Myk Taylor
f28763fcdd
add location retire overlay
2024-01-03 18:02:10 -08:00
Myk Taylor
dbe2de6607
remove ticks config, document "now" command, run cycle on autowatch enable
2024-01-02 01:31:08 -08:00
Myk Taylor
ac91e2096f
remove confirm plugin (replaced by script)
2024-01-01 19:35:40 -08:00
Myk Taylor
fa0732d651
fix reverse Some/ focus string
2024-01-01 19:35:02 -08:00
Myk
419e41da66
Merge pull request #4120 from myk002/myk_reveal_secrets
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[reveal] don't reveal triggers
2023-12-31 11:38:09 -08:00
Myk
1aa771fee8
Merge pull request #4119 from myk002/myk_autochop
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[autochop] better error output on malformed command
2023-12-31 11:34:20 -08:00
Myk
2cefca4522
Merge pull request #4118 from myk002/myk_work_now_lifecycle
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[work-now] save enabled status with the fort
2023-12-31 11:34:13 -08:00
Myk
2644f928b2
Merge pull request #4117 from myk002/myk_misery
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[misery] fix handing of misery factor setting
2023-12-31 11:34:05 -08:00
Myk Taylor
5d63e7a991
don't reveal map blocks that would trigger events
2023-12-31 11:22:50 -08:00
Myk Taylor
2ff6676122
fix mouse clicks bleeding through overlay panel
2023-12-31 01:59:49 -08:00
Myk Taylor
3c54ba7c09
error out on missing burrow specification
2023-12-31 01:17:54 -08:00
Myk Taylor
75f772028f
save work-now enabled status with the fort
2023-12-31 00:54:20 -08:00
Myk Taylor
b9591bb320
fix handing of misery factor setting
2023-12-31 00:24:12 -08:00
Myk Taylor
80f9fea522
add descriptions to all plugin overlays
2023-12-30 21:24:11 -08:00
Myk Taylor
50a447061d
add desc as an official Overlay API property
2023-12-30 20:17:01 -08:00
dhthwy
ee61835f1f
rendermax: note that this plugin needs testing and improvements
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rendermax: note that this plugin needs testing and improvements
2023-12-27 21:32:50 -05:00
dhthwy
63928b55a2
rendermax: make isDone an std::atomic
2023-12-27 21:21:45 -05:00
Paxton Schweigert
54769ebdbf
Remove tinythread from PluginManager
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Remove useless tinythread import in PlugLoad-windows.cpp
Remove seemingly useless tinythread import in LuaTools.cpp
Factor out tinythread in LuaApi.cpp
Removed unused tinythread in LuaWrapper.cpp
Removed unused tinythread include in LuaTypes.cpp
Removed unused tinythread include in ColorText.cpp
Factor out tinythread in Console.h
Factor out tinythread in Console-posix.cpp
Factor out tinythread in Console-windows.cpp
Factor out tinythread in renderer_light
Factor out tinythread in DataDefs.cpp
Remove unused tinythread include in RemoteClient.cpp
Add includes for new mutex and conditional_variable usages in PluginManager
Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins
Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself
Delete tinythread from LISCENSE.rst
excise tinythread: fix deadlock in pluginmanager
excise tinythread: remove improper header
excise tinythread: fix double unlock. fix plugin typo
2023-12-27 19:23:58 -05:00
Myk Taylor
23ae45ac01
prevent script errors when exiting world screen
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when the artifact list is showing at the time of screen exit
2023-12-10 03:22:13 -08:00
Myk Taylor
b63e99e165
handle case where jobs are manually removed from the tasks screen
2023-11-27 10:09:23 -08:00
Myk Taylor
65357d292d
prevent the overlay from being moved out of position
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when the screen size changes
2023-11-24 17:22:29 -08:00
Myk Taylor
8faefc50d8
only eat input when a search widget is visible
2023-11-22 18:28:19 -08:00
Myk Taylor
7fedff6111
search and sort for elevate to barony page
2023-11-22 18:04:07 -08:00
Myk Taylor
ecd7849112
search associated building in tasks tab
2023-11-20 17:32:50 -08:00
Myk Taylor
