Commit Graph

78 Commits (dee0c97584607d39d0a263a0fdd9024786f0c6e3)

Author SHA1 Message Date
Alexander Gavrilov 2b1d856214 Add a few utility functions to the lua api. 2012-10-20 17:06:33 +04:00
Alexander Gavrilov 2865e1373a Experimental API for associating tile bitmasks with persistent data.
Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object.
2012-10-11 17:34:34 +04:00
Alexander Gavrilov 408f0cb06e Add a small stand-alone utility for managing binary patches. 2012-10-08 12:10:02 +04:00
Petr Mrázek bb39b2e45b Lua API, not LUA Api. 2012-09-30 06:55:52 +02:00
Petr Mrázek 09ddccea6c Purge html files, add docutils cmake module 2012-09-29 03:06:39 +02:00
Alexander Gavrilov 7e0365857d Edit docs a bit more. 2012-09-27 11:19:28 +04:00
Alexander Gavrilov 7a06c949c7 Document the lua class module. 2012-09-21 15:21:04 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov 24772f4dbc Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Alexander Gavrilov 7c71aeab5f Add function for making item projectiles. 2012-09-12 18:17:42 +04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov e925d8f4d9 Add an API function for reading tiles from the screen buffers. 2012-09-07 11:36:45 +04:00
Alexander Gavrilov c971a819de Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Alexander Gavrilov 57086ac56e Add stock MessageBox and InputBox dialog screens for lua scripts. 2012-09-05 19:45:45 +04:00
Alexander Gavrilov 27f169e298 Provide a partial application utility function to lua.
Implemented in C++ for efficiency.
2012-09-05 17:37:36 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov 8359e80b23 Expose a few API functions to lua, and implement a room browser overlay. 2012-08-24 18:26:18 +04:00
Alexander Gavrilov e825dc5ddb Tweak the API for current viewscreen, and dispatch show/dismiss from C++. 2012-08-24 13:20:08 +04:00
Alexander Gavrilov c6c5ad56c9 Track lua event listener count, and let the C++ host know.
This allows completely avoiding the call overhead if there
are none. The downside is that the event object now has to
be a userdata with lots of metamethods.
2012-08-23 19:27:28 +04:00
Alexander Gavrilov 2b79582e99 Implement a policy of marking DFHack-owned screens with a signature. 2012-08-22 12:28:01 +04:00
Alexander Gavrilov 38a07a4ca5 Export the tile finder function to lua, and improve mouse event reporting. 2012-08-19 20:00:10 +04:00
Alexander Gavrilov 30f71ff510 Implement support for lua-backed viewscreens. 2012-08-19 14:27:44 +04:00
Alexander Gavrilov bcc41c081a Add a utility function for patching read-only memory. 2012-08-17 15:07:48 +04:00
Alexander Gavrilov 07dc20055a Tweak documentation for utils.make_sort_order and devel/prepare-save 2012-06-30 16:25:41 +04:00
Alexander Gavrilov 9046fed648 Add documentation for some utility functions implemented in lua. 2012-06-24 12:51:19 +04:00
Alexander Gavrilov bd37cc09c5 Update the Lua API document with info about scripts. 2012-06-22 20:17:55 +04:00
Alexander Gavrilov 65e82f7c12 Support controllable error presentation verbosity in lua code.
Use qerror to squash stack traces and location prefix.
2012-06-22 16:36:50 +04:00
Alexander Gavrilov 752da9ced5 Move formatting newly-found globals for symbols.xml to lua code. 2012-06-21 21:26:25 +04:00
Alexander Gavrilov e687a07f2e Fix getRebaseDelta: should be signed int. 2012-06-19 21:02:27 +04:00
Alexander Gavrilov fa41a27f26 Add an api function to get vtable address from version info. 2012-06-17 14:26:27 +04:00
Alexander Gavrilov dc5bef2cb8 Add lua internal api functions needed for scanning memory. 2012-06-16 13:33:49 +04:00
Alexander Gavrilov 7eb4fc19de Make dfhack.run_script usable from other scripts, and document it. 2012-06-14 12:46:12 +04:00
Petr Mrázek eaac32c765 Version bump and text updates. 2012-06-14 00:29:01 +02:00
Alexander Gavrilov 149f175909 Make primitive refs (i.e. pointers to numbers, etc) behave as arrays. 2012-06-13 22:40:39 +04:00
Alexander Gavrilov c50b605dfc Support casting references and allocating arrays of numbers in lua wrapper. 2012-06-13 22:26:54 +04:00
Alexander Gavrilov 8d7cf092fd Add Lua API for access to some contextual and low-level info. 2012-06-13 21:12:36 +04:00
Alexander Gavrilov 24e2c15113 Enhance docs on bitfield refs to cover a question raised on chat recently. 2012-06-13 11:00:54 +04:00
Alexander Gavrilov 9adf310d7f Update Units::isCitizen after looking at game-over detection code. 2012-05-22 12:31:37 +04:00
Alexander Gavrilov b992b04f0b Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.

On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Alexander Gavrilov 7774f5f2c1 Add a mechanism converting ui focus to a string representation.
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
Alexander Gavrilov 2c0024adc9 Make Items::getPosition exactly match the DF original in behavior. 2012-05-17 19:56:55 +04:00
Alexander Gavrilov dbd39af58a Support testing and modifying pending timeout callbacks. 2012-05-16 17:06:08 +04:00
Alexander Gavrilov 642a625586 Support custom buildings in dfhack.buildings.getFiltersByType.
Also document it and constructBuilding in Lua API docs.
2012-05-13 18:39:00 +04:00
Alexander Gavrilov 87ec1de891 Improve lua api for tile biome access. 2012-05-13 13:58:41 +04:00
Alexander Gavrilov c6b52067bd Request designation rescan in auto-growing burrows.
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Alexander Gavrilov 60bb486aba Add api for enabling liquid and temperature updates for blocks.
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov 9ad8d767b4 Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00