
Casey Link
52f4cb3fc1
stockpiles: load prompt uses typing + filtering
2014-12-05 14:49:40 +01:00
Casey Link
332566f6a1
stockpiles: disable gui/script when plugin is disabled
2014-12-05 13:27:58 +01:00
Casey Link
7e6066daf2
stockpiles: user friendly error handling
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* display errors in the GUI when necessary
* handle older versions of DFHack without the persist module
2014-12-05 12:35:24 +01:00
Casey Link
b6118d272c
stockpiles: integrate gui plugin into dfhack.init-example
2014-12-05 12:35:24 +01:00
Casey Link
1cde8cffa4
stockpiles: implement GUI controls
2014-12-05 12:35:19 +01:00
expwnent
c927f0fa3c
Merge remote-tracking branch 'lethosor/patch-5'
2014-09-16 17:25:28 -04:00
Lethosor
1ea1b50790
job_material_category -> dfhack_material_category
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Fixes #330 - submitted by @finndibaenn
2014-09-14 11:13:26 -04:00
Eric Wald
83b1317173
Switching stockflow to the internal getStockpileContents.
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This should speed it up over checking each space individually, but no longer counts spaces with empty assigned bins and barrels as empty.
2014-09-07 15:07:57 -06:00
Eric Wald
1ce07c063d
Canonical way to find the stockpile by id.
2014-09-07 14:55:34 -06:00
Quietust
5c0588dd34
Merge pull request #299 from eswald/stockflow-40
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Stockflow Repairs
2014-08-28 14:56:04 -05:00
Eric Wald
632b0b85bd
Speeding up the stockpile item count.
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kr0pper reports two orders of magnitude speed improvement for check_pile() by using the map tile item cache.
2014-08-23 17:49:03 -06:00
Eric Wald
8495bddc2d
Removing an obsolete workaround
2014-08-23 17:46:35 -06:00
Warmist
f04b93210a
Bug fixing.
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Fixes for "tab" in hacked buildings.
2014-08-16 16:58:09 +03:00
Warmist
6868cab1fe
Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation.
2014-08-16 16:58:01 +03:00
Eric Wald
f5d50adf0d
Removing the leaves check for stockpile acceptability.
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That item type no longer exists in DF 0.40; such items will now always be considered properly stored by any stockpile they're on.
2014-08-15 21:41:23 -06:00
Eric Wald
2ebebaf62f
Deleting old stockflow records.
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Once a stockpile has been removed or abandoned, its persistent configuration is obsolete.
2014-08-03 15:07:04 -06:00
Eric Wald
1b1475fb94
Warning about mismatched stockflow entries.
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For the most part, mismatches should only happen if the reaction list has changed between world loads, which means either the raw files or the plugin files have been changed. For now, such entries are ignored, though in some cases it might be possible to recover a new order number by searching through the reaction list.
2014-08-03 15:04:28 -06:00
Eric Wald
2db1c9d722
Moving the global job_types cache into the two functions that use it.
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It's mostly an artifact of a misunderstanding, anyway.
2014-08-03 14:57:20 -06:00
Eric Wald
1aafa206bc
Localizing a few Lua variables.
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It seems like the globals could be localized, too, but I'm not quite sure what that would accomplish.
2014-08-02 18:08:13 -06:00
Eric Wald
ad4d545036
Ignoring the removed job types for DF 0.40+
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The version check allows the plugin to work with DF 0.34, just in case.
2014-08-02 17:58:36 -06:00
expwnent
81c87d0921
EventManager: INTERACTION event for unit interactions.
2014-07-03 04:55:12 -04:00
expwnent
fe875f7c02
Cleaned up eventful.lua.eventType.
2014-06-30 03:16:45 -04:00
expwnent
961d033ade
EventManager: unload event for convenience.
2014-06-29 10:03:55 -04:00
expwnent
8e7e87ac73
Added UNIT_ATTACK event to EventManager and exposed it to Lua.
2014-06-28 02:31:34 -04:00
expwnent
7313c18a2a
EventManager/eventful: added ON_REPORT event and exposed it to Lua.
2014-06-23 09:15:46 -04:00
Alexander Gavrilov
63254df6dd
Fix obvious issues in stockflow.
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- Duplicate definition of a function now in uicommon.h
- Assertion failure due to missing core suspend claim.
- Incorrect way of accessing the civ entity.
- Accessing nil objects in the lua module if filter matches nothing.
- Lua module breaking on reload('plugins.stockflow').
2014-06-03 12:57:45 +04:00
Alexander Gavrilov
e7292379f7
Merge branch 'stockflow' of git://github.com/eswald/dfhack into develop
2014-06-03 12:13:56 +04:00
Alexander Gavrilov
ae8d630cfa
Merge remote-tracking branch 'warmist/dev-rendermax' into develop
2014-05-11 15:44:29 +04:00
Eric Wald
144eff4cf2
Clearing the center column.
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The official order selection screen has an extra space to the left of the orders on the right-hand side.
2014-05-04 15:36:42 -06:00
Eric Wald
4fc850445d
Magic Number Reduction: Display placement constants
2014-05-04 15:28:53 -06:00
Eric Wald
767badbfb9
Magic number reduction: Clothing flags
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Bone and shell are used to construct BARRED and SCALED armor/clothing items, for some reason.
2014-05-04 15:13:25 -06:00
Eric Wald
bdb22235af
Magic number reduction: Job types
2014-05-04 15:02:12 -06:00
Eric Wald
2d5f7e4022
Magic number reduction: Persistent storage
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Replaces explicit indices into the ints field of Stockflow persistent storage objects with enumerated values.
2014-05-04 12:55:00 -06:00
Eric Wald
723cfcf28e
Attempting to repair an order object leak.
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Now frees manager_order objects in the reaction_list when the plugin is disabled or the world unloaded. However, there may still be orders leaked elsewhere.
2014-05-04 12:35:10 -06:00
Alexander Gavrilov
13584f08c5
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
Alexander Gavrilov
63d256c1e9
Adjust siege engine targeting weights.
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Stop shooting at leaving caravan guards for one.
2014-04-17 22:10:43 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
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This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Eric Wald
b9ed7a5cc2
Stockflow plugin v1.0
2014-04-13 15:19:03 -06:00
Warmist
eb999cd0ad
Another file forgotten
2014-03-07 19:58:27 +02:00
Warmist
a52451a97a
eventful: added support for custom workshops and a convenience function to interpose side panel generation
2014-03-07 19:41:50 +02:00
Warmist
834350012f
building-hacks: added lua convenience function, made impassible tile fix optional.
2014-03-07 19:41:50 +02:00
Warmist
94b5961372
New plugin: building-hacks. Allows workshops to block liquids and consume mechanical power, connect to machines.
2014-03-07 19:41:49 +02:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
e81c060627
Added EVENT_MAX just in case someone wants it.
2013-10-20 15:24:31 -04:00
expwnent
6ef360f4d6
Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4
2013-10-20 14:52:40 -04:00
Warmist
0dff26aa23
Added lua interface (in eventful) for EventManager module.
2013-10-20 21:44:07 +03:00
jj
308e7b6820
fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste
2013-08-10 01:57:11 +02:00
Alexander Gavrilov
f3e357d161
Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
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Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00