981fef3160
only clean up actual data records
2023-11-20 16:13:47 -08:00
Myk Taylor
5617204480
handle exiting and reentering creature tabs
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memory gets reallocated, and we need to keep up
2023-11-20 12:53:58 -08:00
Myk Taylor
dce753c593
don't allow keyboard keys to bleed through
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when multiple keys are hit at once
2023-11-20 09:43:43 -08:00
Myk Taylor
72bec1dfdb
choose mechanism improvements
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sort by heat safety so mechanisms of the least appropriate heat safety
are used first, saving the magma-safe mechanisms for when they are
needed
filter out unreachable mechanisms
item_id -1 => item_id or -1
that is, we wanted to default to -1, not subtract 1 from the item_id
2023-11-19 23:38:58 -08:00
Kelly Kinkade
44790936d9
tailor: reshuffled logic
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this simplifies the ordering logic by checking available stock _after_ deciding if a item is needed, rather than _before_
the old logic was failing to check for available replacement stock in some cases, resulting in overordering
2023-11-17 16:34:51 -06:00
Kelly Kinkade
35cd415095
add cast to make gcc happy
2023-11-16 07:52:48 -06:00
Kelly Kinkade
6f64ee833e
tailor: do not process non-clothing
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also added a safety check
2023-11-16 07:48:42 -06:00
Black-Talon
743604b474
adjusted building plan filter reset hotkey to ctrl-d 'delete' due to ctrl-x conflicting with field entry clearing
2023-11-15 18:01:05 -07:00
Myk Taylor
14e05f4970
revert restriction on ramp tops
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now that tree branches are not included, this is not an issue
also, it was preventing flood fill from progressing up ramps
2023-11-14 12:56:19 -08:00
Myk Taylor
bf19b63020
remove uneeded copypasta
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ref: #4019
2023-11-14 10:58:57 -08:00
Myk Taylor
3116287f08
don't expand through tree branches unless they're pathable
2023-11-14 10:42:05 -08:00
Myk Taylor
8dccfae9bc
don't extend too far beyond ramps
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and don't expand across mushroom tops -- they're not pathable
2023-11-14 10:33:35 -08:00
Myk Taylor
2a52011492
label the mechanisms appropriately when linking a plate
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only call it a lever when it's a lever
2023-11-14 09:28:57 -08:00
Myk
f081bda853
Merge pull request #4019 from ToxicBananaParty/placesort
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Add search to remaining Places pages
2023-11-13 22:16:29 -08:00
Ryan Dwyer
8869480a57
Fix stockpile double-format, add assigned unit to workshop search
2023-11-13 19:42:48 -08:00
Ryan Dwyer
fdf99fd65b
Add search to remaining Places pages
2023-11-13 19:22:12 -08:00
Black-Talon
2f15d258a7
changed buildingplan filterselection hotkey for reseting the filter to ctrl-x (from shift-x which conflicted with increasing the minimum quality)
2023-11-13 16:23:20 -07:00
Myk Taylor
233deafd4e
ignore trees in burrow flood tile comparisons
2023-11-12 12:37:13 -08:00
Myk
ce3de1785f
Merge pull request #4014 from myk002/myk_burrow_flood
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[burrow] allow 3d flood fill in hidden tiles
2023-11-12 02:25:33 -08:00
Myk Taylor
52e0da5c33
don't leak widgets into unrelated screens
2023-11-12 00:47:48 -08:00
Ryan Dwyer
de727d04d0
Better code reuse with info.lua
2023-11-10 13:56:14 -08:00
Ryan Dwyer
62ead4bbf1
Port auto-resize code from info.lua
2023-11-10 13:24:03 -08:00
Myk Taylor
186c5a1bb8
allow 3d flood fill in hidden tiles
2023-11-09 15:51:44 -08:00
Ryan Dwyer
8533f06efb
Minor syntax fixes
2023-11-09 12:11:48 -08:00
Ryan Dwyer
e6a6185627
Fix string concatenation syntax
2023-11-09 01:37:13 -08:00
Ryan Dwyer
5b8de86142
Implement suggested changes
2023-11-09 01:35:27 -08:00